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{{Infobox Game System
{{Cleanup}}
 
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| logo = [[File:GameCube logo.png|200px]]
The '''Nintendo GameCube''' is the [[Nintendo 64]]'s successor. It's bestseller is [[Super Smash Bros. Melee]]. It is the 5th home entertainment system released by [[Nintendo]]. Like the title says, it is in the shape of a cube.
 
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| title = Nintendo GameCube
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| image = [[Image:Bloggamecube.jpg|200px|Nintendo GameCube]]
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| manufacturer = [[Nintendo]]
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| type = Video game console
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| generation = [[wikipedia:History of video game consoles (sixth generation)|Sixth generation]]
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| lifespan = {{Japan}} September 14, 2001 <br> {{NA}} November 18, 2001 <br> {{Europe}} May 3, 2002 <br> {{Australia}} May 17, 2002
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| discontinued =
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| CPU = [[wikipedia:IBM|IBM]] [[wikipedia:PowerPC|PowerPC]] [[wikipedia:Gekko (microprocessor)|"Gekko"]], 486 MHz
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| GPU = [[wikipedia:ATI Technologies|ATI]] "Flipper", 162 MHz
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| media = 4 cm optical disc
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| storage = Nintendo GameCube Memory Card
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| controllers = Nintendo [[GameCube controller]]
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| connectivity =
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| online_service =
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| units_sold =
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| units_shipped =
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| top_game =
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| SRP =
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| compatibility =
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| predecessor = [[Nintendo 64]]
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| successor = [[Wii]]
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}}
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{{nihongo|'''Nintendo GameCube'''|ニンテンドーゲームキューブ| Nintendō GēmuKyūbu}}, often abbreviated as '''GCN '''and codenamed '''Project Dolphin''', is the fourth gaming console released by Nintendo in 2001. ''[[Super Smash Bros. Melee]]'' is one of its games, and its top-seller. Like the title says, it is in the shape of a cube with a handle on the rear for easier carrying. A Japan-exclusive variant of the GameCube also exists, called the Panasonic Q, which is capable of playing music CDs and DVD movies as well as GameCube games.
   
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Its successor, the [[Wii]], is backward compatible with the Nintendo GameCube; capable of playing all of its games and accepting its controllers and Memory Cards. Various Wii games have allowed use of a Nintendo [[GameCube controller]] as a way to have a more traditional way to play, including ''[[Super Smash Bros. Brawl]]''. The control scheme in Super Smash Bros. Brawl works much like it did in ''Super Smash Bros. Melee''. The GameCube's controller so such a popular option for playing Brawl, that an adaptor for the Wii U was made so that the controller could be used for ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' along with newly produced Smash Bros-branded controllers. A similar adaptor and controller line was also produced for the [[Nintendo Switch]] installment, ''[[Super Smash Bros. Ultimate]]''.
==[[Super Smash Bros. Melee]]==
 
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Super Smash Bros. Melee is the sequel to [[Super Smash Bros.]] More characters were added to this game. [[Captain Falcon]] and [[Ness]] were starting characters in the game, unlike [[Luigi]], and [[Jigglypuff]].
 
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==Impact to the ''Super Smash Bros.'' series==
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===Playable Characters originating from the Nintendo GameCube===
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{| class="wikitable sortable"
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! width="150" |Character
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! align="center" width="75" |[[Super Smash Bros.]]
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! align="center" width="75" |''[[Super Smash Bros. Melee]]''
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! align="center" width="75" |''[[Super Smash Bros. Brawl]]''
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! align="center" width="75" |[[Super Smash Bros. for Nintendo 3DS and Wii U]]
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! width="150" | Title
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|-
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| [[Bowser Jr.]]
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| align="center" | {{n}}
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| align="center" | {{n}}
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| align="center" | {{n}}
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| align="center" | {{y}}
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| ''Super Mario Sunshine''
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|-
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| [[Ike]]
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| align="center" | {{n}}
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| align="center" | {{n}}
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| align="center" | {{y}}
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| align="center" | {{y}}
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| ''Fire Emblem: Path of Radiance''
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|-
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| [[Olimar]]
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| align="center" | {{n}}
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| align="center" | {{n}}
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| align="center" | {{y}}
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| align="center" | {{y}}
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| ''Pikmin''
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|-
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| [[Toon Link]]
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| align="center" | {{n}}
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| align="center" | {{n}}
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| align="center" | {{y}}
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| align="center" | {{y}}
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| ''The Legend of Zelda: The Wind Waker''
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|}
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===Cameos in the Super Smash Bros. series===
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The Nintendo GameCube appears within Super Smash Bros. Melee as a [[trophy]], with its description breaking the fourth wall. It also appears as a platform in [[Luigi (SSBM)|Luigi's]] [[Target Test]] in ''Melee''. In addition, the background of the Trophy Hoard room in ''Melee'' contains a Gamecube (with controller) along with several other gaming implements, including a Game & Watch handheld, a GameBoy and a Nintendo 64 containing a copy of the original ''Super Smash Bros.''.
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====Trophy description====
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:[[File:A119FEDA-29B4-4A21-A636-01854C59887F.gif|thumb|220x220px]]''Nintendo's latest bundle of joy arrived in North America on November 18, 2001*, and video-game fans rejoiced. This little beauty is sleek, compact and full of cutting-edge technology. Incorporating optical media for the first time, the Nintendo GameCube was truly born to play. Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device.''
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:*Europe on May 3, 2002 in the PAL version
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{{Art-wikipedia}}
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{{Consoles}}
 
[[Category:Consoles]]
 
[[Category:Consoles]]
 
[[Category:Super Smash Bros. Melee]]

Revision as of 00:14, 23 December 2018

Nintendo GameCube (ニンテンドーゲームキューブ Nintendō GēmuKyūbu?), often abbreviated as GCN and codenamed Project Dolphin, is the fourth gaming console released by Nintendo in 2001. Super Smash Bros. Melee is one of its games, and its top-seller. Like the title says, it is in the shape of a cube with a handle on the rear for easier carrying. A Japan-exclusive variant of the GameCube also exists, called the Panasonic Q, which is capable of playing music CDs and DVD movies as well as GameCube games.

Its successor, the Wii, is backward compatible with the Nintendo GameCube; capable of playing all of its games and accepting its controllers and Memory Cards. Various Wii games have allowed use of a Nintendo GameCube controller as a way to have a more traditional way to play, including Super Smash Bros. Brawl. The control scheme in Super Smash Bros. Brawl works much like it did in Super Smash Bros. Melee. The GameCube's controller so such a popular option for playing Brawl, that an adaptor for the Wii U was made so that the controller could be used for Super Smash Bros. for Nintendo 3DS and Wii U along with newly produced Smash Bros-branded controllers. A similar adaptor and controller line was also produced for the Nintendo Switch installment, Super Smash Bros. Ultimate.

Impact to the Super Smash Bros. series

Playable Characters originating from the Nintendo GameCube

Character Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. Brawl Super Smash Bros. for Nintendo 3DS and Wii U Title
Bowser Jr. NoN NoN NoN YesY Super Mario Sunshine
Ike NoN NoN YesY YesY Fire Emblem: Path of Radiance
Olimar NoN NoN YesY YesY Pikmin
Toon Link NoN NoN YesY YesY The Legend of Zelda: The Wind Waker

Cameos in the Super Smash Bros. series

The Nintendo GameCube appears within Super Smash Bros. Melee as a trophy, with its description breaking the fourth wall. It also appears as a platform in Luigi's Target Test in Melee. In addition, the background of the Trophy Hoard room in Melee contains a Gamecube (with controller) along with several other gaming implements, including a Game & Watch handheld, a GameBoy and a Nintendo 64 containing a copy of the original Super Smash Bros..

Trophy description

A119FEDA-29B4-4A21-A636-01854C59887F
Nintendo's latest bundle of joy arrived in North America on November 18, 2001*, and video-game fans rejoiced. This little beauty is sleek, compact and full of cutting-edge technology. Incorporating optical media for the first time, the Nintendo GameCube was truly born to play. Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device.
  • Europe on May 3, 2002 in the PAL version
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