- For the Mii Fighters in general, see Mii Fighters (SSBU). For other uses, see Mii. For the other Mii Fighters types, see Mii Swordfighter (SSBU) and Mii Gunner (SSBU).
Mii Brawlers are one of the three types of Mii Fighters in Super Smash Bros. Ultimate, first playable in Super Smash Bros. for Nintendo 3DS and Wii U. They fight in close-up, hand-to-hand combat.
Changes from SSBWU/3DS
Grabs and Throws
- Neutral Attack: Two quick punches, followed by a series of rapid punches, ending with a side kick.
- Forward Tilt: A roundhouse kick. Can be angled.
- Up Tilt: Punches with an uppercut. Sends the opponent upwards and slightly behind the Brawler.
- Down Tilt: An inverted sweep kick along the ground. Knocks opponents upward.
- Dash Attack: A flying kick. A risky but useful approach option.
- Forward Smash: A strong straight punch.
- Up Smash (Cartwheel Kick): A flip kick.
- Down Smash: Punches forward and kicks backwards simultaneously.
- Floor Attack (Front): Gets up while kicking both sides.
- Floor Attack (Back): Gets up while kicking both sides.
- Floor Attack (Trip): Gets up while kicking both sides.
- Ledge Attack: A low backhanded karate chop.
- Neutral aerial: A sex kick, similar to Mario’s Neutral Aerial.
- Forward aerial: Two alternating inward kicks.
- Back aerial: A swinging back kick.
- Up aerial: Swings their foot above their head in an arc.
- Down aerial: Swings both fists beneath themself in a double axe handle. A powerful Meteor Smash, and sends grounded opponents diagonally upwards.
Grabs and Throws
- Grab: Reaches out in front of themself.
- Pummel: Headbutts the opponent.
- Forward Throw: Launches the opponent away with a backhand.
- Back Throw: Kicks the opponent behind themself.
- Up Throw: Knocks the enemy up with a palm strike.
- Down Throw: Karate chops the opponent into the ground.
- Up Taunt:
- Down Taunt:
- Side Taunt:
In competitive play
To be added