FANDOM


(Examples)
(Examples)
Line 28: Line 28:
 
*[[Luigi]]'s [[Taunt|down taunt]] in [[Super Smash Bros. Brawl|Brawl]] will One-hit KO an opponent grabbing the ledge.
 
*[[Luigi]]'s [[Taunt|down taunt]] in [[Super Smash Bros. Brawl|Brawl]] will One-hit KO an opponent grabbing the ledge.
 
*The [[Dragoon]]
 
*The [[Dragoon]]
*Various thrown items or projectiles such as the [[Unira]] used between two [[Pit]]'s both using [[Mirror Shield]] right next to it.
+
*Various thrown items or projectiles such as the [[Unira]] used between two [[Pit]]'s both using [[Mirror Shield]] right next to it.
  +
*Various Attacks that normally KO from 60% (such as [[Ganondorf]]'s [[Warlock Punch]] and [[Ike (SSBB)|Ike]]'s Fully charged Forward Smash) when Giant Sized.
 
*[[Tabuu]]'s [[Off Waves]] (on Normal or higher difficulties in [[Subspace Emissary|SSE]]). (Very Hard and Intense in Boss Battle mode)
 
*[[Tabuu]]'s [[Off Waves]] (on Normal or higher difficulties in [[Subspace Emissary|SSE]]). (Very Hard and Intense in Boss Battle mode)
 
*Getting crushed in the [[Subspace Emissary]].
 
*Getting crushed in the [[Subspace Emissary]].

Revision as of 19:29, June 12, 2008

A One-Hit KO (or abbv. OHKO) is a very strong hit that can KO the enemy at 0% damage, but basically all of them are highly conditional, all sharing the following restrictions:

  • The opponent does not tech, DI, or crouch cancel.
  • There is not a wall to block the knockback.
  • Knockback may be insufficient on very large stages (e.g. Hyrule Temple, New Pork City)
  • Knockback may be insufficient if the attack had been used previously.
  • They are essentially normal attacks, so they can be blocked or dodged as usual.

The rule of Final Smashes as One-Hit KO's is if they can kill opponent's at 0% from one side of Final Destination (the largest tournament legal stage) to the other and resulting in a KO.

Examples

External Links


Community content is available under CC-BY-SA unless otherwise noted.