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This article is about Olimar’s appearance in Super Smash Bros. Ultimate. For other uses, see Captain Olimar.
Captain Olimar battles by issuing commands to various types of Pikmin under his control. Pikmin comes in different colors that correspond to different abilities. Olimar’s alternate appearance lets you play as Alph!
—Description from the Super Smash Blog.

Olimar (オリマ) is a veteran fighter in Super Smash Bros. Ultimate, first playable in Super Smash Bros. Brawl. He was confirmed during the E3 2018 Conference on June 12, 2018. Alph also returns as his palette swap.

When unlocked, he is fought at Distant Planet.

Attributes

Strengths

  • Decent grab range.
  • Great recovery.
  • Pikmin can be thrown to damage opponents directly or apply a small bleed on them.
  • Small size which allows to dodge some projectiles easier.
  • Has five different types of Pikmin which give different strengths and bonuses.

Weaknesses

  • Extremely lightweight, meaning that Olimar can die easily from knockback.
  • Needs his Pikmin to use most of his moveset. Each Pikmin also affects Olimar's strength and range and micromanaging is needed to select the desired Pikmin as the lead follower.
  • Winged Pikmin's distance varies greatly depending on what Pikmin are following Olimar. Three purple Pikmin will greatly reduce his ability to recover
  • Pikmin can be killed, forcing Olimar to call for more.

Summary

Changes from SSBWU/3DS

Attributes

  • When Olimar takes damage, his helmet gets cracked, but fixes itself in a few moments.

Ground Attacks

Aerial Attacks

Grabs and Throws

  • Olimar's grab uses all of his current Pikmin to grab the opponent; damage of pummels and throws may change depending on how many Pikmin Olimar currently has.

Special Attacks

Moveset

Ground Attacks

Normal

  • Neutral Attack (Tornado Attack): one-two punch
  • Forward Tilt: long windup that results in giant hand slap
  • Up Tilt: leap up a short distance, inflicting damage on both sides; nearby grounded foes in range are caught and launched up
  • Down Tilt: forward slide accompanied by headbutt
  • Dash Attack: cartwheel attack, popping foes up

Smash Attacks

Note: Purple and red Pikmin do the most damage.
  • Forward Smash (Pikmin Dash): fast attack that has Olimar flinging Pikmin
  • Up Smash: flips next available Pikmin upward that has initial front strike
  • Down Smash: sends a Pikmin out on either side to strike; fastest of his smashes

Other attacks

  • Floor Attack (Front):
  • Floor Attack (Back):
  • Floor Attack (Trip):
  • Ledge Attack:

Aerial Attacks

Note: Purple and red pikmin do the most damage.
  • Neutral aerial: spin attack with most body parts causing damage; quick-striking with long duration
  • Forward aerial: overhead forward strike made by grabbing a pikmin by its stem
  • Back aerial: backward upward strike made by grabbing a pikmin by its stem
  • Up aerial: upward strike made by grabbing a pikmin by its stem
  • Down aerial: downward strike made by grabbing a pikmin by its stem

Grabs and Throws

  • Grab: sends out pikmin to grab foe; range extends with more available pikmin
  • Forward Throw: standard
  • Back Throw: standard
  • Up Throw: standard
  • Down Throw: standard

Special Moves

Olimar's Special Moves
Brawl SSBWU/3DS Ultimate
Standard Special Pikmin Pluck
Side Special Pikmin Throw
Up Special Pikmin Chain Winged Pikmin
Down Special Pikmin Order
Final Smash End of Day

Taunts

  • Up Taunt:
  • Down Taunt:
  • Side Taunt:

On-Screen Appearance

Idle Poses

Victory Poses

In competitive play

To be added

Palette Swaps

Olimar Palette (SSBU)

Gallery

Trivia

  • If any Spirits that boost fire attacks are used on Olimar, his forward Smash when used with the red Pikmin has extremely high knockback, sometimes even being an OHKO.

External links