This is the list of known changes in version 1.1.5 of Super Smash Bros. for Nintendo 3DS and Wii U.
Character Attributes[]
|
Character
|
Changes
|
|
Bayonetta |
|
|
Bowser |
- Weight increased (120 --> 130)
|
|
Bowser Jr. |
|
|
Captain Falcon |
|
|
Charizard |
- Back throw can combo into Flare Blitz.
|
|
Cloud |
- Up aerial nerfed, deals 1% less
- Forward Smash (Final Hit) KBG 119 --> 115
- Down Smash (Second Hit) KBG 96 --> 94
- Limit Cross Slash KBG 155 --> 153
- Limit's charge time is slightly longer.
|
|
Corrin |
- Dragon Fang Shot nerfed, deals 2% less damage when fully charged. (13%-11%)
- Dragon Lunge nerfed, deals 1% less damage untipped.
- Neutral Air nerfed, deals 1% less damage, both early and late.
- Forward Air nerfed, deals 1% less damage.
- Up Air nerfed, deals 1% less damage.
|
|
Dark Pit |
|
|
Diddy Kong |
|
|
Donkey Kong |
|
|
Dr. Mario |
|
|
Duck Hunt |
- Forward Smash (Last Hit) KBG 123 --> 125
- Up Smash (Last Hit) KBG 110 -->112
- Down Smash (Last Hit) KBG 153 --> 155
|
|
Falco |
|
|
Fox |
|
|
Ganondorf |
- Ganondorf's Jab deals 1% more damage and comes out faster.
- Ganondorf's Wizard's Foot on Ground deals 2% more damage and KOs better. (12% early, 10% late ---> 14% early, 12% late)
|
|
Greninja |
|
|
Ike |
|
|
Jigglypuff |
|
|
King Dedede |
|
|
Kirby |
- Down Smash (early) has slighter more knockback growth.
- Forward Smash early and late have slightly more knockback growth.
- Up Smash early, late and normal have slightly more knockback growth.
- All Variation of Hammer Flip, fully charged or no charged and both air and ground have slightly more knockback growth.
|
|
Link |
- Down Smash (Second Hit) KBG 57 --> 63
- Dash Attack angles altered.
- Dash Attack that deals 14% damage KOs faster.
- Dash Attack that deals 13% damage KOs slightly slower.
- Dash Attack that deals 12% damage KOs slower. It KOs slightly faster if the opponent is hit at the end of stage.
|
|
Little Mac |
|
|
Lucario |
|
|
Lucas |
|
|
Lucina |
|
|
Luigi |
|
|
Mario |
|
|
Marth |
|
|
Mega Man |
|
|
Meta Knight |
- Up air has horizontal knockback, making him unable to do the zero-to-death combo.
- Up Air deals 1% less damage.
|
|
Mewtwo |
- Weight Increases.
- Run speed is increased up to approximately Sheik's speed.
- Shadow Ball deals 1% less damage.
|
|
Mii Brawler |
|
|
Mii Gunner |
|
|
Mii Swordfighter |
|
|
Mr. Game & Watch |
|
|
Ness |
|
|
Olimar |
|
|
Pac-Man |
|
|
Palutena |
- Palutena's Rapid Jab finisher deals 0.5% more damage.
- Neutral Air (Multi-hits) deals 0.2% more damage.
- Neutral Air (Final Hit) deals 1% more damage.
- Forward Air deals 1% more damage.
- Forward Air does less knockback.
|
|
Peach |
|
|
Pikachu |
- Can no longer Quick Attack Cancel on Umbra Clock Tower.
|
|
Pit |
|
|
Robin |
- Nosferatu and Distant Nosferatu have slightly less startup frame.
|
|
R.O.B. |
|
|
Rosalina & Luma |
|
|
Roy |
|
|
Ryu |
|
|
Samus |
- Bombs detonate faster, fall faster; less aerial stalling time
|
|
Sheik |
- Weight decreased. (85 --> 81)
- Down Smash KOs faster.
- Forward Throw's angle slightly changed.
- Forward Throw KOs slightly faster.
- Down Throw's angle slightly changed.
- Down Throw KOs slightly faster.
|
|
Shulk |
|
|
Sonic |
|
|
Toon Link |
|
|
Villager |
|
|
Wario |
|
|
Wii Fit Trainer |
|
|
Yoshi |
|
|
Zelda |
- Jab's second and third hit deals 2% more damage.
- Forward Tilt has less startup frames.
- Neutral Air's Final Hit deals 2% more damage.
- Up Air deals 2% more damage.
|
|
Zero Suit Samus |
- Up Air deals 1.5% less damage.
- Neutral Air deals 2% less damage.
- Down Throw deals 2% less damage
- Plasma Whip sweetspot deals 1% more damage.
|
External Links[]