This article is about Richter's appearance in Super Smash Bros. Ultimate. For other uses, see Richter Belmont.
Richter from the Castlevania series joins the battle as Simon's echo fighter! His basic attacks are the same as Simon's, but with subtle variations. In addition to that, his holy water is a different color.
—Description from the Super Smash Blog.

Richter is a newcomer fighter in Super Smash Bros. Ultimate from the Castlevania universe. He is an Echo Fighter of Simon, and is classified as fighter #66ε. He was confirmed during the August 8th Smash Direct. Like his base does, Richter uses a whip as his main gimmick. The two actually take moves from one another.



  • Longest disjointed reach in the game.
  • Powerful zoning game.
  • Strong defensive playstyle.
  • Excellent ledge trapping abilities.
  • Possesses three tether recovery options in aerials.
  • Aerials can be angled to hit at various heights.
  • Strong grab game.


  • Narrow hitboxes, making them difficult to land.
  • Slow mobility on the ground.
  • Abysmal aerial movement.
  • High endlag on disjointed attacks.
  • Poor recovery.
  • Easily pressured and edgeguarded.
  • Projectiles can be negated by reflectors.

Differences from Simon

Richter doesn't have any differences from Simon(not even aesthetic) except for his Holy Water which is different from Simon because it is aura instead of fire, which means that it can affect Olimar's red Pikmin and will not prematurely set of the Links' bombs.


Ground Attacks


  • Neutral Attack: Two strikes with the whip coiled followed by a flurry of whip strikes and an upward finisher. Richter holds the whip lengthwise with both hands.
    • If the button is held, Richter will perform the whip twirl. It is freely controllable and is able to destroy weak projectiles, such as Metal Blade and Missile. Functions similarly to Sheik's old Chain. Taken from Simon in Super Castlevania IV.
  • Forward Tilt: A swing with very long range but notable startup lag. Based on the iconic whip strike introduced in the first Castlevania.
  • Up Tilt: A quick swing that covers Richter's head.
  • Down Tilt: A combination of Slide and Jumping Slide. One of his moves from Castlevania: Symphony of the Night that Simon borrowed.
  • Dash Attack: Richter charges forward, spinning his whip around him. One of his moves from Castlevania: Symphony of the Night that Simon borrowed.

Smash Attacks

  • Forward Smash: A whip crack. Outranges Corrin's Forward Smash, making it the longest uncharged forward smash in the entire game.
  • Up Smash: A vertical whip attack.
  • Down Smash: Richter spins his whip around his body, with great range on both sides.

Other attacks

  • Floor Attack (Front):
  • Floor Attack (Back):
  • Floor Attack (Trip):
  • Ledge Attack:

Aerial Attacks

  • Neutral aerial: A whip twirl around Richter's body.
  • Forward aerial: Forward whip swing. This can be angled slightly upward and downward at roughly a 20 degree angle.
  • Back aerial: Backward whip swing.
  • Up aerial: Upward whip swing.
  • Down aerial: A divekick, similar to the ones performed by most protagonists upon obtaining the ability to double jump. Simon and Richter obtained this ability in Castlevania: Harmony of Despair. It appears to Meteor Smash in its earlier frames.

Grabs and Throws

  • Pummel: Hits the opponent with his knee.
  • Forward Throw: Spins the opponent around once and throws them forward.
  • Back Throw: Flings the opponent behind him.
  • Up Throw: Knocks the opponent into the air with his whip.
  • Down Throw: Slams the opponent on the ground.

Special Moves

Simon's and Richter's Special Moves
Standard Special Axe
Side Special Cross
Up Special Uppercut
Down Special Holy Water
Final Smash Grand Cross


  • Up Taunt: Makes a pose based on the animation used for the Hydro Storm Item Crash, with an open hand instead of a finger point while saying, "It's time!", leading the pose from his render.
  • Side Taunt: Pulls out his whip and straightens the chain, a reference to a piece of artwork shown in the official guide for Rondo of Blood.
  • Down Taunt: Tightens his glove while saying, "Prepare yourself!"

On-Screen Appearance

  • Appears on-screen surrounded by light and takes out Vampire Killer..

Idle Poses

Victory Poses

  • Richter jumps and whips the ground before making a pose similar to his official render.
  • Richter swings the Vampire Killer around himself saying, "You don't belong in this world!" before striking the ground with it and then holding it taught.
  • Richter will pose similarly to his idle stance in Castlevania: Symphony of the Night and do his iconic peace sign from Castlevania: Rondo of Blood while saying "Farewell".

In competitive play

When the game released in December 2018, Simon and Richter attracted interest due to their unique attributes, including extremely long reach, an array of powerful projectiles, and ledge trapping potential; many players initially viewed the Belmonts as a high tier, or potentially a top tier character because of their spacing and zoning ability allowing them to play an effective defensive game. Simon and Richter were also notable counterpicks against certain characters, such as Olimar, that struggled with their range and keep away game. During the early stages of the metagame, the Belmonts were relatively popular characters, with Riddles being their highest level representative. However, their weaknesses were soon discovered to be perhaps too significant to play around, most notably a notoriously poor recovery due to short-distance recovery moves with mediocre protection that left them severely vulnerable to gimping, but they also suffered from significant KOing inconsistency, mediocre frame data, vast difficulty in hitting agile small characters with their attacks predominantly having thin hitboxes, and very poor all-around mobility. Thus, most of their playerbase, including Riddles, eventually dropped them for other characters and their results fell off as a result. Because of this, the consensus about the Belmonts shifted, with most players viewing them as mid tier or low tier characters.

During and after the COVID-19 pandemic, the Belmont playerbase experienced a small resurgence, with players such as T3 DOM, Noxumbra and TRIGGER rising to prominence with decent results both online and offline. The Belmonts have also received buffs in update 9.0.0, ultimately leaving the Belmonts' definitive tier placement questionable at this time.

Classic Mode: Smash Echoes

Both the English and Japanese names refer to Echo Fighters, whom Richter fights in numerical order. However, instead of Crazy Hand, who can be considered an echo of Master Hand, he faces Dracula as his final boss.

Role in World of Light

Although Richter does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (sans Kirby) when Galeem unleashed his beams of light.

Richter was one of the many fighters that fell under Dharkon's control upon Galeem's first defeat. He is in the Dracula's Castle sub-area, but only makes an appearance if the player manages to destroy all the purple evil ghosts that teleport the player if touched with the use of cannonballs. If the player manages to do so, he'll appear in between the spaces for Alucard and Dracula.

Palette Swaps




  • Richter shares his voice actor, David Vincent, with the male version of Robin.
    • The two even share a taunt quote, "Prepare yourself!"
  • Richter is the only fighter to be an echo fighter of a newcomer.
  • "You don't belong in this world, monster!" in the Vampire Killer trailer is a direct reference to his famous line from Symphony of the Night, "Die, monster! You don't belong in this world!" The line itself is from from the original PlayStation version's English dub, spoken toward Dracula in the game's opening, and is famous for being one example of the original game's poor but nonetheless fondly remembered English voice acting.
  • Richter's red palette swap seems to be a reference to the nameless, red-clad rival vampire hunter from a cancelled Sega 32X Castlevania game, commonly referred to by fans as Castlevania: The Bloodletting.
  • Richter's render is based on the box art for Rondo of Blood, modified to face forward rather than straight up.
  • It is possible to unlock Richter before facing Simon without playing World of Light. By unlocking characters in VS Mode, Simon is the 18th character to be unlocked. However, Young Link is the 8th character to be unlocked. Although Simon and Richter are unlocked on Link's Classic route, so does Young Link. While Simon is unlocked in Classic before Young Link by playing Classic, Richter can be unlocked directly after, so the player can play VS Matches until Young Link is unlocked, and then they can clear Classic as him to unlock Richter that way.
  • In his Classic Mode itinerary, Richter faces the other Echo Fighters.

External links


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