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{{nihongo|'''Masterpieces'''|名作トライアル|Meisaku toraiaru}} are free time-limited trial versions of classic Nintendo titles which the characters of Brawl have appeared in. The full versions can be purchased for the Virtual Console. To save the player time, Masterpieces skip the title and opening of a game. Certain Masterpieces start at specific points of the game that are relevant to Brawl, such as the Donkey Kong Masterpiece starting at the 75m level, while games that supported saving have some built in saves set to various points of the game. Note that certain controllers are needed to play some Masterpieces. They are confirmed to return in ''Super Smash Bros. for WiiU''.
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'''Masterpieces''' ({{ja|名作トライアル|Meisaku Toraiaru}}, ''Masterpiece Trial'') are free time-limited trial versions of classic [[Nintendo]] titles which the [[character]]s of ''[[Super Smash Bros. Brawl]]'' and ''Super Smash Bros. for Wii U''. have appeared in. The full versions can be purchased for the [[Virtual Console]]. To save the player time, Masterpieces skip the title and opening of a game. Certain Masterpieces start at specific points of the game that are relevant to the ''Smash'' game they appear in, such as the ''[[Donkey Kong (game)|Donkey Kong]]'' Masterpiece starting at the [[75m]] level, while games that supported saving have some built-in saves set to various points of the game.
   
 
== In ''[[Super Smash Bros. Brawl]]'' ==
Games included are:
 
  +
===Starting Masterpieces===
*''[[Super Mario Bros.]]'' (NES) - 1:00
 
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{| class="wikitable sortable" style="background:#ffffff;border:solid 2px;"
*''[[Ice Climber]]'' (NES) - 0:40
 
  +
!style="background:#ddddff;border:solid #000000 1px;"| Name
*''[[The Legend of Zelda]]'' (NES) - 2:00
 
  +
!style="background:#ddddff;border:solid #000000 1px;"| Platform
*''[[Kid Icarus]]'' (NES) - 1:30
 
  +
!style="background:#ddddff;border:solid #000000 1px;"| Duration
*''[[Kirby's Adventure]]'' (NES) - 2:00
 
  +
!style="background:#ddddff;border:solid #000000 1px;"| Notes
*''[[Super Metroid]]'' (SNES) (Save files for the first and second battles against Ridley) - 3:00
 
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|-
*''[[Star Fox 64]]'' (N64) - 3:00
 
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|''[[Super Mario Bros.]]''||NES||1:00||Starts in World 1-1
*''[[Fire Emblem: Monsho no Nazo]]'' {{Japan}} (SNES) - 3:00
 
  +
|-
*''[[Earthbound|EarthBound]]'' {{Japan}} (SNES) - 5:00
 
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|''[[Ice Climber (game)|Ice Climber]]''||NES||0:40||Starts on first level, with Popo.
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|-
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|''[[The Legend of Zelda]]''||NES||2:00||Immediately starts from the beginning of the game .
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|-
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|''[[Kid Icarus]]''||NES||1:30||Starts on first section of Underworld stage.
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|-
 
|''[[Kirby's Adventure]]''||NES||2:00||Starts in Vegetable Valley
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|-
 
|''[[Super Metroid]]''||SNES||3:00||Includes saves for battles against Ridley
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|-
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|''[[Star Fox 64]]''||N64||3:00||Has access to all menu features including the Main Game, Training Mode, and VS. mode.
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|-
 
|''[[Fire Emblem: Monsho no Nazo]]''||SFC||3:00||Japan only
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|-
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|''[[EarthBound (game)|Earthbound]]''||SFC||5:00||Japan only
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|}
   
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=== Unlockable Masterpieces ===
{{Japan}} - Available in the Japanese release, but not other regions.
 
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{| class="wikitable sortable" style="background:#ffffff;border:solid 2px;"
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!style="background:#ddddff;border:solid #000000 1px;"| Name
  +
!style="background:#ddddff;border:solid #000000 1px;"| Platform
  +
!style="background:#ddddff;border:solid #000000 1px;"| Duration
  +
!style="background:#ddddff;border:solid #000000 1px;"| Unlock criteria
  +
!style="background:#ddddff;border:solid #000000 1px;"| Notes
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|-
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|''[[Donkey Kong (game)|Donkey Kong]]''||NES||1:30||10 hours of play time||Starts at the second level, 75m.
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|-
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|''[[Super Mario Bros. 2]]''||NES||1:30||Win five brawls with {{SSBB|Peach}}.||Starts at [[mariowiki:World 1 (Super Mario Bros. 2)|World 1-1]] with Peach.
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|-
 
|''[[Super Mario World]]''||SNES||2:00||Play on [[Yoshi's Island (SSBM)|Yoshi's Island]] three times||Starts at [[mariowiki:Yoshi's Island 2|Yoshi's Island 2]] with [[Mario]]
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|-
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|''[[F-Zero]]''||SNES||0:40||Unlock {{SSBB|Captain Falcon}} in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]||Starts at first Mute City race, with Blue Falcon.
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|-
 
|''[[The Legend of Zelda: Ocarina of Time]]''||N64||5:00||Use {{SSBB|Toon Link}} in ten brawls.||Has save files for beginning of [[Young Link]] and Adult [[Link]] sections.
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|}
   
==Unlockable==
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=== Scrapped ===
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*A [[Donkey Kong Country]] masterpiece was planned, but it was scrapped. [http://www.unseen64.net/2008/04/04/super-smash-bros-brawl-wii-beta/]
*''[[Donkey Kong]]'' (NES) ([[75m]] level) - 0:30 - have 10 hours of play time
 
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*The Masterpieces for ''EarthBound'' and ''Fire Emblem: Monsho no Nazo'', while not accessible in international versions of ''Brawl'', still exist in the data; the reason ''EarthBound'' is not included is unknown, while ''Fire Emblem: Monsho no Nazo'' is due to being a Japan-only game.
*''[[Super Mario Bros. 2]]'' (NES) (World 1-1 with [[Peach]]) - 1:30 - win with [[Peach (SSBB)|Peach]] five times.
 
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*''[[Super Mario World]]'' (SNES) - 2:00 - play on the [[Yoshi's Island (SSBB)|Yoshi's Island]] stage over three times.
 
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== In ''[[Super Smash Bros. for Wii U]]'' ==
*''[[F-Zero]]'' (SNES) (Mute City course with Blue Falcon) - 0:40 - make [[Captain Falcon (SSBB)|Captain Falcon]] available in Adventure Mode.
 
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Masterpieces return in ''Super Smash Bros. for Wii U''. New features include a timer displayed on the right side of the screen, the ability to buy a Masterpiece directly from the game without having to access the Nintendo eShop, the ability to pause the Masterpiece without using the HOME button, and the ability to stop the Masterpiece without the reset button, as the Wii U does not have a reset button. There is also less lag than there was in ''Brawl''. The games featured include:
*''[[The Legend of Zelda: Ocarina of Time]]'' (N64) (Save files for beginning of [[Young Link]] and Adult [[Link]] sections)- 5:00 - use [[Toon Link (SSBB)|Toon Link]] over ten times in battle.
 
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  +
===Starting Masterpieces===
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{| class="wikitable sortable" style="background:#ffffff;border:solid 2px;"
  +
!style="background:#ddddff;border:solid #000000 1px;"| Name
  +
!style="background:#ddddff;border:solid #000000 1px;"| Platform
  +
!style="background:#ddddff;border:solid #000000 1px;"| Duration
  +
!style="background:#ddddff;border:solid #000000 1px;"| Notes
  +
|-
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|''Balloon Fight''||NES||2:00||Starts at title screen.
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|-
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|''[[Donkey Kong (game)|Donkey Kong]]''||NES||2:00||Begins in the 75m level.
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|-
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|''[[F-Zero]]''||SNES||3:00||Starts in Mute City I, playing as the Blue Falcon.
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|-
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|''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''<!--https://miiverse.nintendo.net/replies/AYMHAAACAADMUKmKQCT88g-->||FC||≈2:03||Japan only.
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|-
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|''[[Kid Icarus]]''||NES||3:00||Starts at the beginning of the first level.
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|-
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|''[[Kirby Super Star]]''||SNES||3:00||Begins in The Great Cave Offensive.
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|-
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|''[[Kirby's Dream Land]]''||GB||3:00||Starts at title screen.
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|-
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|''Mega Man 2''||NES||3:00||Begins in the first section of Wily Castle.
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|-
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|''[[Metroid (game)|Metroid]]''||NES||3:00||Starts in Brinstar.
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|-
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|''Pac-Man''||NES<!--1993 version was on NES-->||2:00||Starts at title screen.
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|-
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|''Pilotwings''||SNES||2:00||Starts in the Light Plane certification training level.
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|-
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|''[[Super Mario Bros.]]''||NES||3:00||Starts at title screen.
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|-
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|''Super Mario Bros.: The Lost Levels''||NES||3:00||Starts at title screen.
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|-
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|''[[Super Mario Kart]]''||SNES||3:00||Starts in Mario Circuit 1 in the Grand Prix, playing as Mario.
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|-
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|''[[Super Mario World]]''||SNES||3:00||Starts on the world map of Yoshi's Island.
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|-
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|''[[Super Metroid]]''||SNES||4:00||Has two save files: one at the beginning of the game and one in Norfair.
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|-
 
|''[[The Legend of Zelda]]''||NES||4:00||Starts on the spawn tile.
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|-
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|''Wrecking Crew''||NES||2:00||Starts at title screen.
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|-
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|''[[Zelda II: The Adventure of Link]]''||NES||4:00||Starts in Zelda's castle.
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|}
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===Unlockable Masterpieces===
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{| class="wikitable sortable" style="background:#ffffff;border:solid 2px;"
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!style="background:#ddddff;border:solid #000000 1px;"| Name
  +
!style="background:#ddddff;border:solid #000000 1px;"| Platform
  +
!style="background:#ddddff;border:solid #000000 1px;"| Duration
  +
!style="background:#ddddff;border:solid #000000 1px;"| Unlock Criteria
  +
!style="background:#ddddff;border:solid #000000 1px;"| Notes
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|-
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|[[Dr. Mario (game)|''Dr. Mario'']]||GB||3:00||Clear 10-Man Smash alone with Dr. Mario without taking any damage.||Starts on the "1 Player Game" set-up screen.
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|-
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|''Punch-Out!! Featuring Mr. Dream''||NES||3:00||Clear the "[[Event: No Mere Sparring Match|No Mere Sparring Match]]" event on normal difficulty or higher.||Starts at title screen.
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|-
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|''[[EarthBound (game)|EarthBound]]''||SNES||5:00||Get 1968 ft. or more in Home-Run Contest.||Starts at the opening cutscene.
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|-
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|''Yoshi''||NES||3:00||Clear Solo Classic with Yoshi.||Starts at title screen.
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|-
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|''[[Kirby's Adventure]]''||NES||2:00||Clear Solo Classic with Kirby on intensity 5.5 or higher.||Has two save files: one at the beginning of the game and the other at the final King Dedede/Nightmare fight.
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|}
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=== Scrapped ===
  +
*[https://tcrf.net/Super_Smash_Bros._for_Wii_U#Unused_Masterpiece Unused text] in ''Smash Wii U'' implies the original ''[[Super Smash Bros.]]'' was supposed to appear as a Masterpiece. This would have made it the only N64 Masterpiece in ''Smash Wii U''; however, at the time of ''Smash Wii U'''s release, N64 emulation wasn't possible on the Wii U, likely resulting in the Masterpiece being scrapped.
   
 
==External Links==
 
==External Links==
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{{SSBBMasterpieces}}
 
{{SSBBMasterpieces}}
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{{SSBWiiUMasterpieces}}
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{{SSBBMenu}}
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{{SSBWiiUMenu}}
 
[[Category:Options]]
 
[[Category:Options]]
 
[[Category:Bonus Games]]
 
[[Category:Bonus Games]]

Revision as of 09:50, 24 December 2015

Masterpieces (名作トライアル, Masterpiece Trial) are free time-limited trial versions of classic Nintendo titles which the characters of Super Smash Bros. Brawl and Super Smash Bros. for Wii U. have appeared in. The full versions can be purchased for the Virtual Console. To save the player time, Masterpieces skip the title and opening of a game. Certain Masterpieces start at specific points of the game that are relevant to the Smash game they appear in, such as the Donkey Kong Masterpiece starting at the 75m level, while games that supported saving have some built-in saves set to various points of the game.

In Super Smash Bros. Brawl

Starting Masterpieces

Name Platform Duration Notes
Super Mario Bros. NES 1:00 Starts in World 1-1
Ice Climber NES 0:40 Starts on first level, with Popo.
The Legend of Zelda NES 2:00 Immediately starts from the beginning of the game .
Kid Icarus NES 1:30 Starts on first section of Underworld stage.
Kirby's Adventure NES 2:00 Starts in Vegetable Valley
Super Metroid SNES 3:00 Includes saves for battles against Ridley
Star Fox 64 N64 3:00 Has access to all menu features including the Main Game, Training Mode, and VS. mode.
Fire Emblem: Monsho no Nazo SFC 3:00 Japan only
Earthbound SFC 5:00 Japan only

Unlockable Masterpieces

Name Platform Duration Unlock criteria Notes
Donkey Kong NES 1:30 10 hours of play time Starts at the second level, 75m.
Super Mario Bros. 2 NES 1:30 Win five brawls with Peach. Starts at World 1-1 with Peach.
Super Mario World SNES 2:00 Play on Yoshi's Island three times Starts at Yoshi's Island 2 with Mario
F-Zero SNES 0:40 Unlock Captain Falcon in The Subspace Emissary Starts at first Mute City race, with Blue Falcon.
The Legend of Zelda: Ocarina of Time N64 5:00 Use Toon Link in ten brawls. Has save files for beginning of Young Link and Adult Link sections.

Scrapped

  • A Donkey Kong Country masterpiece was planned, but it was scrapped. [1]
  • The Masterpieces for EarthBound and Fire Emblem: Monsho no Nazo, while not accessible in international versions of Brawl, still exist in the data; the reason EarthBound is not included is unknown, while Fire Emblem: Monsho no Nazo is due to being a Japan-only game.

In Super Smash Bros. for Wii U

Masterpieces return in Super Smash Bros. for Wii U. New features include a timer displayed on the right side of the screen, the ability to buy a Masterpiece directly from the game without having to access the Nintendo eShop, the ability to pause the Masterpiece without using the HOME button, and the ability to stop the Masterpiece without the reset button, as the Wii U does not have a reset button. There is also less lag than there was in Brawl. The games featured include:

Starting Masterpieces

Name Platform Duration Notes
Balloon Fight NES 2:00 Starts at title screen.
Donkey Kong NES 2:00 Begins in the 75m level.
F-Zero SNES 3:00 Starts in Mute City I, playing as the Blue Falcon.
Fire Emblem: Shadow Dragon and the Blade of Light FC ≈2:03 Japan only.
Kid Icarus NES 3:00 Starts at the beginning of the first level.
Kirby Super Star SNES 3:00 Begins in The Great Cave Offensive.
Kirby's Dream Land GB 3:00 Starts at title screen.
Mega Man 2 NES 3:00 Begins in the first section of Wily Castle.
Metroid NES 3:00 Starts in Brinstar.
Pac-Man NES 2:00 Starts at title screen.
Pilotwings SNES 2:00 Starts in the Light Plane certification training level.
Super Mario Bros. NES 3:00 Starts at title screen.
Super Mario Bros.: The Lost Levels NES 3:00 Starts at title screen.
Super Mario Kart SNES 3:00 Starts in Mario Circuit 1 in the Grand Prix, playing as Mario.
Super Mario World SNES 3:00 Starts on the world map of Yoshi's Island.
Super Metroid SNES 4:00 Has two save files: one at the beginning of the game and one in Norfair.
The Legend of Zelda NES 4:00 Starts on the spawn tile.
Wrecking Crew NES 2:00 Starts at title screen.
Zelda II: The Adventure of Link NES 4:00 Starts in Zelda's castle.

Unlockable Masterpieces

Name Platform Duration Unlock Criteria Notes
Dr. Mario GB 3:00 Clear 10-Man Smash alone with Dr. Mario without taking any damage. Starts on the "1 Player Game" set-up screen.
Punch-Out!! Featuring Mr. Dream NES 3:00 Clear the "No Mere Sparring Match" event on normal difficulty or higher. Starts at title screen.
EarthBound SNES 5:00 Get 1968 ft. or more in Home-Run Contest. Starts at the opening cutscene.
Yoshi NES 3:00 Clear Solo Classic with Yoshi. Starts at title screen.
Kirby's Adventure NES 2:00 Clear Solo Classic with Kirby on intensity 5.5 or higher. Has two save files: one at the beginning of the game and the other at the final King Dedede/Nightmare fight.

Scrapped

  • Unused text in Smash Wii U implies the original Super Smash Bros. was supposed to appear as a Masterpiece. This would have made it the only N64 Masterpiece in Smash Wii U; however, at the time of Smash Wii U's release, N64 emulation wasn't possible on the Wii U, likely resulting in the Masterpiece being scrapped.

External Links