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Smashpedia
See also Music, Music (SSBM), Music (SSBB), Music (SSBWU/3DS), and Music (SSBU).
Note: If you want to listen to the songs, just click on the title.

This is the list of Music that appears Super Smash Bros. All tracks (except for the Character Select Screen theme) are accessible in the game's Sound Test and all were composed by Hirokazu Ando, an employee of HAL Laboratory.

Tracklist

Title Description Game of Origin
Opening (Super Smash Bros.) This is the music for the opening movie of the original Super Smash Bros. One of the main melodies of the song would go on to be reused in future tracks, such as the Final Destination theme from Super Smash Bros. Melee. Super Smash Bros.
How to Play The theme that plays during the "How to Play" movie whenever the player waits on the title screen long enough. Super Smash Bros.
Character Introduction Stage The song that plays when viewing the Character Data and VS Records menus. Super Smash Bros.
Menu Screen The ambient track that serves as the game's main menu theme. Super Smash Bros.
Character Select / Fighter Selection The menu theme for the Character Select Screen and Stage Select Screen. Super Smash Bros.
Peach's Castle Stage A quirky remix of the Overworld theme from Super Mario Bros. that features a swing rhythm with brass instruments and steel drums. It is used in the Peach's Castle stage. Super Mario Bros.
Congo Jungle Stage A faithful remaster of "DK Island Swing", the overworld theme from Donkey Kong Country. It is used in the Congo Jungle stage. Donkey Kong Country
Hyrule Castle Stage A faithful remaster of the Overworld theme from The Legend of Zelda. It is used in the Hyrule Castle stage. The Legend of Zelda
Planet Zebes Stage A faithful brass and synth-heavy remaster of the Brinstar theme from Metroid. It is used in the Planet Zebes stage. Metroid
Yoshi's Island Stage A quirky arrangement that combines "Yoshi's Song" and the title screen from Yoshi's Story. It is used in the Yoshi's Island stage. Yoshi's Story
Dream Land Stage An upbeat polka-inspired faithful rendition of the "Gourmet Race" sub-game theme from Kirby Super Star. It is used in the Dream Land stage. Kirby Super Star
Sector Z Stage A near-exact recreation of the main theme to Star Fox 64 / Lylat Wars. It is used in the Sector Z stage. Star Fox 64 / Lylat Wars
Saffron City Stage A faithful orchestral rendition of the Pokémon series' recurring main theme. It is used in the Saffron City stage. Pokémon Red / Pokémon Blue
Mushroom Kingdom Stage The iconic Overworld theme directly ripped from the original Super Mario Bros. It is used in the Mushroom Kingdom stage. Super Mario Bros.
Mushroom Kingdom Stage (Finale) Much like in the original Super Mario Bros., this faster version of the Overworld theme plays when time is almost out. As with the track above, this song is a direct rip. It is used in the Mushroom Kingdom stage when there are 30 seconds left in a Time match. Super Mario Bros.
Victory fanfares All of the victory themes for every character in Super Smash Bros.

Mario and Luigi: A remix of the stage clear theme from Super Mario Bros.

Donkey Kong: A remix of the jingle that plays after clearing a Bonus Stage or defeating a boss in Donkey Kong Country.

Link: An abridged version of the "Item Acquired" song from The Legend of Zelda.

Samus: The "Item Acquired" song from Metroid.

Yoshi: A combination of the title theme and the jingle that plays after eating 30 fruits in Yoshi's Story.

Kirby: An abridged version of the Kirby series' recurring "Kirby Dance" theme.

Fox: An abridged version of the main theme to Star Fox 64 / Lylat Wars.

Pikachu and Jigglypuff: An abridged version of the recurring Pokémon theme.

Captain Falcon: The jingle that plays after finishing a race in first place in F-Zero X.

Ness: The second half of the "Eight Melodies" from EarthBound.

Super Mario Bros.

Donkey Kong Country

The Legend of Zelda

Metroid

Yoshi's Story

Kirby's Dream Land

Star Fox 64 / Lylat Wars

Pokémon Red / Pokémon Blue

F-Zero

EarthBound

Battle Results The song that plays immediately following the victory fanfare in the results screen after the end of a match. The song itself is a fast remix of the "Bonus Game" theme. Super Smash Bros.
Hammer The 8-bit song that plays whenever a player picks up a Hammer. It is directly ripped from the original Donkey Kong arcade game. Donkey Kong
Starman The song that plays whenever a player is invincible from a Super Star. It is a remaster of the same song from Super Mario Bros. Super Mario Bros.
Training Mode The theme to the Training Mode. It is notably the longest song in Smash Bros. history, with a runtime of 9 minutes and 57 seconds. Super Smash Bros.
Ending Point The song that plays in the final battle against Master Hand on Final Destination during the 1P Game. Super Smash Bros.
Bonus Game The song that plays during the bonus games (Break the Targets, Board the Platforms, and Race to the Finish) in 1P Game. Super Smash Bros.
Duel Zone The song that plays during the battle against the Fighting Polygon Team on Battlefield during the 1P Game. Super Smash Bros.
All Clear The song that plays after beating Master Hand during the 1P Game. Super Smash Bros.
Meta Crystal The song that plays during the match against Metal Mario on Meta Crystal during the 1P Game. Super Smash Bros.
A Character Appears The jingle that plays to alert the player that they have triggered a match against a secret character. Super Smash Bros.
Reward The song that plays after unlocking a secret character, the Mushroom Kingdom stage, the Item Switch, or the Sound Test. Super Smash Bros.
Ending The song that plays after completing 1P Game. Super Smash Bros.
Continue The song that plays on the Continue screen after losing all Stocks. Super Smash Bros.
Game Over The song that plays after saying "No" on the Continue screen, thus ending the 1P Game. Super Smash Bros.
Staff Roll / Credits The theme for the end credits after completing the 1P Game. Super Smash Bros.
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