- This article is about Richter's appearance in Super Smash Bros. Ultimate. For other uses, see Richter Belmont.
|“||Richter from the Castlevania series joins the battle as Simon's echo fighter! His basic attacks are the same as Simon's, but with subtle variations. In addition to that, his holy water is a different color.||”|
|—Description from the Super Smash Blog.|
Richter is a newcomer fighter in Super Smash Bros. Ultimate from the Castlevania universe. He is an Echo Fighter of Simon, and is classified as fighter #66ε. He was confirmed during the August 8th Smash Direct. Like his base does, Richter uses a whip as his main gimmick. The two actually take moves from one another.
- Longest disjointed reach in the game.
- Powerful zoning game.
- Strong defensive playstyle.
- Excellent ledgetrapping abilities.
- Possesses three tether recovery options in aerials.
- Aerials can be angled to hit at various heights.
- Strong grab game.
- Narrow hitboxes, making them difficult to land.
- Slow mobility on the ground.
- Abysmal aerial movement.
- High endlag on disjointed attacks.
- Poor recovery.
- Easily pressured and edgeguarded.
- Projectiles can be negated by reflectors.
Differences from Simon
Richter doesn't have any differences from Simon(not even aesthetic) except for his Holy Water which is different from Simon because it is aura instead of fire, which means that it can affect Olimar's red Pikmin and will not prematurely set of the Links' bombs.
- Neutral Attack: Two strikes with the whip coiled followed by a flurry of whip strikes and an upward finisher. Richter holds the whip lengthwise with both hands.
- Forward Tilt: A swing with very long range but notable startup lag. Based on the iconic whip strike introduced in the first Castlevania.
- Up Tilt: A quick swing that covers Richter's head.
- Down Tilt: A combination of Slide and Jumping Slide. One of his moves from Castlevania: Symphony of the Night that Simon borrowed.
- Dash Attack: Richter charges forward, spinning his whip around him. One of his moves from Castlevania: Symphony of the Night that Simon borrowed.
- Forward Smash: A whip crack. Outranges Corrin's Forward Smash, making it the longest uncharged forward smash in the entire game.
- Up Smash: A vertical whip attack.
- Down Smash: Richter spins his whip around his body, with great range on both sides.
- Floor Attack (Front):
- Floor Attack (Back):
- Floor Attack (Trip):
- Ledge Attack:
- Neutral aerial: A whip twirl around Richter's body.
- Forward aerial: Forward whip swing. This can be angled slightly upward and downward at roughly a 20 degree angle.
- Back aerial: Backward whip swing.
- Up aerial: Upward whip swing.
- Down aerial: A divekick, similar to the ones performed by most protagonists upon obtaining the ability to double jump. Simon and Richter obtained this ability in Castlevania: Harmony of Despair. It appears to Meteor Smash in its earlier frames.
Grabs and Throws
- Pummel: Hits the opponent with his knee.
- Forward Throw: Spins the opponent around once and throws them forward.
- Back Throw: Flings the opponent behind him.
- Up Throw: Knocks the opponent into the air with his whip.
- Down Throw: Slams the opponent on the ground.
|Simon's and Richter's Special Moves|
|Down Special||Holy Water|
|Final Smash||Grand Cross|
- Up Taunt: Makes a pose based on the animation used for the Hydro Storm Item Crash, with an open hand instead of a finger point while saying, "It's time!", leading the pose from his render.
- Side Taunt: Pulls out his whip and straightens the chain, a reference to a piece of artwork shown in the official guide for Rondo of Blood.
- Down Taunt: Tightens his glove while saying, "Prepare yourself!"
- Appears on-screen surrounded by light and takes out Vampire Killer..
- Richter jumps and whips the ground before making a pose similar to his official render.
- Richter swings the Vampire Killer around himself saying, "You don't belong in this world!" before striking the ground with it and then holding it taught.
- Richter will pose similarly to his idle stance in Castlevania: Symphony of the Night and do his iconic peace sign from Castlevania: Rondo of Blood while saying "Farewell".
In competitive play
To be added
Richter was imprisoned at the game's start when Galeem unleashed his light beams. Later, he was placed under Dharkon's control. Richter is in the Dracula's Castle region. His location is next to the final boss, though he cannot be freed until the ghosts in the region are knocked out using cannons.
- Richter shares his voice actor David Vincent with the male version of Robin.
- The two even share a taunt quote, "Prepare yourself!"
- "You don't belong in this world, monster!" in the Vampire Killer trailer is a direct reference to his famous line from Symphony of the Night, "Die, monster! You don't belong in this world!" The line itself is from from the original Playstation version's English dub, spoken toward Dracula in the game's opening, and is famous for being one example of the original game's poor but nonetheless fondly remembered English voice acting.
- Richter's red palette swap seems to be a reference to the nameless, red-clad rival vampire hunter from a cancelled Sega 32X Castlevania game, commonly referred to by fans as Castlevania: The Bloodletting.
- Richter's render is based on the boxart for Rondo of Blood, modified to face forward rather than straight up.
- It is possible to unlock Richter before facing Simon without playing World of Light. By unlocking characters in VS Mode, Simon is the 18th character to be unlocked. However, Young Link is the 8th character to be unlocked. Although Simon and Richter are unlocked on Link's Classic route, so does Young Link. While Simon is unlocked in Classic before Young Link by playing Classic, Richter can be unlocked directly after, so the player can play VS Matches until Young Link is unlocked, and then they can clear Classic as him to unlock Richter that way.
- In his Classic Mode itinerary, Richter faces the other Echo Fighters.