The Poké Ball (モンスターボール Monsutābōru?, Monster Ball) is an item that if thrown, releases one of a number of Pokémon. Each Pokémon does a different thing, including attacking one's opponent, changing the properties of the stage, and inducing status effects. The Poké Balls in Super Smash Bros. release Pokémon from Pokémon Red/Blue/Yellow, while the Poké Balls in Super Smash Bros. Melee release Pokémon from Pokémon Gold/Silver/Crystal in addition to Pokémon from Red/Blue/Yellow. The Poké Balls in Super Smash Bros. Brawl release Pokémon from the first four generations, which include, along with past generation Pokémon, Pokémon from Ruby/Sapphire/Emerald, FireRed/LeafGreen, and Diamond/Pearl. In Brawl, the Poké Ball makes a unique sound effect when it appears, thus alerting one to its presence even if it appears off screen.

In Brawl, the number of Poké Balls that can be on-screen at once has been reduced to three, instead of the unlimited number of Poké Balls that could appear in Melee. In Training Mode in Melee, a numerous amount of Poké Balls may be taken out, however, some that are thrown may result into letting out no Pokémon at all.

The Poké Ball is also featured as a trophy in every game except for the original Super Smash Bros. on N64.

List of Pokémon in Poké Ball and Master Ball

Starter Unlockable
Number Pokémon Move SSB64 Icon.png SSBM Icon.png SSBB Icon.png SSB4 Icon.png SSBU Icon.png
Abomasnow NoN NoN NoN YesY
Arceus NoN NoN NoN YesY
Articuno NoN YesY NoN YesY
015 Beedrill Take Down YesY NoN NoN NoN
Bellossom NoN YesY YesY YesY
009 Blastoise Hydro Pump YesY YesY NoN NoN
Bonsly NoN NoN YesY NoN
Celebi NoN YesY YesY NoN
113 Chansey Softboiled YesY YesY NoN NoN
006 Charizard Flamethrower YesY YesY NoN[1] NoN[1] Indeterminate?
Chespin NoN NoN NoN YesY
Chikorita NoN YesY YesY NoN
035 Clefairy Metronome YesY YesY NoN NoN
Cyndaquil NoN YesY NoN NoN
Darkrai NoN NoN NoN YesY
Dedenne NoN NoN NoN YesY
Deoxys NoN NoN YesY YesY
Ditto Transform NoN NoN[2] NoN NoN Indeterminate?
Eevee NoN NoN NoN YesY
Electrode NoN YesY YesY YesY
Entei NoN YesY YesY YesY
Fennekin NoN NoN NoN YesY
Fletchling NoN NoN NoN YesY
Gardevoir NoN NoN YesY YesY
118 Goldeen Splash YesY YesY YesY YesY
Groudon NoN NoN YesY NoN
Gulpin NoN NoN YesY NoN
106 Hitmonlee Jump Kick YesY NoN NoN NoN
Ho-oh NoN YesY YesY NoN
Inkay NoN NoN NoN YesY
Jirachi NoN NoN YesY NoN
Keldeo NoN NoN NoN YesY
109 Koffing Smog YesY NoN NoN NoN
Kyogre NoN NoN YesY YesY
Kyurem NoN NoN NoN YesY
380-381 Latias and Latios NoN NoN YesY YesY Indeterminate?
Lugia NoN YesY YesY YesY
Manaphy NoN NoN YesY NoN
Marill NoN YesY NoN NoN
Meloetta NoN NoN NoN YesY
052 Meowth Pay Day YesY NoN YesY YesY
Metagross NoN NoN YesY YesY
Moltres NoN YesY YesY YesY
151 Mew Fly YesY YesY YesY YesY
Munchlax NoN NoN YesY NoN
095 Onix Rock Slide YesY NoN NoN NoN
Oshawott NoN NoN NoN YesY
Palkia NoN NoN NoN YesY
Piplup NoN NoN YesY NoN
Porygon2 NoN YesY NoN NoN
Raikou NoN YesY NoN NoN
Snivy NoN NoN NoN YesY
143 Snorlax Body Slam YesY YesY YesY YesY
Scizor NoN YesY NoN NoN
791 Solgaleo NoN NoN NoN NoN YesY
Spewpa NoN NoN NoN YesY
121 Starmie Swift YesY NoN NoN NoN
Staryu NoN YesY YesY YesY
Suicune NoN YesY YesY YesY
Swirlix NoN NoN NoN YesY
Togepi NoN YesY YesY YesY
Torchic NoN NoN YesY NoN
Unown NoN YesY NoN NoN
Venusaur NoN YesY NoN NoN
Victini NoN NoN NoN YesY
Weavile NoN NoN YesY NoN
Weezing NoN YesY NoN NoN
Wobbuffet NoN YesY YesY NoN
Xerneas NoN NoN NoN YesY
Zapdos NoN YesY NoN NoN
Zoroark NoN NoN NoN YesY
Total 13 29 31 42 Indeterminate?

Pokémon in Super Smash Bros.

Super Smash Bros had 13 Pokémon:

Pokémon in Super Smash Bros. Melee

Super Smash Bros. Melee had 29 Pokémon (8 of them returning from Super Smash Bros.):

Pokémon in Super Smash Bros. Brawl

Super Smash Bros. Brawl had 31 Pokémon (16 of them are returning, all but 1 from Super Smash Bros. Melee):

Pokémon in Super Smash Bros. for Nintendo 3DS and Wii U

Super Smash Bros. for 3DS and Wii U introduced the Master Ball, a type of Poké Ball that will only release rare or Legendary Pokémon (although it may summon a Goldeen). There are 42 Pokémon that appear overall (19 of them are returning from Super Smash Bros. Brawl):

Trophy Info (Melee)

The Poké Ball Trophy

These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.

Trophy Info (Brawl)

The Poké Ball Trophy

An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.

  • Pokémon Red/Blue (1998)
  • Pokémon Diamond/Pearl (2007)

Trophy Info (Wii U/3DS)

An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!

  • Game Boy - Pokémon Red & Pokémon Blue (09/1998)
  • 3DS - Pokémon X & Pokémon Y (10/2013)



  • CPUs in Super Smash Bros. Melee will pursue a Poké Ball, no matter how far, even if it means that the CPU must cease fighting. This is less common in Super Smash Bros. Brawl, but not by much.
  • The physics of the one who has a Poké Ball has changed between Melee and Brawl. In Melee, unless the Poké Ball is reflected, once a character picks up a Poké Ball, its Pokémon will definitely belong to the character. However, in Brawl, the Poké Ball can now be caught in midair. It also won't release the Pokémon inside if the character drops the Poké Ball via enemy attacks.
  • The first Pokémon summoned from a Poké Ball in Training Mode also becomes the first summoned in Versus Mode.

External links

  1. 1.0 1.1 Became a fighter.
  2. Only available via Action Replay.
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