The Nintendo GameCube (ニンテンドーゲームキューブ ,Nintendō GēmuKyūbu?), often abbreviated as GCN and codenamed Project Dolphin, is the fourth gaming console released by Nintendo in 2001. Super Smash Bros. Melee is one of its games, and its top-seller. Like the title says, it is in the shape of a cube.
Its successor, the Wii, is backward compatible with the Nintendo GameCube; capable of playing all of its games and accepting its controllers and Memory Cards. Various Wii games have allowed use of a Nintendo GameCube controller as a way to have a more traditional way to play, including Super Smash Bros. Brawl. The control scheme in Super Smash Bros. Brawl works much like it did in Super Smash Bros. Melee.
Impact to the Super Smash Bros. series
Playable Characters originating from the Nintendo 64
Character | Super Smash Bros. | Super Smash Bros. Melee | Super Smash Bros. Brawl | Super Smash Bros. for Nintendo 3DS/Wii U | Title |
---|---|---|---|---|---|
Bowser Jr. | Super Mario Sunshine | ||||
Ike | Fire Emblem: Path of Radiance | ||||
Olimar | Pikmin | ||||
Toon Link | The Legend of Zelda: The Wind Waker |
Cameos in the Super Smash Bros. series
The Nintendo GameCube appears within Super Smash Bros. Melee as a trophy, with its description breaking the fourth wall. It also appears as a platform in Luigi's Target Test in Melee. In addition, the background of the Trophy Hoard room in Melee contains a Gamecube (with controller) along with several other gaming implements, including a Game & Watch handheld, a GameBoy and a Nintendo 64 containing a copy of the original Super Smash Bros..
Trophy description
- Nintendo's latest bundle of joy arrived in North America on November 18, 2001*, and video-game fans rejoiced. This little beauty is sleek, compact and full of cutting-edge technology. Incorporating optical media for the first time, the Nintendo GameCube was truly born to play. Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device.
- Europe on May 3, 2002 in the PAL version
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