- For the Mii Fighters in general, see Mii Fighters (SSBU). For other uses, see Mii. For the other Mii Fighters types, see Mii Gunner (SSBU) and Mii Brawler (SSBU).
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Mii Swordfighters are one of the three types of Mii Fighters in Super Smash Bros. Ultimate, first playable in Super Smash Bros. for Nintendo 3DS and Wii U. They fight using sword arts and other physical weapons.
Mii Swordfighters attack less rapidly than their two counterparts, the Mii Gunner and Mii Brawler, and are more calm in their movements. They are mid-range fighters, being able to attack close up with their swords and from far back using various projectiles.
Changes from SSBWU/3DS
Grabs and Throws
- Neutral Attack: triple-swing sword attack
- Forward Tilt: forward sword slash, but a bit slow
- Up Tilt: upward sword swing that ends behind the Swordfighter
- Down Tilt: crouch sword stab that pops foes up
- Dash Attack: ends dash with a forward sword slash
- Forward Smash: overhead forward sword slash
- Up Smash: double-spin slash with a leap; foes dragged into the spin are hit with a triple-strike
- Down Smash: slash front and back
- Floor Attack (Front):
- Floor Attack (Back):
- Floor Attack (Trip):
- Ledge Attack: Slashes the sword in front of them.
- Neutral aerial: Circular sword slash that begins angled down and back; slow, however
- Forward aerial: triple-stab that covers all three forward angles
- Back aerial: single sword slash, very quick and requires good aim
- Up aerial: sword poke up
- Down aerial: sword stab down that results in extra damage if foes are caught in the spin
Grabs and Throws
- Pummel: Standard
- Forward Throw: low-angle throw
- Back Throw: low-angle throw
- Up Throw: Standard
- Down Throw: Standard
- Up Taunt: Tosses the sword into the air, twirls around, then catches it on the way down.
- Down Taunt:
- Side Taunt:
- Stabs sword into the ground, spins around with it, then poses with the sword pointed out.
- Twirls the sword around, then poses with the sword pointed out.
- Twirls the sword around, then poses with the sword at their side.
In competitive play
To be added