Luigi's Mansion is a stage for Super Smash Bros. Brawl. All fighters are placed inside a miniaturized version of the mansion from the titular game.


The haunted mansion made its first appearance in Luigi's Mansion, where it is the primary location that Luigi wanders around in. In Luigi's Mansion, Luigi had won the mansion in a contest (which he didn't enter). When he arrived at the mansion, he found out that the mansion was overrun by ghosts. He meets up with Professor E. Gadd, who tells Luigi that the Boos created the creepy mansion and also released all the portrait ghosts from his gallery. Luigi also finds out that Mario is trapped inside a painting and is held captive inside the Secret Altar, in the basement of the mansion, by King Boo. Luigi, with the help of the Poltergust 3000, sweeps up all the portrait ghosts in the mansion and manages to defeat King Boo. After Luigi rescues Mario and turns him back to normal, he demolished the mansion and later Luigi built a new mansion in its place with all the treasure and money he collected in the haunted one. After you beat the game you can play the game again in the Hidden Mansion mode.

Luigi's Mansion has also appeared in a few Mario sports titles. In Mario Kart DS, Luigi's mansion appears as a track that the drivers can race on and in Mario Kart: Double Dash!!, Luigi's Mansion appears as an unlockable stage in battle mode. It appears as a tennis court in Mario Power Tennis as well. It also appeared in Mario Hoops 3-on-3/Mario Slam Basketball as a Flower Cup court and as an unlockable stadium in Mario Super Sluggers too.

In the Super Smash Bros. series

Luigi's Mansion appears as an unlockable stage in Super Smash Bros. Brawl. In this game, the characters battle on the downsized version of the mansion that appeared in Luigi's Mansion. The mansion's interior rooms will be visible when the characters pass through the mansion's outer walls; similarly, when all of the fighters are outside of the mansion, the mansion's exterior is shown, although this is only if all four quadrants of the building are still intact. By attacking the support pillars, the mansion crumbles section by section until it is all gone. Due to its supernatural origins, though, it will rebuild itself back to its original status after a while. Unlike the destructible environment on Shadow Moses Island, it is impossible to destroy a quarter of the stage if another is on top of it.

As the pillars are able to be attacked, projectile users can have problems hitting enemies when they are on either side of them (there are some exceptions like R.O.B.'s Robo Beam). Captain Falcon's Raptor Boost can also can have problems because of this.

Important properties of the stage are that the mansion provides three levels to brawl on: the ground floor, the first floor and the roof. The roof is the only plain that can be jumped and dropped through - with the exception of a small piece in the centre, the middle level has a thickened floor which cannot be penetrated by characters, attacks or items. When the mansion is broken apart completely, the stage layout distinctly resembles Final Destination, with the addition of two minuscule platforms on either side. The platforms rise and fall alternately, much like the ones featured in the Stage Builder, but strangely enough, they can disappear and re-appear at random.

Luigi's Mansion can be unlocked by playing as Luigi in three brawls.

Songs in My Music

Songs in bold must be unlocked


  • When a character breaks a section of the stage, Boos appear for a split second, some of which are hiding their faces.
  • You can't pass through the stone spire underneath the stage, which prevents gliding underneath the stage to the other side, for characters such as Meta Knight or Pit.
  • As shown by a beta screenshot of SSBB, the music called Castle/Boss Fortress (Super Mario World/SMB3) was originally intended to be played on Delfino Plaza. The track was moved to Luigi's Mansion for the final version of the game, presumably because the horror sounding remix was deemed more suitable for this stage's aesthetic.
  • Underneath the bed, there is a face of a Boo. However, it can only be seen with a hacked camera.
  • Even though in the Foyer's (the middle section) second floor has two doors, they lead to nowhere, because the next rooms don't have doors.
  • Also, in the original Luigi's Mansion, the Foyer's second floor has one door that's on the left. The SSBB version has two doors.
  • It is possible that the collpase of the mansion could be a reference when Luigi, at the end of the original game, demolished it to build a new one while the reconstruction of it could be a reference when King Boo created the mansion.

Trophy Description

A big, creepy mansion in the heart of a gloomy forest. It was given to Luigi, who found its many rooms (including a dining room, kitchen, rec room, projection room, music room, and tea room) were infested with ghosts. Luigi was supposed to meet Mario here, but his bro went missing. Not known for his bravery, Luigi gathered his courage and set out to explore his new home.

  • Luigi's Mansion (2001)


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