Smashpedia
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'''PK fire''' (called '''PSI Fire''' in the English version of ''[[EarthBound]]'') is the [[Side Special Move]] of both [[Ness]] and [[Lucas]]. When performed, the character fires a yellow, lightning-bolt shaped projectile, that travels in a straight line until it hits an enemy or destructible portion of a stage, at which point it explodes into flames. If it does not hit either of the aforementioned objects within a few feet or hits a wall, then it dissipates.
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'''PK Fire''' (called '''PSI Fire''' in the English version of ''[[EarthBound]]'') is the [[Side Special Move]] of both [[Ness]] and [[Lucas]]. When performed, the character fires a yellow, lightning-bolt shaped projectile, that travels in a straight line until it hits an enemy or destructible portion of a stage, at which point it explodes into flames. If it does not hit either of the aforementioned objects within a few feet or hits a wall, then it dissipates.
   
 
==Character Differences==
 
==Character Differences==
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===Lucas===
 
===Lucas===
Lucas' '''PK Fire''' deals 9% damage, and always travels horizontally, regardless of whether or not he is in the air. When the bolt hits an opponent, it explodes into a horizontal burst, hitting once, and dealing fair knockback to the enemy. The horizontal burst has good range, and can damage others in the way of the burst, although it does little-to-no knockback. Lucas' PK Fire has many interesting properties, such as pushing him back with a set force after shooting the bolt. Because of this, Lucas can use his PK Fire to perform the Zapjump, the Wavebounce, or the Magnet Pull, an extension of the Wavebounce, making this one of Lucas' most varied moves.
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Lucas' '''PK Fire''' deals 9% damage, and always travels horizontally, regardless of whether or not he is in the air. When the bolt hits an opponent, it explodes into a horizontal burst, hitting once, and dealing fair knockback to the enemy. The horizontal burst has good range, and can damage others in the way of the burst, although it does little-to-no knockback. Lucas' PK Fire has many interesting properties, such as pushing him back with a set force after shooting the bolt. Because of these, Lucas can use his PK Fire to perform the Zapjump, the Wavebounce, or the Magnet Pull, an extension of the Wavebounce, making this one of Lucas' most varied moves.
   
 
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Revision as of 12:53, 26 March 2012

PK Fire (called PSI Fire in the English version of EarthBound) is the Side Special Move of both Ness and Lucas. When performed, the character fires a yellow, lightning-bolt shaped projectile, that travels in a straight line until it hits an enemy or destructible portion of a stage, at which point it explodes into flames. If it does not hit either of the aforementioned objects within a few feet or hits a wall, then it dissipates.

Character Differences

Ness

Ness' PK Fire has been the same through the entire Smash series. It goes up to 16% damage. The angle at which Ness would shoot PK Fire would be horizontal, although angled down a bit, on the ground, while diagonally downwards if used in mid-air. If Ness' PK Fire hits, it explodes into a stationary pillar of fire that hits an enemy several times. In mid-air, however, it falls down slowly until it hits the ground or dissipates. DI is not very effective against it, allowing Ness to combo his opponent or use one of his finishers while the enemy is stunned. Ness can use this move in conjunction with his second jump to perform the PK Jump, which slightly boosts the air speed of his second jump at the expense of height, giving him a slightly better approach. The main difference is the damage within the games and the lag/speed of the move. It does overall the most damage in Brawl, followed by SSB, and then followed by Melee.

Ness' Special Moves
64 Melee Brawl 3DS/Wii U Ultimate
Standard Special PK Fire PK Flash
Side Special PK Fire
Up Special PK Thunder
Down Special PSI Magnet
Final Smash PK Starstorm

Lucas

Lucas' PK Fire deals 9% damage, and always travels horizontally, regardless of whether or not he is in the air. When the bolt hits an opponent, it explodes into a horizontal burst, hitting once, and dealing fair knockback to the enemy. The horizontal burst has good range, and can damage others in the way of the burst, although it does little-to-no knockback. Lucas' PK Fire has many interesting properties, such as pushing him back with a set force after shooting the bolt. Because of these, Lucas can use his PK Fire to perform the Zapjump, the Wavebounce, or the Magnet Pull, an extension of the Wavebounce, making this one of Lucas' most varied moves.

Lucas' Special Moves
Brawl 3DS/Wii U Ultimate
Standard Special PK Freeze
Side Special PK Fire
Up Special PK Thunder
Down Special PSI Magnet
Final Smash PK Starstorm

Origin

PK Fire Mother 3

Kumatora using PK Fire in MOTHER 3

In EarthBound, the attack is actually not learned by Ness (something Paula's Trophy in Melee explains). It is described as a wave of fire shot from the fingers and is capable of damaging rows of enemies. Similarly, in Mother 3, Kumatora, rather than Lucas, is the possessor of this move.