A ReDead in Melee's Adventure Mode.
|Universe||The Legend of Zelda|
|Level(s) appears in||Underground Maze|
ReDeads are common enemies that are found in Melee's Adventure Mode stage, Underground Maze and in Smash Run. ReDeads take the appearance of zombies or undeads, and are based on the Ocarina of Time and Majora's Mask version of the ReDead. They come in two different colors:
- Light brown, which are only found in the Underground Maze
- Dark brown, that appear out of container items.
Despite their structure, ReDeads can still bite and inflict damage on any character, size independent.
Role in The Legend of Zelda
ReDeads are zombie-like enemies which first appeared in Hyrule Castle Town in Ocarina of Time, then later appearing in Majora's Mask and Wind Waker. Their design in the Smash series comes from the first two games. They remain stationary or move around sluggishly, but when they see Link, they release a high-pitched scream for a short time which paralyzes him, then they jump onto him and start to attack, where they systematically drain your health.
In Ocarina of Time, ReDeads appear in Hyrule Castle Town, strongly implying that they were actually former civilians of the area prior to Link's seven year absence. The trophies in Super Smash Bros. Melee and Super Smash Bros. for Nintendo 3DS and Wii U, though, claim that they are just magically animated clay and that the civilians escaped to safety.
ReDeads appear "freely" in the Underground Maze in Adventure Mode, and come out of crates and barrels in a regular battle in Melee. They attack other characters by limping towards them. Once the ReDead identifies its victim, it will charge at it, latch on and bite it. The amount of damage the ReDead deals depends on the difficulty. Dark Brown ReDeads appear to deal more damage than Light Brown ReDeads. The higher the difficulty, the more damage it deals. Mashing the controller buttons shakes the creature off, stopping its damaging process. After a few attacks, the ReDead will fall down on the ground and will remain so for some seconds. Now is the time for the player to deliver a final blow to destroy it.
The ones in the Underground Maze are usually found in the main area with all the broken, floating platforms. Usually, there are about 1-2 ReDeads per platform. These usually fall down when attacked, or sometimes, on their own. In other areas, especially the tunnels connecting the map, they can be found in groups of 3-4. ReDeads will sometimes drop a trophy when they are KO'ed.
Earlier trailers of Melee showed different characters fighting ReDeads on the Temple stage. The ReDeads that come out of container items are harder to spot because they are darker than the regular ones. Although rare to show up inside one, they can be spawned at will using an Action Replay. They are one of the four common enemies that can appear on any stage. For every ReDead the player KO's, they will get 800 points added to their total score.
Seven years after Ganondorf took control of Hyrule, ReDeads roamed the ruins of castle town, moaning. Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolks had evacuated to safety, and the ReDeads were magic animated into hideous humanoid shapes.
ReDead’s only appearance in Super Smash Bros. Brawl is as a sticker.
|Name||Image||Artwork from||Effect in The Subspace Emissary||Characters|
|ReDead||Legend of Zelda: Ocarina of Time||Weapon Damage +5||All Characters|
ReDeads appear as enemies in Super Smash Bros. for Nintendo 3DS’s Smash Run. They initially stand still, but when a character gets close enough, they release a powerful scream which stuns grounded players and pushes airborne ones. After this, they then get closer and attack with a powerful swipe; the stun of their scream can also potentially make players open to attack from the Smash Run's numerous other enemies. Graphically, ReDeads now resemble their updated look from The Legend of Zelda: Ocarina of Time 3D.
These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit difficult to describe. Don't bother--just get rid of them!
- N64 - The Legend of Zelda: Ocarina of Time (11/1998)
- N64 - The Legend of Zelda: Majora's Mask (10/2000)