This article is about the Super Smash Bros. Melee stage. For other uses, see Mushroom Kingdom (disambiguation).

Mushroom Kingdom (いにしえの王国, Ancient Kingdom) is a starter stage in Super Smash Bros. Melee. It is Luigi and Dr. Mario's home stage. In All-Star mode, this stage is played on when Luigi and any of his teammates are faced.

Stage description

The stage is split up into three sections: two small platforms on the left and right, and one main one in the middle. Between the outer ones are two pits. Over the right and left platforms, there are three blocks while the middle platform has two rows of blocks above it. All the boxes are bricks, except those with flashing "?" marks. This blocks can be broken, and breaking the "?" blocks will produce an item. Once in a while all the boxes will reappear as "?" boxes. There are also two floating platforms, each above a pit. If players stand on one too long, it will break off and fall into the pit, reappearing a few seconds afterwards. The speed of the falling platform depends on characters weight. The lighter the characters is, the slower the floating platform will fall. Noticeably, but often unspoken of by Smash Bros. players, the Melee version doesn't use warp pipes like the original. However, by pausing and turning the camera, warp pipes that exit in the pits like in the original are visible but are behind the playable area of the stage and cannot be entered. If one pauses and turns the camera all the way to the right or left, a black wall marked with the word DANGER can be seen, which is appropriate as those areas are past the side blast lines.


This stage is comprised of a variety of elements from Super Mario Bros., some of which can be seen here in World 1-1.

This stage is from Super Mario Bros. on the NES (Famicom in Japan). In Super Mario Bros., one has to hit a question mark box from the bottom to get an item. In Melee, one can hit any side of the question mark box to get an item. Also in Super Mario Bros., if the player has either a Super Mushroom or a Fire Flower, the player could jump under a brick box and destroy it. In Melee, you can destroy the brick box on any side and the player doesn't have to have a Super Mushroom or a Fire Flower to destroy it. In Super Mario Bros., one can jump on one platform, make it go down and, make another platform go up. In Melee, this is still true. There are many references to Super Mario Bros. in the background of the Melee stage.

There are two songs used in this stage. One of the songs is the original above ground music in Super Mario Bros. Also, in Super Mario Bros. the song speeds up when the timer gets low. In Melee when the timer gets to about 20 seconds the song speeds up. The other song used in this stage is the song Fever which can be used when playing the puzzles in Dr. Mario.


  • In the beta version of the game, the arena had a slightly different look, similar to Super Smash Bros. Most notably was the presence of Warp Pipes near the corners of either side that could presumably be accessed.
  • This stage is the only one based on Mushroom Kingdom to not return in Super Smash Bros. Ultimate.