- This article is about Mewtwo's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Mewtwo.
Mewtwo was confirmed as a downloadable character during the Super Smash Bros. for Wii U direct on October 23, 2014. It will be a part of "Super Smash Bros. Offer" free DLC promotion obtainable by registering both the Wii U and 3DS versions of the game in Club Nintendo by March 31st 2015 and also to be paid DLC later onward. Mewtwo will be released as paid DLC on April 28th, 2015 and download codes will be sent to Club Nintendo members who registered both games on April 15th, 2015.
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Changes from Melee to Wii U/3DS
Mewtwo's design has changed since Super Smash Bros. Melee to match its most recent appearances in the Pokémon games and even the Pokémon anime. Its head is smaller in proportion to its body, and it has a more defined build that makes it taller and vaguely humanoid.
Detailed information about its moveset is yet to be added once the character is released.
- Has a more slim build, with a smaller head, resulting in smaller hurtboxes.
- Air dodging towards the ground apparently gives him much lower landing lag.
- Seemingly has improved running speed.
- The second hit of Mewtwo's Neutral Attack can transition between rapid jabs and a finisher. It also has bigger hitboxes, with wider waves of dark energy.
- Up and Down Smashes have bigger hitboxes, with larger blasts of dark energy. Up Smash now traps opponents more efficiently between hits.
- As shown in the Trailer, if Mewtwo runs and suddenly uses his Up Smash, he can slide a little.
- Neutral Aerial seems to have bigger hitboxes, with a larger electrical field. Also seems to cause higher knockback.
- Forward Aerial has a different animation, with Mewtwo striking from below to upwards instead of an overhead punch.
- Back Aerial has higher range.
Grabs and Throws
- Forward Throw's projectiles are larger and cover higher distance, allowing Mewtwo to hit more enemies caught in range.
- Down Throw has a larger hitbox, allowing Mewtwo to hit additional enemies in range. It also causes a stronger, however more horizontal knockback.
- Shadow Ball travels faster, but has less recoil, reducing his potential for recovery.
- Confusion is faster, has a larger hitbox in front of Mewtwo, has much lower ending lag, and flips enemies faster. Additionally, it successfully acts as a reflecting move, without removing the projectile's hitbox.
- Disable is faster and Mewtwo stands lower than before.
- Now has a Final Smash, transforming it into Mega Mewtwo Y. Unlike Charizard's and Lucario's Final Smashes, Mewtwo will simply unleash a special attack rather than being controllable for a small amount of time. Its signature move is Psystrike, hitting all enemies in front of it.
- Neutral Combo: Mewtwo reaches its arm out, blasting out a bit of shadow energy. As a finisher, Mewtwo can blast out a stream of shadow energy in a swipe.
- Forward Tilt: Mewtwo flicks its tail forward.
- Dash Attack: Mewtwo holds its arms out while sliding, inflicting damage with shadow energy.
- Up Smash: Mewtwo holds its palm up, releasing a storm of shadow energy that hits multiple times.
- Forward Smash: Mewtwo shoves forward, releasing a pulse of shadow.
- Down Smash: Mewtwo hits downward with shadow energy.
To be Added
- Neutral Air: Mewtwo releases a long lasting shock out of its body.
- Back Aerial: Mewtwo hits behind itself with its tail.
- Down Aerial: Mewtwo flips backward and hits with its foot downward. Can Meteor Smash.
- Forward Aerial: Mewtwo slashes forward with shadow energy.
Grabs & Throws
- Forward Throw: Mewtwo throws its foe diagonally forward and shoots with multiple small Shadow Balls.
- Up Throw: Mewtwo uses Psychic to throw its foe upward, spinning around it.
- Down Throw: Mewtwo throws its enemy down and hits with its tail.
- Back Throw: Mewtwo uses Psychic to throw its enemy backward.
|Mewtwo's Special Moves|
|Standard Special||Shadow Ball|
Custom Moves TBA
To be Added
To be Added
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In Competitive Play
To be Added
Created from modified Mew DNA, Mewtwo was designed to be the ultimate Pokémon. It didn't take on any of Mew's kinder traits and only uses its intelligence to destroy its enemies. Or...so it seems. Perhaps it just feels frightened or even tormented, and that's why it lashes out. Whatever the reason, Mewtwo is not to be messed with.
- Mewtwo's character image is a reference to his original artwork by Ken Sugimori, though the pose is slightly different.
- Mewtwo is the second character to have been removed in one game (Super Smash Bros. Brawl), then return in a later game (Super Smash Bros. for Nintendo 3DS and Wii U), the first being Dr. Mario.
- Mewtwo is also the only returning Melee character that is not a clone.
- Mewtwo is the first DLC character in the Super Smash Bros. series.
- Mewtwo had two trophies in Super Smash Bros. for Nintendo 3DS and Wii U before it was ever announced as a playable character: regular Mewtwo and its Mega Evolutions. Whether there will be any changes to the trophy lists after downloading Mewtwo remains to be seen. He also had two artworks, one shown in the 50-Fact Extravaganza, and other in the official website.
- Mewtwo in Smash Bros., much like other characters, is a representation of the character as a whole, with all his incarnations from different media (games, manga, anime). It can be considered both (Or the offspring of...) the original Mewtwo (seen in "Mewtwo Strikes Back") as well the second Mewtwo seen ("Best Wishes"), considering its trailer says "Mewtwo Strikes Back" as well showing it transforming into Mega Mewtwo Y.
- It should be noted, however, that this Mewtwo keeps its (male) voice unchanged from the first game (based on what can be surmised from the trailer), whereas the second Mewtwo has a female voice actress. Again, whether this is final or placeholder remains to be seen.
- Mewtwo's green palette seems to be it's shiny form from the games.
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