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The rule of [[Final Smash|Final Smashes]] as One-Hit KO's is if they can kill opponent's at 0% from one side of [[Final Destination]] (the largest tournament legal stage) to the other and resulting in a KO. |
The rule of [[Final Smash|Final Smashes]] as One-Hit KO's is if they can kill opponent's at 0% from one side of [[Final Destination]] (the largest tournament legal stage) to the other and resulting in a KO. |
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− | + | Final Smash]] Examples == |
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*[[Roy]]'s fully charged Standard Special Move, [[Flare Blade]]. |
*[[Roy]]'s fully charged Standard Special Move, [[Flare Blade]]. |
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*[[Pichu (SSBM)|Pichu]]'s fully charged [[Skull Bash]]. |
*[[Pichu (SSBM)|Pichu]]'s fully charged [[Skull Bash]]. |
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*[[Marth]]'s [[Critical Hit]] [[Final Smash]]. |
*[[Marth]]'s [[Critical Hit]] [[Final Smash]]. |
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*[[Lucario]]'s [[Aura Storm]] [[Final Smash]] when Lucario is at 200%. |
*[[Lucario]]'s [[Aura Storm]] [[Final Smash]] when Lucario is at 200%. |
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+ | *[[Jigglypuff (SSBB)|Jigglypuff]]'s [[Puff Up]] [[Final Smash]] in a Giant Brawl. |
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*[[Wario-Man]]'s fully charged [[Wario Waft]]. |
*[[Wario-Man]]'s fully charged [[Wario Waft]]. |
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*[[Luigi]]'s [[Super Jump Punch|Fire Jump Punch]] inside his [[Negative Zone]] [[Final Smash]]. |
*[[Luigi]]'s [[Super Jump Punch|Fire Jump Punch]] inside his [[Negative Zone]] [[Final Smash]]. |
Revision as of 21:40, 21 May 2008
A One-Hit KO (or abbv. OHKO) is a very strong hit that can KO the enemy at 0% damage, but basically all of them are highly conditional, all sharing the following restrictions:
- The opponent does not tech, double stick DI, or crouch cancel.
- There is not a wall to block the knockback.
- Knockback may be insufficient on very large stages (e.g. Hyrule Temple, New Pork City)
- Knockback may be insufficient if the attack had been used previously.
- They are essentially normal attacks, so they can be blocked or dodged as usual.
The rule of Final Smashes as One-Hit KO's is if they can kill opponent's at 0% from one side of Final Destination (the largest tournament legal stage) to the other and resulting in a KO.
Final Smash]] Examples ==
- Roy's fully charged Standard Special Move, Flare Blade.
- Pichu's fully charged Skull Bash.
- Knuckle Joe.
- A Smash Attack done by a Home-Run Bat.
- Game and Watch's fully charged Oil Panic, with Ness's PK Flash, or another strong projectile.
- Getting eaten by the Fish on Summit or a Bulborb on Distant Planet.
- Roy's Counter against certain higher-knockback attacks.
- The explosion from a Banzai Bill.
- The Ultimate Chimera's bite. (in Stamina Mode it's sometimes a One-hit KO)
- Corneria's cannon laser shots.
- A Pitfall against a Wario using the Wario Bike.
- Marth's Critical Hit Final Smash.
- Lucario's Aura Storm Final Smash when Lucario is at 200%.
- Jigglypuff's Puff Up Final Smash in a Giant Brawl.
- Wario-Man's fully charged Wario Waft.
- Luigi's Fire Jump Punch inside his Negative Zone Final Smash.
- The Dragoon
- Tabuu's Off Waves (on Normal or higher difficulties in SSE). (Very Hard and Intense in Boss Battle mode)
- Getting crushed by a lowering ceiling in the Subspace Emissary.
- Getting hit by the bow/front of the ship in Great Sea.
There are other attacks than can one-hit KO opponents, but depend on the size of the stage.
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