Palette Swaps in Super Smash Bros. Ultimate remain the same for the majority of the cast returning from the previous title, with each character receiving eight total. However, characters such as Mario and Cloud possess different outfits; while characters such as Robin, Corrin, and Byleth have male and female variants; and characters such as Bowser Jr., Olimar, Hero, and Steve change them into different characters that change their voice lines and name, though gameplay-wise they remain the same.
Unlike previous installments, palette swaps are now notated by "Color #." In addition, by selecting the character on the character slot, an additional menu can be brought up to display all the colors immediately, though the traditional method of selecting a palette swap via the left and right shoulder buttons is still retained. Palette swaps are loaded up by order of the character's placement in the roster, meaning the characters from Smash 64 will have their palettes shown earlier than characters that are DLC.
N/A: Color that is original to Super Smash Bros. and doesn't have any particular reference.
Based on their original appearance in Banjo-Kazooie and Banjo-Tooie.
Pink
Banjo resembles Mumbo Jumbo, while Kazooie has a lighter orange plumage similar to her appearance in Banjo-Kazooie: Nuts & Bolts. Her orange color might also reference Eyrie.
Black
Banjo resembles Bottles, while Kazooie resembles one of her multiplayer colors in Banjo-Tooie's Squawkmatch.
Red
Banjo resembles Tooty. Kazooie references the Pink Breegulls from Banjo-Kazooie: Grunty's Revenge.
White
Banjo resembles Boggy, while Kazooie resembles a gentoo penguin.
Yellow
Most likely resembles either Targitzan, the first boss from Banjo-Tooie, a multiplayer color for Banjo in Banjo-Tooie's Squawkmatch, or the Jiggies.
Blue
Most likely a reference to the blue eggs and red feathers Banjo and Kazooie collect, or the Split-Up Pads in Banjo-Tooie. Could also be based on the colors Banjo and Kazooie's names are in the series logo.
Green
Resembles Gruntilda, with Banjo's pants specifically resembling Gruntilda's scarf, and their bodies resembling her skin, dress, and hat.
Based on his appearance from the most recent games in the Mario series since Luigi's Mansion, Super Mario Sunshine, and Mario Party 4.
Brown
Based on Morton Koopa Jr.'s design from recent games. This costume somewhat combines the Black and Brown costumes from Brawl.
Yellow
Possibly a reference to the gold Bowser statue from Super Mario World, or Ludwig Von Koopa's sprite design from the same game.
Green
Heavily resembles Bowser's in-game sprite from Super Mario World. It is also based on a green alternate costume in Mario Golf, and seems reminiscent of Bowser's cartoon design used in the three DIC Entertainment shows, as well as the Nintendo Comics System series. It could also resemble an actual turtle.
Grey
This costume turns Bowser’s hair red and his shell and spiked collars to white, somewhat resembling Dry Bowser from New Super Mario Bros. and Mario Kart Wii. It also resembles Morton Koopa Jr.’s white and gold shell and darker skin.
Based on an alternate costume in Mario Golf, except with red hair and a pink head.
Blue
Based on the color scheme of a Bowser Impostor from Super Mario Bros.: The Lost Levels, or Dark Bowser from Mario and Luigi: Bowser's Inside Story. Also resembles his alternate color in Mario Golf.
Resembles his appearance in the Japanese F-Zero Xcommercial.
Red
Based on Blood Falcon's outfit from F-Zero X. Much like in the previous games, this color alters the logo on his back depending on the region; in the Western releases, it says “Blood Hawk”, while in the Japanese version it instead says "Hell Hawk".
Green
Reminiscent of Pico and Wild Goose’s color schemes.
Blue
A reference to his original F-Zero costume, as well his appearance in F-Zero: GP Legend.
White
Resembles Jody Summer’s original appearance in F-Zero X.
Yellow
Possibly based on Dr. Stewart and the Golden Fox’s color schemes.
Cyan
May be based on the outfit of Rick Wheeler, the protagonist of F-Zero: GP Legend.
Based on his appearance as a Lord from Fire Emblem Awakening.
Red
Resembles Walhart, an antagonist in Awakening.
Green
Resembles Stahl, one of Chrom’s shepherds.
Yellow
Resembles the color scheme of Owain, Chrom‘s nephew.
Black
Based on the color scheme of Lon'qu. Also resembles Karel in Fire Emblem: The Blazing Blade.
Purple
Resembles Sumia, Chrom's canonical wife (and thus, the mother of Lucina, who shares this as her 8th palette) as well as Yen’fay, a minor antagonist in Awakening.
Based on his original appearance in Final Fantasy VII.
Advent
Based on his appearance from the movie, Final Fantasy VII: Advent Children. Also known as "Cloudy Wolf" in the Dissidia Final Fantasy series. In this costume, his Buster Sword changes to the Fusion Sword. It is referred to as his "Advent Children costume". Following the release of Ver. 10.1.0, Cloud's Final Smash when in any of the Advent Children costumes changes to Omnislash Ver. 5.
Blue
Based on the default SOLDIER 3rd Class uniform in the original Final Fantasy VII. It also resembles Zack Fair's original SOLDIER 2nd Class uniform from the start of Crisis Core: Final Fantasy VII.
Advent Blue
Resembles the color scheme of the default SOLDIER 3rd Class uniform from Crisis Core: Final Fantasy VII. Also resembles the color scheme of the Shinra infantryman uniform from Crisis Core.
Red
Based on the default SOLDIER 2nd Class uniform from the original Final Fantasy VII.
Advent Black
Based on his appearance in Advent Children after his fight with Bahamut SIN, during which his sleeve is torn off, revealing a pink ribbon commemorating Aerith Gainsborough.
Brown
Loosely resembles the default SOLDIER 1st Class uniform from Crisis Core: Final Fantasy VII, which is used by Zack Fair in the same game. Also resembles the color of Cloud's default costume in Dissidia Final Fantasy NT.
Advent Purple
Based on the default SOLIDER 1st Class uniform in the original Final Fantasy VII, which was used by Cloud. Also resembles the color scheme of the default SOLDIER 2nd Class uniform from Crisis Core: Final Fantasy VII.
Based on the default male avatar as a Nohr Prince from Fire Emblem Fates.
Female
Based on the default female avatar as a Nohr Princess from Fire Emblem Fates.
Red
Resembles the color schemes of Saizo and Arthur from Fates. Also based on the "enemy unit" color in the Fire Emblem series.
Orange
Resembles the color scheme of Oboro from Fates.
Blue
Resembles the color scheme of Kris, the Avatar from Fire Emblem: New Mystery of the Emblem. Also based on the "player unit" color in the Fire Emblem series.
Pink
Resembles the color scheme associated with the secret kingdom of Valla from Fates.
Green
Resembles the color scheme of Kaze from Fates. Also based on the "ally unit" and "NPC unit" colors in the Fire Emblem series.
Black
Resembles the color scheme of the Nohr Noble class from Fates.
Based on her appearance from Mario Party 4 onwards.
Green
Resembles Peach's appearance on the title screen of NES Open Tournament Golf. Also resembles an alternate costume for Peach from Mario Golf.
Pink
Resembles Princess Peach's sprites in Super Mario Bros. 2 and Super Mario Bros. 3, in which she was a redhead. It also resembles Princess Peach's cartoon design from the three DIC Entertainment shows, as well as the Nintendo Comics System series.
Blue
Resembles her appearance on the title screen of NES Open Tournament Golf. Also resembles an alternate costume for Peach from Mario Golf.
Resembles the alternate outfit in the Two-Player Contest mode from Donkey Kong Country 2.
Green
Resembles one of Diddy Kong’s alternate costumes in the multiplayer mode of Donkey Kong 64. The reddish fur also matches Donkey Kong’s red alternate costume.
Blue
His clothing and fur is based on Kiddy Kong from Donkey Kong Country 3: Dixie's Double Trouble.
Yellow
Resembles an actual chimpanzee. Similar and complimentary to Donkey Kong's black alternate costume.
Cyan
Resembles Donkey Kong Jr., as he appears in Donkey Kong Jr. Math.
Resembles an alternate color scheme from Donkey Kong 64 and an alternate costume from Mario Golf.
Green
Based on his green color scheme throughout the Super Smash Bros. series. Resembles an alternate color scheme from DK: King of Swing.
White
Referred to as "Yeti DK" on the Brawl DOJO!! Resembles the Fire Mini Donkey Kong from the Mario vs. Donkey Kong series, and a recolor from Mario Golf. Also resembles Super Kong from the Donkey Kong Country games developed by Retro Studios.
Yellow
Resembles Donkey Kong under the effects of Banana Juice from Donkey Kong Country Returns, and a recolor from Mario Golf.
The dog's coat resembles either a German Shepherd, Yellow Labrador Retriever or Golden Retriever. The dog's coat also resembles it's official artwork from the original NES game. The duck appears to be a male Mallard Duck and also one of the three possible ducks that appears in the original Duck Hunt.
Red
The dog's coat is likely based on a Black Labrador Retriever or a Great Dane. The duck is one of the three possible ducks from Duck Hunt. It also bears somewhat of a resemblance to Banjo and Kazooie, since this was referenced through their Classic Mode route.
Based on the "Dark Falco" costume Falco has from Brawl. Resembles a black pheasant, red-throated caracara, crow or raven.
White
Resembles Falco's blue costume from the Versus Mode of Star Fox: Assault. The blue jumpsuit is also based on Slippy Toad's jumpsuit from Star Fox 64, Star Fox 64 3D, and Star Fox Zero.
Loosely resembles the appearance of Yuga from The Legend of Zelda: A Link Between Worlds.
Blue
Based of his original beast-boar form, Ganon, in the original The Legend of Zelda, A Link to the Past, and A Link Between Worlds.
Green
Loosely resembles his in-game appearance in Ocarina of Time. Also based on his green alternate costume from Melee.
Purple
N/A
Brown
Resembles his appearance from The Legend of Zelda: The Wind Waker.
White
Complementary to Link's "Dark Link" costume. This time, his skin is blue instead of grey. Also based on his white-haired costume from Brawl and 3DS/Wii U.
Grey
Resembles his appearance in The Legend of Zelda: Twilight Princess. which was his previously his design from Brawl and 3DS/Wii U.
Based on the appearance of the Hero from Dragon Quest XI: Echoes of an Elusive Age.
Erdrick
Based on the appearance of the male Hero from Dragon Quest III:The Seeds of Salvation.
Solo
Based on the appearance of the male Hero from Dragon Quest IV: Chapters of the Chosen.
Eight
Based on the appearance of the Hero from Dragon Quest VIII: Journey of the Cursed King.
Luminary Red
Resembles Angelo, a party member from Dragon Quest VIII: Journey of the Cursed King. Also resembles X, the Hero from Dragon Quest X.
Erdrick White
Resembles Abel/Madason, the Hero from Dragon Quest V: Hand of the Heavenly Bride.
Solo Orange
Resembles The Scion of Erdrick, the Hero from the original Dragon Quest. The Slime earrings are now silver colored as a reference to a Liquid Metal Slime.
Eight Blue
Resembles the Prince of Midenhall, the Hero from Dragon Quest II: Luminaries of the Legendary Line. Also resembles Terry, a party member from Dragon Quest VI: Realms of Revelation.
Based on it's appearance from Pokémon Sun and Moon.
Green
Resembles Mitsuharu Misawa, the second Tiger Mask wrestler in Japan.
Black
A reversal of its normal color scheme. Resembles a black and red mask once worn by Japanese wrestler, The Great Muta. Also resembles its pre-evolution, Litten, but with a grey torso instead of a black one.
Blue
Resembles Ultimo Dragon, a Japanese wrestler known for popularizing the Asai Moonsault.
Orange
Resembles Yoshihiro Yamazaki, the fourth Tiger Mask wrestler in Japan. Also resembles Infernape, another evolved Fire-Type Pokémon. It also has a similar color scheme to it's other pre-evolution, Torracat.
Purple
Resembles a costume worn by Spanish wrestler Rey Mysterio Jr. from the 1997 Halloween Havoc event. Also resembles Big the Cat from the Sonic the Hedgehog series.
Grey
A more monochromatic or "burnt" looking swap. Resembles the Black Tiger, the rival persona of the Japanese wrestler, Tiger Mask. It might also resemble the black and white appearance of Dollar, Sun's Torracat from the Pokémon Adventures manga series.
White
Resembles its Shiny coloration from Pokémon Sun and Moon. Also resembles Japanese wrestler, Jushin "Thunder" Liger.
Female Inkling wearing Fake Contacts, a White Tee, and Pink Trainers. Based on her default appearance in artwork and marketing from the original Splatoon.
Blue
Male Inkling wearing Fake Contacts, a Zink Layered LS, and Purple Hi-Horses. Based on his default appearance in artwork and marketing from the original Splatoon.
Yellow
Female Inkling wearing the Hero Headset Replica, Hero Jacket Replica, and Hero Runner Replicas. Based on how she appears in artwork from the original Splatoon, but with yellow tentacles and ink instead of green. Resembles the default appearance of the Female Agent 3.
Green
Male Inkling wearing the Skull Bandana, Armor Jacket Replica, and Moto Boots. Based on how he appears in on the boxart for Volume 2 of Sheldon's Picks.
Pink
Female Inkling wearing the Takoroka Mesh, Black Squideye, and White Kicks. Based on how she appears in artwork from the original Splatoon.
Cyan
Male Inkling wearing the Retro Specs, Baby-Jelly Shirt, and Blue Slip-Ons. Based on how he appears in artwork from the original Splatoon, but with cyan tentacles and ink instead of purple.
Purple
Female Inkling wearing the Squid Hairclip, School Uniform, and School Shoes, as she appears in promotional artwork from the Squid Research Lab. Also based on the School Uniform that can be unlocked in the original Splatoon after completing all challenges for the Female Inkling Amiibo.
Indigo
Male Inkling wearing the Skate Helmet, Octo Tee, and Octoling Boots.
Based on its appearance from the most recent games in the Pokémon series.
Red
Resemble the flower Elite Four member Phoebe wears in the Generation III Pokémon games, most noticeably in Pokémon Omega Ruby and Alpha Sapphire (although it's worth pointing out that Jigglypuff has had this alternate costume ever since the original Super Smash Bros.)
White
Wears the hat of Leaf, the female protagonist from Pokémon FireRed and LeafGreen.
Blue
Wears a straw hat that's commonly associated with Bug Catcher Trainers throughout the Pokémon series. Jigglypuff's skin is one of the possible colors it can have in Pokémon Stadium after giving it a nickname.
Green
Wears the hat Kirby wears when he has the sleep copy ability, a reference to Jigglypuff's Rest ability. Jigglypuff's skin is one of the possible colors it can have in Pokémon Stadium after giving it a nickname.
Pink
Based on the ribbon associated with the Fairy Tale Girls. Also resembles Jigglypuff's red ribbon alternate costume in the original Super Smash Bros.
Resembles Violent Ken's 5th color in Ultra Street Fighter II: The Final Challengers, his EX color in Street Fighter III: 2nd Impact, or his secret color in Street Fighter III: 3rd Strike.
Similar to an alternate costume in the Multiplayer mode from Kirby 64: The Crystal Shards.
Green
Similar to an alternate costume in Kirby Air Ride. His obi features a pattern of Waddle Dees as they appear in Kirby Super Star Ultra.
Purple
Similar to an alternate costume in Kirby Air Ride. The obi is very ornately decorated, similar to those on formal Japanese kimonos.
Cyan
Similar to an alternate costume in Kirby Air Ride. Features an obi that contains the same icons as one of the menu schemes from Kirby 64: The Crystal Shards.
Grey
Based on his appearance on the monochromatic Game Boy screen in Kirby's Dream Land.
Blue
Similar to an alternate costume in the Multiplayer mode from Kirby 64: The Crystal Shards. The obi features a traditional Japanese seigaiha pattern.
Black
Similar to an alternate costume in Kirby Air Ride. May be based on the appearance of an actual Emperor Penguin.
Based on his original appearance from Donkey Kong Country, with elements from the post-Donkey Kong 64 redesign of the character, such as the blue gem on his cape and more expressive eyes.
Orange
Based on Kannon from Donkey Kong Country 2: Diddy's Kong Quest and Re-Koil from Donkey Kong Country 3: Dixie Kong's Double Trouble!
Blue
Resembles one of his alternate colors from DK: King of Swing. May also resemble Krusha, Kludge, or a Klaptrap.
Yellow
Based on the enemies Kutlass and Kopter from Donkey Kong Country 2.
Pink
Resembles Skidda from Donkey Kong Country 3 and Klump from Donkey Kong 64.
Black
Most likely resembles Boss Dumb Drum from Donkey Kong Country.
Brown
Most likely based on Rockcroc or Klump from Donkey Kong Country.
White
Most likely based on Bleak from Donkey Kong Country 3.
Based on Kirby's Ocean Spray Paint color in Kirby & the Amazing Mirror and Kirby: Squeak Squad. It's also based on the Blue Kirby controlled by Player 3 in recent multiplayer games.
Red
Based on the Kirby's Red Spray Paint in in Kirby & the Amazing Mirror and Kirby: Squeak Squad. It's also based on the Red Kirby controlled by the CPU in Kirby and the Amazing Mirror.
Green
Based on Kirby's Green Spray Paint in Kirby & the Amazing Mirror and Kirby: Squeak Squad. It's also based on the Green Kirby controlled by the CPU in Kirby & the Amazing Mirror, as well as the Kusa-mochi Kirby outfit in the original Super Smash Bros., but for the latter reference, the feet are yellow instead of green.
White
Based on Kirby's monochrome appearance from the original Kirby's Dream Land. It is also similar to Kirby's appearance on the North American box cover. It is most similar in appearance to the alternate "Chalk" palette in Kirby: Squeak Squad.
Orange
Resembles the orange spray paint from Kirby & The Amazing Mirror and Kirby: Squeak Squad. It also resembles the color of Suplex Kirby in Kirby Super Star Ultra.
Purple
Resembles Meta Knight without his armor and mask in the recent games.
Based on his appearance from Punch-Out!! for Wii. He wears this outfit in Contender mode when fighting in the Minor Circuit, the title introduction, and during his training montages. He also wears this outfit as Player 1 in the multiplayer mode, and in Doc Louis' Punch-Out!!.
Yellow
Resembles his appearance in Title Defense Mode in Punch-Out!! for Wii.
White
Resembles a glitch from the NES Punch-Out!! where the green color on Little Mac's sprite would turn white after winning a match. Also resembles Piston Hondo's attire from the Wii version of Punch-Out!!.
Blue
Resembles his appearance when fighting in the Major Circuit in Punch-Out!! for Wii.
Black
Resembles the appearance of the protagonist from the SNES version of Super Punch-Out!!. While the character is called "Little Mac" in some of the game's later promotional materials, there is dispute as to whether or not the two are the same character.
Pink
Wears his pink, hooded sweatshirt from various training montages in the Punch-Out!! series.
Wire
The wireframe design based on the original Punch-Out!! arcade game.
Green
The wireframe variant swaps the color of the hoodie and gloves, making the hoodie green and the gloves pink, which is the opposite of his training outfit.
Based on Waluigi, his arch-rival from the Mario series, even though the "L" on his cap is purple rather than yellow. Luigi's overalls are the same color as his normal green color costume.
Blue
Resembles Luigi's Player 2 costume in Luigi's Mansion: Dark Moon's ScareScraper, and Mario's appearance on the Game & Watch boxart for Donkey Kong Jr. It is also a reference of his 1986 anime costume, with the L on Luigi's cap green instead of navy. This is the only costume where Luigi's overalls match his cap.
Yellow
Resembles his appearance in the Atari XE port of Mario Bros., although Luigi's cap is yellow rather than green. His overalls are green compared to his Fire Luigi alternate costume.
Based on his current appearance since Super Mario Odyssey.
Striped
Based on the outfit Mario wore in NES Open Tournament Golf. The outfit also resembles the American flag. In the Japanese version of NES Open Tournament Golf, it was only worn while playing on the U.S. Course, while Mario's default outfit was worn while playing in other courses.
Blue
Based on his appearance on the Japanese boxart for Mario Bros., Mario's appearance on the cover of the e-Reader game Mario Bros.-e, and the Urban Champion Fighter from Urban Champion. This replaces the inverted blue costume that was previously in all the other games.
Black
Originally based on Foreman Spike from Wrecking Crew '98 according to the original SSB Japanese site, though the costume has updated from the original version of this swap to be more black and white than brown and yellow. It may also resemble his more monochromatic appearance in the Super Mario Land games for the Game Boy.
Green
A color inverse of his traditional colors. Resembles Mario's appearance on Japanese and European box arts for Wrecking Crew. It also resembles Luigi's appearance on the arcade version of Mario Bros.
Purple
Based on Waluigi. Interestingly, Mario could wear these colors in Paper Mario: The Thousand-Year Door by having both the L Emblem and W Emblem badges equipped.
Yellow
Builder Mario from Super Mario Maker. Replaces his previous yellow costume which was based on Wario.
White
Wedding Mario from Super Mario Odyssey. Replaces his Fire Flower costume.
Based on his appearance as a Lord from Fire Emblem: Shadow Dragon and New Mystery of the Emblem. Also based on the "player unit" color in the Fire Emblem series.
Red
Based on the "enemy unit" color in the Fire Emblem series. May also could be based on the Cain archetype in the Fire Emblem series.
Green
Based on the "ally unit" and "NPC unit" colors in the Fire Emblem series. May also be based on the Abel archetype in the Fire Emblem series.
Black
Resembles the overworld sprites of partner units from Fire Emblem: Geneology of the Holy War. May also resemble Camus from New Mystery of the Emblem.
White
Based on Leif, the protagonist from Fire Emblem: Thracia 776.
Based on his design in the original Mega Man series when he uses no weapons and only uses the Mega Buster.
Red
Based on his original coloration when using Items 1, 2, and 3 in Mega Man 2, as well as when using the Rush Coil and the other Rush adapters in the series starting from Mega Man 3 and onward.
Green
Based off the colors of Hyper Bomb from the original Mega Man, Leaf Shield from Mega Man 2, Gyro Attack from Mega Man 5, and Tornado Blow from Mega Man 9.
Brown
Based off the colors of Metal Blade from Mega Man 2 and Ring Boomerang from Mega Man 4.
Cyan
Based off the colors of the Air Shooter from Mega Man 2 and Crystal Eye from Mega Man 5.
Chartreuse
Based off the colors of Slash Claw from Mega Man 7. The colors also resemble his appearance from the Captain N: The Game Master cartoon.
Orange
Based off the colors of Flame Blast from Mega Man 6, the Fire Storm from Mega Man, the Atomic Fire from Mega Man 2, the Wave Burner from Mega Man & Bass, the Magma Bazooka from Mega Man 9, and the Solar Blaze from Mega Man 10.
Grey
Based off the colors of Thunder Beam from the original Mega Man, the Top Spin from Mega Man 3, and the Thunder Wool from Mega Man 10. It may also have a reference to Junk Man's body.
Based on his appearance from the most recent games in the Kirby series, particularly Kirby's Return to Dream Land, though with more pieces of armor.
White
Based on an alternate costume in Kirby Air Ride, as well as a Paladin/Holy Knight.
Red
Based on an alternate costume in Kirby Air Ride. Also resembles concept artwork from Kirby's Dream Collection.
Green
Based on an alternate costume in Kirby Air Ride.
Navy
Resembles his original appearance in Kirby's Adventure, but with red eyes.
Pink
Based on an alternate costume in Kirby Air Ride, which references Kirby's color scheme; Meta Knight himself resembles a dark blue Kirby beneath his armor.
Purple
Based on Galacta Knight, this time complete with the 4-stared mask, red eyes, and light pink skin color. In addition, Galaxia turns purple to resemble Galacta Knight's lance.
Grey
Based on Dark Meta Knight, complete with a grey mantle and scar on his mask. In addition, Galaxia now has a silver coloration with a blue gem.
Based on its appearance from the most recent games in the Pokémon series.
Orange
Mewtwo's orange palette swap from Melee. Also resembles one of Mewtwo's possible alternate colors in the Pokémon Stadium games. Also has a possible reference to its Yellow sprite.
Blue
Mewtwo's blue palette swap from Melee. Also resembles one of Mewtwo's possible alternate colors in the Pokémon Stadium games.
Mewtwo's shiny form from Pokémon Gold, Silver, and Crystal, seen more as a yellow-green color as back then Mewtwo had a slight change in its shiny over time.
Cyan
Resembles its current shiny form though more cyan in color since its debut in Melee.
Purple
Slightly resembles Shadow Lugia from Pokémon XD: Gale of Darkness. Could also resemble Shadow Mewtwo from Pokken Tournament.
Based on the Game & Watch characters from the games Fire and Parachute. He has the general color of the LCD frames in most of the Game & Watch handhelds.
Red
Resembles the colours of characters and objects on the Virtual Boy and the red crab in Crab Grab.
Yellow
Based on the depictions of objects and characters on the Game Boy.
Blue
Resemble the blue crab from Crab Grab.
Teal
Based on the displaying of the two shades on the Game Boy, commonly used for the background and foreground.
Cyan
Resembles the backlit display of the Game Boy Light.
Green
Resembles the green crab from Crab Grab.
White
Inverted colors of his default costume. Similar to the monochrome LCD display on the Game & Watch.
Resembles Fuel from Mother 3. His appearance is similar to Fire Mario.
Yellow
Intended to reference the striped, black and yellow uniforms of the Hanshin Tigers, a Japanese baseball team. The shirt's pattern is also reminiscent of the Gigantic Ant enemy from EarthBound.
Green
Resemble's Everdred from EarthBound. Ness' cap is green but his shirt is yellow and orange striped.
Blue
Colors resemble that of his younger self that Ness encounters briefly in Magicant. Additionally, the shirt's colors resemble Ness's pajamas from the beginning of EarthBound.
Black
Ness wears a t-shirt with a sprite of Mr. Saturn and a pink cap.
Cyan
The patterns and eyes on his shirt are based on Master Belch, an enemy from EarthBound. However, it appears to be darker than the previous game.
Purple
The shirt represents the checkered backgrounds of some of the menu screens in EarthBound. Ness' cap is purple but he wears a cyan checkerboard shirt with maroon shorts.
Based on her appearance from Kid Icarus: Uprising, which itself is based on her updated design that debuted in Super Smash Bros. Brawl.
Pink
Resembles her in-game sprite from the original Kid Icarus.
Cyan
Resembles concept art of Palutena from the original Kid Icarus. Also resembles the color scheme of Amazon Pandora from Kid Icarus: Uprising.
Green
Resembles artwork of Palutena in the instruction manual from the original Kid Icarus. Might also resemble the sprite of Medusa's true form from the original Kid Icarus.
Blue
Resembles the color scheme of Pandora from Kid Icarus: Uprising.
Red
Based on the color scheme of Viridi from Kid Icarus: Uprising.
Black
Based on the color scheme of Dark Pit from Kid Icarus: Uprising.
Purple
Based on the color scheme of Medusa from Kid Icarus: Uprising.
Based on her current appearance since Super Mario Sunshine and Mario Party 4.
Yellow
Resembles Gold Peach from Super Mario Party. Replaces her Daisy alternate costume that she previously had ever since Melee due to Daisy now being her Echo Fighter.
Red
Resembles the original design of Pauline, Mario's girlfriend from Donkey Kong.
Blue
Based on an alternate costume in Mario Golf, with a crown resembling Rosalina's. Resembles Daisy's outfit from NES Open Tournament Golf.
Green
Based on an alternate costume in Mario Golf. Resembles her outfit from NES Open Tournament Golf.
White
Resembles her Wedding Dress from Super Paper Mario and Super Mario Odyssey.
Fire
Based on Fire Peach from Super Mario 3D World. Also resembles Peach's original sprite from Super Mario Bros.
Black
Loosely based on the Shadow Queen from Paper Mario: The Thousand-Year-Door.
Based on its appearance from the most recent games in the Pokémon series.
Cyan
Wears blue goggles based on the Swimmer Trainer class in the Pokémon series.
Red
Based on Pichu's red costume from Melee, albeit without the neckerchief.
Grey
Wears a white beanie based on Team Skull Grunts from Pokémon Sun and Moon.
Blue
Wears a blue bandana based on Team Aqua Grunts from Pokémon Ruby and Sapphire.
Spiky
Based on the spiky-eared Pichu, a special event Pokémon from Pokémon HeartGold and SoulSilver.
White
Wears the Flower Barrette accessory from Pokémon Sun and Moon.
Band
Wears the Focus Band, an item from the Pokémon series known for giving any Pokémon that wears it a 10% chance of preventing the Pokémon from fainting. Could potentially be a joke about how Pichu damages itself and wears it to prevent itself from unintentionally fainting.
Based on its appearance from the most recent games in the Pokémon series.
Red
Includes Red's hat, the male protagonist from the Generation I Pokémon games. Pikachu's fur color also changes to look akin to a shiny Pikachu. Pikachu's fur in this costume also resembles a color alteration of Pikachu in the Pokémon Stadium games.
Green
Includes the headband of Brenden, the male protagonist from the Generation III Pokémon games. Pikachu's fur in this costume also resembles a color alteration of Pikachu in the Pokémon Stadium games.
Yellow
Based on the hat the male protagonist Ethan wears in the Generation II Pokémon games.
For each costume, the container Piranha Plant sits in alternates between a pot and a pipe.
Red
It sits in the brown pot from Super Mario 3D World by default.
Green
Resembles its original design from Super Mario Bros. The pot is replaced with a green pipe.
Yellow
Resembles various yellow Piranha Plants from the Mario series: the transformed king of Pipe Land from Super Mario Bros. 3, the Wild Ptooie Piranha from Super Mario World 2: Yoshi's Island after being struck once, and the Glad Piranha Plant from Super Princess Peach. It sits in a magenta pot.
Pink
Resembles Peewee Piranha from Super Mario Galaxy and the Nipper Plants from the Super Mario All-Stars release of Super Mario Bros. 3. The stem color is shared with the white costume. It sits in a black pipe.
Black
Resembles the Inky Piranha Plant from Super Mario 3D Land. It may also be patterned off of the Pale Piranha from Paper Mario: The Thousand-Year Door. It sits in a red pot.
White
Resembles the Nipper Plant from Super Mario World 2: Yoshi's Island; the spots are based on the Nipper Spores. The stem color is shared with the pink costume. It sits in a yellow pipe.
Purple
Resembles the Bungee Piranhas from Yoshi's Island DS and the Prickly Piranha Plant from Super Mario Galaxy. It sits in a yellow pot. It may also be patterned off of Mom Piranha from Mario & Luigi: Superstar Saga as well as the blue-colored Piranha Plants that appear both before and during the fight against her.
Blue
Resembles its blue cave sprite from Super Mario Bros. It may also be patterned off of the Frost Piranha as it appeared in Super Paper Mario, where it had a green stem rather than a blue one as in previous games. The pot is replaced with a brown pipe.
Based on his appearance from Kid Icarus: Uprising, which was based on his redesign from Super Smash Bros. Brawl.
Yellow
Resembles the color scheme of his outfit in the Captain N: The Game Master comic.
Red
Similar to an outfit from the original Kid Icarus, specifically when he is equipped with the Gold Arrow upgrade along with Level 4 strength.
Green
Similar to an outfit from the original Kid Icarus, specifically when he is equipped with the Bronze Arrow upgrade along with Level 2 strength, although his wings are now red instead of green.
Blue
Similar to an outfit from the original Kid Icarus, specifically when he is equipped with the Sacred Arrow upgrade along with Level 5 strength.
Black
Resembles Dark Pit, who in turn was based on Pit's "Fallen Angel" costume from Brawl. However, his laurel wreath is purple and his hair remains brown, likely to differentiate the two.
White
Resembles a cherub, a depiction of an angel from both the Bible and many other mythologies.
Pink
Combines elements of his cyan and pink costumes from 3DS/Wii U.
Based on their original designs from Xenoblade Chronicles 2, however with some slight changes as to comply with Ultimate's E10+ rating, Pyra now wears tights while Mythra wears the DLC "Massive Melee Mythra" costume, which is based on the edits made to her Spirit artwork.
Green
Based on Pneuma, the true form of the Aegis (known as their Ascended State).
Swapped
A swap of each other's default colors, which are in turn based on the "Mythra-styled Pyra" and "Pyra-styled Mythra" outfits they can acquire through completing Challenge Mode.
Gormotti
Pyra's is based on the Gormotti cloak she wears during Chapter 2, which is also another outfit she can acquire (named "Disguised Pyra"). Mythra's colors are based on Nia.
Black
Loosely resembles Poppi QTπ, Poppi's third form. Described by Masahiro Sakurai as a "villainous look".
Blue
Loosely resembles KOS-MOS's appearance in Xenoblade Chronicles 2. Described by Sakurai as "a tricolor, aeronautical aesthetic".
Saturated
A much more bright and vibrant version of Pyra and Mythra's default color scheme.
Metal
Turns Pyra's color scheme to gold, while Mythra's becomes silver.
A mix between his appearance from Castlevania: Rondo of Blood and Symphony of the Night.
Red
Resembles his ancestor Christopher Belmont as he appears in Castlevania: The Adventure ReBirth and Juste Belmont from Harmony of Dissonance.
Purple
Resembles Richter's appearance from the unreleased SEGA 32X game Castlevania: The Bloodletting as well as Shaft from Rondo of Blood and Symphony of the Night.
Green
Possibly a reference to his girlfriend Annette as she appears in Castlevania: Dracula X Chronicles. It also resembles the "Curse" status-effect from Rondo of Blood.
Yellow
Resembles artwork of John Morris from Castlevania: Bloodlines.
Blue
Resembles his design in Castlevania: Symphony of the Night.
Based on R.O.B's Japanese color scheme for the Famicom. Used as R.O.B.'s default costume in the Japanese version of the game.
Grey
Based on R.O.B's American color scheme for the NES, with the text on the base reading "R.O.B. - Robotic Operating Buddy". Used as R.O.B.'s default costume in the North American and PAL version of the game.
Yellow
Resembles the color scheme of the glitch, Spike, from Stack-Up.
Purple
Resembles the color scheme of the glitch, Flipper, from Stack-Up. May also resemble the Clear Purple Game Boy Color and the Atomic Purple Nintendo 64 controller.
Blue
Based on either the color scheme of the indigo GameCube model or the color scheme of the Cobalt Blue Game Boy Advance SP. Also loosely resembles the Nav-Com from StarTropics, who was a reference to R.O.B. itself.
Based on the default male avatar as a Tactician from Fire Emblem Awakening.
Female
Based on the default female avatar as a Tactician from Fire Emblem Awakening.
Green
Resembles the Tactician's map sprite color scheme from Fire Emblem as well as the scheme of the Abel archetypes. Robin's hair color more closely resembles Mark's from Fire Emblem: The Blazing Blade than the equivalent costume in 3DS/Wii U.
Red
Resembles Anna, a reoccurring shopkeeper in the Fire Emblem series, as she appeared in Fire Emblem Awakening as well as the scheme of the Minerva and Cain archetypes. Robin's hair color less closely resembles Anna's than the equivalent costume in 3DS/Wii U.
Blue
Based on the Avatar from Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow, who was also the first ever customizable avatar in the Fire Emblem series.
Yellow
Resembles either Brigid from Fire Emblem: Genealogy of the Holy War or Eyvel from Fire Emblem: Thracia 776. Robin's hair color less closely resembles Eyvel's than the equivalent costume in 3DS/Wii U.
White
The colors are reminiscent of the White Mage from Final Fantasy. Also loosely resembles the summoner from Fire Emblem Heroes.
Pink
Based on Serra from Fire Emblem: The Blazing Blade.
Based on a mix of his designs from Fire Emblem: The Binding Blade, Fire Emblem Awakening and Fire Emblem Heroes. Also based on the color scheme of the "player units" in the Fire Emblem series.
Red
Resembles Roy's orange costume from Melee. Also based on the color scheme on the "enemy units" in the Fire Emblem series.
Green
Resembles Roy's green costume from Melee. Also based on the color scheme on the "ally units" and "NPC units" in the Fire Emblem series.
Violet
Resembles on the color scheme of Marcus, a paladin and Roy's guardian from The Binding Blade.
Cyan
Resembles on the color scheme of Eliwood, Roy's father from The Binding Blade and The Blazing Blade. Like in Melee, this is his only palette swap to change the highlight of his armor from golden to silver.
Purple
Resembles on the color scheme of Zephiel, the main antagonist from The Binding Blade.
Pink
Based on Cecilia, Roy's tutor from The Binding Blade.
Yellow
Based on Roy's yellow costume from Melee and 3DS/Wii U.
Based on the Varia Suit as it appears in Metroid: Other M.
Blue
Resembles the Fusion Suit from Metroid Fusion.
Pink
Based on the Varia Suit of the original Metroid when missiles are selected. It's also based the Gravity Suit as it appears in Super Metroid.
Brown
Based on the Dark Suit from Metroid Prime 2: Echoes.
Purple
Based on the Gravity Suit as it appears throughout most games in the Metroid series.
Green
Samus' Power Suit in Super Metroid. The original Smash 64 website referred to this alternate costume as "Mass Produced Samus", a reference to the Mass Produced Gundam's in the Gundam series.
White
Based on the Light Suit from Metroid Prime 2: Echoes . It also resembles her sprite in Metroid II: Return of Samus on the Game Boy.
Black
Resembles a Power Trooper from Metroid Prime. It also resembles Kanden from Metroid Prime Hunters. Replaces her Dark Samus costume from 3DS/Wii U, as Dark Samus is now an Echo Fighter for Samus.
Based on his original appearance in Final Fantasy VII, with his black wing taken from the film Final Fantasy VII: Advent Children, as well as in other appearances such as Crisis Core: Final Fantasy VII.
Purple
Resembles 1st Class SOLDIERs from Final Fantasy VII.
Green
A possible reference to Midgar Zolom, the giant snake found outside the Mythril Mine that he kills in Final Fantasy VII.
Red
Sephiroth's second alternate color in Dissidia Final Fantasy NT; itself a possible reference to Genesis Rhapsodos, another subject of the Jenova Project and one of Sephiroth's good friends.
White
Possibly based on Rufus Shinra, the president of the Shinra Electric Power Company and minor antagonist in Final Fantasy VII.
Blue
Possibly based on his Manikin in the Dissidia series.
Coatless
Based on his appearance during the final battle against him in the original Final Fantasy VII. This also appears as one of his alternate costumes in the PSP Dissidia Final Fantasy games, dubbed there as his "Executioner" outfit.
Based on the Stealth Set from The Legend of Zelda: Breath of the Wild, including the long white scarf of the Stealth Mask. She maintains her physical appearance from The Legend of Zelda: Ocarina of Time.
Red
Resembles the Stealth Set after being dyed red in Breath of the Wild.
Indigo
Resemble Sheik's original appearance in The Legend of Zelda: Ocarina of Time.
Purple
Resembles the Stealth Set after being dyed purple in Breath of the Wild.
Green
Resembles the Stealth Set after being dyed green in Breath of the Wild.
Black
Resembles the Stealth Set after being dyed black in Breath of the Wild. A reference to a traditional ninja outfit, but is slightly darker and is the only costume to change the colour of her hair.
Yellow
Resembles the Stealth Set after being dyed light yellow in Breath of the Wild.
White
A possible resemblance to some of the designs of Impa, a recurring Sheikah character throughout The Legend of Zelda series.
Based on his classic appearance from the Castlevania series, particularly the Sharp X68000 version of Castlevania Chronicles, with elements of his appearance from Super Castlevania IV.
Red
Resembles his appearance from Castlevania II: Simon's Quest.
Yellow
Resembles his appearance as he appears in the Western boxart from Super Castlevania IV. Could also resembles Fake Trevor, a boss from Castlevania: Symphony of the Night.
Black
Resembles his in-game appearance from Vampire Killer, the MSX2 version of the original Castlevania. Also resembles his appearance from Castlevania Chronicles.
Blue
Resembles his appearance as he appears in the Japanese boxart from Super Castlevania IV. Also resembles Richter Belmont.
Purple
Resembles Cornell from Castlevania: Legacy of Darkness. Also resembles his in-game appearance in Vampire Killer, the MSX2 version of the original Castlevania.
Orange
Resembles his in-game appearance from the original Castlevania.
Indigo
Resembles Hector from Castlevania: Curse of Darkness.
Resembles NiGHTS from NiGHTS into Dreams..., another SEGA series. The wristbands resemble the Pink Chaos Emerald.
Cyan
Wristbands resemble the Crystal Ring, an upgrade item from Sonic Adventure which helps the player perform a Light Speed Dash quicker. His brighter colored fur also resembles Ice Sonic.
White
Resembles Silver the Hedgehog. His wristbands are based on the blue Ark of the Cosmos from Sonic Riders: Zero Gravity.
Black
Resembles his Dark Sonic form from the anime series Sonic X.
Yellow
Wristbands resemble the ones Silver the Hedgehog wears.
Orange
His wristbands resemble the ones attached to the gloves that appear in the special stages in Sonic the Hedgehog 2.
Green
His wristbands resemble the ones attached to the gloves that appear in the special stages in Knuckles the Echidna in Sonic the Hedgehog 2.
The second default player skin from the 2014 update and onwards, with a slightly thinner build.
Steve White
Tennis Steve and Tennis Alex taken from the Default Skin pack added in the first version of the Legacy Console Edition.
Alex White
Steve Black
Scottish Steve and Swedish Alex taken from the Default Skin pack added in the first version of the Legacy Console Edition.
Alex Blue
Zombie
Replaces Steve with a Zombie. This skin is also available on the Bedrock Edition's Marketplace under Skin Pack 1 - Classic.
Enderman
Replaces Alex with an Enderman, though made to be much shorter to match the other characters' builds while still retaining its thin limbs. This skin is also available on the Bedrock Edition's Marketplace under Skin Pack 2 - Classic.
Based on his appearance from The King of Fighters series. It is also his default "Light Punch" palette.
Blue
Resembles his usual alternate/Player 2 color. The color of the "Fatal Fury" on his hat also changes to blue.
Brown
Based on one of his alternate palettes from The King of Fighters 2002. The "Fatal Fury" on his hat is also removed.
Green
Also resembles another palette swap from The King of Fighters 2002. Could potentially resemble Eri Kasamoto from the Metal Slug series. The "Fatal Fury" on his hat is also removed.
Orange
Based on his appearance from Fatal Fury: King of Fighters and Fatal Fury 2. The "Fatal Fury" on his hat also changes to "NEO GEO".
Grey
Resembles his "Heavy Punch" palette from The King of Fighter '98. Also resembles Kyo Kusanagi, the main protagonist from The King of Fighters series. The "Fatal Fury" on his hat also changes to "THE KING OF FIGHTERS".
Black
Resembles one of his alternate palette swaps in Fatal Fury: Wild Ambition. His hat has a metal plate on the front much like it appears in the Fatal Fury anime films.
Yellow
Based on his "Color 6" palette from The King of Fighters XIV. The "Fatal Fury" on his hat also changes to "HUNGRY WOLF", which in itself is based on his design in The King of Fighters XIV.
Based on his regular outfit from The Legend of Zelda: Wind Waker.
Red
Based on the Red Link copy from The Legend of Zelda: Four Swords and Four Swords Adventure
Blue
Based on the Blue Link copy from The Legend of Zelda: Four Swords and Four Swords Adventure.
Purple
Based on the Purple Link copy from The Legend of Zelda: Four Swords and Four Swords Adventure.
Brown
Based on Link's appearance from the original The Legend of Zelda and his appearance in The Legend of Zelda cartoon.
Black
Based on Dark Link's appearance in Twilight Princess. While a similar Dark Toon Link, known as Shadow Link, appeared in The Legend of Zelda: Four Swords Adventures, it did not closely resemble this color scheme. It is one of three costumes to change the color of his tights and is the only costume to change the color of his shield.
Grey
Based on the color scheme when Link wears the Blue Ring in The Legend of Zelda. It is one of three costumes to change the color of his tights.
Teal
Based on Link's appearance in A Link to the Past and A Link Between Worlds. It is one of three costumes to change the color of his tights.
Villager's appearance varies greatly between costumes, with their eyes, hair, gender and clothing all changing. All of Villager's alternate costumes, with the exception of the yellow costume, are based on how the player may look at the start of a new game depending on how they answer questions asked by Kapp'n or Rover in Animal Crossing: Wild World and Animal Crossing: City Folk respectively. The shirts/dresses worn are named below.
Red
Male villager wearing a "No. 1 Shirt". Based on the default appearance of the male Villager from Animal Crossing: Wild World and Animal Crossing: City Folk.
Pink
Female villager wearing a "Daisy Shirt". Based on the default appearance of the female Villager from Animal Crossing: Wild World and Animal Crossing: City Folk.
Yellow
Male villager wearing a "Racer 6 Tee". The only alternate costume not based on a villager appearance at the start of a new game.
Green
Female villager wearing a "Turnip Top".
Cyan
Male villager wearing a "Blue Tie-Dye Tee".
Blue
Female villager wearing a "Rugby Tee".
Purple
Male villager wearing a "Four-Ball Tee". He has darker skin compared to the previous game.
Chartreuse
Female villager wearing a "Yellow Bolero". She has darker skin compared to the previous game.
Based on his classic outfit from the Mario series and the Wario Land series as well as his current appearance since Wario Land 2.
Red
Combines elements of his red and black costumes from Brawl. Resembles his Player 1 appearance from WarioWare: Mega Party Game$!
Classic Red
Resembles Mario's outfit in the original Donkey Kong arcade game, in the three DIC Entertainment cartoons, and in the Nintendo Comics System series as well as the Classic Suit in Super Mario Odyssey. Also one of Wario's alternate colors in Mario Golf.
Yellow
Combines elements of his yellow and green costumes from Brawl. Resembles his Player 3 appearance from Mega Party Game$!
Classic Cyan
Based on Mario's appearance on the Japanese cover of Mario Bros.
Green
Resembles his Player 4 appearance from Mega Party Game$!
Classic Green
Similar to Mario's green costume. It also resembles Luigi's debut in Mario Bros., although the colors of the overalls and shirt are swapped.
Based on her design from Wii Fit, but the hair is based on her design from Wii Fit Plus and her top covers up more of her torso.
Male
Based on his design from Wii Fit.
Green
Based on their design from Wii Fit Plus and Wii Fit U. Also the color that represents the Strength training mode in the Wii Fit series.
Male Green
Red
The color that represents the Aerobics category of activities in the Wii Fit series.
Male Red
Yellow
The color that represents the Balance Games in the Wii Fit series. Also loosely based on an alternate outfit from Wii Fit Plus which only appears when a Yoga or Strength Training activity is being done in "My Wii Fit Plus" mode.
Yoshi's main colors, based on his appearance from both the Mario and Yoshi series as well as his current appearance since Super Mario Sunshine and Mario Party 4.
Red
Based on a Fire Yoshi
Blue
Based on a Blue Yoshi
Yellow
Based on a Yellow Yoshi
Pink
Based on a Pink Yoshi
Cyan
Based on a Light Blue Yoshi
Purple
Based on a Purple Yoshi
Crafted
A new alternate costume based on his appearance from Yoshi's Crafted World. While the render has a unique "fuzzy" coating, the in-game model simply uses material shaders to the same effect. His shoes and saddle also have a glossier appearance.
Based on a mixture her appearances from The Legend of Zelda: A Link Between Worlds and The Legend of Zelda: A Link to the Past.
Red
Based on Zelda's appearances in the original The Legend of Zelda when Link rescues her with the Red Ring equipped. Her hair is brunette just like said appearance from The Legend of Zelda. Could also be a reference to Din, the Goddess of Power from The Legend of Zelda series.
Blue
Based on Zelda's appearances in The Legend of Zelda when Link rescues her with the Blue Ring equipped. Could also be a reference to Nayru, the Goddess of Wisdom from The Legend of Zelda series.
Based on Zelda's appearances in The Legend of Zelda when Link rescues her with no Magic Ring equipped. Could also be a reference to Farore, the Goddess of Courage from The Legend of Zelda series.
Black
Resembles the appearance of Hilda, Zelda's Lorule counterpart from The Legend of Zelda: A Link Between Worlds.
Purple
Resembles on Zelda's appearance from The Legend of Zelda: Twilight Princess, which was previously her design in Brawl and 3DS/Wii U.
White
Based on Zelda's field sprite from A Link to the Past as well as the goddess dress from Skyward Sword along with her white dress from Breath of the Wild.
Based on her Zero Suit's appearance in Metroid: Other M, while also incorporating some traits from Metroid: Zero Mission.
Blue
Based on her outfit she wears after completing Metroid Prime 2: Echoes.
Red
A reference to her red undersuit from the original Metroid after clearing it 100% or by entering JUSTIN BAILEY into the password screen.
Black
May be a reference to her black undersuit from Super Metroid, which was also seen in a Japanese Super Metroid commercial.
Green
Meant to compliment the "Mass Produced Samus" alternate costume
White
Resembles an outfit from one of the endings of Metroid Fusion.
Shorts Orange
Based on an outfit from the ending of Metroid: Zero Mission.
Shorts Blue
Based on an outfit from the ending of Metroid Fusion.
Stats
There is a total of (as of the release of Version 11.0.0) 696 alternate costumes.
Like with 3DS/Wii U, the average number of costumes per character is 8.
However unlike both Brawl and 3DS/Wii U, there is currently no fighter that has more or less than 8 color palettes specifically for an alternate costume like with Wario in Brawl or Little Mac in 3DS/Wii U, meaning that the number eight is standardized.
The only exception to this rule might be Pyra and Mythra in Ultimate, who may have a total of 16 colors palettes since they are considered as two characters who can switch in the middle of battle like with Zelda/Sheik and Samus/Zero Suit Samus in older games.