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|'''Classic Mode: Final Results'''
 
|'''Classic Mode: Final Results'''
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|The music played after you beat Classic Mode.
 
|Arrangement Supervisor: Rio Hamamoto
 
|Arrangement Supervisor: Rio Hamamoto
 
Composition: noisycroak Co.,Ltd
 
Composition: noisycroak Co.,Ltd

Revision as of 21:20, February 16, 2020

t578

See also Music, Music (SSB), Music (SSBM), Music (SSBB), and Music (SSBWU/3DS).

The music of Super Smash Bros. Ultimate is made up of a collection of various tracks from video game soundtracks. The amount of tracks was confirmed to be about 900, including miscellaneous music. There's a music index featured on the Super Smash Blog, which allows users to listen to parts of tracks that had already been announced.

Track List

Super Smash Bros. Series

Title Description Details
Lifelight (JP) Japanese version of the game's opening theme. Composition and Arrangement Supervisor: Hideki Sakamoto

Lyrics Supervisor: Masahiro Sakurai

Vocals: Erina Koga

Composition and Arrangement: noisycroak CO.,Ltd

Lyrics: Sora Ltd.

Composition, arrangement, and lyrics Copyright Nintendo

Lifelight English version of the game's opening theme. Composition and Arrangement Supervisor: Hideki Sakamoto

Lyrics Supervisor: Masahiro Sakurai

Lyrics Translation: Eric Smith & Ryan N. Kelley

Vocals: Abby Trott

Composition and Arrangement: noisycroak CO.,Ltd

Lyrics: Sora Ltd.

Lyrics Translation: Nintendo of America Inc.

Composition, arrangement, and lyrics, and translation Copyright Nintendo

Menu Music played during the menu in Ultimate. Arrangement Supervisor: Junichi Nakatsuru

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Battlefield Default music for Battlefield in Ultimate Arrangement Supervisor: Junichi Nakatsuru

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Final Destination Default music for Final Destination in Ultimate Arrangement Supervisor: Yu Sugimoto

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Mob Smash Music played during Mob Smash in Ultimate Arrangement Supervisor: Yoshihito Yano

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Classic Mode: Mural Music played during the difficulty setting for Classic Mode. Arrangement Supervisor: Yusuke Yamauchi

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Classic Mode: Defeat The music played after you are defeated in Classic Mode. Arrangement Supervisor: Torine

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Classic Mode: Final Results The music played after you beat Classic Mode. Arrangement Supervisor: Rio Hamamoto

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Classic Mode: Bonus Stage Arrangement Supervisor: Takafumi Sato

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Master Hand Music played when fighting Master Hand solo. Arrangement Supervisor: LindaAI-CUE

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Crazy Hand Music played when fighting Crazy Hand solo. Arrangement Supervisor: LindaAI-CUE

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Master Hand/Crazy Hand Music played when fighting Master Hand and Crazy Hand together. Arrangement Supervisor: LindaAI-CUE

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

The Light Realm: Prologue Music played on the Light Realm map in World of Light before Galleom, Giga Bowser, and Rathalos are defeated. Arrangement Supervisor: Torine

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

The Light Realm: March Music played on the Light Realm map in World of Light after Galleom, Giga Bowser, and Rathalos are defeated. Arrangement Supervisor: Torine

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

The Light Realm: Base Music played on the Base map in World of Light Arrangement Supervisor: Yusuke Yamauchi

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

The Dark Realm Music played on the Dark Realm map in World of Light. Arrangement Supervisor: Rio Hamamoto

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

The Dark Realm: The Mysterious Space Music played on the Mysterious Space map in World of Light. Arrangement Supervisor: Yoshinori Hirai

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

The Final Battle The music played on The Final Battle map in World of Light before the map is transformed by Master Hand. Composition and Arrangement Supervisor: Rio Hamamoto

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

The Final Battle: After the Transformation The music played on The Final Battle Map in World of Light after the map is transformed by Master Hand. Composition and Arrangement Supervisor: Rio Hamamoto

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Galeem Music played when fighting Galeem solo in World of Light Arrangement Supervisor: Keisuke Ito

Composition: noisycroak Co.,Ltd

Arrangement: noisycroak Co.,Ltd

Composition and arrangement Copyright Nintendo

Dharkon Music played when fighting Dharkon solo in World of Light. Arrangement Supervisor: Keisuke Ito

Composition: noisycroak Co.,Ltd

Arrangement: noisycroak Co.,Ltd

Composition and arrangement Copyright Nintendo

Galeem/Dharkon Music played when fighting Galeem and Dharkon together in World of Light Arrangement Supervisor: Hideki Sakamoto

Composition: noisycroak Co.,Ltd

Arrangement: noisycroak Co.,Ltd

Composition and arrangement Copyright Nintendo

Main Theme Piano Solo Music played on the completion of Classic Mode in Ultimate Arrangement Supervisor: Hideki Sakamoto

Composition: noisycroak Co.,Ltd

Arrangement: noisycroak Co.,Ltd

Composition and arrangement Copyright Nintendo

Free the Spirit! Music played when trying to free the spirit in Spirit Board. Arrangement Supervisor: Yusuke Kudo

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Spirits: Collection Music played during the Spirit menu. Arrangement Supervisor: Yoshinori Hirai

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Spirits: Inventory/Items Music played during the item and collection menu for Spirits. Arrangement Supervisor: Yusuke Yamauchi

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Tourney: Battle List Arrangement Supervisor: Yusuke Yamauchi

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Tourney: Winner Announcement Arrangement Supervisor: Katsuro Tajima

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Training Default music played in Training Mode Arrangement Supervisor: Takafumi Sato

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Vault Arrangement Supervisor: Yoshinori Kawamoto

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Shop Music played in Shop menu Arrangement Supervisor: Yoshinori Kawamoto

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Practice Fights Arrangement Supervisor: Yu Sugimoto

Composition: noisycroak Co.,Ltd

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Spectate Arrangement Supervisor: Rio Hamamoto

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Opening - Super Smash Bros. Melee The opening theme for Super Smash Bros. Melee on the Nintendo Gamecube. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Opening - Super Smash Bros. Melee (Brawl) Super Smash Bros. Brawl's rearrangement of the opening theme for Super smash Bros. Melee on the nintendo Gamecube. Arrangement Supervisor: Kentaro Ishizaka

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and Arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Main Theme - Super Smash Bros. Brawl Opening music for Brawl Composition Supervisor: Nobou Uematsu

Arrangement Supervisor: Shogo Sakai

Lyrics Supervisor: Masahiro Sakura

Lyrics Translation: Taro Yamashita

Soprano: Oriko Takahashi

Tenor: Ken Nishikiori

Composition: SMILE PLEASE CO. Ltd

Arrangement: HAL Laboratory, Inc.

Lyrics: Sora Ltd.

Composition, arrangement, lyrics and translation Copyright Nintendo/HAL Laboratory, INC.

How to Play - Super Smash Bros. Music played during the How to Play demo in the original Super Smash Bros. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

How to Play - Super Smash Bros. Melee (Ultimate) Ultimate rearrangement for the How to Play demo in Melee Arrangement: Motoi Sakuraba

Composition: HAL Laboratory, Inc.

Composition Copyright Nintendo/HAL Laboratory, Inc.

Arrangement Copyright Nintendo

How to Play - Super Smash Bros. Melee Music played during the How to Play demo in Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Menu - Super Smash Bros. Music played in the main menu in the original Super Smash Bros Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Menu - Super Smash Bros. Melee Music played in the menus in Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Menu- Super Smash Bros. Melee (Brawl) Brawl rearrangement for the Melee menus Arrangement: Motoi Sakuraba

Composition: HAL Laboratory, Inc.

Composition Copyright Nintendo/HAL Laboratory, Inc.

Arrangement Copyright Nintendo

Menu 2 - Super Smash Bros. Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Boss Battle - Super Smash Bros. Brawl Music played during boss mode in Brawl. Arrangement Supervisor: Shogo Sakai

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo/HAL Laboratory, Inc.

Menu - Super Smash Bros. Brawl Music played during the menus in Brawl Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Menu - Super Smash Bros. for 3DS/Wii U Music played during the menus in 3DS/Wii U Composition and arrangement Copyright Nintendo
Fighter Selection - Super Smash Bros. Music played during the fighting selection screen in the original Super Smash Bros. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Results Screen - Super Smash Bros. for 3DS/Wii U Music played during results screen after a match in Smash mode from 3DS/Wii U onward. Arrangement Supervisor: Hiroyuki Kawada

Composition: HAL Laboratory, Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition Copyright Nintendo/HAL Laboratory, Inc.

Arrangement Copyright Nintendo

Battlefield - Super Smash Bros. Melee Default music played for Battlefield in Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Battlefield - Super Smash Bros. Melee (for 3DS/Wii U) 3DS/Wii U arrangement for Battlefield in Melee Arrangement Supervisor: Nobuko Toda

Composition: HAL Laboratory, Inc.

Arrangement: FILM SCORE LLC

Composition Copyright Nintendo/HAL Laboratory, Inc.

Arrangement Copyright Nintendo

Battlefield - Super Smash Bros. Brawl Default music played for Battlefield in Brawl Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Battlefield Ver. 2 - Super Smash Bros. Brawl Remix of Brawl's Battlefield music Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Battlefield - Super Smash Bros. for 3DS/Wii U Default music played for Battlefield in 3DS/Wii U Composition and arrangement Copyright

Nintendo

Final Destination - Super Smash Bros. Music played when fighting Master Hand in the original Super Smash Bros. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Final Destination - Super Smash Bros. Melee Default music played for Final Destination in Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Giga Bowser Music played when fighting Giga Bowser in Melee and during World of Light. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Final Destination - Super Smash Bros. Brawl Default music played for Final Destination in Brawl Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Final Destination - Super Smash Bros. for 3DS/Wii U Default music played for Final Destination in 3DS/Wii U Composition and arrangement Copyright

Nintendo

Final Destination Ver. 2 Remix of Final Destination music in 3DS/Wii U Composition and arrangement Copyright

Nintendo

Multi-Man Smash Music played during Multi-Man mode in 3DS/Wii U Composition and arrangement Copyright

Nintendo

Multi-Man Melee Music played during Multi-Man mode in Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Multi-Man Melee 2 Music played during Multi-Man mode in Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Cruel Smash Music played during Cruel Smash mode from Brawl onwards. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Credits - Super Smash Bros. Credit theme in the original Super Smash Bros. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Credits - Super Smash Bros. (Brawl) Brawl's arrangement of the original Super Smash Bros.'s credits Arrangement Supervisor: Yusuke Takahama

Composition: HAL Laboratory, Inc.

Arrangement: TARGET ENTERTAINMENT INC.

Composition and arrangement Copyright HAL Laboratory, Inc./Nintendo

Credits - Super Smash Bros. (for 3DS/Wii U) 3DS/Wii U's arrangement of the original Super Smash Bros.'s credits Arrangement Supervisor: Ryo Nagamatsu

Composition: HAL Laboratory, Inc.

Arrangement: Nintendo

Composition Copyright Nintendo/HAL Laboratory

Arrangement Copyright Nintendo

Credits - Super Smash Bros. Brawl Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Credits - Super Smash Bros. for 3DS/Wii U Credit theme of 3DS/Wii U Composition and arrangement Copyright Nintendo
Bonus Game - Super Smash Bros. Music played during Break the Targets and Board the Platforms in the original Super Smash Bros. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Meta Crystal Music played when fighting Metal Mario in the original Super Smash Bros. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Duel Zone Music played when fighting the Fighting Polygon Team in the original Super Smash Bros. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Training Mode Music played when in Training mode in the original Super Smash Bros. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Targets! Music played during Break the Targets and Home-Run Contest from Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Metal Battle Music played when fighting Metal Mario and Metal Luigi from Melee Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Trophies Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Tournament Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Tournament Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

All-Star Intro Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Target Smash! Music played during Break the Targets from Brawl Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Adventure Map Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Step: The Plain Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Step: Subspace Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Step: Subspace Ver. 3 Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Boss Battle Song 1 Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Boss Battle Song 2 Boss Battle theme for Tabuu Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Home-Run Contest Music played during Home-Run Contest mode from Brawl onward. Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Trophy Gallery Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Sticker Album/Album/Chronicle Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Coin Launcher Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Stage Builder Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Tournament Registration Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Tournament Grid Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Tournament Match End Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

All-Star Rest Area - Super Smash Bros. Brawl Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Online Practice Stage - Super Smash Bros. Brawl Composition and arrangement Copyright

Nintendo/HAL Laboratory, Inc.

Classic: Results Screen Composition and arrangement Copyright

Nintendo

Classic: Final Results Composition and arrangement Copyright

Nintendo

Classic: Fail Composition and arrangement Copyright

Nintendo

Master Hand - Super Smash Bros. for 3DS/Wii U Music played when fighting Master Hand in Classic mode in 3DS/Wii U Composition and arrangement Copyright

Nintendo

Master Core Music played when fighting Master Core in Classic mode in 3DS/Wii U Composition and arrangement Copyright

Nintendo

Master Fortress: First Wave Composition and arrangement Copyright

Nintendo

Master Fortress: Second Wave Composition and arrangement Copyright

Nintendo

Master Orders: Ticket Selection Composition and arrangement Copyright

Nintendo

Trophy Rush Composition and arrangement Copyright

Nintendo

Trophy Shop Composition and arrangement Copyright

Nintendo

Gallery/Hoard Composition and arrangement Copyright

Nintendo

Replay/Album/Records Composition and arrangement Copyright

Nintendo

All-Star Rest Area - Super Smash Bros. for 3DS/Wii U Composition and arrangement Copyright

Nintendo

Online Practice Stage - Super Smash Bros. for 3DS/Wii U Composition and arrangement Copyright

Nintendo

StreetSmash Composition and arrangement Copyright

Nintendo

Events Composition and arrangement Copyright

Nintendo

Smash Tour: Map Composition and arrangement Copyright

Nintendo

Returning Tracks

These tracks are heard in the mini trailers on the website, game-play demos, and/or the E3 presentation. They're likely returning from previous installments in the series. Some of these tracks are also taken directly from their debuting game(s).

  • Boss Battle (Super Smash Bros. Brawl)[2]
  • Menu 1 (Super Smash Bros. Melee)[3]
  • Menu (Melee) (Super Smash Bros. Brawl)[4]
  • Dr. Mario (Melee) (Dr. Mario)
  • ‘’’Chill (Brawl)’’’ (‘’Dr. Mario’’)
  • ‘’’Chill (Wii U/3DS)’’’ (‘’Dr. Mario’’)
  • Egg Planet (Remix) (Wii U/3DS) (Super Mario Galaxy)
  • Mario Tennis / Mario Golf (Brawl) (Mario Power Tennis/Mario Golf: Toadstool Tour)
  • ‘’’World Tour’’’ (‘’Mario Golf: World Tour’’)
  • Princess Peach's Castle (Melee) (Super Mario Bros.)
  • ‘’’Underwater Theme - Super Mario Bros. (Brawl)’’’ (‘’Super Mario Bros.’’)
  • ‘’’Airship Theme - Super Mario Bros. 3 (Brawl)’’’ (‘’Super Mario Bros. 3’’)
  • ‘’’Underground Theme - Super Mario Land (Brawl)’’’ (‘’Super Mario Land’’)
  • ‘’’Title/Ending - Super Mario World (Brawl)’’’ (‘’Super Mario World’’)
  • ‘’’Rainbow Cruise (Melee)’’’ (‘’Super Mario 64’’)
  • ‘’’Main Theme - Luigi’s Mansion’’’ (‘’Luigi’s Mansion’’)
  • ‘’’Delfino Plaza’’’ (‘’Super Mario Sunshine’’)
  • ‘’’Mario Circuit’’’ (‘’Super Mario Kart’’)
  • ‘’’Luigi Circuit’’’ (‘’Mario Kart 64’’)
  • ‘’’Waluigi Circuit’’’ (‘’Mario Kart DS’’)
  • ‘’’Rainbow Road’’’ (‘’Mario Kart: Double Dash’’)
  • ‘’’Mushroom Gorge - Mario Kart Wii’’’ (‘’Mario Kart Wii’’)
  • ‘’’Circuit - Mario Kart 7’’’ (‘’Mario Kart 7’’)
  • ‘’’Rainbow Road - Mario Kart 7’’’ (‘’Mario Kart 7’’)
  • ‘’’Mario Kart Stadium - Mario Kart 8’’’ (‘’Mario Kart 8’’)
  • ‘’’Mario Circuit - Mario Kart 8’’’ (‘’Mario Kart 8’’)
  • DK Rap (Melee) (Donkey Kong 64)
  • ‘’’Jungle Japes (Melee)’’’ (’’Donkey Kong Country’’’)
  • ‘’’Jungle Level (Brawl)’’’ (‘’Donkey Kong Country’’)
  • Jungle Level Ver.2 (Brawl) (Donkey Kong Country)
  • ‘’’Temple (Melee)’’’ (Zelda II: The Adventures of Link’’)
  • ‘’’Great Bay (Melee)’’’ (The Legend of Zelda)
  • ‘’’Dark World (Brawl)’’’ (The Legend of Zelda: A Link to the Past’’)
  • ‘’’Dark World (Wii/3DS)’’’ (The Legend of Zelda A Link to the Past’’))
  • Gerudo Valley (Wii U/3DS) (The Legend of Zelda: Ocarina of Time)
  • Hidden Mountain & Forest (Brawl) (The Legend of Zelda: A Link to the Past)
  • ‘’’Brinstar (64)’’’ (‘’Metroid’’)
  • Brinstar (Melee) (Metroid)
  • ‘’’Brinstar (Brawl)’’’ (‘’Metroid’’)
  • ‘’’Norfair (Brawl)’’’ (‘’Metroid’’)
  • ‘’’Brinstar Depths (Melee)’’’ (‘’Metroid’’)
  • Theme of Samus Aran, Space Warrior (Brawl) (Super Metroid)
  • Vs. Ridley (Brawl) (Super Metroid)
  • ‘’’Sector 1 (Brawl)’’’ (‘’Metroid Fusion’’)
  • ‘’’Opening/Menu - Metroid Prime (Brawl)’’’ (‘’Metroid Prime’’)
  • ‘’’Vs. Meta Ridley (Brawl)’’’ (‘’Metroid Prime’’)
  • ‘’’Multiplayer - Metroid Prime 2: Echoes (Brawl)’’’ (Metroid Prime 2: Echoes)
  • ‘’’Yoshi’s Island (Melee)’’’ (‘’Super Mario World’’)
  • Yoshi's Story (Melee) (Yoshi's Story)
  • ‘’’Wildland (Brawl)’’’ (‘’Yoshi’s Island DS’’)
  • Green Greens (Melee) (Kirby's Dream Land)
  • ‘’’Fountain of Dreams (Melee)’’’ (‘’’Kirby Super Star’’’)
  • ‘’’Green Greens (Wii U/3DS)’’’ (‘’Kirby’s Dream Land’’)
  • King Dedede's Theme (Brawl) (Kirby's Dream Land)
  • ‘’’King Dedede’s Theme (Wii U/3DS)’’’ (‘’Kirby’s Dream Land’’)
  • Meta Knight's Revenge (Brawl) (Kirby Super Star)
  • Corneria (Melee) (Star Fox)
  • ‘’’Corneria (Brawl)’’’ (‘’Star Fox’’)
  • ‘’’Main Theme (Star Fox 64) (64)’’’ (‘’Star Fox 64’’)
  • Main Theme (Star Fox 64) (Melee) (Star Fox 64)
  • ‘’’Space Armada’’’ (‘’Star Fox’’)
  • ‘’’Main Theme (Star Fox)’’’ (‘’Star Fox’’)
  • ‘’’Main Theme (Star Fox 64) (Brawl)’’’ (‘’Star Fox 64’’)
  • ‘’’Area 6’’’ (‘’Star Fox 64’’)
  • ‘’’Area 6 Ver. 2’’ (‘’Star Fox 64’’)
  • ‘’’Star Wolf’’’ (‘’Star Fox 64’’)
  • Star Wolf (Star Fox: Assault)
  • ‘’’Space Battleground’’’ (‘’Star Fox: Assault’’)
  • ‘’’Break: Trough the Ice’’’ (‘’Star Fox: Assault’’)
  • ‘’’Theme from Area 6/Missile Slipstream’’’ (‘’Star Fox 64/Star Fox Command’’)
  • Battle! (Team Flare) (Wii U/3DS) (Pokémon X/Y)
  • Battle Theme (Melee) (Pokémon Gold/Silver)
  • Battle! (Trainer Battle) (Wii U/3DS) (Pokémon X/Y)
  • Pokémon Center (Brawl) (Pokémon Red/Blue/Green)
  • ‘’’Pokemon Main Theme (Melee)’’’ (‘’Pokemon Red/Blue/Green’’)
  • Pokémon Main Theme (Brawl) (Pokémon Red/Blue/Green)
  • Road to Viridian City (From Pallet Town / Pewter City) (Brawl) (Pokémon Red/Blue/Green)
  • Victory Road (Brawl) (Pokémon Diamond/Pearl)
  • Mother (Melee) (Mother)
  • ‘’’EarthBound (Melee)’’’ (‘’EarthBound’’)
  • Unfounded Revenge / Smashing Song of Praise (Brawl) (Mother 3)
  • Mute City (Melee) (F-Zero)
  • ‘’’Mute City (Brawl)’’’ (‘’F-Zero’’)
  • ‘’’Mute City (Wii U/3DS)’’ (‘’F-Zero’’)
  • ‘’’Big Blue (Melee)’’ (‘’F-Zero’’)
  • ‘’’Ice Climber (Melee)’’’ (‘’Ice Climber’’)
  • Ice Climber (Brawl) (Ice Climber)
  • ‘’’Fire Emblem Theme (Melee)’’’ (‘’Fire Emblem: Shadow Dragons and the Blade of Light’’)
  • Fire Emblem Theme (Brawl) (Fire Emblem: Shadow Dragons and the Blade of Light)
  • Ike's Theme (Fire Emblem: Radiant Dawn)
  • ‘’’Flat Zone’’’ (‘’Super Smash Bros. Melee’’)
  • Flat Zone 2 (Super Smash Bros. Brawl)
  • Dark Pit's Theme (Kid Icarius: Uprising)
  • Underworld (Brawl) (Kid Icarus)
  • ‘’’Overworld (Brawl)’’’ (‘’Kid Icarus’’)
  • WarioWare Inc. (Brawl) (WarioWare, Inc.: Mega Microgame$)
  • ‘’’WarioWare Inc. Medley’’’ (‘’WarioWare, Inc.: Mega Microgame$’’)
  • ‘’’Mona Pizza’s Song’’’ (‘’WarioWare: Twisted’’)
  • ‘’’Mona Pizza’s Song (JP)’’’ (‘’WarioWare: Twisted’’)
  • ‘’’Ashley’s Song (Brawl)’’’ (‘’WarioWare: Touched!’’)
  • ‘’’Ashley’s Song (JP) (Brawl)’’’ (‘’WarioWare: Touched!’’)
  • ‘’’Ashley’s Song (Wii U/3DS)’’’ (‘’WarioWare: Touched!’’)
  • ‘’’Ashley’s Song (JP) (Wii U/3DS)’’’ (‘’WarioWare: Touched!’’)
  • ‘’’Mike’s Song’’’ (‘’WarioWare: Touched!’’)
  • ‘’’Mike’s Song (JP)’’’ (‘’WarioWare: Touched!’’)
  • ‘’’Ruin - Wario Land: Shake It!’’’ (‘’Ruin - Wario Land: Shake It!’’)
  • ‘’’Gamer’’’ (‘’Game & Wario’’)
  • ‘’’Main Theme - Pikmin’’’ (‘’Pikmin’’)
  • ‘’’Forest of Hope’’’ (‘’Pikmin’’)
  • ‘’’Stage Clear/Title’’’ (‘’Pikmin’’)
  • ‘’’Environmental Noises’’’ (‘’Pikmin’’)
  • ‘’’World Map - Pikmin 2’’’ (‘’Pikmin 2’’)
  • ‘’’Stage Select’’’ (‘’Pikmin 2’’)
  • ‘’’Garden of Hope’’’ (‘’Pikmin 3’’)
  • ‘’’Mission Mode - Pikmin 3’’’ (‘’Pikmin 3’’)
  • ‘’’Theme of Tara’’ (‘’Metal Gear’’)
  • ‘’’Theme of Solid Snake’’ (‘’Metal Gear 2: Solid Snake’’)
  • Encounter (Brawl) (Metal Gear Solid)
  • ‘’’Cavern’’ (‘’Metal Gear Solid’’)
  • ‘’’Yell “Dead Cell’’’ (‘’Metal Gear Solid 2: Sons of of Liberty’’)
  • ‘’’Battle in the Base’’’ (‘’Metal Gear Solid 3: Snake Eater’’)
  • Angel Island Zone (Brawl) (Sonic the Hedgehog 3)
  • Green Hill Zone (Sonic the Hedgehog)
  • ‘’’Scrap Brain Zone’’’ (‘’Sonic the Hedgehog’’)
  • ‘’’Emerald Hill Zone’’’ (‘’Sonic the Hedgehog 2’’)
  • ‘’’Sonic Boom’’’ (‘’Sonic CD’’)
  • ‘’’Super Sonic Racing’’’ (‘’Sonic R’’)
  • ‘’’Open your Heart’’’ (‘’Sonic Adventure’’)
  • ‘’’Live & Learn’’’ (‘’Sonic Advenuture 2’’)
  • ‘’’Escape from the City’’’ (‘’Sonic Adventure 2’’)
  • ‘’’Sonic Heroes’’’ (‘’Sonic Heroes’’)
  • ‘’’His World - Sonic the Hedgehog (2006)
  • ‘’’Seven Rings in Hand’’’ (‘’Sonic and the Secret Rings’’)
  • ‘’’Knight of the Wind’’ (‘’Sonic and the Black Knight’’)
  • ‘’’Reach for the Stars’’’ (‘’Sonic Colors’’)
  • ‘’’Rooftop Run’’’ (‘’Sonic Generations’’)
  • ‘’’Wonder World’’’ (‘’Sonic Lost World’’)
  • ‘’’Windy Hill - Act 1’’’ (‘’Sonic Lost World’’)
  • ‘’’Mach Rider (Melee)’’’ (‘’Mach Rider’’)
  • ‘’’Mario Bros.’’’ (‘’Mario Bros.’’)
  • Gyromite (Brawl) (Stack-Up/Gyromite)
  • ‘’’Power Up Music - Wrecking Crew’’’ (‘’Wrecking Crew’’)
  • K.K. Gumbo (Brawl) (Animal Crossing)
  • Jogging/Countdown (Wii U/3DS) (Punch-Out!!)
  • ‘’’Mega Man Medely (Wii U/3DS)’’’ (Mega Man)
  • ‘’’Mega Man 2 Medley (Wii U/3DS)’’’ (Mega Man 2)
  • ‘’’Mega Man 4 Medley (Wii U/3DS)’’’ (Mega Man 4)
  • ‘’’PAC-MAN’’’ (‘’PAC-MAN’’)
  • ‘’’PAC-MAN (Club Mix)’’’ (‘’PAC-MAN’’)
  • PAC-MAN'S PARK / BLOCK TOWN (Wii U/3DS) (Pac-Mania)
  • Gaur Plain (Xenoblade Chronicles)
  • Ryu Stage (Wii U/3DS) (Street Fighter II)
  • ‘’’Ken Stage (Wii U/3DS)’’’ (‘’Street Fighter II’’)
  • ‘’’Fight On!’’ (‘’Final Fantasy VII’’)
  • Let the Battles Begin! (Final Fantasy VII)
  • Let's Hit The Climax! (Bayonetta)

New Tracks (Not Arranged)

These tracks are taken directly from their debuting game(s) and are likely part of the game's soundtrack (also played during the E3 presentation).

  • Classic Tennis (Mario Tennis: Ultra Smash)
  • Calamari Inkantation (Splatoon)
  • Ink Me Up (Splatoon)
  • Splattack! (Splatoon)

Trivia

  • The music in the Super Smash Blog are also uploaded on YouTube and imported onto the Super Smash Bros. Ultimate website.

References

  1. Bowser Jr.'s demo video
  2. Assist Trophies section of E3 Direct
  3. GameCube Controller section of E3 Direct
  4. Assist Trophies section of E3 Direct

External links

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