The Pokemon Trainer is a veteran fighter in Super Smash Bros. Ultimate. The character now has alternate costumes that allow players to play as either a male or female Pokémon Trainer.
Changes from Brawl
Pokémon Trainer has received several key changes for his transition from Brawl to Ultimate. Notably, the Stamina mechanic has been completely removed, and Pokémon Change has been granted high utility due to the addition of aerial switching and significantly faster Pokémon switches. As such, switches between his three Pokémon have now become a unique advantage for the Pokémon Trainer alone, and his Pokémon are now free to fight indefinitely without being limited by Stamina during battle.
The Pokémon Trainer's model is significantly more detailed than it was in Brawl, having stylised body proportions and sharper, slimmer eyes. Additionally, the Trainer's Pokéballs have been resized to fit in his palm. Both these changes now make their designs similar to the style of more recent Pokémon titles.
The female Pokémon Trainer from FireRed and LeafGreen appears as an alternate costume
The Pokémon Trainer now turns in battle to face the direction of the fight.
The designs and proportions of Squirtle and Ivysaur now match their appearances in the more recent Pokémon titles. They are much more expressive than they were in Brawl.
Triple Finish has a different text box and animations, making it identical to how they appear in the Generation VII games.
The Trainer now claps on the results screen.
On the results screen, the Pokémon Trainer himself is shown and announced as the winner of the fight rather than the Pokémon that was in battle. His face is also used as the stock icon for all three Pokémon.
The Stamina mechanic has been removed, eliminating the necessity of switching out Pokémon to restore their power.
Pokémon Change can now be used in the air and is much quicker, due to no longer having to load each individual Pokémon for every switch. Like in Brawl, it also offers brief invincibility upon switching out, though the quicker switch time allows it to potentially combo into another Pokémon's moves, or function somewhat as an alternative "air dodge". It also allows the user to essentially choose the recovery that suits a situation best.