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− | '''Masterpieces''' (名作トライアル, |
+ | '''Masterpieces''' ({{ja|名作トライアル|Meisaku Toraiaru}}, ''Masterpiece Trial'') are free time-limited trial versions of classic [[Nintendo]] titles which the [[character]]s of ''[[Super Smash Bros. Brawl]]'' and ''Super Smash Bros. for Wii U''. have appeared in. The full versions can be purchased for the [[Virtual Console]]. To save the player time, Masterpieces skip the title and opening of a game. Certain Masterpieces start at specific points of the game that are relevant to the ''Smash'' game they appear in, such as the ''[[Donkey Kong (game)|Donkey Kong]]'' Masterpiece starting at the [[75m]] level, while games that supported saving have some built-in saves set to various points of the game. |
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− | Games included are: |
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+ | ===Starting Masterpieces=== |
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⚫ | |||
+ | {| class="wikitable sortable" style="background:#ffffff;border:solid 2px;" |
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− | *''[[Ice Climber]]'' (NES) - 0:40 |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Name |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Platform |
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− | *''[[Kid Icarus]]'' (NES) - 1:30 |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Duration |
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⚫ | |||
+ | !style="background:#ddddff;border:solid #000000 1px;"| Notes |
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− | *''[[Super Metroid]]'' (SNES) - 3:00 |
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+ | |- |
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− | *''[[Star Fox 64]]'' (N64) - 3:00 |
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⚫ | |||
+ | |- |
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− | *''[[Earthbound|EarthBound]]''/''Mother 2''* (SNES) - 5:00 |
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+ | |''[[Ice Climber (game)|Ice Climber]]''||NES||0:40||Starts on first level, with [[Popo]] |
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+ | |- |
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+ | |''[[The Legend of Zelda]]''||NES||2:00||Immediately starts from the beginning of the game |
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+ | |- |
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+ | |''[[Kid Icarus]]''||NES||1:30||Starts on first section of Underworld stage |
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+ | |- |
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⚫ | |||
+ | |- |
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+ | |''[[Super Metroid]]''||SNES||3:00||Includes saves for battles against [[Ridley]] |
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+ | |- |
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+ | |''[[Star Fox 64]]''||N64||3:00||Has access to all menu features including the Main Game, Training Mode, and VS. mode |
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+ | |- |
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⚫ | |||
+ | |- |
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+ | |''[[EarthBound (game)|Earthbound]]''||SFC||5:00||Japan only |
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+ | |} |
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+ | === Unlockable Masterpieces === |
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− | <nowiki>*</nowiki>- Available in Japan, but not confirmed for other releases. This is presumably because the games were never released in English and the gameplay relies heavily on text. |
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+ | {| class="wikitable sortable" style="background:#ffffff;border:solid 2px;" |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Name |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Platform |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Duration |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Unlock criteria |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Notes |
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+ | |- |
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+ | |''[[Donkey Kong (game)|Donkey Kong]]''||NES||0:30||10 hours of play time||Starts at the second level, [[75m]] |
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+ | |- |
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+ | |''[[Super Mario Bros. 2]]''||NES||1:30||Win five brawls with {{SSBB|Peach}}||Starts at [[mariowiki:World 1 (Super Mario Bros. 2)|World 1-1]] with Peach |
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+ | |- |
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+ | |''[[Super Mario World]]''||SNES||2:00||Play on [[Yoshi's Island (SSBM)|Yoshi's Island]] three times||Starts at [[mariowiki:Yoshi's Island 2|Yoshi's Island 2]] with [[Mario]] |
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+ | |- |
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+ | |''[[F-Zero]]''||SNES||0:40||Unlock {{SSBB|Captain Falcon}} in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]||Starts at first [[Mute City]] race, with [[Blue Falcon]] |
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+ | |- |
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+ | |''[[The Legend of Zelda: Ocarina of Time]]''||N64||5:00||Use {{SSBB|Toon Link}} in ten brawls||Has save files for beginning of [[Young Link]] and Adult [[Link]] sections |
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+ | |} |
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− | == |
+ | === Scrapped === |
+ | *A [[Donkey Kong Country|''Donkey Kong Country'']] masterpiece was planned, but it was scrapped. [http://www.unseen64.net/2008/04/04/super-smash-bros-brawl-wii-beta/] |
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− | *''[[Donkey Kong]]'' (NES) - 0:30 - keep Brawl switched on for 10 hours |
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+ | *The Masterpieces for ''EarthBound'' and ''Fire Emblem: Monsho no Nazo'', while not accessible in international versions of ''Brawl'', still exist in the data; the reason ''EarthBound'' is not included is unknown, while ''Fire Emblem: Monsho no Nazo'' is due to being a Japan-only game. |
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⚫ | |||
⚫ | |||
− | *''[[F-Zero]]'' (SNES) - 0:40 - make Captain Falcon available in SSE |
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− | *''[[Legend of Zelda: Ocarina of Time]]'' (N64) - ?:?? - use Toon Link over 10 times in battle |
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+ | == In ''[[Super Smash Bros. for Wii U]]'' == |
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⚫ | |||
+ | Masterpieces return in ''Super Smash Bros. for Wii U''. New features include a timer displayed on the right side of the screen, the ability to buy a Masterpiece directly from the game without having to access the Nintendo eShop, the ability to pause the Masterpiece without using the HOME button, and the ability to stop the Masterpiece without the reset button, as the Wii U does not have a reset button. There is also less lag than there was in ''Brawl''. The games featured include: |
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⚫ | |||
+ | ===Starting Masterpieces=== |
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+ | {| class="wikitable sortable" style="background:#ffffff;border:solid 2px;" |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Name |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Platform |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Duration |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Notes |
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+ | |- |
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+ | |''[[Balloon Fight (game)|Balloon Fight]]''||NES||2:00||Starts at title screen |
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+ | |- |
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+ | |''[[Donkey Kong (game)|Donkey Kong]]''||NES||2:00||Begins in the [[75m]] level |
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+ | |- |
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+ | |''[[F-Zero]]''||SNES||3:00||Starts in Mute City I, playing as the [[Blue Falcon]] |
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+ | |- |
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+ | |''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''<!--https://miiverse.nintendo.net/replies/AYMHAAACAADMUKmKQCT88g-->||FC||≈2:03||Japan only |
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+ | |- |
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+ | |''[[Kid Icarus]]''||NES||3:00||Starts at the beginning of the first level |
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+ | |- |
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+ | |''[[Kirby Super Star]]''||SNES||3:00||Begins in [[The Great Cave Offensive]] |
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+ | |- |
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+ | |''[[Kirby's Dream Land]]''||GB||3:00||Starts at title screen |
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+ | |- |
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+ | |''[[Mega Man 2]]''||NES||3:00||Begins in the first section of [[Wily Castle]] |
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+ | |- |
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+ | |''[[Metroid (game)|Metroid]]''||NES||3:00||Starts in [[Brinstar]] |
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+ | |- |
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+ | |''[[Pac-Man (game)|Pac-Man]]''||NES<!--1993 version was on NES-->||2:00||Starts at title screen |
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+ | |- |
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+ | |''[[Pilotwings (game)|Pilotwings]]''||SNES||2:00||Starts in the Light Plane certification training level |
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+ | |- |
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+ | |''[[Super Mario Bros.]]''||NES||3:00||Starts at title screen |
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+ | |- |
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+ | |''[[Super Mario Bros.: The Lost Levels]]''||NES||3:00||Starts at title screen |
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+ | |- |
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+ | |''[[Super Mario Kart]]''||SNES||3:00||Starts in Mario Circuit 1 in the Grand Prix, playing as [[Mario]] |
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+ | |- |
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+ | |- |
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+ | |''[[Super Metroid]]''||SNES||4:00||Has two save files: one at the beginning of the game and one in [[Norfair]] |
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+ | |- |
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+ | |- |
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+ | |''[[Wrecking Crew (game)|Wrecking Crew]]''||NES||2:00||Starts at title screen |
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+ | |- |
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+ | |''[[Zelda II: The Adventure of Link]]''||NES||4:00||Starts in [[Zelda]]'s castle |
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+ | |} |
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+ | |||
+ | ===Unlockable Masterpieces=== |
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+ | {| class="wikitable sortable" style="background:#ffffff;border:solid 2px;" |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Name |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Platform |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Duration |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Unlock Criteria |
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+ | !style="background:#ddddff;border:solid #000000 1px;"| Notes |
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+ | |- |
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+ | |[[Dr. Mario (game)|''Dr. Mario'']]||GB||3:00||Clear [[10-Man Smash]] alone with [[Dr. Mario (SSBWU/3DS)|Dr. Mario]] without taking any [[damage]]||Starts on the "1 Player Game" set-up screen |
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+ | |- |
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+ | |''[[Punch-Out!! (NES)|Punch-Out!! Featuring Mr. Dream]]''||NES||3:00||Clear the "[[Event: No Mere Sparring Match|No Mere Sparring Match]]" event on normal difficulty or higher||Starts at title screen |
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+ | |- |
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+ | |''[[EarthBound (game)|EarthBound]]''||SNES||5:00||Get 1968 ft. or more in [[Home-Run Contest]]||Starts at the opening cutscene |
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+ | |- |
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+ | |''[[Yoshi (game)|Yoshi]]''||NES||3:00||Clear Solo [[Classic Mode (SSBWU)|Classic]] with [[Yoshi (SSBWU/3DS)|Yoshi]]||Starts at title screen |
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+ | |- |
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+ | |''[[Kirby's Adventure]]''||NES||2:00||Clear Solo Classic with [[Kirby]] on intensity 5.5 or higher||Has two save files: one at the beginning of the game and the other at the final [[King Dedede]]/[[Nightmare]] fight |
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+ | |} |
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+ | |||
+ | === Scrapped === |
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+ | *[https://tcrf.net/Super_Smash_Bros._for_Wii_U#Unused_Masterpiece Unused text] in ''Smash Wii U'' implies the original ''[[Super Smash Bros.]]'' was supposed to appear as a Masterpiece. This would have made it the only N64 Masterpiece in ''Smash Wii U''; however, at the time of ''Smash Wii U'''s release, N64 emulation wasn't possible on the Wii U, likely resulting in the Masterpiece being scrapped. |
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+ | |||
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+ | |||
+ | {{SSBBMasterpieces}} |
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+ | {{SSBWiiUMasterpieces}} |
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+ | {{SSBBMenu}} |
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+ | {{SSBWiiUMenu}} |
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[[Category:Options]] |
[[Category:Options]] |
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[[Category:Bonus Games]] |
[[Category:Bonus Games]] |
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+ | [[Category:Masterpiece]] |
Revision as of 00:53, 27 January 2019
Masterpieces (名作トライアル, Masterpiece Trial) are free time-limited trial versions of classic Nintendo titles which the characters of Super Smash Bros. Brawl and Super Smash Bros. for Wii U. have appeared in. The full versions can be purchased for the Virtual Console. To save the player time, Masterpieces skip the title and opening of a game. Certain Masterpieces start at specific points of the game that are relevant to the Smash game they appear in, such as the Donkey Kong Masterpiece starting at the 75m level, while games that supported saving have some built-in saves set to various points of the game.
In Super Smash Bros. Brawl
Starting Masterpieces
Name | Platform | Duration | Notes |
---|---|---|---|
Super Mario Bros. | NES | 1:00 | Starts in World 1-1 |
Ice Climber | NES | 0:40 | Starts on first level, with Popo |
The Legend of Zelda | NES | 2:00 | Immediately starts from the beginning of the game |
Kid Icarus | NES | 1:30 | Starts on first section of Underworld stage |
Kirby's Adventure | NES | 2:00 | Starts in Vegetable Valley |
Super Metroid | SNES | 3:00 | Includes saves for battles against Ridley |
Star Fox 64 | N64 | 3:00 | Has access to all menu features including the Main Game, Training Mode, and VS. mode |
Fire Emblem: Monsho no Nazo | SFC | 3:00 | Japan only |
Earthbound | SFC | 5:00 | Japan only |
Unlockable Masterpieces
Name | Platform | Duration | Unlock criteria | Notes |
---|---|---|---|---|
Donkey Kong | NES | 0:30 | 10 hours of play time | Starts at the second level, 75m |
Super Mario Bros. 2 | NES | 1:30 | Win five brawls with Peach | Starts at World 1-1 with Peach |
Super Mario World | SNES | 2:00 | Play on Yoshi's Island three times | Starts at Yoshi's Island 2 with Mario |
F-Zero | SNES | 0:40 | Unlock Captain Falcon in The Subspace Emissary | Starts at first Mute City race, with Blue Falcon |
The Legend of Zelda: Ocarina of Time | N64 | 5:00 | Use Toon Link in ten brawls | Has save files for beginning of Young Link and Adult Link sections |
Scrapped
- A Donkey Kong Country masterpiece was planned, but it was scrapped. [1]
- The Masterpieces for EarthBound and Fire Emblem: Monsho no Nazo, while not accessible in international versions of Brawl, still exist in the data; the reason EarthBound is not included is unknown, while Fire Emblem: Monsho no Nazo is due to being a Japan-only game.
In Super Smash Bros. for Wii U
Masterpieces return in Super Smash Bros. for Wii U. New features include a timer displayed on the right side of the screen, the ability to buy a Masterpiece directly from the game without having to access the Nintendo eShop, the ability to pause the Masterpiece without using the HOME button, and the ability to stop the Masterpiece without the reset button, as the Wii U does not have a reset button. There is also less lag than there was in Brawl. The games featured include:
Starting Masterpieces
Name | Platform | Duration | Notes |
---|---|---|---|
Balloon Fight | NES | 2:00 | Starts at title screen |
Donkey Kong | NES | 2:00 | Begins in the 75m level |
F-Zero | SNES | 3:00 | Starts in Mute City I, playing as the Blue Falcon |
Fire Emblem: Shadow Dragon and the Blade of Light | FC | ≈2:03 | Japan only |
Kid Icarus | NES | 3:00 | Starts at the beginning of the first level |
Kirby Super Star | SNES | 3:00 | Begins in The Great Cave Offensive |
Kirby's Dream Land | GB | 3:00 | Starts at title screen |
Mega Man 2 | NES | 3:00 | Begins in the first section of Wily Castle |
Metroid | NES | 3:00 | Starts in Brinstar |
Pac-Man | NES | 2:00 | Starts at title screen |
Pilotwings | SNES | 2:00 | Starts in the Light Plane certification training level |
Super Mario Bros. | NES | 3:00 | Starts at title screen |
Super Mario Bros.: The Lost Levels | NES | 3:00 | Starts at title screen |
Super Mario Kart | SNES | 3:00 | Starts in Mario Circuit 1 in the Grand Prix, playing as Mario |
Super Mario World | SNES | 3:00 | Starts on the world map of Yoshi's Island |
Super Metroid | SNES | 4:00 | Has two save files: one at the beginning of the game and one in Norfair |
The Legend of Zelda | NES | 4:00 | Starts on the spawn tile |
Wrecking Crew | NES | 2:00 | Starts at title screen |
Zelda II: The Adventure of Link | NES | 4:00 | Starts in Zelda's castle |
Unlockable Masterpieces
Name | Platform | Duration | Unlock Criteria | Notes |
---|---|---|---|---|
Dr. Mario | GB | 3:00 | Clear 10-Man Smash alone with Dr. Mario without taking any damage | Starts on the "1 Player Game" set-up screen |
Punch-Out!! Featuring Mr. Dream | NES | 3:00 | Clear the "No Mere Sparring Match" event on normal difficulty or higher | Starts at title screen |
EarthBound | SNES | 5:00 | Get 1968 ft. or more in Home-Run Contest | Starts at the opening cutscene |
Yoshi | NES | 3:00 | Clear Solo Classic with Yoshi | Starts at title screen |
Kirby's Adventure | NES | 2:00 | Clear Solo Classic with Kirby on intensity 5.5 or higher | Has two save files: one at the beginning of the game and the other at the final King Dedede/Nightmare fight |
Scrapped
- Unused text in Smash Wii U implies the original Super Smash Bros. was supposed to appear as a Masterpiece. This would have made it the only N64 Masterpiece in Smash Wii U; however, at the time of Smash Wii U's release, N64 emulation wasn't possible on the Wii U, likely resulting in the Masterpiece being scrapped.
External Links
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