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{{Infobox Stage
 
{{Infobox Stage
|location = [[Lylat System]] ([[Star Fox]] in Brawl)
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|location = [[Lylat System]] (''[[Star Fox]]'' in ''Brawl'')
 
|name = Corneria
 
|name = Corneria
|image = [[Image:Stage21 080107c.jpg|250px|Corneria]]
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|image = {{#tag:tabber|
|caption = [[Image:Starfox Icon.gif]]
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Melee/Brawl=[[File:Stage21 080107c.jpg|250px]]
|universe = ''[[Star Fox (universe)|Star Fox]]''
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{{!}}-{{!}}Normal (3DS) = [[File:SSB3DS Corneria.JPG|250px|Corneria]]
|games = ''[[Super Smash Bros. Melee|SSBM]]''<br/>''[[Super Smash Bros. Brawl|SSBB]]''
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{{!}}-{{!}}Ω Form (3DS) = [[File:Corneria_Omega.jpg|250px|Corneria Form)]]
|hometo = '''Melee:'''<br/>[[Fox (SSBM)|Fox]]<br/>[[Falco (SSBM)|Falco]]<br/>'''Brawl:'''<br/>[[Fox (SSBB)|Fox]]<br/>[[Falco (SSBB)|Falco]]<br/>[[Wolf (SSBB)|Wolf]]
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{{!}}-{{!}}Normal (Ultimate) = [[File:SSBU-Corneria.png|250px]]
|availability = [[Starter stage|Starter]] (SSBM)<br/>[[Starter stage|Starter]] (SSBB)
 
|cratetype = Futuristic (SSBB Only)
 
|meleesingles = Available
 
|meleedoubles = Available
 
|brawlsingles = Banned
 
|brawldoubles = Banned
 
 
}}
 
}}
  +
|caption = [[Image:StarFoxSymbol(preBrawl).svg|50px]]
  +
|universe = {{uv|Star Fox}}
  +
|games = ''[[Melee]]''<br/>''[[Brawl]]''<br/>''[[SSB3DS]]''<br/>''[[SSBU]]''
  +
|hometo = '''Melee:'''<br/>{{SSBM|Fox}} ([[Classic Mode (SSBM)|Classic]] / [[All-Star]])<br/>{{SSBM|Falco}} ([[Classic Mode (SSBM)|Classic]])<br/>'''Brawl:'''<br/>{{SSBB|Fox}}<br/>{{SSBB|Falco}}<br/>{{SSBB|Wolf}}<br/>'''SSBWU/3DS:'''<br/>{{SSBWU/3DS|Fox}}<br/>{{SSBWU/3DS|Falco}}<br/>'''SSBU:'''<br/>{{SSBU|Fox}}<br/>{{SSBU|Falco}}<br/>{{SSBU|Wolf}}
  +
|availability = [[Starter stage|Starter]] (''Melee'', ''Brawl'',''SSB3DS'', and ''SSBU'')
  +
|cratetype = Futuristic (''Brawl'', ''SSB3DS'', and ''SSBU'')
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|music = '''In ''Melee'':'''<br/><small>*''Corneria''</small><br/>'''In ''Brawl'':'''<br/><small>*''Corneria (Melee)''<br/>*'''''Venom (Melee)'''''<br/>'''Bolded track must be unlocked.'''</small><br/>'''In ''SSB3DS'':'''<br/><small>*''Corneria''<br/>*''Star Wolf's Theme / Sector Z'' ([[Alternate music|Alternate]])</small>
  +
|meleesingles = [[Banned stage|Banned]]
  +
|meleedoubles = [[Banned stage|Banned]]
  +
|brawlsingles = [[Banned stage|Banned]]
  +
|brawldoubles = [[Banned stage|Banned]]
  +
|ssb4singles = [[Banned stage|Banned]]
  +
|ssb4doubles = [[Banned stage|Banned]]
  +
}}
  +
Announced at [[E3]] 2001, '''Corneria''' ({{ja|惑星コーネリア|Wakusei Kōneria}}, ''Planet Corneria'') is a [[starter stage]] in ''[[Super Smash Bros. Melee]]'', and is essentially a smaller version of {{SSB|Fox}}'s old stage, [[Sector Z]], which was in ''[[Super Smash Bros.]]'' Corneria later appeared in ''[[Super Smash Bros. Brawl]]'' as a [[Past and Melee Stages|Melee stage]], in [[Super Smash Bros. for Nintendo 3DS]] as a familiar stage, and in ''[[Super Smash Bros. Ultimate]]'' as a returning stage. In [[All-Star Mode]] in ''Melee'', this stage is where one fights Fox and any of his teammates. In ''Smash 3DS'', {{SSBWU/3DS|Falco}} is fought here when being unlocked.
   
Announced at [[E3]] 2001, {{nihongo|'''Corneria'''|コーネリア|Kōneria}} is a [[Starter stage|starter]] [[stage]] in ''[[Super Smash Bros. Melee]]'', and is essentially a smaller version of Fox's old stage, [[Sector Z]] stage in ''[[Super Smash Bros.]]'' The fighting still takes place atop the Great Fox, but it is now scaled down in size and the background is now Corneria rather than Sector Z. This will prevent the 'zoom out' effect and 'micro play' that many disliked before. Arwings still fly around and occasionally fire. The Great Fox has two laser cannons in the front that will charge and fire when players fall below the hull on the left side. Characters caught in the blast usually have [[One-hit KO|no chance of survival]]. However, the cannons can be destroyed, and [[Ness]] and [[Lucas]] can use [[PSI Magnet]] to absorb the shots. As well, [[Mr Game & Watch]] can use the lasers to get a very strong [[Oil Panic]].
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==Stage description==
  +
The stage is set on the [[Great Fox]], like every other ''Star Fox'' stage released in ''SSB'' and ''Melee.'' The horizontal [[blast line]]s are very close to the main platform, and the stage has a very low ceiling in ''Brawl.''
  +
[[Arwings]] and [[Wolfen]]s fly down to fire lasers at players, usually coming from the right hand side or from up above. The lasers can damage players, but they will only make characters [[flinch]] very slightly and do no knockback, except in ''Smash 3DS'' where the shots explode on contact and can easily KO an unfortunate fighter. They may come in and lock on from the background, flying past the Great Fox. They also serve as moving platforms when they come, though they can carry characters past [[blast line]]s. The lasers fired by Arwings and Wolfens can be reflected or absorbed by [[Mr. Game & Watch]], [[Ness]], [[Lucas]], and the [[Mii Gunner]]. The Great Fox also has two laser cannons in the front. Players can stand on these laser cannons, but they will charge and fire on occasion. Characters caught in the crossfire usually have [[One-hit KO|no chance of survival]]. However, just like the Arwings and Wolfens, one can use energy-projectile absorption moves like [[PSI Magnet]] and [[Oil Panic]] to benefit from these shots. In all ''Smash'' games so far, the laser cannons can be destroyed, which also stopped them from being used as platforms.
   
In [[All-Star]] mode, this stage is played on when you face [[Fox]] and any of his teammates.
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[[Fox]] and [[Falco]] can perform a special [[Star Fox Smash Taunt|easter egg]] on this stage in which they contact other characters from the ''Star Fox'' games. It is performed by pressing down on the D-Pad for one frame.
   
Corneria is featured as one of the [[Melee Stages]] in ''[[Super Smash Bros. Brawl]]''.
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The level is also apparently scrolling slightly, as items that should remain stationary in the air like Flippers and Party Balls will move slowly. Also, the Great Fox's wings will sometimes touch the sea under it, though [[swimming]] is impossible even in ''Brawl''.
  +
  +
When the [[Pokémon Trainer (SSBB)|Pokémon Trainer]] is used on this stage, there will be an extra smaller ship for the trainer to stand on in the background.
   
 
==Origin==
 
==Origin==
Corneria is the fourth planet in the Lylat System. It has always been a target in Andross' plans. In Melee, this version of Corneria is based off of Star Fox 64's version of Corneria. In the beginning of Star Fox 64, one has to fly through a city on Corneria. In Melee, the Great Fox and Arwings fly through a city on Corneria as well. More into Star Fox 64's Corneria shows a wide body of water and a forest. In Melee, one can still see those features.
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[[File:CorneriaSF64.png|thumb|left|200px|Corneria City as seen in ''[[Star Fox 64]]''.]]
  +
Corneria first appeared in the original ''Star Fox'' and it's sequel ''[[Star Fox 64]]''. This stage is from the ''Star Fox 64'' version of Corneria. In ''Star Fox 64's'' Corneria, the player has to fly from the beginning of the stage to the other side of the stage to confront the boss. One of the areas that the player flies through on his or her way to the boss is a city named Corneria City. Corneria City is almost completely destroyed due to enemy attacks. In this stage the Great Fox takes the same route as a player would have to take through Corneria (including Corneria City). However, Corneria City in this stage is much denser and the buildings aren't destroyed.
   
The music for this stage is, humorously, from the planet Venom in ''Star Fox'', mixed in with pieces of the track ''Space Armada''.
+
The [[Great Fox]] is the mobile headquarters for the Star Fox team and it is a battleship/carrier. The Great Fox first appeared in ''Star Fox 64''. The overall design of the Great Fox seen in this stage look almost exactly as it looked in ''Star Fox 64'', but the Great Fox has been greatly scaled down. Ever since the first ''Star Fox'', the Star Fox team's main aircraft that they pilot are Arwings. The Arwings have been redesigned in ''Star Fox 64''. In this stage can be seen Arwings flying over the Great Fox. The Arwings main weapon are lasers that shoot the player's enemies. There is also an upgrade that let's the player shoot two lasers at once. The design of the Arwing are designed like they are in ''Star Fox 64'' and they shoot the upgraded lasers. In ''Star Fox 64'' there is a mercenary group called Star Wolf. The team also first appeared in ''Star Fox 64'' and they have aircraft that is similar to the Arwing called Wolfens. The design of the Wolfens in this stage resemble how they were designed in ''Star Fox 64''. [http://www.youtube.com/watch?v=OuaqVcIQAy8]
   
==Interactivity==
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The music for this stage is, ironically, from the planet Venom in ''Star Fox'', mixed in with pieces of the main theme of ''Star Fox''. [http://www.youtube.com/watch?v=E6I7ejYKztA]
[[Arwing]]s and [[Wolfen]]s fly down to fire lasers at players, usually coming from the right hand side or from up above. They may come in and lock on from the background, flying past the Great Fox. You can also use them as moving platforms when they come, but don't let them carry you off the screen.
 
   
Also of note is the laser cannon in front of the [[Great Fox]]. If you get caught there as it charges, you'll gain huge amounts of damage (but probably won't live to regret it). After it finishes charging, it fires, making recovery difficult for anyone who gets caught in front. However, the cannon can be destroyed with many attacks, making the cannon inaccessible for the rest of the match.
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==Glitches==
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*There is a glitch in Melee where when Falco is metal and hit by PK Fire just behind the guns he will fall through the Great Fox.
==Miscellaneous==
+
*There is also another glitch involving [[Bomb (Samus)|Samus' bomb]] and any character that can allow the other character to fall through the center of the ship after using a certain move while the bomb explodes.
Fox and Falco can perform a special [[Smash Taunt|easter egg]] on this stage that will trigger help from the team. It is performed by pressing down on the D-Pad for one frame. Then the character will call your team members. Besides being a visual, this trick does not do anything as far as attacks go. Both Fox and Falco also can perform a special "edgeguard". While standing behind the bump of the cockpit and facing towards the engines, you can up-B towards the edge and you will do a successful edge-grab.
 
 
The level is also apparently scrolling slightly, as items that should remain stationary in the air like Flippers and Party Balls will move slowly. Also, the Great Fox's wings will sometimes touch the sea under it.
 
 
There is a glitch in Melee where when Falco is metal and hit by PK Fire just behind the guns he will fall through the Great Fox.
 
 
There is also another glitch involving [[Bomb (Samus)|Samus's bomb]] and any character that can allow the other character to fall through the center of the ship after using a certain move while the bomb explodes.
 
   
 
==Analysis==
 
==Analysis==
This stage is one of the largest stages in the game, even though it's smaller than its ''[[Super Smash Bros.]]'' counterpart, [[Sector Z]]. Take note of the crooked shape of the ship and take that into account when firing projectiles. Motion sensor bombs are well placed near the right ledge of the longer portion of the ship, where many characters will grab onto when they come back up. You can also see General Pepper's picture on a large box in the background.
+
This stage is one of the largest stages in the game, even though it's smaller than its ''[[Super Smash Bros.]]'' counterpart, [[Sector Z]]. Take note of the crooked shape of the ship and take that into account when firing projectiles. Motion sensor bombs are well placed near the right ledge of the longer portion of the ship, where many characters will grab onto when they come back up. General Pepper's picture can also be seen on a large box in the background.
   
 
==Differences between Sector Z and Corneria==
 
==Differences between Sector Z and Corneria==
 
[[Image:Stage21 080107d.jpg|thumb|An Arwing onstage shooting at fighters.]]
 
[[Image:Stage21 080107d.jpg|thumb|An Arwing onstage shooting at fighters.]]
Corneria is noted for being extremely similar to a stage that appeared in the original ''[[Super Smash Bros.]]'', [[Sector Z]]. Several differences exist between the two stages, however:
+
Corneria is noted for being extremely similar to a stage that appeared in the original ''[[Super Smash Bros.]]'', [[Sector Z]]. Several differences exist between the two stages, however:
 
 
*The background has changed from a deep-space atmosphere to travelling through the planet Corneria in [[Star Fox 64]], the first level.
 
*The background has changed from a deep-space atmosphere to travelling through the planet Corneria in [[Star Fox 64]], the first level.
 
*The [[Great Fox]] has been scaled down in size.
 
*The [[Great Fox]] has been scaled down in size.
*You can now stand on the Great Fox's guns; however, they can now fire lasers, which is an almost inevitable KO. Also, the guns break if attacked enough.
+
*The Great Fox's guns can now be stood on; however, they can now fire lasers, which is an almost inevitable KO. Also, the guns break if attacked enough. Once broken, they can no longer be stood on.
*[[Pikachu]]'s Thunder Jolt can now travel down the ridge of the Great Fox.
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*[[Pikachu]]'s Thunderbolt can now travel down the ridge of the Great Fox.
* In addition to [[Arwings]] that fly onto the stage and fire lasers, the [[Wolfen]] also appears. It appeared in the background of Sector Z, similar to [[King Dedede]]'s appearance on the [[Dream Land]] stage.
+
*In addition to [[Arwings]] that fly onto the stage and fire lasers, the [[Wolfen]] also appears. Arwings previously appeared in the background of Sector Z, similar to [[King Dedede]]'s appearance on the [[Dream Land]] stage.
*When [[Pokemon Trainer]] is used, there will be an extra smaller ship for the trainer to stand on.
 
   
{{sourcessbmw|http://smashbrosmelee.com/stages/corneria.shtml}}
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==Gallery==
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<gallery>
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File:SSB4-Corneria Select Screen 001.png|3DS Stage Select image
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File:SSB4-Corneria Select Screen 002.png|Japanese 3DS Stage Select screen
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</gallery>
   
 
{{SSBMStages}}
 
{{SSBMStages}}
 
{{SSBBStages}}
 
{{SSBBStages}}
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{{SSB3DS Stages}}
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{{SSBUStages}}
 
{{Star Fox}}
 
{{Star Fox}}
[[Category:Stages (SSBM)]]
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[[Category:Stages (SSBB)]]
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[[es:Corneria]]
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[[Category:Past Stages]]
 
[[Category:Star Fox universe]]
 
[[Category:Star Fox universe]]
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[[Category:Super Smash Bros. Brawl]]
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[[Category:Super Smash Bros. Melee]]
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[[Category:Super Smash Bros. 3DS/Wii U]]
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[[Category:Super Smash Bros. Ultimate]]

Latest revision as of 01:31, December 3, 2018

Announced at E3 2001, Corneria (惑星コーネリア, Planet Corneria) is a starter stage in Super Smash Bros. Melee, and is essentially a smaller version of Fox's old stage, Sector Z, which was in Super Smash Bros. Corneria later appeared in Super Smash Bros. Brawl as a Melee stage, in Super Smash Bros. for Nintendo 3DS as a familiar stage, and in Super Smash Bros. Ultimate as a returning stage. In All-Star Mode in Melee, this stage is where one fights Fox and any of his teammates. In Smash 3DS, Falco is fought here when being unlocked.

Stage descriptionEdit

The stage is set on the Great Fox, like every other Star Fox stage released in SSB and Melee. The horizontal blast lines are very close to the main platform, and the stage has a very low ceiling in Brawl. Arwings and Wolfens fly down to fire lasers at players, usually coming from the right hand side or from up above. The lasers can damage players, but they will only make characters flinch very slightly and do no knockback, except in Smash 3DS where the shots explode on contact and can easily KO an unfortunate fighter. They may come in and lock on from the background, flying past the Great Fox. They also serve as moving platforms when they come, though they can carry characters past blast lines. The lasers fired by Arwings and Wolfens can be reflected or absorbed by Mr. Game & Watch, Ness, Lucas, and the Mii Gunner. The Great Fox also has two laser cannons in the front. Players can stand on these laser cannons, but they will charge and fire on occasion. Characters caught in the crossfire usually have no chance of survival. However, just like the Arwings and Wolfens, one can use energy-projectile absorption moves like PSI Magnet and Oil Panic to benefit from these shots. In all Smash games so far, the laser cannons can be destroyed, which also stopped them from being used as platforms.

Fox and Falco can perform a special easter egg on this stage in which they contact other characters from the Star Fox games. It is performed by pressing down on the D-Pad for one frame.

The level is also apparently scrolling slightly, as items that should remain stationary in the air like Flippers and Party Balls will move slowly. Also, the Great Fox's wings will sometimes touch the sea under it, though swimming is impossible even in Brawl.

When the Pokémon Trainer is used on this stage, there will be an extra smaller ship for the trainer to stand on in the background.

OriginEdit

CorneriaSF64

Corneria City as seen in Star Fox 64.

Corneria first appeared in the original Star Fox and it's sequel Star Fox 64. This stage is from the Star Fox 64 version of Corneria. In Star Fox 64's Corneria, the player has to fly from the beginning of the stage to the other side of the stage to confront the boss. One of the areas that the player flies through on his or her way to the boss is a city named Corneria City. Corneria City is almost completely destroyed due to enemy attacks. In this stage the Great Fox takes the same route as a player would have to take through Corneria (including Corneria City). However, Corneria City in this stage is much denser and the buildings aren't destroyed.

The Great Fox is the mobile headquarters for the Star Fox team and it is a battleship/carrier. The Great Fox first appeared in Star Fox 64. The overall design of the Great Fox seen in this stage look almost exactly as it looked in Star Fox 64, but the Great Fox has been greatly scaled down. Ever since the first Star Fox, the Star Fox team's main aircraft that they pilot are Arwings. The Arwings have been redesigned in Star Fox 64. In this stage can be seen Arwings flying over the Great Fox. The Arwings main weapon are lasers that shoot the player's enemies. There is also an upgrade that let's the player shoot two lasers at once. The design of the Arwing are designed like they are in Star Fox 64 and they shoot the upgraded lasers. In Star Fox 64 there is a mercenary group called Star Wolf. The team also first appeared in Star Fox 64 and they have aircraft that is similar to the Arwing called Wolfens. The design of the Wolfens in this stage resemble how they were designed in Star Fox 64. [1]

The music for this stage is, ironically, from the planet Venom in Star Fox, mixed in with pieces of the main theme of Star Fox. [2]

GlitchesEdit

  • There is a glitch in Melee where when Falco is metal and hit by PK Fire just behind the guns he will fall through the Great Fox.
  • There is also another glitch involving Samus' bomb and any character that can allow the other character to fall through the center of the ship after using a certain move while the bomb explodes.

AnalysisEdit

This stage is one of the largest stages in the game, even though it's smaller than its Super Smash Bros. counterpart, Sector Z. Take note of the crooked shape of the ship and take that into account when firing projectiles. Motion sensor bombs are well placed near the right ledge of the longer portion of the ship, where many characters will grab onto when they come back up. General Pepper's picture can also be seen on a large box in the background.

Differences between Sector Z and CorneriaEdit

Stage21 080107d

An Arwing onstage shooting at fighters.

Corneria is noted for being extremely similar to a stage that appeared in the original Super Smash Bros., Sector Z. Several differences exist between the two stages, however:

  • The background has changed from a deep-space atmosphere to travelling through the planet Corneria in Star Fox 64, the first level.
  • The Great Fox has been scaled down in size.
  • The Great Fox's guns can now be stood on; however, they can now fire lasers, which is an almost inevitable KO. Also, the guns break if attacked enough. Once broken, they can no longer be stood on.
  • Pikachu's Thunderbolt can now travel down the ridge of the Great Fox.
  • In addition to Arwings that fly onto the stage and fire lasers, the Wolfen also appears. Arwings previously appeared in the background of Sector Z, similar to King Dedede's appearance on the Dream Land stage.

GalleryEdit

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