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The Parasol is an item in Super Smash Bros. Melee, and as an enemy in Super Smash Bros. for Nintendo 3DS.

In Super Smash Bros. Melee

The Parasol is a poor throwing weapon, as it will open shortly after being thrown, making it drift slowly towards the opponent, but it travels extremely far when thrown up or down as it doesn't open. The Parasol can not only be used as a weapon, but also as a personal parachute, reminiscent of the parasol from the Kirby series. The Parasol will automatically open if the player holding it is falling through the air, even after a third jump, greatly aiding horizontal recovery. In order to fall normally, the player must press Down on the Control Stick. This item can reduce the character's chance of being in a helpless state.

Trophy Description

The Parasol Trophy

The Parasol, which was originally used by Kirby, can be used as a weapon to bludgeon enemies. Even better is the fact that players can open it while airborne and float lazily back toward safe ground. It's incredibly useful in returning to the field of play after an opponent gets the better of you and sends you flying.

In Super Smash Bros. for Nintendo 3DS

The Parasol returns as an enemy exclusive to Super Smash Bros. for Nintendo 3DS as it only appears in Smash Run. It can only be seen if a Parasol Waddle Dee is holding it. The Parasol allows a Parasol Waddle Dee to sway left and right from the sky until the Waddle Dee touches the floor. On land, a Parasol Waddle Dee will harmless walk around the area, jumping and floating down again from time to time. Any fighter who jumps on the Parasol, on land or in the air, bounces upwards, dealing no damage to the Waddle Dee nor the Parasol itself. If a Parasol Waddle Dee is defeated, the Parasol will fly upwards dealing rapid minor damage to fighters who touch it. It can also be defeated.

Damage

  • When A is tapped, it does 3-6% damage.
  • When fully charged, it does 15-24% damage.
  • When dropped, it does 2% damage.
  • When thrown at an opponent, it does 7-9% damage.
  • While open in the air, it does 2-4% damage.

Origin

The parasol is a recurring item in the Kirby series, debuting in Kirby's Dream Land. It is often seen attached to various enemies, like Waddle Dee, Waddle Doo and Shotzo. Starting from Adventure, Kirby could Inhale most of these enemies and gain the aptly named Parasol ability, which has since made almost perfect attendance in all future games. Like in Melee, it is a weak offensive ability (but has been made stronger over time) but is capable of stalling Kirby's fall. It is also one of the only abilities (sans final boss weapons like Star Rod) that don't give Kirby a hat when acquired.

Gallery

Trivia

KirbySymbol.svg Kirby universe
Characters Kirby (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Meta Knight (Brawl  · 3DS/Wii U  · Ultimate)
King Dedede (Brawl  · 3DS/Wii U  · Ultimate)
Side Characters Boss Marx
Assist Trophies Knuckle Joe  · Nightmare  · Chef Kawasaki
Mii Fighter Costumes Meta Knight  · Marx
Background characters King Dedede
Stage Hazards Whispy Woods
Enemies Bonkers  · Bronto Burt  · Gordo  · Parasol Waddle Dee  · Plasma Wisp  · Shotzo  · Tac  · Waddle Dee  · Waddle Doo
Stages Dream Land  · Fountain of Dreams  · Green Greens  · Halberd  · Dream Land GB  · The Great Cave Offensive
Items Bomber  · Dragoon  · Maxim Tomato  · Parasol  · Star Rod  · Superspicy Curry  · Warp Star
Music List List of Music (Kirby series)
Song "Gourmet Race"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Kirby series)
Spirits List of spirits (Kirby series)
Masterpieces Kirby's Dream Land  · Kirby's Adventure  · Kirby Super Star
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