The Records menu is a sub-menu under the Data section that appears in every Smash Bros game so far, enabling the player to view information about various aspects of certain characters, such as total KOs and the total time that they were used.
In Super Smash Bros.[]
In Super Smash Bros., only records from VS mode are stored in the data; unlike later games, other records are not recorded.
Battle Score[]
In the first screen of the VS Records screen, the player is given a character to character comparison sheet, showing how many KO's each character has gotten against every other character. The chart is read from the left - in other words, the number indicates how many times the character on the left has KO'd the character on the right. (i.e. In the picture below, Pikachu has knocked out Ness a total of four times, and it has attained 5 KOs in the total course of the game.) In terms of both rows and columns, the characters are ordered based upon their total KO count.
Ranking[]
On this screen, the player is able to analyse various statistics for each character in a table (Again, sorted by number of KO's). These are:
- Win %:The percentage of the characters KOs compared to the combined total.
- KOs:How many KOs the character has given.
- TKO:How many cumulative Falls the character has, including SDs.
- SD%:The percentage of their Falls that were self destructs.
- Time:how long, in hours and minutes the player has used that character.
- Use %:The percentage of matches in which that character has been used by a player.
- Avg: The average number of participants that the character plays matches in.
Individual[]
This final screen lists various ranks about individual characters, in effect being a combination of the previous two screens, instead comparing individual characters. Damage received and dealt, however, is only shown on this screen.
Gallery[]
In Super Smash Bros. Melee[]
VS Records[]
The first screen is identical to that in 64, displaying how many KO's each character has landed on every other character.
On the second page, individual statistics are given for each character separately, while the third page displays the top 5 characters for each statistic. These are:
- KOs [number]
- Falls [number]
- Self Destructs - (Team attacks included) [number]
- Hit Percentage - "Hits Landed Divided by Attacks Attempted" [%]
- Damage Given - "Total Damage Given" [%]
- Damage Taken - "Total Damage Taken" [%]
- Damage Recovered - "Total Damage Recovered" [%]
- Peak Damage - "Most Damage Taken in One Match" [%]
- Matches - "Total Matches Played to Completion" [number]
- Victories - "Total Wins" [number]
- Losses - "Total number of Matches in Last Place" [number]
- Play Time - "Total Play Time" [mm:ss]
- Play % - "Relative Play Time". [%]
- Average Players - [#.##]
- Ground Distance - "Distance Walked" [km]
- Jump Distance (km)
- Drop Distance (km)
- Flight Distance (km)
- Coin Points [number]
- Swiped Coins- "Coins Stolen" [number]
- Lost Coin - "Coins Lost"
Bonus Records[]
- For a list of bonuses, see List of Bonuses
This page lists all the bonuses the player has obtained, in addition to its points value, and its description.
Misc. Records[]
This final page displays stats about the game as a whole in a table format. They are as follows:
Name of record | Unit | Explanation |
---|---|---|
Power Count | number | Times that the Gamecube has been powered on with Melee in. |
Power Time | hh:mm | Total cumulative time that Melee has been on; includes Menus, trophies, sound test, etc. |
Play Time | hh:mm | Total time spent in actual gameplay of any sort. |
Single-Player Time | hh:mm | Time spent in gameplay in the single player modes, such as Classic, Adventure and others. |
VS. Play Time | hh:mm | Time spent on gameplay in modes in the Versus menu. |
Combined VS. Playtime | hh:mm | Cumulative time of all player-hours in the Versus Mode (each player has their own amount of playtime) |
VS. Play Match Total | number | Total number of Versus matches of any type. |
Time Match Total | number | Total number of Time matches played. |
Stock Match Total | number. | Total number of Stock matches played |
Coin Match Total | number | Total number of Coin matches played. |
VS. Play Contestants | number | Average amount of human contestants in Versus matches. |
Match Reset Counter | number | Number of times that the player has forfeited matches. |
Total Damage | number | Total amount of damage inflicted on all players. |
KO Total | number | Total number of KOs scored. |
Self-Destruct Total | number | Total number of Self destructs. |
Available Characters | number | How many playable characters the player has. |
Available Maps | number | How many usable stages the player has. |
Trophy Total | number | Total number of trophies. |
Name Total | number | Number of Names inputted. |
Longest Time | Character | Character with the highest play time. |
2nd Longest Time | Character | Character with the second highest play time. |
Shortest Time | Character | Character with the lowest play time. |
Smash Champ | Character | Character the with most wins |
Smash Sap | Character | Character with the most losses |
Slug Meister | Character | Character with most damage inflicted |
Punching Bag | Character | Character with most damage taken |
KO Kingpin | Character | Character with most KOs |
No-Defense Nelly | Character | Character with most Falls |
Disaster Master | Character | Character with most Self Destructs. |
Gallery[]
In Super Smash Bros. Brawl[]
Group Records[]
Once again, the first page is a comparison of KO's given character-to-character. The top five rows are highlighted in red, orange, green and blue, respectively.
The second, third and fourth page all focus on the same statistics - the second shows the top 5 characters in each stat, whilst the third and fourth show individual stats, by character on the third page, and by player name on the fourth. The stats (With their given, in game description) are as follows:
- KOs [number]
- Falls [number]
- Self Destructs - "Self Destructs (Includes Team Play)" [number]
- Hit Percentage - "Hits Landed Divided by Attacks Attempted" [%]
- Damage Given - "Total Damage Given" [%]
- Damage Taken - "Total Damage Taken" [%]
- Damage Recovered - "Total Damage Recovered" [%]
- Peak Damage - "Most Damage Taken in One Match" [%]
- Matches - "Total Matches Played to Completion" [number]
- Victories - "Total Wins" [number]
- Losses - "Total number of Matches in Last Place" [number]
- Play Time - "Total Play Time" [hh:mm]
- Play % - "Relative Play Time". [%]
- Average Group Size [#.##]
- Ground Distance - "Distance Walked" [km]
- Jump Distance (km)
- Drop Distance (km)
- Launch Distance (km)
- Coins Collected [number]
- Coins Dropped - "Coins Dropped From Attacks" [number]
- Lost Coins - "Coins Lost"
- Pratfalls [number]
- Swim Distance [metres]
- Drownings [number]
Brawl Records[]
The final page is almost identical to the Misc. Records in Melee, showing statistics on the game itself.
Name of record | Explanatory text | Unit |
---|---|---|
Power Count | Number of times Brawl has been run on the Wii. | number |
Power Time | Total time the game has been turned on. | hh:mm |
Play Time | Amount of time spent in matches. | hh:mm |
Adventure Play Time | Amount of time spent playing The Subspace Emissary | hh:mm |
Combined Adventure Play Time | Adventure Play Time times number of players. | hh:mm |
Solo Play Time | Total play time in Solo mode. | hh:mm |
Combined Solo Play Time | Solo mode play time times the number of players. | hh:mm |
Vs. Play Time | Total play time in Group mode | hh:mm |
Combined Vs. Play Time | Group mode play time times the number of players. | hh:mm |
Vs. Play Match Total | Total vs. matches, including Nintendo WFC matches. | number |
Offline Vs. Matches Played | Total number of offline vs. matches. | number |
Online Matches Played | Total number of online vs. matches With Friends or Anyone. | number |
Online Play Time With Friends | Total play time for all online matches With Friends. | hh:mm |
Play Time With Anyone | Total play time for all online matches With Anyone. | hh:mm |
Matches Spectated | Total number of times you watched other matches. | number |
Time Match Total | Total number of Time matches. | number |
Stock Match Total | Total number of Stock matches. | number |
Coin Match Total | Total number of Coin matches. | number |
Vs. Play Contestants | Total number of brawls from all players. | number |
Match Reset Counter | Total number of times you've ended a match early. | number |
Total Damage | Total damage received by all characters (excluding CPU). | % |
KO Total | Total number of opponents KO'd. | number |
Self-Destruct Total | Total number of self-destructs. | number |
Available Characters | Number of characters available | number |
Available Stages | Number of stages available (excludes custom stages). | number |
Trophy Total | Number of trophies you have (excludes doubles). | number |
Sticker Total | Number of stickers you have (excludes doubles). | number |
Name Total | Total number of names registered. | number |
Friend Total | Total number of people on Friend Roster. | number |
Favorite Character | Character played the longest. | Character |
Second Favorite Character | Character played second longest. | Character |
Loneliest Character | Least played character. Shows no result if not all characters have been used.[1] | Character |
Smash Champ | Character with the most wins. | Character |
Smash Sap | Character with the most losses. | Character |
Slug Meister | Character who has dealt out the most damage. | Character |
Punching Bag | Character who has taken the most damage. | Character |
KO Kingpin | Most KOs in brawls. | Character |
No-Defense Nelly | Most Falls in brawls. | Character |
Disaster Master | Most Self-Destructs in brawls. | Character |
Notices[]
This page shows all of the viewed notices, and the date and time they were shown.
Gallery[]
In Super Smash Bros. for Nintendo 3DS and Wii U[]
Fighter Records[]
Unlike previous games in the series, there is no character-to-character KO comparison chart. Character statistics are now presented in the form of a vertical bar graph. There are options to select a specific player name, or to keep the focus on a specific character when changing categories.
The first three pages focus on the same statistics - the first one covers all matches, the second one includes offline matches only, and the third one includes online matches only. The stats are as follows:
- KOs [number]
- Falls [number]
- Self Destructs [number]
- Hit Percentage [%]
- Damage Given [%]
- Damage Taken [%]
- Damage Recovered [%]
- Peak Damage [%]
- Matches [number]
- Wins [number]
- Losses [number]
- Play Time [hh:mm]
- Play % [%]
- Average Participants [#.##]
- Distance Walked [m]
- Distance Jumped [m]
- Distance Fallen [m]
- Distance Launched [m]
- Coins Collected [G]
- Coins Extracted [G]
- Coins Lost [G]
- Swim Distance [m]
- Drownings [number]
- Final Smashes [number]
- Items Obtained [number]
Exclusive to the 3DS version is a fourth page, which presents statistics relating to the Smash Run mode exclusively. The stats are as follows:
- Enemies Defeated [number]
- Falls [number]
- Damage Given [%]
- Damage Taken [%]
- Peak Damage [%]
- Final Battles [number]
- Wins [number]
- Losses [number]
- Smash Run Play Time [hh:mm]
- Play % [%]
- Distance Walked [m]
- Distance Jumped [m]
- Final Battle: KOs [number]
- Final Battle: Falls [number]
- Final Battle: Self-Destructs [number]
- Final Battle: Hit Percentage [%]
- Final Battle: Damage Given [%]
- Final Battle: Damage Taken [%]
- Final Battle: Peak Damage [%]
Stats[]
Milestones[]
Despite the change in name, they are functionally identical to "notices".
Gallery[]
In Super Smash Bros. Ultimate[]
Records return in Super Smash Bros. Ultimate. KOs are broken down further into sub-types such as tilt attacks, smash attack, special attacks, and items. Unlike the previous Smash Bros., the records bar chart is now horizontal.
Gallery[]
Trivia[]
- Super Smash Bros. is the only game that records statistics for No Contests.
- Starting with Super Smash Bros. Brawl, statistics earned by computer players will no longer increase in the records. Instead, only statistics accumulated by players will count.
References[]
- ↑ Note: excludes characters never played with the current save file
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