This article is about Marth's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Marth.
Attributes
Marth's attacks become stronger when he lands strikes with the tip of his sword. Both damage and launch power are boosted in this case.
Differences from Brawl
Marth is one of the characters who received the most considerable nerfs in the entire game, with his combo and KO potential being greatly decreased. He got very few buffs that improve his recovery. Because of that he is a much more defensive character, relying mostly on counters and punishing.
Appearance-wise, Marth has more detailed structure to match his most recent games. His cloak and robe have a more cyan tone of blue and are longer; however his cloak is not as wide as in Brawl. His shoulderpads are also more round while his boots have a different design. Overall, Marth has a more "delicate" and younger appearance.
Attributes
- Slightly heavier than in Brawl.
- Slightly thinner, having a smaller hitbox.
- Slightly slower air speed.
- Slightly faster dash speed.
- Base jump is lower, but second jump is higher.
- Marth's sword, the Falchion, is longer, increasing his range.
- Increased ending lag in many moves.
- Slightly decreased damage in many attacks.
- Tipped attacks are slightly harder to hit.
Ground Attacks
- Up Tilt, Down Tilt, Forward Smash and Dash Attack deal less damage.
- Down Tilt has higher ending lag.
Aerial Attacks
- Neutral, Forward and Back Aerials deal less damage.
- Forward and Up Aerials have more landing lag.
- Forward, Back and Up Aerials arcs are wider by the end of the attacks.
- Down Aerial's Meteor Smash is much harder to land, requiring the tip of blade to hit during the middle of the swing. The animation is also different.
Grabs and Throws
- Grab range is decreased.
- All throws have higher base knockback.
- Down Throw now causes vertical knockback.
Special Attacks
- Shield Breaker deals much more shield damage and gives more horizontal boost when used in midair, even when uncharged.
- Dancing Blade has more ending lag, but the hits connect better.
- Dolphin Slash is much weaker, even when sweetspotted. However, it covers higher vertical range.
- Counter has more damage and knockback scaling, increasing it's KO power against enemies at low percentages.
- Critical Hit has slightly higher startup lag.
Moveset
The damage variations (X% ~ Y%) refer to Marth's "strong sword tip" ability.
Ground Attacks
Normal
- Standard Combo: Slashes twice upward. 5%, 3% ~ 6%, 6%
- Side Tilt: Slashes broadly in front of him. 7% ~ 10%.
- Up Tilt: Slashes in an upwards arc. 4% ~ 7%.
- Down Tilt: A quick stab low to the ground. Unlike other Smash Bros. games, Marth no longer moves forward as he attacks. 6% ~ 8%.
- Dash attack: Slashes in front of him. 11% ~ 13%
Smash Attacks
- Side Smash: Slams sword to the ground.
Uncharged: 15% ~ 21% Fully charged: 20% ~ 28%
- Up Smash: Thrusts sword upward. The ability deals more damage if Marth lands the hit on a ground opponent.
Uncharged (air): 11% ~ 14% Fully charged (air): 16% ~ 20% (Needs confirmation)
Uncharged (ground): 18% Fully charged (ground): 25%
- Down Smash: Swipes the area around him, forward and then backward. Similar to Link and Pit's down smash.
First slash: Uncharged: 7% ~ 10% Fully charged: 7% ~ 14%
Second slash: Uncharged: 10% ~ 15% Fully charged: 14% ~ 20%
Other attacks
To be added
Aerial Attacks
- Neutral Air: Slashes twice in front of him horizontally, then slashes once at his back. It is very likely that both slashes will hit in front of him.
First frontal slash: 2%, aways.
Second frontal slash: 5% ~ 9%
Back hit: 6% ~ 9%
- Front Air: Slashes quickly in a forwards arc. 6% ~ 11%
- Up Air: Slashes upwards in an arc. 7% ~ 13%
- Down Air: Slashes in a downward arc. 9% ~ 16%. Can meteor with good timing.
- Back Air: Slashes upwards at his back. 7% ~ 13%
Grabs and Throws
- Pummel: A quick kick. 2%.
- Up throw: Hurls enemy upward. 4%.
- Frontal throw: Ditches enemy on the ground. 4%.
- Back throw: Ditches enemy to his back. 4%.
- Down thow: Slams opponent on the ground. 5%.
Special Moves
Marth's Special Moves | ||||
---|---|---|---|---|
Melee | Brawl | 3DS/Wii U | Ultimate | |
Standard Special | Shield Breaker | |||
Side Special | Dancing Blade | |||
Up Special | Dolphin Slash | |||
Down Special | Counter | |||
Final Smash | — | Critical Hit |
Taunts
Up Taunt: Marth points his blade to the sky, which flashes.
Side Taunt: Marth swings his blade in front of him, then sheathes it.
Down Taunt: Marth brings his blade to his neck, swings it diagonally down, points it straight up, and swings it diagonally down again, all the while saying, "みんな、見ていてくれ!" "Minna, miteite kure!" which is Japanese for "Everyone, please watch me!"
In competitive play
To be added
Other features
To be added
Trophy Description
Marth
The first hero from the Fire Emblem series, Marth is the prince of Altea and descendant of the hero Anri. In Smash Bros., he's known as an excpetional swordfighter, swinging his blade with grace. Striking with the tip will maximize the damage dealt. Teach aggressive foes a lesson with his strong Counter move.
- Famicom - Fire Emblem: Shadow Dragon and the Blade of Light (Japan)
- Super Famicom - Fire Emblem: Mystery of the Emblem (Japan)
Marth (Alt.)
Marth's side special Dancing Blade is a four-stage attack. Aim and time your strikes carefully! The tip of his sword does the most damage. For his up smash, Justice Sword, he thrusts his blade into the air. You can use it to block attacks from above and launch nearby foes.
- Famicom - Fire Emblem: Shadow Dragon and the Blade of Light (Japan)
- Super Famicom - Fire Emblem: Mystery of the Emblem (Japan)
Costume Gallery
Trivia
- Marth's design is now mostly based off of his design in Fire Emblem: Shadow Dragon.
- Before, Marth would keep his Japanese voice as his games never came out in North America as opposed to Ike, the only Fire Emblem character up to this point to have an English voice because Ike's games not only were released in English, but he already had an established English voice actor. However, despite the release of Shadow Dragon in the NTSC region, Marth did not get an English voice actor in this game.
- Marth status as playable character has changed, since in both Super Smash Bros. Melee and Super Smash Bros. Brawl he was unlockable and now is starter.
Gallery
External links
|
Fire Emblem universe | ||
---|---|---|
Characters | Marth (Melee · Brawl · 3DS/Wii U · Ultimate) Roy (Melee · 3DS/Wii U · Ultimate) Ike (Brawl · 3DS/Wii U · Ultimate) Robin (3DS/Wii U · Ultimate) Lucina (3DS/Wii U · Ultimate) Corrin (3DS/Wii U · Ultimate) Chrom (Ultimate) Byleth (Ultimate) | |
Side Characters | Assist Trophies | Lyn · Black Knight · Tiki |
Mii Fighter Costumes | Chrom · Black Knight | |
Background characters | Claude von Riegan · Dimitri Alexandre Blaiddyd · Edelgard von Hresvelg · Rhea | |
Others | Anna · Sothis | |
Stages | Castle Siege · Arena Ferox · Coliseum · Garreg Mach Monastery | |
Item | Killing Edge | |
Music | List of Music (Fire Emblem series) | |
Collectibles | Trophies | Melee Trophies · Brawl Trophies · 3DS Trophies · Wii U Trophies |
Stickers | List of Stickers (Fire Emblem series) | |
Spirits | List of spirits (Fire Emblem series) | |
Masterpieces | Fire Emblem: Shadow Dragon and the Blade of Light · Fire Emblem: Mystery of the Emblem |