Chrom warps onto the stage.

Pair Up (ダブル) is Robin's Final Smash.


Robin shouts "Chrom!" and Chrom warps onto the stage and rushes forward, traveling less than half the length of Final Destination. If Chrom makes contact with an opponent (indicated by his critical portrait from Awakening appearing and the quote "On my mark!"), he will knock them upwards at the center of the highest point of the stage, dealing 5%. He and Robin will then attack the opponent(s) together using Bolganone, Thunder, and Falchion respectively, with each strike dealing 2%. After attacking the opponent thirteen times, with male Robin shouting, "Straight-up convince them!", Robin shouts "Bolganone!", the final-evolved form of Arcfire, as seen in Awakening and Chrom shouts "We're not done yet!", and the two perform a downward strike simultaneously, dealing 14% and bouncing the opponents off the stage, capping the Final Smash's damage output to 45%.

As a trapping Final Smash, Pair Up possesses considerable power and knockback, and can easily KO on stages with low upper blast lines. However, Pair Up is considerably easier to initiate than other trapping Final Smashes due to Chrom moving forward to strike, though this is offset by the short distance Chrom goes and the ability to jump over Chrom.

If Pair Up is used successfully, all of Robin's tomes and Levin Sword uses will be replenished fully.

Robin's Special Moves
SSBWU/3DS Ultimate
Standard Special Thunder Magic
Side Special Arcfire
Up Special Elwind
Down Special Nosferatu
Final Smash Pair Up

Trophy Description


Like the Pair Up feature in Fire Emblem: Awakening that lets two characters attack a foe at once, Robin's Final Smash calls Chrom, the Prince of Ylisse and Captain of the Shepherds, to the battlefield. First, Chrom dashes forward and if he lands a hit, Robin joins him for a flawless combination of attacks. It can even catch multiple opponents at once!


Pair Up is a gameplay mechanic in Fire Emblem Awakening, which allows two units to become one while granting bonuses based on class and support level. When engaging in combat via the Dual System, the two units can be switched between leading and support roles to achieve the best results for offense and defense.