For the Mii Fighters in general, see Mii Fighters (SSBU). For other uses, see Mii. For the other Mii Fighters types, see Mii Swordfighter (SSBU) and Mii Gunner (SSBU).

Mii Brawlers are one of the three types of Mii Fighters in Super Smash Bros. Ultimate, first playable in Super Smash Bros. for Nintendo 3DS and Wii U. They fight in close-up, hand-to-hand combat.

Attributes

Mii Brawlers fight up close using short-range moves. They are generally faster and physically stronger than their counterparts, the Mii Swordfighter, and Mii Gunner.

Gameplay-wise, Mii Brawlers fight similarly to Mario and Luigi, though they borrow some elements from Fox, Zero Suit Samus, and Diddy Kong.

Summary

Changes from SSBWU/3DS

Attributes

To be added

Ground Attacks

To be added

Aerial Attacks

To be added

Grabs and Throws

To be added

Special Attacks

Moveset

Ground Attacks

Normal

  • Neutral Attack: Two quick punches, followed by a series of rapid punches, ending with a side kick.
  • Forward Tilt: A roundhouse kick. Can be angled.
  • Up Tilt: Punches with an uppercut. Sends the opponent upwards and slightly behind the Brawler.
  • Down Tilt: An inverted sweep kick along the ground. Knocks opponents upward.
  • Dash Attack: A flying kick. A risky but useful approach option.

Smash Attacks

  • Forward Smash: A strong straight punch.
  • Up Smash (Cartwheel Kick): A flip kick.
  • Down Smash: Punches forward and kicks backwards simultaneously.

Other attacks

  • Floor Attack (Front): Gets up while kicking both sides.
  • Floor Attack (Back): Gets up while kicking both sides.
  • Floor Attack (Trip): Gets up while kicking both sides.
  • Ledge Attack: A low backhanded karate chop.

Aerial Attacks

  • Neutral aerial: A sex kick, similar to Mario’s Neutral Aerial.
  • Forward aerial: Two alternating inward kicks.
  • Back aerial: A swinging back kick.
  • Up aerial: Swings their foot above their head in an arc.
  • Down aerial: Swings both fists beneath themself in a double axe handle. A powerful Meteor Smash, and sends grounded opponents diagonally upwards.

Grabs and Throws

  • Grab: Reaches out in front of themself.
  • Pummel: Headbutts the opponent.
  • Forward Throw: Launches the opponent away with a backhand.
  • Back Throw: Kicks the opponent behind themself.
  • Up Throw: Knocks the enemy up with a palm strike.
  • Down Throw: Karate chops the opponent into the ground.

Special Moves

Mii Brawler's Special Moves
SSBWU/3DS Ultimate
Standard Special Shot Put
Ultimate Uppercut Flashing Mach Punch
Exploding Side Kick
Side Special Onslaught
Burning Dropkick
Headache Maker Suplex
Up Special Soaring Axe Kick
Helicopter Kick
Piston Punch Thrust Uppercut
Down Special Head-On Assault
Feint Jump
Foot Flurry Counter Throw
Final Smash Omega Blitz

Taunts

  • Up Taunt: The Brawler does a backflip and strikes a crane pose.
  • Down Taunt: Punches twice toward the screen
  • Side Taunt: Moves their fists in front of them in an "X" motion and does a different crane pose, before punching down towards and swinging an open hand outward, performing a knifehand block stand.

On-Screen Appearance

A strong and muscular character bearing the head of a Mii caricature. Fully customizable down to the outfit, moves, and equipment. The Mii's set size is used as well, but not visibly - if the original Mii is short, they are faster, but if they are tall they have more attack power.

Idle Poses

To be added

Victory Poses

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In competitive play

To be added

Palette Swaps

There are no technical palette swaps to the Mii Brawler, but if you press "A" (or an equivalent) on the render, you can choose the Mii Brawler to play as.

Gallery

==
Trivia ==

  • The Mii Brawler, out of all three Mii Fighter types, had the most special moves replaced, while Mii Swordfighter and Gunner only has one new special

External links

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