Line 15: | Line 15: | ||
===From ''[[Super Smash Bros. Melee]]''=== |
===From ''[[Super Smash Bros. Melee]]''=== |
||
*[[F-Zero Grand Prix: Big Blue|Big Blue]] |
*[[F-Zero Grand Prix: Big Blue|Big Blue]] |
||
− | *[[Planet Zebes: Brinstar|Brinstar]] |
+ | *[[Planet Zebes: Brinstar|Brinstar]] |
*[[Lylat System: Corneria|Corneria]] |
*[[Lylat System: Corneria|Corneria]] |
||
*[[Dream Land: Green Greens|Green Greens]] |
*[[Dream Land: Green Greens|Green Greens]] |
Revision as of 18:15, 29 June 2008
Past Stages and Melee Stages are special designations given to stages returning from previous installments in the Super Smash Bros. series.
In Super Smash Bros. Melee
In Melee, three Past Stages were available. They are exact replicas of their Super Smash Bros. counterparts, complete with music and backgrounds. All of these stages must be unlocked, unlike in the original game.
From Super Smash Bros.
In Super Smash Bros. Brawl
In Brawl, "Past Stages" has been renamed Melee Stages. These stages now utilize the functions of My Music, like most stages in Brawl. Unlike the Past Stages of Melee, some Melee Stages have had minor edits (which will be listed below).
From Super Smash Bros. Melee
- Big Blue
- Brinstar
- Corneria
- Green Greens
- Jungle Japes (characters can now swim in the river, but it will still carry them off-screen)
- Pokémon Stadium (the fireworks in the background look different, the screen is updated to display names of newcomers, and the properties of the windmill in the water stage have changed)
- Rainbow Ride
- Temple
- Onett (the warning sign when a car is approaching is much smaller)
- Yoshi's Island
- Battlefield and Final Destination also return, but are listed as Special Stages because they have significant aesthetic and minor size changes from the Battlefield and Final Destination stages from Melee.