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This article is about Lucario's appearance in Super Smash Bros. Ultimate. For other uses, see Lucario.
Lucario is the only fighter whose attack power increases as it takes damage. A fighter that truly shines when in a pinch, choose Lucario for a thrilling battle.
—Description from the Super Smash Blog.

Lucario is a veteran fighter in Super Smash Bros. Ultimate, first playable in Super Smash Bros. Brawl. It was confirmed to return on June 12th, 2018 during E3 2018.

When unlocked, it is fought at Spear Pillar, much like Mewtwo.

Attributes[]

Strengths[]

  • Can crawl, wall jump, and wall cling.
  • Very high traction.
  • Lucario's unique Aura mechanic allows it to deal increased damage and knockback the higher its own percentage is, which also stacks with the Rage mechanic.
  • All of its attacks become extremely powerful with high levels of Aura, allowing Lucario to remain threatening even when at incredibly high percentage.
  • Excellent edge-guarding moves.
  • Very fast pummel.
  • Powerful grab game for combos.
  • Aura Sphere is a chargeable projectile with noticeable KO potential, especially when Lucario is at higher percentages. It also deals damage to opponents close to Lucario while charging it.
  • Very long distance recovery thanks to its floatiness, jump height and Extreme Speed; the lattermost's distance is greatly enhanced by Aura.
  • Force Palm is a powerful command grab that can also be used as a long range move should the grab fail to connect.
  • Unlike other counterattacks, Double Team inflicts knockback based on Lucario's Aura level; even weak attacks like jabs can kill the opponent if Lucario's Aura is high.

Weaknesses[]

  • Has merely average weight, making it difficult for Lucario to live until higher percentages to take advantage of Rage and Aura.
  • Poor knockback on most moves unless Lucario is at higher percentages, meaning it has trouble killing without its Aura.
  • Relies mainly on throws in order to combo.
  • Does not have any kill throws outside of Force Palm or high Aura.
  • Recovery is weaker at lower percentages.
  • Has relatively slow ground attacks.
  • Lacks a Meteor Smash.
  • Due to Double Team relying on Aura, even strong attacks like Warlock Punch won't inflict much knockback on the opponent if Lucario has little or no Aura. It can also miss opponents sometimes due to a lengthy delay between Lucario's disappearance and its counterattack.

Summary[]

To be added.

Changes from 3DS/Wii U[]

Aesthetics[]

  • Lucario's model features a more subdued color scheme. Its fur is more detailed, similar to Brawl.
  • Aura is now cyan in color instead of indigo, and its visual effects are smoother. At high aura, the flames produced are more vibrant and intense, leaving behind a trail as Lucario moves.

Attributes[]

  • Like all characters, Lucario's jumpsquat now takes three frames to complete.
  • Lucario's Aura is weaker in terms of racking up damage, however, its moves are stronger with little to no aura.

Ground Attacks[]

Aerial Attacks[]

  • Neutral Aerial now hits twice instead of once, no matter which side Lucario hits the opponent from. Additionally, Lucario is able to drag opponents with the attack, making it more likely for follow ups.
  • Forward Aerial has reduced landing lag.
  • Back Aerial deals less damage and knockback to opponents, but it has less ending and startup lag, and has a bigger hitbox.
  • Up Aerial has an altered animation, with Lucario backflipping following the initial kick.
  • Up Aerial has increased ending lag.
  • Down Aerial has bigger hitboxes.
  • Down Aerial stalls a bit less in the air.

Grabs and Throws[]

To be added.

Special Attacks[]

  • Aura Sphere has less endlag and can now be jump-canceled.
  • Aura Sphere travels slower.
  • Aura Sphere is now visually closer to how it appears in the anime and games. It has an "energy absorption" visual effect when charging and no longer emits a trail of smoke when launched.
  • Force Palm has increased grab range at point blank range, making it more likely to grab opponents with the attack.
  • Extreme Speed travels a shorter distance.
  • Extreme Speed has less ending lag and landing lag.
  • Double Team's counterattack activates faster, making the attack harder to avoid.
  • Double Team has less active frames.
  • Lucario's Final Smash has been reverted to Aura Storm, but it now transforms into Mega Lucario.

Moveset[]

Ground Attacks[]

Normal[]

  • Neutral Attack: Slaps downward with one paw, then throws a punch, and finally a kick.
  • Forward Tilt: Leans back before thrusting its palm forwards, letting out a small aura blast. Hits twice. Can be tilted.
  • Up Tilt: Kicks in an arc above it.
  • Down Tilt: Does a low kick that sends out a little aura blast.
  • Dash Attack: A flying kick forward.

Smash Attacks[]

  • Forward Smash: Sends an aura blast forward.
  • Up Smash: Sends an aura blast upwards.
  • Down Smash: Sends an aura blast at both sides of it.

Other attacks[]

  • Floor Attack (Front): As it gets up, it kicks to one side and punches at the other.
  • Floor Attack (Back): As it gets up, it kicks to one side and punches at the other.
  • Floor Attack (Trip): As it gets up, it kicks to one side and punches at the other.
  • Ledge Attack: Climbs the edge and unleashes an aura blast from its paws.

Aerial Attacks[]

  • Neutral aerial: Spins horizontally with arms outstretched, emitting aura from its paws. Hits twice.
  • Forward aerial: Quickly kicks forward in an arc.
  • Back aerial: Punches at its back.
  • Up aerial: Kicks upwards.
  • Down aerial: Kicks downwards twice, sending aura blasts from its feet.

Grabs and Throws[]

  • Pummel: Hurts opponent with aura power.
  • Forward Throw: Sends opponents forward psychically.
  • Back Throw: Slams opponent on the ground behind it.
  • Up Throw: Sends opponent upwards with an aura-imbued punch.
  • Down Throw: Lifts opponent and slams them on the ground.

Special Moves[]

Lucario's Special Moves
Brawl 3DS/Wii U Ultimate
Standard Special Aura Sphere
Side Special Force Palm
Up Special Extreme Speed
Down Special Double Team
Final Smash Aura Storm Mega Evolution Aura Storm

Taunts[]

  • Up Taunt: Unleashing aura from its body as it growls fiercely.
  • Down Taunt: Stands on one foot and holds one hand in mid-air. This taunt is very similar to one of Link's.
  • Side Taunt: Points one paw in front of it and produces a small aura blast while growling.

On-Screen Appearance[]

Idle Poses[]

Victory Poses[]

In competitive play[]

In the beginning, many players thought Lucario had the potential to become an A-tier character. However, due to flaws with it's Aura mechanic, many players instead opted to use Lucario as a secondary or drop the character all together, considering a mid-tier at best. However, some Lucario players such as Tsu have placed very well in tournaments.

Classic Mode: Counter Encounters[]

Lucario fights characters with counterattacks.

Role in World of Light[]

Lucario was among the fighters summoned to the cliffside to fight against the army of Master Hands.

During the opening cutscene, Lucario was present on the cliffside when Galeem unleashed his beams of light. Lucario dodged a beam of light using Double Team, but was hit by a beam Greninja avoided a moment later, vaporizing it and placing it under Galeem's imprisonment along with the rest of the fighters, excluding Kirby.

In the mode proper, Lucario can be found on the corner of a stone wall.

Palette Swaps[]

Gallery[]

External links[]

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