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(Undid edit by 24.170.163.110: useless to the point that it should just be a category? How about no)
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Most '''[[Trophy|trophies]]''' ("figures" or "figurines" in Japan) in ''[[Super Smash Bros. Brawl]]'' can be obtained through [[coin launcher]] (labeled as random in how to unlock) or playing certain stages in ''[[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]''. Some trophies, particularly the enemies of ''The Subspace Emissary'', can only be obtained by using a [[Trophy Stand]] ("Smash Plates" in the Japanese version) on a foe while its health is low. Other trophies, particularly those of playable characters and their [[Final Smash]]es, can be obtained by playing [[Classic Mode]] and [[All-Star Mode]] respectively. Trophies can also be obtained by completing several [[challenge]]s. There are 544 trophies in all in ''Brawl'', some which tend to be rarer than others. They can be used in the [[Trophy Hoard]].
   
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The following is a list of the trophies from the [[Super Smash Bros. (series)|Super Smash Bros.]] series that appear in ''Brawl''. There are 28 trophies in total.
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{| class="sortable" border="1" cellpadding="5" cellspacing="0" style="text-align:center"
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!Name!!How to Unlock!!Picture!!Description
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|-
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| [[Smash Ball]] || Random ||[[File:Smash Ball Trophy.jpg|75px|link=Smash Ball]]||A mighty item. Each character has a unique secret technique known as a Final Smash that can only be used when that character acquires a Smash Ball. Use it well, and you'll be one huge step closer to victory. It can turn the battle's tide, help you put the finishing touches on a complete thrashing, or even provide a chaotic finish that's sure to leave you laughing until you cry.
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|-
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| [[Assist Trophy]] ||Random||[[File:Assist Trophy Trophy.jpg|75px|link=Assist Trophy]]||A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!
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|-
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| [[Stickers]] || Collect all Stickers ||[[File:Stickers Trophy.jpg|75px|link=Stickers]]|| In The Subspace Emissary, you can place stickers on trophy stands to augment the offensive and defensive abilities of your characters. But stickers must be applied neatly-- they must be fully on the stand and must not overlap. Sticker power generally corresponds to sticker size--bigger is better. But big stickers take up more room, so you must strike a balance.
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|-
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| [[CD]]s || Random||[[File:CDs Trophy.jpg|75px|link=CD|CDs]]|| Each stage in Super Smash Bros. Brawl has several songs prepared for it. You can set the percentage chances for which songs appear in My Music. It's fun to choose songs according to your tastes. Each CD contains one song to increase your music library. Be sure to grab them when you see them. Once you've got all the music that's in the game, CDs will stop appearing.
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|-
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| [[Crate#Rolling_Crates|Rolling Crates]] ||Random||[[File:Rolling Crates Trophy.jpg|75px|link=Crate#Rolling_Crates|Rolling Crates]]||Special crates that look like normal ones but have four wheels attached to the undersides. Try to destroy these and they will go rolling along, smashing everyone in their path. When a rolling crate is destroyed, it will reveal the same sorts of items found in normal crates. You can also jump on a rolling crate for a fun ride.
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|-
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| [[Blast Box]] ||Complete Target Smash Lvl 2 with every character. ||[[File:Blast Box Trophy.jpg|75px|link=Blast Box]]||An explosive-filled box that will detonate when the box is broken. The box can be smashed with normal attacks and will also catch fire and blow up if it's exposed to any flame. Unlike ordinary crates, blast boxes do not change their appearance from stage to stage. There's one fundamental rule when dealing with these items: be out of range when they blow.
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|-
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| [[Sandbag]] || Complete Home-Run Contest with every character||[[File:Sandbag Trophy.jpg|75px|link=Sandbag]]||An item that appears in the Home-Run Contest, where the goal is to do lots of damage to Sandbag, then send it flying as far as you can. It also appears in the regular game. If you smash it, a storm of confetti and items will burst out. Sandbag doesn't feel pain, though; in fact, it's happy to be of service.
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|-
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| [[Food]] || Random ||[[File:Food Trophy.jpg|75px|link=Food]]||Treats that decrease your damage. The nutritional value of each food, and how much damage it heals, is carefully measured. What's better for you, sushi or a donut? Party Balls contain a lot of food, so if you eat it all yourself, you can really lower your damage. There may be times when you laugh and walk away from food, and times when you watch someone else eating and cry.
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|-
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| [[Timer]] || Play Brawl for 30 Hours ||[[File:Timer Trophy.jpg|75px|link=Timer]]|| An item that slows down time and your enemies' movements. Only the player who gets the item will move at normal speed. You should enjoy a huge advantage in both attacking enemies and snagging items that appear. If an enemy manages to get to a powerful item first, you'll be able to shield and dodge and keep any damage you take to a minimum.
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|-
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| [[Beam Sword]] || Random ||[[File:Beam Sword Trophy.jpg|75px|link=Beam Sword]]||A sword with a blade of glowing energy. The length of the blade changes depending on the fighting spirit of the wielder. It has four attacks: a standard attack, a strong side attack, a side smash attack, and a dash attack. When doing a side smash attack, the beam sword's blade grows to three times its normal length--that's the best reach of all battering weapons.
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|-
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| [[Home-Run Bat]] || Hit Sandbag 1,500 feet ||[[File:Home-Run Bat Trophy.jpg|75px|link=Home-Run Bat]]||A battering item. Smash a foe with this and be rewarded with the distinctive "KREEEEENG!" sound of a home run as your foe goes flying. The sound echoes with what's surely the timbre of supreme bliss. For the character being hit, though, it must be one of the scariest sounds ever. But it's not easy to use-- it swings slowly and has a limited range. High risk, high reward.
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|-
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| [[Fan]] || Random ||[[File:Fan Trophy.jpg|75px|link=Fan]]|| An item made by taking thick paper, folding it accordion-style, taping one end, and fanning out the other. It's mainly used as a comedic prop by comedians from Osaka and the Kansai region of Japan. Why it's in Smash Bros. is a mystery. Grab this unique item and whack foes to turn them in the opposite direction. Throw a fan at a foe, and that character will fly straight up.
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|-
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| [[Ray Gun]] || Random ||[[File:Ray Gun Trophy.jpg|75px|link=Ray Gun]]|| A gun that shoots rays of light, as the name suggests. Its fat shape is not very realistic--in fact, it looks more like a toy than anything else. Its beams aren't very strong; they're fast and hard to dodge. In addition, they juggle whomever they hit in midair, making it possible to hit with one beam after another. By the way, it only holds 16 shots. When it's empty, you can throw it.
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|-
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| [[Cracker Launcher]] || Have 1,000 KOs in Brawls ||[[File:Cracker Launcher Trophy.jpg|75px|link=Cracker Launcher]]||A portable launcher you can carry under your arm. Fire it to launch HUGE missiles... Well, OK, actually it just launches flashy fireworks. You can adjust the barrel angle to change your shot trajectories to blast those in front of you and even above you. It's a great item to have around. Be warned--the recoil pushes you in the opposite direction in which you're firing.
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|-
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| [[Motion Sensor Bomb]] || Random ||[[File:Motion-Sensor Bomb Trophy.jpg|75px|link=Motion Sensor Bomb]]||An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
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|-
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| [[Gooey Bomb]] || Random ||[[File:Gooey Bomb Trophy.jpg|75px|link=Gooey Bomb]]|| A bomb encased in a blob of goo. This material is highly adhesive, so you can throw it at and stick it to opponents. Once it's attached to someone, this nefarious device will explode after a set amount of time. Be wary, though--if you come into contact with the character carrying the bomb, it may stick to you. This truly is a high-risk item.
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|-
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| [[Smoke Ball]] || Random ||[[File:Smoke Ball Trophy.jpg|75px|link=Smoke Ball]]|| An item that activates when tossed and fills the area with clouds of obscuring smoke. The smoke slowly changes color over time, from white to yellow, orange, red, purple, and finally blue before restarting the cycle. The smoke hangs around quite a while before dispersing. You can pick up an active smoke ball and hurl it again. Be careful not to lose track of yourself, though.
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|-
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| [[Bumper]] || Hit a total of 15,000 feet in Home-Run Contest||[[File:Bumper Trophy.jpg|75px|link=Bumper]]|| An item that originally appeared in Super Smash Bros. on the Nintendo 64. After many years, it now makes its triumphant return. Bumpers are used in pinball to send balls flying, and they perform the same role in Smash Bros. They react to anything that touches them, including the people who set them. As they can also be set in midair, using them requires good tactics.
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|-
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| [[Team Healer]] || Random ||[[File:Team Healer Trophy.jpg|75px|link=Team Healer]]|| A healing item. Hit a teammate with this item in Team Battle to reduce your ally's accumulated damage. You can throw it at an enemy, but the damage inflicted will be minimal, so you're better off using it to help your friends. This item will not react if attacked. Oh, and one more thing--you can't reduce your own damage by tossing the item up and letting it hit you. Sorry.
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|-
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| [[Crates]] || Random ||[[File:Crates Trophy.jpg|75px|link=Crates]]|| Item holders. You can destroy these to get at the items they contain, but be careful, because they will sometimes explode when broken. In Super Smash Bros. Melee, crates were uniform in design, but this time around, their appearance will change to match the stages. They'll sometimes look futuristic--other times, they'll look like presents with fancy ribbons
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|-
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| [[Barrel]]s || Random ||[[File:Barrels Trophy.jpg|75px|link=Barrel|Barrels]]|| Item holders similar to crates-- their appearance will also change to fit the area. When you throw a barrel, it won't shatter, but rather roll across the stage. When a rolling barrel hits a character, that character gets sent sailing. Barrels are heavy, so you'll need two hands to pick them up, and your foot speed will decrease too.
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|-
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| [[Capsule]] ||Random ||[[File:Capsule Trophy.jpg|75px|link=Capsule]]|| A small item filled with...items. Break it open to get what's inside. However, there's a 12.5 percent chance that a capsule will contain explosives, so it's important to think about where you're throwing the capsule to break it open. You won't find crates or barrels in capsules, but you may find capsules within barrels and crates.
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|-
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| [[Party Ball]] || Have 500 KOs in Brawls ||[[File:Party Ball Trophy.jpg|75px|link=Party Ball]]|| A giant ball stuffed to bursting with items and food. Throw it or attack it, and after a few seconds, it will burst open with fanfare, spilling items all around. The fluttering confetti adds to the celebratory atmosphere. Some Party Balls are filled with nothing but bombs, though, so handle with care. Perhaps if you just pulled the string...Naw, that doesn't work.
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|-
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| [[Smash Coins]] || Play 10 coin brawls ||[[File:Smash Coins Trophy.jpg|75px|link=Smash Coins]]|| Items that appear each time you smack an opponent in a Coin Battle. The person who has the most coins when the game ends is the winner. There are gold, silver, and bronze coins, which are worth five, three, and one point respectively. Attacks that cause the most damage also produce the most valuable coins. You don't lose coins when you take damage.
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|-
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| [[Red Alloy]] || Defeat 5 enemies in Cruel Brawl ||[[File:Red Alloy Trophy.jpg|75px|link=Red Alloy]]|| A member of the Fighting Alloys. This one's sporting a red body. Built like an everyday hero, he fights like one too. Typically, when groups are divided into colors, red tends to serve a leadership role. Although this does not necessarily apply to the Alloys, the Red Alloy somehow feels the need to step it up.
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|-
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| [[Blue Alloy]] || Beat 100-man Brawl with all characters. ||[[File:Blue Alloy Trophy.jpg|75px|link=Blue Alloy]]|| A beautiful, cobalt blue member of the Alloys. This dainty female-form Alloy relies on a less rough-and-tumble style of fighting. The core at the center of her body provides power for the whole group of Alloys and plays a key role in holding body parts together. However, this is not necessarily a weak point, and attacking this core will not result in greater damage.
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|-
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| [[Yellow Alloy]] || KO 100 opponents in Endless Brawl. ||[[File:Yellow Alloy Trophy.jpg|75px|link=Yellow Alloy]]|| A member of the Alloys who stands out from the bunch with a sharp yellow body and horns. He moves like Mario but is bigger and has a longer reach. He can't, however, use items or special moves. Also remember that he is not controlled by a human player, so this is your big chance--show him who's boss!
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|-
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| [[Green Alloy]] || Complete 15-minute Brawl ||[[File:Green Alloy Trophy.jpg|75px|link=Green Alloy]]|| The guy who clearly has the biggest head of all the Alloys. In fact, he's all head! When you face him in the 100-Man Brawl, he'll come at you in a group with other Alloys. While kicking around herds of these bad boys can be good fun, the highest-difficulty Brawl challenge is brutal--the Green Alloys will come at you like merciless demons!
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|}
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==Notes==
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*Many [[Final Smash]] trophies, with the exception of Super Sonic, credit their origin to ''[[Super Smash Bros. Brawl]]'', when in fact, many came from their respective games.
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*On the Motion-Sensor Bomb trophy, it says that it debuted in Super Smash Bros. Melee, when it was in the original Super Smash Bros. Even before that, it was in Rare's James Bond title Goldeneye 007 in 1997.
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*Trophies of playable characters states that they came from the older games as their latest appearance for some (e.g. Mario - Super Mario Bros. and DK - Donkey Kong Country).
 
[[Category:Trophies (SSBB)]]
 
[[Category:Trophies (SSBB)]]
 
[[Category:Lists]]
 
[[Category:Lists]]

Revision as of 21:52, 28 April 2011

Most trophies ("figures" or "figurines" in Japan) in Super Smash Bros. Brawl can be obtained through coin launcher (labeled as random in how to unlock) or playing certain stages in The Subspace Emissary. Some trophies, particularly the enemies of The Subspace Emissary, can only be obtained by using a Trophy Stand ("Smash Plates" in the Japanese version) on a foe while its health is low. Other trophies, particularly those of playable characters and their Final Smashes, can be obtained by playing Classic Mode and All-Star Mode respectively. Trophies can also be obtained by completing several challenges. There are 544 trophies in all in Brawl, some which tend to be rarer than others. They can be used in the Trophy Hoard.

The following is a list of the trophies from the Super Smash Bros. series that appear in Brawl. There are 28 trophies in total.

Name How to Unlock Picture Description
Smash Ball Random Smash Ball Trophy A mighty item. Each character has a unique secret technique known as a Final Smash that can only be used when that character acquires a Smash Ball. Use it well, and you'll be one huge step closer to victory. It can turn the battle's tide, help you put the finishing touches on a complete thrashing, or even provide a chaotic finish that's sure to leave you laughing until you cry.
Assist Trophy Random Assist Trophy Trophy A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!
Stickers Collect all Stickers File:Stickers Trophy.jpg In The Subspace Emissary, you can place stickers on trophy stands to augment the offensive and defensive abilities of your characters. But stickers must be applied neatly-- they must be fully on the stand and must not overlap. Sticker power generally corresponds to sticker size--bigger is better. But big stickers take up more room, so you must strike a balance.
CDs Random CDs Each stage in Super Smash Bros. Brawl has several songs prepared for it. You can set the percentage chances for which songs appear in My Music. It's fun to choose songs according to your tastes. Each CD contains one song to increase your music library. Be sure to grab them when you see them. Once you've got all the music that's in the game, CDs will stop appearing.
Rolling Crates Random Rolling Crates Special crates that look like normal ones but have four wheels attached to the undersides. Try to destroy these and they will go rolling along, smashing everyone in their path. When a rolling crate is destroyed, it will reveal the same sorts of items found in normal crates. You can also jump on a rolling crate for a fun ride.
Blast Box Complete Target Smash Lvl 2 with every character. Blast Box Trophy An explosive-filled box that will detonate when the box is broken. The box can be smashed with normal attacks and will also catch fire and blow up if it's exposed to any flame. Unlike ordinary crates, blast boxes do not change their appearance from stage to stage. There's one fundamental rule when dealing with these items: be out of range when they blow.
Sandbag Complete Home-Run Contest with every character Sandbag Trophy An item that appears in the Home-Run Contest, where the goal is to do lots of damage to Sandbag, then send it flying as far as you can. It also appears in the regular game. If you smash it, a storm of confetti and items will burst out. Sandbag doesn't feel pain, though; in fact, it's happy to be of service.
Food Random Food Trophy Treats that decrease your damage. The nutritional value of each food, and how much damage it heals, is carefully measured. What's better for you, sushi or a donut? Party Balls contain a lot of food, so if you eat it all yourself, you can really lower your damage. There may be times when you laugh and walk away from food, and times when you watch someone else eating and cry.
Timer Play Brawl for 30 Hours File:Timer Trophy.jpg An item that slows down time and your enemies' movements. Only the player who gets the item will move at normal speed. You should enjoy a huge advantage in both attacking enemies and snagging items that appear. If an enemy manages to get to a powerful item first, you'll be able to shield and dodge and keep any damage you take to a minimum.
Beam Sword Random Beam Sword Trophy A sword with a blade of glowing energy. The length of the blade changes depending on the fighting spirit of the wielder. It has four attacks: a standard attack, a strong side attack, a side smash attack, and a dash attack. When doing a side smash attack, the beam sword's blade grows to three times its normal length--that's the best reach of all battering weapons.
Home-Run Bat Hit Sandbag 1,500 feet Home-Run Bat Trophy A battering item. Smash a foe with this and be rewarded with the distinctive "KREEEEENG!" sound of a home run as your foe goes flying. The sound echoes with what's surely the timbre of supreme bliss. For the character being hit, though, it must be one of the scariest sounds ever. But it's not easy to use-- it swings slowly and has a limited range. High risk, high reward.
Fan Random Fan Trophy An item made by taking thick paper, folding it accordion-style, taping one end, and fanning out the other. It's mainly used as a comedic prop by comedians from Osaka and the Kansai region of Japan. Why it's in Smash Bros. is a mystery. Grab this unique item and whack foes to turn them in the opposite direction. Throw a fan at a foe, and that character will fly straight up.
Ray Gun Random Ray Gun Trophy A gun that shoots rays of light, as the name suggests. Its fat shape is not very realistic--in fact, it looks more like a toy than anything else. Its beams aren't very strong; they're fast and hard to dodge. In addition, they juggle whomever they hit in midair, making it possible to hit with one beam after another. By the way, it only holds 16 shots. When it's empty, you can throw it.
Cracker Launcher Have 1,000 KOs in Brawls Cracker Launcher Trophy A portable launcher you can carry under your arm. Fire it to launch HUGE missiles... Well, OK, actually it just launches flashy fireworks. You can adjust the barrel angle to change your shot trajectories to blast those in front of you and even above you. It's a great item to have around. Be warned--the recoil pushes you in the opposite direction in which you're firing.
Motion Sensor Bomb Random Motion-Sensor Bomb Trophy An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
Gooey Bomb Random Gooey Bomb Trophy A bomb encased in a blob of goo. This material is highly adhesive, so you can throw it at and stick it to opponents. Once it's attached to someone, this nefarious device will explode after a set amount of time. Be wary, though--if you come into contact with the character carrying the bomb, it may stick to you. This truly is a high-risk item.
Smoke Ball Random Smoke Ball Trophy An item that activates when tossed and fills the area with clouds of obscuring smoke. The smoke slowly changes color over time, from white to yellow, orange, red, purple, and finally blue before restarting the cycle. The smoke hangs around quite a while before dispersing. You can pick up an active smoke ball and hurl it again. Be careful not to lose track of yourself, though.
Bumper Hit a total of 15,000 feet in Home-Run Contest Bumper Trophy An item that originally appeared in Super Smash Bros. on the Nintendo 64. After many years, it now makes its triumphant return. Bumpers are used in pinball to send balls flying, and they perform the same role in Smash Bros. They react to anything that touches them, including the people who set them. As they can also be set in midair, using them requires good tactics.
Team Healer Random Team Healer Trophy A healing item. Hit a teammate with this item in Team Battle to reduce your ally's accumulated damage. You can throw it at an enemy, but the damage inflicted will be minimal, so you're better off using it to help your friends. This item will not react if attacked. Oh, and one more thing--you can't reduce your own damage by tossing the item up and letting it hit you. Sorry.
Crates Random Crates Trophy Item holders. You can destroy these to get at the items they contain, but be careful, because they will sometimes explode when broken. In Super Smash Bros. Melee, crates were uniform in design, but this time around, their appearance will change to match the stages. They'll sometimes look futuristic--other times, they'll look like presents with fancy ribbons
Barrels Random Barrels Item holders similar to crates-- their appearance will also change to fit the area. When you throw a barrel, it won't shatter, but rather roll across the stage. When a rolling barrel hits a character, that character gets sent sailing. Barrels are heavy, so you'll need two hands to pick them up, and your foot speed will decrease too.
Capsule Random Capsule Trophy A small item filled with...items. Break it open to get what's inside. However, there's a 12.5 percent chance that a capsule will contain explosives, so it's important to think about where you're throwing the capsule to break it open. You won't find crates or barrels in capsules, but you may find capsules within barrels and crates.
Party Ball Have 500 KOs in Brawls Party Ball Trophy A giant ball stuffed to bursting with items and food. Throw it or attack it, and after a few seconds, it will burst open with fanfare, spilling items all around. The fluttering confetti adds to the celebratory atmosphere. Some Party Balls are filled with nothing but bombs, though, so handle with care. Perhaps if you just pulled the string...Naw, that doesn't work.
Smash Coins Play 10 coin brawls File:Smash Coins Trophy.jpg Items that appear each time you smack an opponent in a Coin Battle. The person who has the most coins when the game ends is the winner. There are gold, silver, and bronze coins, which are worth five, three, and one point respectively. Attacks that cause the most damage also produce the most valuable coins. You don't lose coins when you take damage.
Red Alloy Defeat 5 enemies in Cruel Brawl File:Red Alloy Trophy.jpg A member of the Fighting Alloys. This one's sporting a red body. Built like an everyday hero, he fights like one too. Typically, when groups are divided into colors, red tends to serve a leadership role. Although this does not necessarily apply to the Alloys, the Red Alloy somehow feels the need to step it up.
Blue Alloy Beat 100-man Brawl with all characters. File:Blue Alloy Trophy.jpg A beautiful, cobalt blue member of the Alloys. This dainty female-form Alloy relies on a less rough-and-tumble style of fighting. The core at the center of her body provides power for the whole group of Alloys and plays a key role in holding body parts together. However, this is not necessarily a weak point, and attacking this core will not result in greater damage.
Yellow Alloy KO 100 opponents in Endless Brawl. File:Yellow Alloy Trophy.jpg A member of the Alloys who stands out from the bunch with a sharp yellow body and horns. He moves like Mario but is bigger and has a longer reach. He can't, however, use items or special moves. Also remember that he is not controlled by a human player, so this is your big chance--show him who's boss!
Green Alloy Complete 15-minute Brawl File:Green Alloy Trophy.jpg The guy who clearly has the biggest head of all the Alloys. In fact, he's all head! When you face him in the 100-Man Brawl, he'll come at you in a group with other Alloys. While kicking around herds of these bad boys can be good fun, the highest-difficulty Brawl challenge is brutal--the Green Alloys will come at you like merciless demons!

Notes

  • Many Final Smash trophies, with the exception of Super Sonic, credit their origin to Super Smash Bros. Brawl, when in fact, many came from their respective games.
  • On the Motion-Sensor Bomb trophy, it says that it debuted in Super Smash Bros. Melee, when it was in the original Super Smash Bros. Even before that, it was in Rare's James Bond title Goldeneye 007 in 1997.
  • Trophies of playable characters states that they came from the older games as their latest appearance for some (e.g. Mario - Super Mario Bros. and DK - Donkey Kong Country).