This article is about Little Mac's appearance in
Super Smash Bros. Ultimate. For other uses, see Little Mac.
As a boxer, Little Mac fights with his fists alone—no kicks! When his Power Meter fills up, he can use a special
KO Uppercut, which can really turn a battle around. For his Final Smash, he turns into Giga Mac and pummels the opponent with a furious rush of punches! ”
—Description from the Super Smash Blog.
Little Mac is a veteran fighter in the upcoming , first playable in Super Smash Bros. Ultimate . His return was confirmed at the E3 2018 Conference on June 12, 2018.
Super Smash Bros. for Nintendo 3DS and Wii U
Changes from SSBWU/3DS
For his Final Smash; Little Mac transforms into Giga Mac, but now traps opponents in front of him with an uppercut and unleashes a barrage of punches before launching them.
Now has 8 colors at total, with 2 of them as Wireframe Mac.
Grabs and Throws
Jolt Haymaker no longer puts Little Mac into free fall when used over the ledge.
Straight Lunge can now be reversed just before launching the attack.
Straight Lunge can also be cancelled into shield while charging it; this does not, however, store the charge.
Neutral Attack: jab followed by right hook; can culminate in either a quick punch with uppercut that launches foes away or simply an uppercut
Forward Tilt: left + right punch that launches foes away
Up Tilt: overhead right-arm sweep
Down Tilt: fast, low attack that also dodges body shots and launches foes into the air
Dash Attack: overhead strike to enemy's head with accompanying launch; cannot pass through foes, however
Forward Smash: windup followed by strong forward punch, knocking foes across the stage; can be angled
Up Smash: uppercut that send foes straight up; good anti-air
Down Smash: low, sweeping punch from back to front
Floor Attack (Front):
Floor Attack (Back):
Floor Attack (Trip):
Neutral aerial: downward forward punch with knockback
Forward aerial: hook punch with knockback
Back aerial: backhand with knockback
Up aerial: upward punch that pops foes up, but leaves little room to combo
Down aerial: quick downward punch with small knockback
Grabs and Throws
Grab: slow to start
Forward Throw: standard
Back Throw: standard
Up Throw: short-distance throw into the air
Down Throw: does not have a high pop-up, so easy to combo
In competitive play
To be added
49 Little Mac – Super Smash Bros. Ultimate