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+ | {{Infobox Special Move |
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⚫ | |||
+ | |name= Megavitamins |
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− | '''Megavitamins''' is [[Dr Mario]]'s [[Neutral Special Move]] in ''[[Super Smash Bros. Melee]]''. The Megavitamins are similar to [[Mario]]'s [[fireball]]s. However, they have a unique bounce arc, fall faster, do more damage, and have distinctive sounds used from the original [[Dr. Mario (game)|Dr. Mario game]](When he throws it, it makes the disappearing pill sound, and when hit, it makes the each whole type of virus disappearing sound). They are also used in his [[taunt]], in which he tosses a Megavitamin up and catches it, but this one does not do any damage. The megavitimins are harder to dodge, making them harder for approaches and camping. |
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+ | |image= [[File:Megavitamins_SSBWU.jpg|250px]] |
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+ | |caption= Megavitamins in ''[[Super Smash Bros. for Wii U]]'' |
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+ | |user= [[Dr. Mario]] |
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+ | |games= ''[[Super Smash Bros. Melee]]''<br>''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'' |
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+ | }} |
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+ | '''Megavitamins''' is [[Dr Mario]]'s [[Standard Special|Standard Special Move]]. He launches a Megavitamin forward in a similar fashion to Mario's Fireball, though with different properties |
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+ | |||
+ | ==Overview== |
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+ | In ''Super Smash Bros. Melee'', Megavitamins bounce higher, fall faster, and deal 8% damage, being more than Fireball at 6%. The move also plays the unique sound effects from ''Dr. Mario. ''Despite its physical appearance, Megavitamins can be absorbed. |
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+ | |||
+ | In ''Super Smash. Bros. for Nintendo 3DS and Wii U'', Megavitamins were considerably weakened, dealing 5% up close and 4% far, and have considerably more startup and end lag, and have shorter duration. However, they are slightly larger, cover more distance, and are now recognized as physical projectiles, preventing them from being absorbed. |
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+ | |||
+ | <gallery> |
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+ | Megavitamins_SSB3DS.jpg|Megavitamins being used in ''[[Super Smash Bros. for Nintendo 3DS]]'' |
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+ | </gallery> |
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===Trophy Description=== |
===Trophy Description=== |
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==Custom Variations== |
==Custom Variations== |
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===Fast Capsule=== |
===Fast Capsule=== |
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+ | |||
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+ | ''Strengths'' |
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+ | * Travels further horizontally |
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+ | * Faster |
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+ | * Can be used repeatedly |
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+ | * Less ending lag |
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+ | ''Weaknesses'' |
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+ | * Deals less damage |
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+ | * Can't be used for off-stage attacks |
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+ | * Only travels horizontally |
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===Mega Capsule=== |
===Mega Capsule=== |
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⚫ | '''Mega Capsule''' is one of [[Dr. Mario (SSBWU/3DS)|Dr. Mario]]'s [[Standard Special]] Moves that can be used via [[Custom Moves|customization]]. It's similar to Mario's [[Fire Orb]]. Dr. Mario throws a giant megavitamin which travels slower but does more damage and gives continuous damage. Dr. Mario also will take time to charge it up. |
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⚫ | |||
+ | |||
⚫ | |||
+ | ''Strengths'' |
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+ | * Deals more damage |
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+ | * Deals repeated damage |
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+ | * Can be integrated into combo's |
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+ | ''Weaknesses'' |
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+ | * Slower |
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+ | * Less range |
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+ | * Higher starting and ending lag |
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+ | * Left vulnerable |
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+ | * Can't be used for off-stage attacks |
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+ | <gallery> |
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⚫ | |||
⚫ | |||
+ | </gallery> |
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+ | |||
{{Dr. Mario Custom Special Moves}} |
{{Dr. Mario Custom Special Moves}} |
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− | ==Brawl== |
+ | ==''Super Smash Bros. Brawl''== |
In ''[[Super Smash Bros. Brawl]]'', Megavitamins appear as a [[sticker]]. |
In ''[[Super Smash Bros. Brawl]]'', Megavitamins appear as a [[sticker]]. |
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[[Category:Neutral Special Moves]] |
[[Category:Neutral Special Moves]] |
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[[Category:Super Smash Bros. Melee]] |
[[Category:Super Smash Bros. Melee]] |
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+ | [[Category:Projectile Attacks]] |
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+ | [[Category:Super Smash Bros. 3DS/Wii U]] |
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+ | [[Category:Super Smash Bros. Ultimate]] |
Revision as of 15:49, 13 March 2019
Megavitamins is Dr Mario's Standard Special Move. He launches a Megavitamin forward in a similar fashion to Mario's Fireball, though with different properties
Overview
In Super Smash Bros. Melee, Megavitamins bounce higher, fall faster, and deal 8% damage, being more than Fireball at 6%. The move also plays the unique sound effects from Dr. Mario. Despite its physical appearance, Megavitamins can be absorbed.
In Super Smash. Bros. for Nintendo 3DS and Wii U, Megavitamins were considerably weakened, dealing 5% up close and 4% far, and have considerably more startup and end lag, and have shorter duration. However, they are slightly larger, cover more distance, and are now recognized as physical projectiles, preventing them from being absorbed.
Trophy Description
Megavitamins come in six color combinations of red, blue and yellow. Dr. Mario uses these capsules by tossing them into contaminated bottles to destroy viruses. The origin of these wonder pills is a mystery, but the most likely theory is that they're the result of Dr. Mario's lifelong efforts to find a cure for the common cold.
Dr. Mario's Special Moves | |||
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Melee | 3DS/Wii U | Ultimate | |
Standard Special | Megavitamins | ||
Side Special | Super Sheet | ||
Up Special | Super Jump Punch | ||
Down Special | Dr. Tornado | ||
Final Smash | — | Doctor Finale |
Custom Variations
Fast Capsule
Fast Capsule is one of Dr. Mario's Standard Special Moves that can used via customization. This works similarly to Mario's Fast Fireball, as Dr. Mario throws a smaller megavitamin which goes farther and faster but does less damage.
Strengths
- Travels further horizontally
- Faster
- Can be used repeatedly
- Less ending lag
Weaknesses
- Deals less damage
- Can't be used for off-stage attacks
- Only travels horizontally
Mega Capsule
Mega Capsule is one of Dr. Mario's Standard Special Moves that can be used via customization. It's similar to Mario's Fire Orb. Dr. Mario throws a giant megavitamin which travels slower but does more damage and gives continuous damage. Dr. Mario also will take time to charge it up.
Strengths
- Deals more damage
- Deals repeated damage
- Can be integrated into combo's
Weaknesses
- Slower
- Less range
- Higher starting and ending lag
- Left vulnerable
- Can't be used for off-stage attacks
Dr. Mario's Custom Special Moves | ||
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Custom 1 | Custom 2 | |
Standard Special | Fast Capsule | Mega Capsule |
Side Special | Shocking Sheet | Breezy Sheet |
Up Special | Super Jump | Ol' One-Two |
Down Special | Soaring Tornado | Clothesline Tornado |
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Megavitamins appear as a sticker.
Origin
In Dr. Mario games, these were used to eliminate viruses. When three of the same color vitamins were put together with a virus of the same color, the vitamins and the virus would be destroyed.
Trivia
- When Kirby uses the vitamins, the collision sound is the same as the sound of a Green Shell.