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This is a list of semi-spikes in Super Smash Bros. for Nintendo 3DS and Wii U.

List[]

Bowser[]

  • Neutral attack (1st hit) - A small portion of the punch has an angle of 30°.
  • Back aerial
  • Down aerial (landing hit)

Giga Bowser[]

  • Back aerial

Bowser Jr.[]

  • Dash attack (loop hits)

Captain Falcon[]

  • Down tilt
  • Forward smash - Only when angled downwards.
  • Forward aerial - The clean hit is a semi-spike.
  • Up aerial - The late hit is a semi-spike.

Charizard[]

  • Neutral attack (2nd hit) - A small portion of the slash has an angle of 30°.
  • Down tilt
  • Down smash - The hitboxes closer to Charizard have an angle of 33°.
  • Forward aerial - The clean hit is a semi-spike.

Cloud[]

  • Neutral attack (2nd and 3rd hits) - A small portion of the second kick has an angle of 35° on aerial opponents and the third slash has an angle of 30°.
  • Forward smash (1st and 2nd hits) - A small portion of the first slash has an angle of 0° on aerial opponents and a small portion of the second slash has an angle of 15°.
  • Down smash (2nd hit)

Dark Pit[]

  • Forward smash (1st hit) - A small portion of the slash has an angle of 35° on grounded opponents.
  • Down smash (2nd hit)
  • Neutral aerial (loop hits) - A small portion of the slashes has an angle of 25°.

Diddy Kong[]

  • Forward smash (1st hit) - A small portion of the punch has an angle of 30°.
  • Down smash

Donkey Kong[]

  • Cargo down throw

Dr. Mario[]

  • Down smash
  • Up aerial

Duck Hunt[]

  • Down tilt
  • Forward smash (1st and 2nd hits)

Falco[]

  • Down smash - The hitboxes further away from Falco have an angle of 25°.
  • Back throw (1st hit)

Fox[]

  • Neutral attack (1st hit) - A small portion of the punch has an angle of 35°. Another small portion of the punch has an angle of 20°.
  • Down smash - The hitboxes further away from Fox have an angle of 25°.
  • Back aerial
  • Reflector - On grounded opponents, the hitbox has an angle of 10°.

Ganondorf[]

  • Forward tilt
  • Up aerial - The late hit is a semi-spike.
  • Warlock Punch - The aerial versions of this move are semi-spikes.

Greninja[]

  • Down smash
  • Forward throw
  • Back aerial (1st and 2nd hits) - A small portion of the first kick has an angle of 30° and a small portion of the second kick has an angle of 35°.
  • Water Shuriken (fully charged, loop hits)
  • Substitute - Only when angled diagonally downwards.

Ike[]

  • Forward throw
  • Back throw

Jigglypuff[]

King Dedede[]

  • Neutral attack (loop hits) - A small portion of the spinning hammer has an angle of 20°.
  • Down smash - The hitboxes further away from King Dedede have an angle of 30°.

Kirby[]

Link[]

  • Neutral attack (3rd hit)
  • Down smash (2nd hit)
  • Grab aerial (1st hit)

Little Mac[]

  • Down smash
  • Forward aerial
  • Back aerial

Lucario[]

Lucas[]

  • Neutral attack (1st and 2nd hits) - A small portion of the kicks has an angle of 30°.
  • Down tilt - A small portion of the kick has an angle of 0° on grounded opponents.
  • PSI Magnet

Lucina[]

  • Down tilt
  • Dancing Blade - Angled sideways, the hitboxes of the first and third hits further away from Lucina have an angle of 20° and 35°, respectively.

Mario[]

  • Down smash

Marth[]

  • Down tilt
  • Dancing Blade - Angled sideways, the hitboxes of the first and third hits further away from Marth have an angle of 20° and 35°, respectively.

Mega Man[]

  • Dash attack (loop hits)

Meta Knight[]

  • Down smash
  • Down aerial - The hitboxes closer to Meta Knight have an angle of 35°.

Mii Fighters[]

Mii Brawler[]

  • Down smash
  • Feint Jump - A small portion of the kick has an angle of 35°.

Mii Gunner[]

Mii Swordfighter[]

  • Down smash
  • Gale Strike - A small portion of the wind has an angle of 20°.
  • Power Thrust - The grounded version's clean hit is a semi-spike.

Mr. Game and Watch[]

  • Down tilt
  • Down smash - The hitboxes closer to Mr. Game and Watch have an angle of 20°.
  • Chef (pan)
  • Judge (#6)

Ness[]

  • Dash attack (1st and 2nd hits) - A small portion of the first spark has an angle of 0° and the second spark has an angle of 20°.
  • Down tilt
  • Down smash (final hit)
  • Forward PSI Magnet

Olimar[]

  • Down smash

Pac-Man[]

  • Dash attack (1st and 2nd hits)
  • Down smash - The clean hit is a semi-spike.
  • Bonus Fruit (orange)

Palutena[]

Peach[]

  • Forward smash - Only when used with the tennis racket.
  • Down smash (loop hits) - A small portion of the slashes has an angle of 15°.
  • Toad (loop hits)

Pikachu[]

  • Neutral attack

Pit[]

  • Forward smash (1st hit) - A small portion of the slash has an angle of 35° on grounded opponents.
  • Down smash (2nd hit)
  • Neutral aerial (loop hits) - A small portion of the slashes has an angle of 25°.

R.O.B.[]

  • Down smash (final hit)
  • Back aerial

Robin[]

  • Down tilt
  • Down smash - Only when used with the Bronze Sword.
  • Neutral aerial

Rosalina & Luma[]

  • Down tilt
  • Down smash
  • Back aerial

Roy[]

  • Down tilt
  • Double-Edge Dance - Angled downwards, the third hit is always a semi-spike.

Ryu[]

  • Hadoken - On grounded opponents, all hitboxes (excluding Shakunetsu Hadoken's final hit) have an angle of 0°.

Samus[]

  • Down smash
  • Neutral aerial (1st hit)
  • Forward aerial (2nd-4th hits) - A small portion of the blasts has an angle of 20°.
  • Missile (homing missile)

Sheik[]

  • Up tilt (1st hit) - A small portion of the kick has an angle of 0°.
  • Forward smash (1st hit) - A small portion of the kick has an angle of 26°.
  • Light Arrow

Shulk[]

  • Forward smash (1st hit) - A small portion of the stab has an angle of 10°.

Sonic[]

  • Dash attack (loop hits)
  • Down smash
  • Down throw (final hit)

Toon Link[]

  • Forward tilt - The hitboxes further away from Toon Link have an angle of 20°.

Wario[]

  • Down smash
  • Wario Waft (fully charged) - The clean hit is a semi-spike.

Wii Fit Trainer[]

  • Down smash

Yoshi[]

  • Down tilt - The hitboxes closer to Yoshi have an angle of 28°.
  • Down smash

Zelda[]

  • Forward smash (loop hits) - A small portion of the sparks has an angle of 25°.
  • Down smash - The hitboxes closer to Zelda have an angle of 20°.

See also[]

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