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Palette Swaps in Super Smash Bros. Ultimate remain the same for the majority of the cast returning from the previous title, with each character receiving eight total. However, characters such as Mario and Cloud possess different costumes, characters such as Robin and Corrin have male and female variants, while characters such as Bowser Jr. and Olimar change them into different characters that change their voicelines and name, though in-game they remain the same.

Unlike previous installments, palette swaps are now notated by "Color #." In addition, by selecting the character on the character slot, an additional menu can be brought up to display all the colors immediately, though the traditional method of selecting a palette swap via the left and right shoulder buttons is still retained. Palette swaps are loaded up by order of the character's placement in the roster, meaning the characters from Smash 64 will have their palettes shown earlier than characters that are DLC.

Banjo & Kazooie

800px-Banjo & Kazooie Palette (SSBU)
Brown Based on their original appearance in the original Banjo-Kazooie games on the Nintendo 64.
Pink Banjo resembles Mumbo Jumbo. While Kazooie has a lighter orange plumage similar to her appearance in Banjo-Kazooie: Nuts & Bolts. Her orange color might also reference Eyrie.
Black Banjo resembles Bottles, while Kazooie most likely resembles either the blue Jinjos or one of Kazooie's multiplayer colors in Banjo-Tooie.
Red Banjo resembles Tooty. It may also resemble Brash, a member of the Brothers Bear from Donkey Kong Country 3. While Kazooie references the Pink Breegulls from Banjo-Kazooie: Grunty's Revenge.
White Banjo resembles Boggy, while Kazooie resembles a Gentoo Penguin.
Yellow Most likely resembles either Targitzan, the first boss from Banjo-Tooie, a multiplayer color for Banjo in Banjo-Tooie, or the Jiggies.
Blue Most likely a reference to the blue eggs and red feathers Banjo and Kazooie collect, or the Split-up Pads in Banjo-Tooie. Their colors could also be based on the colors Banjo and Kazooie's names are in the series logo.
Green Resembles Gruntilda, with both Kazooie and Banjo's pants specifically resembling Gruntilda's scarf, and Banjo resembling her skin and dress and hat.

Bayonetta

Bayonetta Palette (SSBU)
Black Based on her appearance in Bayonetta 2.
Original Based on her appearance in Bayonetta.
Yellow Resembles her Princess Daisy outfit from the Wii U version of Bayonetta and Bayonetta 2.
Green Resembles her green alternate color in Anarchy Reigns.
Red Based on the color scheme of Jeanne, her friendly rival from the Bayonetta series. Her hair recolored white as well. The Wicked Weaves are also colored white to match.
Pink Based on her time-displaced, younger self whom she watches over in Bayonetta.
White Based off of the white dress she wears in the beginning of Bayonetta 2.
Blue Resembles her blue alternate color in Anarchy Reigns.

Bowser

Bowser Palette (SSBU)
Default Based on his appearance from the most recent games in the Mario series since Luigi's Mansion, Super Mario Sunshine and Mario Party 4.
Black Based on Morton Koopa Jr.'s design from recent games. This costume somewhat combines the Black and Brown costumes from Brawl.
Yellow Possibly a reference to the gold Bowser statue from Super Mario World, or Ludwig Von Koopa's sprite design from the same game.
Green Heavily resembles Bowser's in-game sprite from Super Mario World. It is also based on a green alternate costume in Mario Golf, and seems reminiscent of Bowser's cartoon design used in the three DIC Entertainment shows, as well as the Nintendo Comics System series.
Grey This costume turns Bowser’s hair red and his shell and spiked collars to white, somewhat resembling Dry Bowser from New Super Mario Bros. and Mario Kart Wii. It also resembles Morton Koopa Jr.’s white and gold shell and darker skin.
Orange The color scheme may resemble Bowletta from Mario & Luigi: Superstar Saga. Also resembles Giga Bowser's appearance in Ultimate.
Red Based on an alternate costume in Mario Golf, except with red hair and a pink head.
Blue Based on the color scheme of a Bowser Impostor from Super Mario Bros.: The Lost Levels. Also resembles his alternate color in Mario Golf.

Bowser Jr.

Bowser Jr. Palette (SSBU)
Junior Bowser Jr. rides in his Junior Clown Car that was introduced in New Super Mario Bros. Wii.
Larry Replaced with Larry Koopa.
Roy Replaced with Roy Koopa.
Wendy Replaced with Wendy O. Koopa.
Iggy Replaced with Iggy Koopa.
Morton Replaced with Morton Koopa Jr.
Lemmy Replaced with Lemmy Koopa.
Ludwig Replaced with Ludwig von Koopa.

Captain Falcon

Captain Falcon Palette (SSBU)
Indigo Based his standard appearance from F-Zero GX.
Black Resembles his appearance in the Japanese F-Zero X commercial.
Red Based on Blood Falcon's outfit from F-Zero X. Much like in the previous games, this color alters the logo on his back to “Blood Hawk”, the name of Blood Falcon’s F-Zero vehicle.
Green Reminiscent of Pico and Wild Goose’s color scheme.
Blue This is a reference to his original F-Zero costume, as well his appearance in F-ZERO: GP Legend.
White Resembles Jody Summer’s original appearance in F-Zero X.
Yellow Possibly based on Dr. Stewart and the Golden Fox’s color scheme.
Cyan May be based on the outfit of Rick Wheeler, the protagonist of F-Zero: GP Legend.

Chrom

Chrom Palette (SSBU)
Blue Based on his appearance as a Lord from Fire Emblem Awakening.
Red Resembles Walhart, an antagonist in Fire Emblem Awakening.
Green Resembles Stahl, one of Chrom’s shepherds in Awakening.
Yellow Resembles the color scheme of Owain, Chrom‘s nephew from Awakening.
Black Based on the color scheme of Lon'qu, a character in Fire Emblem Awakening.
Purple Resembles Yen’fay, a minor antagonist in Awakening.
White Resembles Kellam, one of Chrom’s shepherds in Awakening.
Cyan Based on the color scheme of Donnel, a character in Fire Emblem Awakening.

Cloud

Cloud Palette (SSBU)
Purple Based on his appearance in Final Fantasy VII.
Advent Based on his appearance from the Final Fantasy VII: Advent Children movie. Also known as "Cloudy Wolf" in Dissidia Final Fantasy. In this costume, his Buster Sword changes to that of the Fusion Sword. It is referred to as his "Advent Children costume".
Blue Based on Zack Fair's original SOLDIER 2nd Class uniform from the start of Crisis Core -Final Fantasy VII-.
Advent Blue Resembles the color scheme of the default SOLDIER 3rd Class uniform from Crisis Core -Final Fantasy VII-. Also resembles the color scheme of the Shinra infantryman uniform from Crisis Core -Final Fantasy VII-.
Red Based on the default SOLDIER 2nd Class uniform from the original Final Fantasy VII.
Advent Black Based on his appearance in Advent Children after his fight with Bahamut SIN, during which his sleeve is torn off, revealing a pink ribbon commemorating Aerith
Brown Based on the default SOLDIER 1st Class uniform from Crisis Core -Final Fantasy VII-, , which is used by Zack Fair in the same game. Also based on Cloud's default costume in Dissidia Final Fantasy NT.
Advent Purple Resembles the color scheme of the default SOLDIER 2nd Class uniform from Crisis Core -Final Fantasy VII-.

Corrin

Corrin Palette (SSBU)
Male Based on the default male avatar as a Nohr Prince from Fire Emblem Fates.
Female Based on the default female avatar as a Nohr Princess from Fire Emblem Fates, though with black leggings.
Red Resembles the color scheme of Arthur from Fire Emblem Fates. Also based on the "enemy unit" color in the Fire Emblem series.
Orange Resembles the color scheme of Oboro from Fire Emblem Fates.
Blue Resembles the color scheme of Kris, the Avatar from Fire Emblem: New Mystery of the Emblem. Also based on the "player unit" color in the Fire Emblem series.
Pink Resembles the color scheme associated with the secret kingdom of Valla from Fire Emblem Fates.
Green Resembles the color scheme of Kaze from Fire Emblem Fates. Also based on the "ally unit" and "NPC unit" colors in the Fire Emblem series.
Black Resembles the color scheme of the Nohr Noble class from Fire Emblem Fates.

Daisy

Daisy Palette (SSBU)
Orange Based on her appearance from Mario Party 4 onwards.
Green Resembles Peach's appearance on the title screen of NES Open Tournament Golf. Also resembles an alternate costume for Peach from Mario Golf.
Pink Resembles Princess Peach's sprites in Super Mario Bros. 2 and Super Mario Bros. 3, in which she was a brunette. It also resembles Princess Peach's cartoon design from the three DIC Entertainment shows, as well as the Nintendo Comics System series.
Blue Resembles her appearance on the title screen of NES Open Tournament Golf. Also resembles an alternate costume for Peach from Mario Golf.
Red Might be based on either Ashley from the WarioWare series, or Pauline's appearance from Super Mario Odyssey.
Purple Resembles her appearance in the Short Game mode from Mario Tennis 64.
White Gives Daisy a white dress similar to Peach's white dress.
Black Resembles a maid uniform. It also loosely resembles her monochromatic sprite from Super Mario Land.

Dark Pit

Dark Pit Palette (SSBU)
Black Based on his appearance from Kid Icarus: Uprising, which in turn is based on Pit's "Fallen Angel" costume from Brawl.
Green N/A
Brown Resembles Magnus from Kid Icarus: Uprising. This palette swap is the only one to change Dark Pit's skin.
Yellow N/A
Red N/A
Blue N/A
White Similar to Pit’s default outfit, but with black wings and and a red scarf to differentiate the two.
Purple Resembles the Eggplant Wizard from the Kid Icarus series. Also resembles Pit's eggplant from the Kid Icarus games.

Dark Samus

Dark Samus Palette (SSBU)
Blue Resembles his appearance in Metroid Prime 3: Corruption.
Green N/A
Purple Resembles Noxus from Metroid Prime Hunters. Could also resemble Gandrayda from Metroid Prime 3: Corruption.
Red Resembles both Trace and Spire from Metroid Prime Hunters.
Yellow Resembles the Golden Torizo from Super Metroid.
Grey Resembles concept art of Dark Samus from Metroid Prime 2: Echoes.
Black Resembles a Demolition Trooper from Metroid Prime 3: Corruption.
Pink Resembles Gandrayda from Metroid Prime 3: Corruption.

Diddy Kong

Diddy Kong Palette (SSBU)
Red Based on his current appearance since Donkey Kong Country.
White Resembles the alternate outfit in the Two-Player Contest mode from the original Donkey Kong Country game.
Pink His clothing and fur is based on Dixie Kong, Diddy Kong's girlfriend from Donkey Kong Country 2: Diddy's Kong Quest.
Purple Resembles the alternate outfit in the Two-Player Contest mode from Donkey Kong Country 2: Diddy's Kong Quest.
Green Resembles one of Diddy Kong’s alternate costumes in the multiplayer mode of Donkey Kong 64. The reddish fur also matches Donkey Kong’s red alternate costume.
Blue His clothing and fur is based on Kiddy Kong from Donkey Kong Country 3: Dixie's Double Trouble.
Yellow Resembles an actual chimpanzee. Similar and complimentary to Donkey Kong's black alternate costume.
Cyan Resembles Donkey Kong Jr., as he appears in Donkey Kong Jr. Math.

Donkey Kong

Donkey Kong Palette (SSBU)
Brown Based on his current appearance since the original Donkey Kong Country.
Black Resembles a real life rainforest gorilla. The tie is the same as the one used in Contest Mode as a second player in the original Donkey Kong Country.
Red May represent the original Donkey Kong from the arcade game with the same name who had reddish orange fur.
Blue Resembles an alternate color scheme from Donkey Kong 64 and an alternate costume from Mario Golf.
Green Based on his green color scheme throughout the Super Smash Bros. series. Resembles an alternate color scheme from DK: King of Swing.
White Referred to as "Yeti DK" on the Brawl DOJO!! Resembles the Fire Mini Donkey Kong from the Mario vs. Donkey Kong series, and a recolor from Mario Golf. This may also be a reference to Eddie the Mean Old Yeti from the Donkey Kong Country animated series, who shared the same model as Donkey Kong. Also resembles Super Kong from the Donkey Kong Country games developed by Retro Studios.
Yellow Resembles Donkey Kong under the effects of Banana Juice from Donkey Kong Country Returns, and a recolor from Mario Golf.
Pink Based on Junior (II) from Donkey Kong Jr. Math.

Dr. Mario

Dr. Mario Palette (SSBU)
White Based on Dr. Mario’s appearance from Dr. Mario 64 onward, but with black jeans instead of white trousers like in Melee.
Red Resembles the scrubs worn by modern day nurses. Also based on the Red Virus from Dr. Mario.
Blue Resembles the scrubs of a modern day doctors. Also based on the Blue Virus from Dr. Mario.
Green Resembles the scrubs of a modern day surgeon.
Black Referred to as an “Unlicensed Doctor” on the Melee website.
Yellow Based on the Yellow Virus from Dr. Mario.
Purple N/A
Pink His red outfit from Melee, which resembles Nurse Toadstool’s outfit.

Duck Hunt

Duck Hunt Palette (SSBU)
Default The dog is based on its default appearance from Duck Hunt. The duck is one of the three possible ducks from Duck Hunt.
Black The dog is either based on a Rottweiler, a Doberman Pinscher, or a Coonhound. The duck resembles that of a Swedish Blue Duck.
Blue The dog is either based on an American Pit Bull Terrier or a Border Collie. The duck is likely based on a male Common Pochard Duck.
Brown The dog is based on a Chocolate Labrador Retriever. The duck is highly likely based on an American Black duck.
White The dog is based on a Dalmatian. The duck is highly likely based on an East Indies duck or a male Red-Crested Pochard duck.
Tan The dog is based on a Beagle. The duck is highly likely based on a Female Blue-Headed Mallard Duck.
Yellow The dog is based on a Labrador Retriever. The duck appears to be a Male Mallard Duck and also one of the three possible ducks that appears in the original Duck Hunt.
Red The dog is based on a Black Labrador Retriever. The duck is one of the three possible ducks from Duck Hunt.

Falco

Falco Palette (SSBU)
Gray Based on his appearance in Star Fox Zero.
Orange Resembles his appearance from Star Fox 64 and Star Fox 64 3D.
Blue
Red Resembles his appearance in Star Fox: Assault.
Green N/A
Black Based on the "Dark Falco" costume Falco has from Brawl. Resembles a black pheasant or raven.
White N/A
Pink Resembles Katt Monroe from Star Fox 64, Star Fox 64 3D, and Star Fox Zero.

Fox

Fox Palette (SSBU)
Default Based on his appearance in Star Fox Zero.
Black His “Dark Fox” costume from Brawl. The name of the color was posted on the DOJO!!. It resembles a black fox.
Red Resembles Fox's Player 1 costume from the Versus Mode of Star Fox: Assault. His pink jumpsuit somewhat resembles Falco’s appearance from Assault. The red jumpsuit is also based on Peppy Hare's jumpsuit from Star Fox 64, Star Fox 64 3D, and Star Fox Zero.
Green Resembles Fox's Player 4 costume from the Versus Mode of Star Fox: Assault.
Orange Resembles Falco's appearances in Star Fox 64,Star Fox 64 3D and Star Fox Zero.
White Resembles Fox's white costume from 3DS/Wii U.
Yellow Resembles Fox's Player 3 costume from the Versus Mode of Star Fox: Assault.
Purple Resembles Wolf O' Donnell. The fur is now purple to differentiate this costume from Wolf, who is playable in Ultimate.

Ganondorf

Ganondorf Palette (SSBU)
Default Based on his appearance from The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Ocarina of Time 3D.
Violet Loosely resembles the appearance of Yuga from The Legend of Zelda: A Link Between Worlds.
Blue Based of his original beast-boar form, Ganon, in the original The Legend of ZeldaA Link to the Past, and A Link Between Worlds.
Green Loosely resembles his in-game appearance in Ocarina of Time. Also based on his green alternate costume from Melee.
Purple Also loosely resembles Yuga from A Link Between Worlds.
Brown Resembles his appearance from The Legend of Zelda: The Wind Waker.
White Complementary to Link's "Dark Link" costume. This time, his skin is blue instead of grey. Also based on his "Old Manondorf" costume from Brawl and 3DS/Wii U, hence the white hair.
Grey Resembles his appearance in The Legend of Zelda: Twilight Princess.

Greninja

Greninja Palette (SSBU)
Blue Based on its appearance from Pokemon X and Y.
Red Resembles Crawdaunt, another Water/Dark Type Pokémon from the Pokémon series.
Pink Resembles Lickilicky, another Pokémon in the Pokémon series with a large tongue.
Black Color scheme resembles its shiny variation, but with an orange tongue rather than a red tongue and white skin in certain areas instead of black skin.
Violet Similar in color to the purple Kecleon which are occasionally seen in the Pokémon anime and games.
Green Color scheme resembles Kecleon, another Pokémon in the Pokémon series with a long tongue.
Grey N/A
Purple Color scheme resembles Shellder, another Water-type Pokémon in the Pokémon series with a large tongue.

Hero

Hero Palette (SSBU)

Luminary Based on the appearance of the Hero from Dragon Quest XI: Echoes of an Elusive Age.
Erdrick Based on the appearance of the male Hero from Dragon Quest III: Seeds of Salvations.
Solo Based on the appearance of the male Hero from Dragon Quest IV: Chapters of the Chosen.
Eight Based on the appearance of the Hero from Dragon Quest VIII: Journey of the Cursed King.
Luminary
Red
Resembles the Hero from Dragon Quest X. Also resembles Angelo, a party member from Dragon Quest VIII: Journey of the Cursed King.
Erdrick White Resembles Abel/Madason, the Hero from Dragon Quest V: Hand of the Heavenly Bride.
Solo
Orange
Resembles the Hero from the original Dragon Quest.
Eight
Blue
Resembles the Prince of Midenhall, the Hero from Dragon Quest II: Luminaries of the Legendary Line. Also resembles Terry, a party member from Dragon Quest VI: Realms of Revelation.

Ice Climbers

Ice Climbers Palette (SSBU)

Purple Based on their appearance from the original Ice Climber.
Blue N/A
Green N/A
Indigo Popo's parka resembles his dark blue sprite from the original Ice Climber.
Red Nana's red parka resemble the red Ice Climber on the American boxart for Ice Climber.
Brown N/A
White Resembles the color of any Ice Climber when touched by an enemy in Ice Climber. The mittens they wear are based on their default parka costumes.
Orange N/A

Ike

Ike Palette (SSBU)

Default Based on his appearance in the Ranger class outfit from Fire Emblem: Path of Radiance, which was his default design in Super Smash Bros. Brawl
Brown Based on his Hero appearance from Fire Emblem: Radiant Dawn, which was his default design from Super Smash Bros. for Nintendo 3DS and Wii U.
Purple Resembles the outfit of Mia from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. Also based on the "enemy unit" color from the Fire Emblem series.
Red Resembles the outfit of Zelgius from Fire Emblem: Radiant Dawn.
Yellow Resembles the outfit of Ike's father, Greil from Fire Emblem: Path of Radiance.
Green Resembles the outfit of Geoffrey from Fire Emblem: Path of Radiance. Also based on the "ally unit" and "NPC unit" colors in the Fire Emblem series.
Blue Resembles the color scheme of Sigurd, one of the main protagonists from Fire Emblem: Genealogy of the Holy War.
Black Resembles the Black Knight, one of the main antagonists from Fire Emblem: Radiant Dawn.

Incineroar

Incineroar Palette (SSBU)

Red Based on its appearance from Pokémon Sun and Moon.
Green Resembles Mitsuharu Misawa, the second Tiger Mask wrestler in Japan.
Black A reversal of its normal color scheme. Resembles a black and red mask once worn by Japanese wrestler, The Great Muta. Also probably resembles its pre-evolution, Litten, but with a grey torso instead of a black one.
Blue Resembles Ultimo Dragon, a Japanese wrestler known for popularizing the Asai Moonsault.
Orange Resembles Yoshihiro Yamazaki, the fourth Tiger Mask wrestler in Japan. Also resembles Infernape, another Fire Type Pokémon. It also has a similar color scheme to its other pre-evolution, Torracat.
Purple Resembles a costume worn by Spanish wrestler Rey Mysterio Jr. from the 1997 Halloween Havoc event. Also resembles Big the Cat from the Sonic the Hedgehog series.
Grey A more monochromatic or "burnt" looking swap. Resembles the Black Tiger, the rival persona of the Japanese wrestler, Tiger Mask. It might also resemble the black and white appearance of Dollar, Sun's Torracat from the Pokémon Adventures manga series.
White Resembles its Shiny coloration from Pokémon Sun and Moon. Also resembles Japanese wrestler, Jushin "Thunder" Liger.

Inkling

Inkling Palette (SSBU)

Orange Female Inkling wearing Fake Contacts, a White Tee, and Pink Trainers. Based on her default appearance in artwork and marketing from the original Splatoon.
Blue Male Inkling wearing Fake Contacts, a Zink Layered LS, and Purple Hi-Horses. Based on his default appearance in artwork and marketing from the original Splatoon.
Yellow Female Inkling wearing the Hero Headset Replica, Hero Jacket Replica, and Hero Runner Replicas. Based on how she appears in artwork from the original Splatoon, but with yellow tentacles and ink instead of green. Resembles the default appearance of the Female Agent 3.
Green Male Inkling wearing the Skull Bandana, Armor Jacket Replica, and Moto Boots. Based on how he appears in on the boxart for Volume 2 of Sheldon's Picks.
Pink Female Inkling wearing the Takoroka Mesh, Black Squideye, and White Kicks. Based on how she appears in artwork from the original Splatoon.
Cyan Male Inkling wearing the Retro Specs, Baby-Jelly Shirt, and Blue Slip-Ons. Based on how he appears in artwork from the original Splatoon, but with cyan tentacles and ink instead of purple.
Purple Female Inkling wearing the Squid Hairclip, School Uniform, and School Shoes, as she appears in promotional artwork from the Squid Research Lab. Also based on the School Uniform that can be unlocked in the original Splatoon after completing all challenges for the Female Inkling Amiibo.
Indigo Male Inkling wearing the Skate Helmet, Octo Tee, and Octoling Boots.

Isabelle

Isabelle Palette (SSBU)

Green Her Summer Outfift appearance from Animal Crossing: New Leaf onwards.
Yellow Her Winter Outfift appearance from Animal Crossing: New Leaf onwards.
Pink A variation of her Summer Outfit, which resembles her casual outfit from Animal Crossing: Happy Home Designer.
Red A variation on her Winter Outfift. Might be based on her brother, Digby.
Purple Resembles Pelly from the Animal Crossing series. Also resembles her Winter Solstice outfit.
Teal Resembles Tom Nook's appearance from Animal Crossing: New Leaf.
Grey Resembles Brewster from the Animal Crossing series. Also resembles her Labor Day outfit.
Blue Resembles the outside and it's Daytime.

Jigglypuff

Jigglypuff Palette (SSBU)

Default Based on its appearance from the most recent games in the Pokémon series.
Red Resemble the flower Elite Four member Phoebe wears in the Generation III Pokémon games, most noticeably in Pokémon Omega Ruby and Alpha Sapphire Although it's worth pointing out that Jigglypuff has had this alternate costume ever since the original Super Smash Bros.
White Wears the hat of Leaf, the female protagonist from Pokémon FireRed and LeafGreen.
Blue Wears a straw hat that's commonly associated with Bug Catcher Trainers throughout the Pokémon series.
Green Wears the hat Kirby wears when he has the sleep copy ability. A reference to Jigglypuff's use of Rest throughout both Super Smash Bros. and the Pokémon series.
Pink Based on the ribbon associated with the Fairy Tale Girls. Also resembles Jigglypuff's red ribbon alternate costume in the original Super Smash Bros.
Nurse Wears the hat of the Pokémon Center Nurse as it appears in Pokémon X and Y.
Glasses Wears the default hat and glasses of Serena, the female protagonist from Pokémon X and Y.

Joker

Joker Palette (SSBU)

Black Based on his appearance as a Phantom Thief from Persona 5.
Purple Based on the main color used as the signature color of Shin Megami Tensei: Persona.
Blue Based on the main color used as the signature color of Persona 3, and resembles the color scheme of the Velvet Room attendants in the Persona series
Yellow Based on the main color used as the signature color of Persona 4.
Red A reversal of his normal colors. Based on the main color used as the signature color of both Persona 2 and Persona 5. Also resembles the color scheme of Arsene, Joker's Persona.
White Based off the attire of Phantom Thief Crow from Persona 5. The only palette swap to change Joker's hair entirely to a different color.
School Based off Joker's appearance when wearing his winter Shujin Academy uniform in Persona 5.
School White Resembles Joker's appearance when wearing his summer Shujin Academy uniform in Persona 5. Could also resemble the appearance of Goro Akechi in Persona 5 when he's wearing his detective uniform.

Ken

Ken Palette (SSBU)

Red Based on his design since the original Street Fighter.
Grey Resembles his “Medium Punch“ color.
Blue Resembles his ”Heavy Punch” color.
White Resembles his “Light Punch” color.
Green Resembles his “Light Kick” color.
Yellow Resembles his “Start button” color.
Cyan Resembles his “Medium Kick” color.
Black Resembles Violent Ken's 5th color in Ultra Street Fighter II: The Final Challengers or Ken's secret color in Street Fighter III: 3rd Strike.

King Dedede

King Dedede Palette (SSBU)

Red Based on his appearance from recent Kirby games.
Pink Similar to an alternate costume in the Multiplayer mode from Kirby 64: The Crystal Shards.
Green Similar to an alternate costume in Kirby Air Ride. Has an Yarn Waddle Dee pattern on his belt, based on Kirby's Epic Yarn.
Purple Similar to an alternate costume in Kirby Air Ride. The belt is very ornately decorated, similar to those on formal Japanese kimonos.
Cyan Similar to an alternate costume in Kirby Air Ride. Features a belt that contains the same icons as one of the menu schemes from Kirby 64: The Crystal Shards.
Grey Based on his appearance on the monochromatic Game Boy screen in Kirby's Dream Land.
Blue Similar to an alternate costume in the Multiplayer mode from Kirby 64: The Crystal Shards.
Black Similar to an alternate costume in Kirby Air Ride. May be based on the appearance of an actual Emperor Penguin.

King K. Rool

King K. Rool Palette (SSBU)

Green Based on his original appearance from Donkey Kong Country, with elements from the post-Donkey Kong 64 redesign of the character, such as the blue gem on his cape and more expressive eyes.
Orange Based on the enemy, Kannon from Donkey Kong Country 2: Diddy's Kong Quest.
Blue Resembles one of his alternate colors from DK: King of Swing. May also resemble Krusha.
Yellow Based on the enemies, Kutlass and Kopter from Donkey Kong Country 2: Diddy's Kong Quest.
Pink Resembles Skidda, an enemy from Donkey Kong Country 3: Dixie Kong's Double Trouble!.
Black Most likely resembles Boss Dumb Drum from Donkey Kong Country.
Maroon Most likely based on the enemies Rockcroc or Klump from Donkey Kong Country.
White Most likely based on Bleak from Donkey Kong Country 3: Dixie Kong's Double Trouble!.

Kirby

Kirby Palette (SSBU)

Pink Based on her appearance from recent Kirby games.
Yellow Based on Keeby, the Yellow Kirby controlled by Player 2 in Kirby's Dream Course and various other Kirby titles, as well as Beam Kirby from Kirby Super Star, sans the hat.
Blue Based on Ice Kirby in Kirby Super Star, but without the hat.
Red Based on Fire Kirby in Kirby Super Star, but without the hat. It's also based on the Red Kirby controlled by Player 3 in recent multiplayer games.
Green Based on Plasma Kirby in Kirby Super Star, but without the hat. It's also resembles the Green Kirby controlled by Player 4 in recent multiplayer games, but with yellow balled feet instead of dark green.
White Based on Kirby's monochrome appearance from the original Kirby's Dream Land. It is also similar to Kirby's appearance on the North American box cover. It is most similar in appearance to the alternate "Chalk" palette in Kirby: Squeak Squad.
Orange Resembles the orange spray paint from Kirby & The Amazing Mirror and Kirby: Squeak Squad. It also resembles the color of Suplex Kirby in Kirby Super Star Ultra.
Purple Resembles Meta Knight without his armor and mask.

Link

Link Palette (SSBU)
Blue Based on the Champion's Tunic from The Legend of Zelda: Breath of the Wild.
Green Based on the Hero of the Wild Set from Breath of the Wild. This also gives Link his more traditional appearance throughout The Legend of Zelda series.
Red Resembles the Hylian Tunic from Breath of the Wild.
Grey Based on Fierce Deity Link from The Legend of Zelda: Majora's Mask.
Indigo Resembles the Royal Guard Uniform from Breath of the Wild. The colors of the Hylian Shield resembles the Royal Guard's Shield.
Teal Resembles his appearance from The Legend of Zelda: Twilight Princess.
White Based on his pre-adventure outfit from The Legend of Zelda: Skyward Sword. He no longer wears his cap in this costume, furthering its resemblance.
Black Based off Dark Link, specifically using the design of the Dark Armor set from Breath of the Wild.

Little Mac

Little Mac Palette (SSBU)
Default Based on his appearance from Punch-Out!! for Wii. He wears this outfit in Contender mode when fighting in the Minor Circuit, the title introduction, and during his training montages. He also wears this outfit as Player 1 in the multiplayer mode, and in Doc Louis' Punch-Out!!.
Yellow Resembles his appearance in Title Defense Mode in Punch-Out!! for Wii.
White Resembles a glitch from the NES Punch-Out!! where the green color on Little Mac's sprite would turn white after winning a match. Also resembles Piston Hondo's attire from the Wii version of Punch-Out!!.
Blue Resembles his appearance when fighting in the Major Circuit in Punch-Out!! for Wii.
Black Resembles the appearance of the protagonist from the SNES version of Super Punch-Out!!. While the character is called "Little Mac" in some of the game's later promotional materials, there is dispute as to whether or not the two are the same character.
Pink Wears his pink, hooded sweatshirt from various training montages in the Punch-Out!! series.
Wire The wireframe design based on the original arcade Punch-Out!!
Green The wireframe variant swaps the color of the hoodie and gloves, making the hoodie green and the gloves pink, which is the opposite of his training outfit.

Lucario

Lucario Palette (SSBU)
Blue Based on its appearance from the most recent games in the Pokémon series.
Purple N/A
White Resembles Lucario's pre-evolution, Riolu.
Grey A more monochromatic appearance.
Teal N/A
Navy N/A
Green The color of the sprite if the main colors are given a hue of -100.
Pink N/A

Lucas

Lucas Palette (SSBU)
Yellow Based on his appearance from Mother 3.
Orange Changes his color scheme to that of his twin brother Claus from Mother 3.
Blue N/A
Red N/A
Grey Based on the color scheme of the Masked Man from Mother 3. The shirt's design includes a sprite of the Masked Man's head.
Cyan Based on the color scheme of Duster from Mother 3.
Green Based on the color scheme of Boney's human disguise from Mother 3. The shirt's design includes a sprite of Boney's head.
Purple Based on Lucas's purple costume from Brawl, but the shirt has no stripes and instead includes a sprite of a baby Drago from Mother 3.

Lucina

Lucina Palette (SSBU)
Blue Based on her default appearance as a Lord from Fire Emblem: Awakening.
Green Based off the color scheme of Nowi, a character in Awakening
Black Resembles Cherche, a character in Awakening
White Resembles the color scheme of Cordelia, a character in Awakening
Red Resembles the color scheme of Tiki, a character in Awakening. Her cape changes to bear the Divine Dragon Crest
Yellow Resembles Lissa, Lucina's aunt and a character in Awakening.
Navy Resembles Tharja, a character in Awakening. Her chape changes to bear the crest of Plegia
Purple Resembles Sumia, a character in Awakening

Luigi

Luigi Palette (SSBU)
Green Based on his current appearance from recent games.
Orange Most likely based on Mario's color scheme from Pinball, although Luigi's cap is orange but his overalls are blue. It is not a bright color, rather it looks as if it has a brown tint which can have a reference to Princess Daisy since Luigi has a certain liking of her.
Pink Resembles Luigi's outfit from Wrecking Crew. Also referred to as "Strawberry Luigi". Resembles Dawn as she appeared in Pokémon Diamond and Pearl.
Cyan Based on Ice Luigi from recent Mario games, with purple overalls instead of green. Resembles Mario's appearance on the American cartridge art for Mario Bros..
White Based on Fire Luigi from recent Mario games.
Purple Based on Waluigi, his arch-rival from the Mario series, though the "L" on his cap is purple instead of yellow. Luigi's overalls are the same color as his normal green color costume.
Blue Based on Luigi's Player 2 costume in Luigi's Mansion Dark Moon's ScareScraper. Luigi's cap and overalls are the same color, but the L on Luigi's cap is a greenish yellow matching his shirt.
Yellow Resembles his appearance in the Atari XE port of Mario Bros., although Luigi's cap is yellow rather than green. His overalls are green compared to his Fire Luigi alternate costume.

Mario

Mario Palette (SSBU)
Red Based on his current appearance since Luigi's Mansion, Super Mario Sunshine and Mario Party 4. Although there are minor changes to his design here compared to his design in 3DS/Wii U, now making it based on his appearance in Super Mario Odyssey.
Striped Based on the outfit Mario wore in NES Open Tournament Golf. The outfit also resembles the American flag. In the Japanese version of NES Open Tournament Golf, it was only worn while playing on the U.S. Course, while Mario's default outfit was worn while playing in other courses. Sometimes referred to as 'Murica Mario by fans.
Blue Based on Ice Mario, though his shirt is pink instead of blue. Mario's appearance on the Japanese boxart for Mario Bros. Also resembles Mario's appearance on the cover of the e-Reader game Mario Bros.-e. This replaces the inverted blue costume that was previously in all the other games. Resembles Urban Champion Fighter as he appeared In Urban Champion.
Black Originally based on Foreman Spike from Wrecking Crew '98 according to the original SSB Japanese site, though the costume has updated from the original version of this swap to be more black and white than brown and yellow. It may also resemble his more monochromatic appearance in the Super Mario Land games for the Gameboy.
Green A color inverse of his traditional colors. Resembles Mario's appearance on Japanese and European box arts for Wrecking Crew. It also resembles Luigi's appearance on the arcade version of Mario Bros.
Purple Based on Waluigi. Interestingly, Mario could wear these colors in Paper Mario: The Thousand-Year Door by having both the L Emblem and W Emblem badges equipped. His Wario-based swap was surprisingly removed.
Yellow Based off Builder Mario from Super Mario Maker.
White Based off Wedding Mario from Super Mario Odyssey.

Marth

Marth Palette (SSBU)
Navy Based on his appearance as a Lord from Fire Emblem: New Mystery of the Emblem. Also based on the "player unit" color in the Fire Emblem series.
Red Based on the "enemy unit" color in the Fire Emblem series. May also could be based on the Cain archetype in the Fire Emblem series.
Green Based on the "ally unit" and "NPC unit" colors in the Fire Emblem series. May also be based on the Abel archetype in the Fire Emblem series.
Black Resembles the overworld sprites of partner units from Fire Emblem: Geneology of the Holy War. May also resemble Camus from Fire Emblem: New Master of the Emblem.
White Based on Leif, the protagonist from Fire Emblem: Thracia 776.
Blue Based on Marth's artwork from Fire Emblem: Mystery of the Emblem. May also resemble Seliph from Fire Emblem: Genealogy of the Holy War.
Yellow Based on Roy's yellow costume from Melee, but his jeans are colored black instead of white.
Purple Resembles his original artwork from Fire Emblem: Shadow Dragon and the Blade of Light. Also referred to as "Pantless Marth" in the community.

Mega Man

Mega Man Palette (SSBU)
Blue Based on his design in the original Mega Man series when he uses no weapons and only uses the Mega Buster.
Red Based on his original coloration when using Items 1, 2, and 3 in Mega Man 2, as well as when using the Rush Coil and the other Rush adapters in the series starting from Mega Man 3 and onward.
Green Based off the colors of Hyper Bomb from the original Mega Man, Leaf Shield from Mega Man 2, Gyro Attack from Mega Man 5, and Tornado Blow from Mega Man 9.
Brown Based off the colors of Metal Blade from Mega Man 2 and Ring Boomerang from Mega Man 4.
Cyan Based off the colors of the Air Shooter from Mega Man 2 and Crystal Eye from Mega Man 5.
Chartreuse Based off the colors of Slash Claw from Mega Man 7. The colors also resemble his appearance from the Captain N: The Game Master cartoon.
Orange Based off the colors of Flame Blast from Mega Man 6, the Fire Storm from Mega Man, the Atomic Fire from Mega Man 2, the Wave Burner from Mega Man & Bass, the Magma Bazooka from Mega Man 9, and the Solar Blaze from Mega Man 10.
Grey Based off the colors of Thunder Beam from the original Mega Man, the Top Spin from Mega Man 3, and the Thunder Wool from Mega Man 10. It may also have a reference to Junk Man's body.

Meta Knight

Meta Knight Palette (SSBU)-0
Blue Based on his appearance from the most recent games in the Kirby series, particularly Kirby's Return to Dream Land, though with more pieces of armor.
White Based on an alternate costume in Kirby Air Ride, as well as a Paladin/Holy Knight.
Red Based on an alternate costume in Kirby Air Ride. Also resembles concept artwork from Kirby's Dream Collection.
Green Based on an alternate costume in Kirby Air Ride.
Navy Resembles his original appearance in Kirby's Adventure, but with red eyes.
Pink Based on an alternate costume in Kirby Air Ride, which references Kirby's color scheme; Meta Knight himself resembles a dark blue Kirby beneath his armor.
Purple Based on Galacta Knight, this time complete with the 4-stared mask, red eyes, and light pink skin color. In addition, Galaxia turns purple to resemble Galacta Knight's lance.
Grey Based on Dark Meta Knight, complete with a grey mantle and scar on his mask. In addition, Galaxia now has a silver coloration with a blue gem.

Mewtwo

Mewtwo Palette (SSBU)
Default Based on its appearance from the most recent games in the Pokémon series.
Orange Mewtwo's red palette swap from Melee. Also resembles one of Mewtwo's possible alternate colors in the Pokémon Stadium games. Also has a possible reference to its Yellow sprite.
Blue Mewtwo's blue palette swap from Melee. Also resembles one of Mewtwo's possible alternate colors in the Pokémon Stadium games.
Brown N/A
Pink N/A
Yellow Mewtwo's shiny form from Pokémon Crystal, seen more as a yellow-green color. As back then Mewtwo had a slight change in its shiny over time.
Cyan N/A
Purple Slightly resembles Shadow Lugia from Pokémon XD: Gale of Darkness. Could also resemble Shadow Mewtwo from Pokken Tournament.

Mr. Game & Watch

Mr. Game & Watch Palette (SSBU)
Black Based on the Game & Watch characters from the games Fire and Parachute. He has the general color of the LCD frames in most of the Game & Watch handhelds.
Red Resembles the colours of characters and objects on the Virtual Boy and the red crab in Crab Grab.
Yellow Based on the depictions of objects and characters on the Game Boy.
Blue Resemble the blue crab from Crab Grab.
Teal Based on the displaying of the two shades on the Game Boy, commonly used for the background and foreground.
Cyan Resembles the backlit display of the Game Boy Light.
Green Resembles the crab from Crab Grab.
White Inverted colors of his default costume. Similar to the monochrome LCD display on the Game & Watch.

Ness

Ness Palette (SSBU)
Red Based on his appearance from Earthbound.
White Resembles Fuel from Mother 3.
Yellow Intended to reference the striped, black and yellow uniforms of the Hanshin Tigers, a Japanese baseball team. The shirt's pattern is also reminiscent of the Gigantic Ant enemy from EarthBound.
Green Resemble's Everdred from Earthbound. Sometimes also referred to as El Chavo Ness in the community.
Blue Colors resemble that of his younger self that Ness encounters briefly in Magicant. Additionally, the shirt's colors resemble the color scheme of Ness's pajamas from the beginning of Earthbound.
Black Ness wears a t-shirt with a sprite of Mr. Saturn. This might be based on the Good Kid from Mother 3.
Cyan The patterns and eyes on his shirt are based on Master Belch, an enemy from EarthBound.
Purple The shirt represents the checkered backgrounds of some of the menu screens in Earthbound.

Olimar

Olimar Palette (SSBU)-0
Tan Olimar's Hocotate suit that combines both the details it has in Super Smash Bros. Brawl and Pikmin 3.
Red N/A
Green Resembles the color scheme of Olimar's unnamed son in the Pikmin series.
Blue Resembles the design of real life space suits. Also combines his white and blue swaps from Brawl.
Alph Alph's standard design from Pikmin 3.
Alph Green Resembles Charlie, the second playable character and Alph's captain from Pikmin 3.
Alph Pink Resembles Brittany, the third playable character and Alph's co-worker from Pikmin 3.
Alph Red Resembles Olimar's own colour scheme from the original Pikmin.

Pac-Man

Pac-Man Palette (SSBU)
Default Based on his design on Japanese arcade cabinets, in the Japanese version of Pac-Land, and his appearance from the Pac-Man World games.
Blue Based on the in-game palette of the wing shoes power-up from Pac-Land.
Yellow N/A
Black N/A
Purple Probably represents Pinky, one of the ghost from the original Pac-Man arcade game.
White Based on the ingame palette of the wing shoes power-up from Pac-Land.
Red Probably represents Blinky, one of the ghost from the original Pac-Man arcade game.
Plaid Gives Pac-Man's gloves and boots the appearance of oven mitts. Referred to as "Cooking Gloves Pac-Man" in the community.

Palutena

Palutena Palette (SSBU)
White Based on her appearance from Kid Icarus: Uprising, which itself is based on her appearance that debuted in Super Smash Bros. Brawl.
Pink Resembles the palette of her sprite from the original Kid Icarus.
Cyan Resembles concept art of Palutena from the original Kid Icarus. Also resembles the color scheme of Amazon Pandora from Kid Icarus: Uprising.
Green Resembles artwork of Palutena in the instruction manual from the original Kid Icarus. Might also resemble the sprite of Medusa's true form from the original Kid Icarus.
Blue Resembles the color scheme of Pandora from Kid Icarus: Uprising.
Red Based on the color scheme of Viridi from Kid Icarus: Uprising.
Black Based on the color scheme of Dark Pit from Kid Icarus: Uprising.
Purple Based on the color scheme of Medusa from Kid Icarus: Uprising.

Peach

Peach Palette (SSBU)-0
Pink Based on her current appearance since Super Mario Sunshine and Mario Party 4. Although it's worth noting that her dress in Ultimate is more detailed than her dress in 3DS/Wii U.
Yellow Resembles Gold Peach from Super Mario Party. Replaces her Daisy alternate costume that she previously had ever since Melee due to Daisy now being an Echo Fighter for Peach in Ultimate.
Red Resembles the original design of Pauline, Mario's girlfriend from Donkey Kong.
Blue Based on an alternate costume in Mario Golf, with a crown resembling Rosalina's. Resembles Daisy's outfit from NES Open Tournament Golf.
Green Based on an alternate costume in Mario Golf. Resembles her outfit from NES Open Tournament Golf.
White Resembles her Wedding Dress from Super Paper Mario and Super Mario Odyssey.
Fire Based on Fire Peach from Super Mario 3D World. Also resembles Peach's original sprite from Super Mario Bros.
Black Resembles the color scheme of a Power Star throughout the Super Mario series. Also has some similarities to the appearance of the Shadow Queen from Paper Mario: The Thousand-Year Door.

Pichu

Pichu Palette (SSBU)-0
Yellow Based on its appearance from the most recent games in the Pokémon series.
Cyan Wears blue goggles based on the Swimmer Trainer class in the Pokémon series.
Red Based on Pichu's red costume from Melee, albeit without the neckerchief.
Grey Wears a white beanie based on Team Skull Grunts from Pokémon Sun and Moon.
Blue Wears a blue bandana based on Team Aqua Grunts from Pokémon Ruby and Sapphire.
Spiky Based on the spiky-eared Pichu, a special event Pokémon from Pokémon HeartGold and SoulSilver.
White Wears a hibiscus on its ear. Could be based on a similar costume Jigglypuff has where they wear a red hibiscus.
Band Wears the Focus Band, an item from the Pokémon series known for giving any Pokémon that wears it a 10% chance of preventing the Pokémon from fainting. Could potentially be a joke about how Pichu damages itself and wears it to prevent itself from unintentionally fainting.

Pikachu

Pikachu Palette (SSBU)
Default Based on its appearance from the most recent games in the Pokémon series.
Red Includes Red's hat, the male protagonist from the Generation I Pokémon games. Pikachu's fur color also changes to look akin to a shiny Pikachu. Pikachu's fur in this costume also resembles a color alteration of Pikachu in the Pokémon Stadium games.
Green Includes the headband of Brenden, the male protagonist from the Generation III Pokémon games. Pikachu's fur in this costume also resembles a color alteration of Pikachu in the Pokémon Stadium games.
Yellow Based on the hat the male protagonist Ethan wears in the Generation II Pokémon games.
Blue Based on Pikachu's blue party hat alternate costume throughout the Super Smash Bros. series.
Glasses Wears the default hat of the male protagonist Calem from Pokémon X and Y.
Female The tip of Pikachu's tail is now heart-shaped like Pikachu's female variation in the Pokémon games. Also wears the cap of Moon/Selene from Pokémon Sun and Moon.
Libre The tip of Pikachu's tail is now heart-shaped like Pikachu's female variation in the Pokémon games. Wears the Libre costume from Pokémon Omega Ruby and Alpha Sapphire and Pokken Tournament.

Piranha Plant

Piranha Plant Palette (SSBU)
For each costume, the container Piranha Plant sits in alternates between a pot and a pipe.
Red The container Piranha Plant sits in changes with each costume. It sits in the brown pot from Super Mario 3D World by default.
Green Resembles its original design from Super Mario Bros. The pot is replaced with a green pipe.
Yellow Resembles various yellow Piranha Plants from the Mario series: the transformed king of Pipe Land from Super Mario Bros. 3, the Wild Ptooie Piranha from Super Mario World 2: Yoshi's Island after being struck once, and the Glad Piranha Plant from Super Princess Peach. It sits in a magenta pot.
Pink Resembles Peewee Piranha from Super Mario Galaxy and the Nipper Plants from the Super Mario All-Stars release of Super Mario Bros. 3. The stem color is shared with the white costume. It sits in a black pipe.
Black Resembles the Inky Piranha Plant from Super Mario 3D Land. It may also be patterned off of the Pale Piranha from Paper Mario: The Thousand Year Door. It sits in a red pot.
White Resembles the Nipper Plant from Super Mario World 2: Yoshi's Island; the spots are based on the Nipper Spores. The stem color is shared with the pink costume. It sits in a yellow pipe.
Purple Resembles the Bungee Piranhas from Yoshi's Island DS and the Prickly Piranha Plant from Super Mario Galaxy. It sits in a yellow pot. It may also be patterned off of Mom Piranha from Mario & Luigi: Superstar Saga as well as the blue-colored Piranha Plants that appear both before and during the fight against her.
Blue Resembles its blue cave sprite from Super Mario Bros.. It may also be patterned off of the Frost Piranha as it appeared in Super Paper Mario, where it had a green stem rather than a blue one as in previous games. The pot is replaced with a brown pipe.

Pit

Pit Palette (SSBU)
Default Based on his appearance from Kid Icarus: Uprising, which was based on his redesign from Super Smash Bros. Brawl.
Yellow Resembles the color scheme of his outfit in the Captain N: The Game Master comic.
Red Similar to an outfit from the original Kid Icarus, specifically when he is equipped with the Gold Arrow upgrade along with Level 4 strength.
Green Similar to an outfit from the original Kid Icarus, specifically when he is equipped with the Bronze Arrow upgrade along with Level 2 strength, although his wings are now red instead of green.
Blue Similar to an outfit from the original Kid Icarus, specifically when he is equipped with the Sacred Arrow upgrade along with Level 5 strength.
Black Resembles Dark Pit, who in turn was based on Pit's "Fallen Angel" costume from Brawl.
White Resembles a cherub, a depiction of an angel from both the Bible and many other mythologies.
Pink Combines elements of his cyan and pink costumes from 3DS/Wii U.

Pokémon Trainer

Pokémon Trainer Palette (SSBU)
Default Based on Red from the original Pokémon games as he appears in Pokémon FireRed and LeafGreen.
Red Based on Leaf from Pokémon FireRed and LeafGreen. Squirtle resembles its evolution, Wartortle. Ivysuar resembles its in-battle sprite from Pokémon Gold, Silver, and Crystal. Charizard resembles his pre-evolution, Charmeleon.
Green The male trainer takes on the color scheme of Ethan, the male protagonist from the Generation II Pokémon games, Pokémon Gold, Silver, and Crystal. Squirtle appears with its shiny colors. Charizard appears in its green color from Brawl.
Pink The female trainer takes on the color scheme of May, the female protagonist from the Generation III Pokémon games, Pokémon Ruby, Sapphire, and Emerald. Charizard appears in its pinkish color from Brawl.
Yellow The male trainer takes on the color scheme of Lucas, the male protagonist from the Generation IV Pokémon games, Pokémon Diamond and Pearl. Squirtle resembles its in-battle sprite from Pokémon Gold, Silver, and Crystal. Ivysuar appears with its shiny colors. Charizard appears with the shiny colors of its pre-evolutions, Charmander and Charmeleon.
White The female trainer takes on the color scheme of Hilda, the female protagonist from the Generation V Pokémon games, Pokémon Black and White. Charizard resembles Aerodactyl, another winged species introduced in the Generation I Pokémon games.
Blue The male trainer takes on the color scheme of Calem, the male protagonist of the Generation VI Pokémon games, Pokémon X and Y. Charizard resembles Zubat and Golbat, another pair of winged species introduced in the Generation I Pokémon games.
Purple The female trainer takes on the color scheme of Moon/Selene, the female protagonist from the Generation VII Pokémon games. Specifically how she appeared in Pokémon Ultra Sun and Ultra Moon. She has tanned skin. Charizard’s purple color is similar to its old shiny colors from Pokémon Gold, Silver, and Crystal.

Richter

Richter Palette (SSBU)-0
Navy A mix between his appearance from Castlevania: Rondo of Blood and Symphony of the Night.
Red Resembles his ancestor Christopher Belmont as he appears in Castlevania: The Adventure ReBirth.
Purple Resembles Richter's appearance from the unreleased SEGA 32X game Castlevania: The Bloodletting.
Green Possibly a reference to his girlfriend Annette as she appears in Castlevania: Dracula X Chronicles. It also resembles the "Curse" status-effect from Castlevania: Rondo of Blood.
Yellow Resembles artwork of John Morris from Castlevania: Bloodlines.
Blue Resembles his design in Castlevania: Symphony of the Night.
Black Resembles the end credits graphics of Castlevania: Dracula X, which are displayed in a monochromatic palette.
White Resembles Leon Belmont from Castlevania: Lament of Innocence.

Ridley

Ridley Palette (SSBU)
Default Seems to be an amalgamation of his in-game sprite from Super Metroid and his appearance in Metroid: Other M.
Meta Based on Meta Ridley, a reoccurring boss from the Metroid Prime series and appeared as a boss in the Subspace Emissary from Brawl.
Red Resembles artwork of him for Super Metroid and his appearance on the American boxart for Super Metroid.
Blue Resembles Neo-Ridley/Ridley X from Metroid Fusion.
Green Resembles his official artwork in Metroid: Zero Mission.
Purple Resembles his in-game sprite from the original Metroid.
Yellow Resembles the Golden Statue from Super Metroid, albeit with blue highlights instead of red as in the original.
Grey Resembles Mecha Ridley from Metroid: Zero Mission.

R.O.B.

R.O.B. Palette (SSBU)-0
Tan Based on R.O.B's Japanese colour scheme for the Famicom. Used as R.O.B.'s default color scheme in the Japanese version of the game.
Grey Based on R.O.B's American colour scheme for the NES. Even the words on his base change from "Family Computer Robot" to "R.O.B. - Robotic Operating Buddy", the same as the American design. Used as R.O.B.'s default color scheme in the North American and PAL version of the game.
Yellow Resembles the color scheme of the glitch, Spike, from Stack-Up.
Purple Resembles the color scheme of the glitch, Flipper, from Stack-Up. Also resembles the North American SNES color scheme. May also resemble the Clear Purple Game Boy Color and the Atomic Purple Nintendo 64 controller.
Blue Said to be based on either the color scheme of the indigo GameCube model or the color scheme of the Azurite Blue Game Boy Advance SP. Also loosely resembles the Nav-Com from StarTropics, who was a reference to R.O.B. itself.
Green Similar to the R.O.B. Launcher from the Subspace Emissary, though lacking the same bright blue cord and missile-launching face.
Cyan Resembles the color scheme of both the Pearl Blue Game Boy Advance SP model and the Japanese only "Mint x White" New Nintendo 3DS LL model.
Red Resembles the Virtual Boy.

Robin

Robin Palette (SSBU)-0
Male Based on the default male avatar as a Tactician from Fire Emblem: Awakening.
Female Based on the default female avatar as a Tactician from Fire Emblem: Awakening.
Green Resembles the Tactician's map sprite color scheme from Fire Emblem as well as the scheme of the Abel archetypes. Robin's hair color more closely resembles Mark's from Fire Emblem: The Blazing Blade than the equivalent costume in 3DS/Wii U.
Red Resembles Anna, a reoccurring shopkeeper in the Fire Emblem series, as she appeared in Fire Emblem: Awakening as well as the scheme of the Minerva and Cain archetypes. Robin's hair color less closely resembles Anna's than the equivalent costume in 3DS/Wii U.
Blue Based on the Avatar from Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow. Who was also the first ever customizable avatar in the Fire Emblem series.
Yellow Resembles Brigid from Fire Emblem: Genealogy of the Holy War/Eyvel from Fire Emblem: Thracia 776. Robin's hair color less closely resembles Eyvel's than the equivalent costume in 3DS/Wii U.
White Reminiscent of the design of the White Mage from Square Enix's Final Fantasy series.
Pink Based on Serra, a Cleric from Fire Emblem: The Blazing Blade.

Rosalina & Luma

Rosalina Palette (SSBU)-0
Cyan Based on her appearance from Super Mario Galaxy.
Pink Represents a Hungry Luma from Super Mario Galaxy. Also resembles Princess Peach's dress.
Yellow Based on the Power Stars and Yellow Lumas from Super Mario Galaxy.
Green Based on the Green Power Stars and Green Lumas from Super Mario Galaxy.
Red Based on Fire Rosalina's appearance in Super Mario 3D World. May also represent the Red Star and Red Lumas from Super Mario Galaxy.
Purple Based on Lubba from Super Mario Galaxy 2. Does also resemble the color of Purple Coins from Super Mario Galaxy.
Black Resembles the color scheme of a Power Star.
White Bears slight resemblance to Peach's appearance from Super Mario Bros. and possibly an inverted coloring of Peach's Fire costume from Super Mario 3D World.

Roy

Roy Palette (SSBU)-0
Blue Based on a mix of his designs from Fire Emblem: The Binding Blade and Fire Emblem: Awakening. Also based on the color scheme of the "player units" in the Fire Emblem series.
Red Resembles Roy's orange costume from Melee. Also based on the color scheme on the "enemy units" in the Fire Emblem series.
Green Resembles Roy's green costume from Melee. Also based on the color scheme on the "ally units" and "NPC units" in the Fire Emblem series.
Violet Resembles on the color shceme of Marcus, a paladin and Roy's guardian from Fire Emblem: The Binding Blade.
Cyan Resembles on the color scheme of Eliwood, Roy's father from Fire Emblem: The Binding Blade. Like in Melee, this is his only palette swap to change the highlight of his armor from golden to silver.
Purple Resembles on the color scheme of Zephiel, the main antagonist from Fire Emblem: The Binding Blade.
Pink Based on Cecilia, Roy's tutor from Fire Emblem: Binding Blade.
Yellow Based on Roy's yellow costume from Melee and 3DS/Wii U.

Ryu

Ryu Palette (SSBU)
White Based on his appearance from Street Fighter II up to Street Fighter IV. It is also his default "Low Punch" palette in Super Street Fighter II.
Grey Based on his second player color in Champion Edition. It is also his "Strong Punch" palette in Super Street Fighter II.
Cyan Based on his first player color in Hyper Fighting. It is also his "Fierce Punch" palette in Super Street Fighter II.
Black Resembles his “Light Punch” color.
Orange Based on Ryo Sakazaki's gi from SNK's Art of Fighting series.
Blue Based on his "Forward Kick" palette from Super Street Fighter II.
Green Based on his "Start + Kick" palette from Super Street Fighter II Turbo.
Purple Resembles Ryu's tenth color from Street Fighter V.

Samus

Samus Palette (SSBU)
Orange Based on her appearance in the Varia Suit as it appears in Metroid: Other M.
Blue Resembles the Fusion Suit from Metroid Fusion.
Pink Based on the Varia Suit of the original Metroid when missiles are selected. It's also based the Gravity Suit as it appears in Super Metroid.
Maroon Based on the Dark Suit from Metroid Prime 2: Echoes.
Purple Based the Gravity Suit as it appears throughout most games in the Metroid series.
Green Samus' Power Suit in Super Metroid. Also, considered a staple of Super Smash Bros. by Masahiro Sakurai. In Japan, the original Smash 64 website referred to this alternate costume as "Mass Produced Samus", a reference to the Mass Produced Gundam's in the Gundam series.
White Based on the Light Suit from Metroid Prime 2: Echoes . It also resembles her sprite in Metroid II: Return of Samus on the Game Boy.
Black Resembles a Power Trooper from Metroid Prime. It also resembles Kanden from Metroid Prime: Hunters. Replaces her Dark Samus costume from 3DS/Wii U, as Dark Samus is now an Echo Fighter for Samus.

Sheik

Sheik Palette (SSBU)
Blue Based on the Stealth Set from The Legend of Zelda: Breath of the Wild, including the long white scarf of the Stealth Mask. She maintains her physical appearance from The Legend of Zelda: Ocarina of Time.
Red Resembles the Stealth Set after being dyed red in Breath of the Wild.
Indigo Resemble Sheik's original appearance in The Legend of Zelda: Ocarina of Time.
Purple Resembles the Stealth Set after being dyed purple in Breath of the Wild.
Green Resembles the Stealth Set after being dyed green in Breath of the Wild.
Black Resembles the Stealth Set after being dyed black in Breath of the Wild. A reference to a traditional ninja outfit, but is slightly darker and is the only costume to change the colour of her hair.
Yellow Resembles the Stealth Set after being dyed light yellow in Breath of the Wild.
White Could resemble Tetra from The Legend of Zelda: The Wind Waker, who is an alter ego to Zelda, similar to Sheik. Could also resemble some of the designs of Impa, a recurring Sheikah character throughout The Legend of Zelda series.

Shulk

Shulk Palette (SSBU)-0

With the exception of his first and last alternate costumes, all of Shulk's alternate costumes are based on the color schemes of his traveling companions from Xenoblade Chronicles. His hair colors now also match these characters.

Red Based on Shulk's official art for Xenoblade Chronicles in his default "Colony" armor set.
White Resembles Mecha-Fiora.
Black Resembles Dunban.
Orange Resembles Reyn.
Blue Resembles Sharla.
Lavender Resembles Melia.
Yellow Resembles Riki.
Trunks Based on Shulk's swimsuit armor set from Xenoblade Chronicles. Also seen when all of his equipment is removed. His skin is slightly tanned when wearing this costume.

Simon

Simon Palette (SSBU)-0
Brown Based on his classic appearance from the Castlevania series, particularly the Sharp X68000 version of Castlevania Chronicles, with elements of his appearance from Super Castlevania IV.
Red Resembles his appearance from Castlevania II: Simon's Quest.
Yellow Resembles his appearance as he appears in the Western boxart from Super Castlevania IV. Could also resembles Fake Trevor, a boss from Castlevania: Symphony of the Night.
Black Resembles his in-game appearance from Vampire Killer, the MSX2 version of the original Castlevania. Also resembles his appearance from Castlevania Chronicles.
Blue Resembles his appearance as he appears in the Japanese boxart from Super Castlevania IV. Also resembles Richter Belmont.
Purple Resembles Cornell from Castlevania: Legacy of Darkness. Also resembles his in-game appearance in Vampire Killer, the MSX2 version of the original Castlevania.
Orange Resembles his in-game appearance from the original Castlevania.
Indigo Resembles Hector from Castlevania: Curse of Darkness.

Snake

Snake Palette (SSBU)-0
Gray Based on Snake's default standard sneaking camouflage suit from Metal Gear Solid 2: Sons of Liberty.
Black Based off the Dark camouflage from Snake Eater. It's also resembles the Metal camouflage from Metal Gear Solid 4: Guns of the Patriots.
Red Based on the Fire Camouflage from Snake Eater. Resembles Reala from NiGHTS into Dreams.
Blue Based off the Water camouflage from Snake Eater.
Green Based off the Tiger Stripe camouflage from Snake Eater.
White Based off the Splitter camouflage from Snake Eater.
Chartreuse Based off the Leaf camouflage from Snake Eater.
Brown Based off Major Ocelot's Animal camouflage from Snake Eater.

Sonic

Sonic Palette (SSBU)
Blue Based on his current appearance since Sonic Adventure. Although his proportions matches more with his current appearance in Sonic Unleashed.
Pink Resembles NiGHTS from NiGHTS into Dreams..., another SEGA series. May also be a reference to Amy Rose since Sonic has a certain loving of her. The wristbands resemble the Pink Chaos Emerald.
Cyan Wristbands resemble the Crystal Ring, an upgrade item from Sonic Adventure which helps the player perform a Light Speed Dash quicker. His brighter colored fur also resembles Ice Sonic.
White Resembles Silver the Hedgehog from Sonic the Hedgehog (2006). His wristbands resembles the blue Ark of the Cosmos from Sonic Riders: Zero Gravity.
Black Colors resemble Dark Sonic from the Sonic X anime series.
Yellow Wristbands resemble the wristbands Silver the Hedgehog from Sonic the Hedgehog (2006).
Green His wristbands resemble the ones attached to the gloves that appear in the special stages in Knuckles the Echidna in Sonic the Hedgehog 2.
Orange His wristbands resemble the ones attached to the gloves that appear in the special stages in Sonic the Hedgehog 2.

Terry

800px-Terry Palette (SSBU)
Red Based on his appearance from the Fatal Fury series and The King of Fighters series. It is also his default "Light Punch" palette.
Blue Based on his "Light Kick" palette from multiple Fatal Fury and King of Fighters games. The color of the "Fatal Fury" on his hat also changes to blue.
Brown Resembles his default appearance but with muted colors. Based on his "Heavy Punch" palette from multiple Fatal Fury and The King of Fighters games, including Garou: Mark of the Wolves. The "Fatal Fury" on his hat is also removed.
Green Based on his "Heavy Kick" palette from multiple games in The King of Fighters series. Could potentially resemble Eri Kasamoto from the Metal Slug series. The "Fatal Fury" on his hat is also removed.
Orange Based on his appearance from Fatal Fury: King of Fighters and Fatal Fury 2. The "Fatal Fury" on his hat also changes to "NEO GEO". This design also appears in official artwork for Fatal Fury: King of Fighters and Fatal Fury 2.
Grey Resembles his "Heavy Punch" palette from The King of Fighter '98. Also resembles Kyo Kusanagi, the main protagonist from The King of Fighters series. The "Fatal Fury" on his hat also changes to "THE KING OF FIGHTERS".
Black Based on his "Heavy Punch" palette he's had in multiple Fatal Fury and The King of Fighters games. The "Fatal Fury" on his hat is also removed, with the panel of the hat changing to a dark shade of grey.
Yellow Based on his "Color 6" palette from The King of Fighters XIV. The "Fatal Fury" on his hat also changes to "HUNGRY WOLF", which in itself is based on his design in The King of Fighters XIV.

Toon Link

Toon Link Palette (SSBU)-0
Green Based on his regular outfit from The Legend of Zelda: Wind Waker.
Red Based on the Red Link copy from The Legend of Zelda: Four Swords and Four Swords Adventure
Blue Based on the Blue Link copy from The Legend of Zelda: Four Swords and Four Swords Adventure.
Purple Based on the Purple Link copy from The Legend of Zelda: Four Swords and Four Swords Adventure.
Brown Based on Link's appearance from the original The Legend of Zelda and his appearance in The Legend of Zelda cartoon. It also resembles Toon Link's appearance in the first trailer for The Legend of Zelda: The Wind Waker.
Black Based on Dark Link's appearance in Twilight Princess. While a similar Dark Toon Link, known as Shadow Link, appeared in The Legend of Zelda: Four Swords Adventures, it did not closely resemble this color scheme. It is one of two costumes to change the color of his tights and is the only costume to change the color of his shield.
Grey Based on the color scheme when Link wears the Blue Ring in The Legend of Zelda. It is one of two costumes to change the color of his tights.
Teal Based on Link's appearance in A Link Between Worlds, which first appeared in the Oracle Series. Also resembles Link's appearance in The Legend of Zelda: A Link to the Past.

Villager

Villager Palette (SSBU)

Villager's appearance varies greatly between costumes, with their eyes, hair, gender and clothing all changing. All of Villager's alternate costumes, with the exception of the yellow costume, are based on how the player may look at the start of a new game depending on how they answer questions asked by Kapp'n or Rover in Animal Crossing: Wild World and Animal Crossing: City Folk respectively. The shirts/dresses worn are named below.

Red Male villager wearing a "No. 1 Shirt". Based on the default appearance of the male Villager from Animal Crossing: Wild World and Animal Crossing: City Folk.
Pink Female villager wearing a "Daisy Shirt". Based on the default appearance of the female Villager from Animal Crossing: Wild World and Animal Crossing: City Folk.
Yellow Male villager wearing a "Racer 6 Tee". The only alternate costume not based on a villager appearance at the start of a new game.
Green Female villager wearing a "Turnip Top".
Cyan Male villager wearing a "Blue Tie-Dye Tee".
Blue Female villager wearing a "Rugby Tee".
Purple Male villager wearing a "Four-Ball Tee". He has darker skin compared to the previous game.
Chartreuse Female villager wearing a "Yellow Bolero". She has darker skin compared to the previous game.

Wario

Wario Palette (SSBU)-0
Wario alternates between wearing his biker outfit from WarioWare and his classic overalls from the Mario and Wario Land games.
Blue Based on his outfit from the WarioWare series.
Classic Based on his classic outfit from the Mario series and the Wario Land series as well as his current appearance since Wario Land 2.
Red Combines elements of his red and black costumes from Brawl.
Classic Red Resembles how Mario looked like in the early Mario games where he had red overalls and a blue shirt instead of the blue overalls and red shirt he wears today. Resembles his blue alternate costume from Mario Golf. It also resembles Mario's outfit in the original Donkey Kong arcade game, in the three DIC Entertainment cartoons and in the Nintendo Comics System series. Giving Wario a Mario skin mirrors how Mario has a Wario skin since Smash 64.
Yellow Combines elements of his yellow and green costumes from Brawl.
Classic Cyan Resembles Mario's appearance on the Japanese cover of Mario Bros.
Green N/A
Classic Green Similar to Mario's green costume. It also resembles Luigi's debut in Mario Bros., although the colors of the overalls an shirt are swapped.

Wii Fit Trainer

Wii Fit Trainer Palette (SSBU)-0
Female Based on her design from Wii Fit, but the hair is based on her design from Wii Fit Plus and her top covers up more of her torso.
Male Based on his design from Wii Fit.
Green Based on her design from Wii Fit Plus and Wii Fit U, though less revealing. Also the color that represents the Strength training mode in the Wii Fit series.
Male Green Same as previous.
Red The color that represents the Aerobics category of activities in the Wii Fit series.
Male Red Same as previous.
Yellow The color that represents the Balance Games in the Wii Fit series. Also loosely based on an alternate outfit from Wii Fit Plus which only appears when a Yoga or Strength Training activity is being done in "My Wii Fit Plus" mode.
Male Yellow Same as previous.

Wolf

Wolf Palette (SSBU)-0
Purple Based on his appearance in Star Fox Zero.
Brown Resembles his appearance in Star Fox Zero and Starlink: Battle for Atlas.
Red Resembles the Star Wolf member Andrew Oikonny and his appearance from Star Fox: Assault.
Blue Resembles Wolf's Player 2 costume from the Versus Mode of Star Fox: Assault.
Green Resembles Wolf's Player 4 costume from the Versus Mode of Star Fox: Assault.
Orange N/A
Black Could loosely be based on Wolf's black costume from Brawl. Compliments with both Fox's and Falco's "dark" costumes.
Pink Resembles the Star Wolf member Pigma Dengar and his appearance from Star Fox: Assault.

Yoshi

Yoshi Palette (SSBU)-0
Green Yoshi's main colors, based on his appearance from both the Mario and Yoshi series as well as his current appearance since Super Mario Sunshine and Mario Party 4.
Red Based on a Fire Yoshi, who debuted in Super Mario World.
Blue Based on a Blue Yoshi, who debuted in Super Mario World.
Yellow Based on a Yellow Yoshi, who debuted in Super Mario World.
Pink Based on a Pink Yoshi, who debuted in Super Mario World 2: Yoshi's Island.
Cyan Based on an Ice Yoshi, who debuted in Super Mario World 2: Yoshi's Island.
Purple Based on a Purple Yoshi, who debuted in Super Mario World 2: Yoshi's Island.
Crafted An alternate costume based on his appearance from Yoshi's Crafted World.

Young Link

Young Link Palette (SSBU)-0
Green Based on his appearance from The Legend of Zelda: Ocarina of Time and Majora's Mask.
Red Resembles the Goron Tunic from Ocarina of Time.
Blue Resembles the Zora Tunic from Ocarina of Time.
White Resembles the use of the Blue Ring in The Legend of Zelda.
Pink Based on the pink dye from Breath of the Wild. Might also be a reference to Ravio from A Link Between Worlds.
Cyan Based on the light blue dye from Breath of the Wild. Resembles Link's appearance in The Legend of Zelda: Breath of the Wild.
Orange Based on the orange dye from Breath of the Wild.
Black "Dark" costume, similar to Link's Dark Link costume.

Zelda

Zelda Palette (SSBU)
Pink Based on a mixture her appearances from The Legend of Zelda: A Link Between Worlds and The Legend of Zelda: A Link to the Past.
Red Based on Zelda's appearances in the original The Legend of Zelda when Link rescues her with the Red Ring equipped. Her hair is brunette just like said appearance from The Legend of Zelda. Could also be a reference to Din, the Goddess of Power from The Legend of Zelda series.
Blue Based on Zelda's appearances in The Legend of Zelda when Link rescues her with the Blue Ring equipped. Could also be a reference to Nayru, the Goddess of Wisdom from The Legend of Zelda series.
Violet Based on her appearance as adult Zelda from The Legend of Zelda: Ocarina of Time.
Green Based on Zelda's appearances in The Legend of Zelda when Link rescues her with no Magic Ring equipped. Could also be a reference to Farore, the Goddess of Courage from The Legend of Zelda series.
Black Resembles the appearance of Hilda, Zelda's Lorule counterpart from The Legend of Zelda: A Link Between Worlds.
Purple Based on Zelda's appearance from The Legend of Zelda: Twilight Princess.
White Based on Zelda's field sprite from A Link to the Past as well as the goddess dress from Skyward Sword along with her white dress from Breath of the Wild.

Zero Suit Samus

Zero Suit Samus Palette (SSBU)-0
Cyan Based on her Zero Suit's appearance in Metroid: Other M, while also incorporating some traits from Metroid: Zero Mission.
Blue Based on her outfit she wears after completing Metroid Prime 2: Echoes.
Red A reference to her red undersuit from the original Metroid after clearing it 100% or by entering JUSTIN BAILEY into the password screen.
Black May be a reference to her black undersuit from Super Metroid, which was also seen in a Japanese Super Metroid commercial.
Yellow Inspired by the "Mass Produced Samus" alternate costume that Samus has had since the original Super Smash Bros.
White Resembles an outfit from one of the endings of Metroid Fusion.
Shorts Orange Based on an outfit from the ending of Metroid: Zero Mission.
Shorts Blue Based on an outfit from the ending of Metroid Fusion.

N/A: Color that is original to Super Smash Bros. and doesn't have any particular reference.

Stats

  • There is a total of (as of the release of Version 6.0 and Terry) 608 alternate costumes.
  • Like with 3DS/Wii U, the average number of costumes per character is 8.
    • However unlike both Brawl and 3DS/Wii U, there is currently no fighter that has more than 8 color palettes specifically for an alternate costume like with Wario in Brawl or Little Mac in 3DS/Wii U, meaning that the number eight is standardized.
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