The following is a list of the trophies from The Legend of Zelda series that appear in the 3DS. There are 58 trophies in total.
Name | How to Unlock | Picture | Description |
Link | Classic Mode | Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs, and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry? Green clothes? Pointy hat? Yep, it's Link all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs and boomerang will spice up any battle. He's even brought his Clawshot to make light work of grabbing enemies and hanging from edges. The hero of Hyrule is really kitted out for a brawl! | |
Link (Alt.) | All-Star Mode | If Link was on a desert island and could only pick one item, it'd be his powerful sword. This weapon is key to his down-air attack, a move with great launching potential and the ability to strike twice. He can also strike twice with his side smash—the second blow deals more damage and launches harder. Of all of his weapons, Link's sword may be the most lethal. His down air attack has incredible launching power. What's more, he'll bounce up afterwards, allowing for a follow-up strike. His side smash can also be followed up with a more powerful second blow that sends foes flying – just press the button again straight away. | |
Zelda | Classic Mode | This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid. This is the Zelda they're talking about in the titles of all the Legend of Zelda games. Though her appearance can change from game to game, her importance in the story usually doesn't. In this game, she's a bit slow, but her impressive magic skills make up for it. Power up her brand new special, Phantom Slash, by holding down the button. | |
Zelda (Alt.) | All-Star Mode | Zelda's forward air attack, Lightning Kick, is a valiant kick with a magically charged tip. Striking with just the glowing spot will deal heavy damage and launch your opponent. Din's Fire, her explosive side special, can be guided up and down and has a greater blast if the button is held. Zelda's forward air attack, Lightning Kick, is a single-footed, electrically charged strike. Hit your opponent with just the glowing spot to deal heavy damage and launch them. Her Din's Fire side special can be guided up and down, and makes a bigger blast the longer you hold the button. It'll explode as soon as you let go. | |
Sheik | Classic Mode | In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance. Sheik is introduced in The Legend of Zelda: Ocarina of Time as the "survivor of the Sheikah", although it turns out to be Zelda, who took on the disguise to hide from Ganondorf. Sheik's ninja-like speed is a real contrast with Zelda's, and it allows for sneaky, fast-paced attacks that overwhelm opponents before they can even react. | |
Sheik (Alt.) | All-Star Mode | Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters before exploding. Once the button has been released, it'll hop or explode after a time. The down special Bouncing Fish is an attack where Sheik strikes with both heels, falling similarly to the way a fish might flop around. Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters, then explodes. Hold the button longer to throw it further. The down special Bouncing Fish is a fish-like flop forwards that has Sheik attack with both heels on the way down. If the move connects, Sheik will bounce back up into the air. | |
Ganondorf | Classic Mode | The King of Evil that awaits Link at the end of most of his adventures. Ganondorf possesses the Triforce of Power. In Smash Bros., he makes up for his low speed with devastating power. The strength of his blows can knock back most opponents. Get close with a dash attack, and pummel your foes! The King of Evil is Link's arch-nemesis in most games in the Legend of Zelda series. With the Triforce of Power at his disposal, he's a fearsome opponent. In this game, his mighty attacks have so much impact, they easily make up for his slow speed, and his launching ability is extra impressive! Rush in when the enemy's open and strike hard. | |
Ganondorf (Alt.) | All-Star Mode | Being the powerhouse that he is, the King of Evil is a great choice for free-for-alls. His Warlock Punch delivers a thunderous, dark-energy-fueled blow from his left hand. Unfortunately, left-handed dark-energy-fueled blows take some time to charge. You can turn to face someone as they cowardly try to hit you from behind. Being the powerhouse that he is, the King of Evil is a great choice for free-for-alls. His Warlock Punch focuses dark energy into his left hand to deliver a thunderous back-hander. Unfortunately, focusing all that energy takes time. If someone sneaks behind you just as you start the move, quickly try to turn around. | |
Toon Link | Classic Mode | This cartoonish version of Link is how he appeared in The Legend of Zelda: Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying. This cartoonish version of young Link is how he appears in The Legend of Zelda: The Wind Waker and a few other titles. While he shares some moves with his older counterpart, he's a very different fighter. Take advantage of his size and speed to whirl past enemies and bombard them with long-range attacks. | |
Toon Link (Alt.) | All-Star Mode | Toon Link's Bomb move doesn't deal much damage, but the blast radius is pretty big. His bombs can be thrown in all directions, damaging or distracting your foes. Also, his up special Spin Attack keeps him airborne longer than Link's version. For some launching power, use the side smash attack. Toon Link's bombs don't do much damage, but their large blast radius makes it easy to hit foes with them. You can also throw them in any direction, making them a great diversionary tactic. His Spin Attack gives him more air-time than Link. His side smash may seem weak, but press the button again for a second hit that'll really send 'em flying! | |
Phantom | TBA | Sturdy guardians of the Tower of Spirits. Anjean says that normally they wouldn't attack anyone with a good heart, but evil spirits have possessed them and made them dangerous. If Link manages to stun one, Princess Zelda will swoop in and...possess it herself?! According to Anjean, the guardians of the Tower of Spirits are attacking Link because they've been possessed by evil spirits. Luckily, Zelda can possess them too! When Link finds himself in a tight spot, she can use a Phantom's mighty strength to help him out! Not bad, eh? | |
Heart Container | TBA | An important item in the Legend of Zelda series, this item would appear when you beat a boss and increase your life by one when collected. In Smash Bros., grabbing this will heal 100 points of damage. Grab it as it gently floats to the ground! A quintessential item from the Legend of Zelda series that raises your max health. In those games, you have to defeat bosses to get them, but in this one, they'll just fall from the sky, which makes things a whole lot easier. If you see one, grab it quick – in mid-air if you can! Why? To take 100 off your damage – that's why! | |
Fairy Bottle | TBA | A bottle that contains a helpful fairy. You can release this fairy to heal 100 points of damage, but only if you have 100% or more. If you don't, you can still throw the bottle... Just don't hit a 100% or more enemy, or they'll be healed instead and you'll feel pretty silly. A bottle containing a Fairy with healing powers. If your damage is 100% or more, it'll heal you by 100. If not, then the Fairy won't do a thing. On the plus side, if someone else needs it, you can take it instead and have the smug satisfaction of stealing their precious hope away. | |
Bunny Hood | TBA | This hood is beloved by a man with a passion for nature who longed to emulate a long-lost breed of bunny. Wearing this hood, he gained impressive leg power that allowed him to run for days on end. If you don this hood, you'll leave your foes in the dust with enhanced speed and jump power. A hood beloved by a man who longed to be...a bunny. It gave him unrivalled leg strength, allowing him to run at top speed all day and night. In this game, it boosts your speed and jumping ability, so you can get behind enemies easily and recover quickly if anyone launches you! | |
Gust Bellows | TBA | Unleash gale-force winds upon your foes to blow them far away. Unfortunately, it's just air, so it won't do any damage except maybe mess up their hair. Dropping or throwing it will cause it to spin around, blowing air everywhere. Don't blow yourself outta the fight! Point this at an opponent and unleash a strong blast of wind at them. It won't do any damage – it's just wind – but it'll give them a pretty big push. If someone knocks it out of your hands, though, it'll roll around, blowing wind every which way, so be careful or you might get blown away yourself! | |
Bombchu | TBA | These mouse-shaped bombs crawl on the ground, up walls, and even along ceilings. If you toss one, it will scurry along until it hits an opponent and explodes. They won't blow up you or your friends—so user friendly! They will blow up if struck, though, so be careful. These little mouse-shaped explosives run along floors, walls, even ceilings. Throw one and it'll start running as soon as it hits the floor, getting faster and faster. As soon as it touches an opponent, it'll explode. It'll also blow up if you attack it, so be careful if your own Bombchu's passing by. | |
Deku Nuts | TBA | After a short wait, or immediately if it gets thrown or hit, these little objects will explode in a burst of light. The flash will daze those too close, stunning them and leaving them open to attacks. It's easy to overlook these, so don't accidentally set one off on yourself! When Deku Nuts explode, they emit a light so bright that any fighter caught in the blast area – even ones with their shield up – will be stunned. If that's not enough, any foes in mid-air will be launched by the blast. Just try not to drop one by accident, or you'll definitely regret it! | |
Cucco Cucco (Item) |
TBA | Why exactly a Cucco flees is anyone's guess. Maybe it knows what will happen when it is attacked and is trying to save you from that boundless rage. Once angered, it will call its flock and attack the last player to hit it. If thrown, whoever it hits will suffer its flock's wrath. These chicken-like birds don't seem to be aware that there's a fight going on, and if they get hit too often, they'll explode with rage! They'll call in a bunch of their mates to relentlessly peck whoever touched them last. Of course, that could be the person they were thrown at - not just the thrower! | |
Beetle | TBA | A remote-controlled item shaped like a little bug, Link used this item in his adventures to collect far-off items. In Smash Bros., tossed Beetles will fly straight ahead, grab foes, and carry them into the sky. If one grabs you, wiggle with all your might to break free! A small, automated insect-like item. Throw it and it'll fly straight ahead, grab whichever opponent it finds, and carry them high into the air. If one flies at you, try to dodge it – your shield won't help. If that doesn't work, just wiggle around as much as you can to try to free yourself. | |
Skull Kid | TBA | It's said that children who get lost in the forest are turned into these music-loving little monsters. In Smash Bros., you can summon one who's sporting Majora's Mask. It'll move into the background and bring down a world of chaos on the whole stage. Even the fighter who summoned him will be affected, so try to keep a level head! It's said that children who get lost in the woods are turned into these music-loving little monsters. You can summon one in Super Smash Bros. Wearing Majora's Mask, it'll move into the background and bring down a world of chaos on the whole stage. Even the fighter who summoned him will be affected, so try to keep a level head! | |
Tingle | TBA | Never seen without his green bodysuit, it's a wonder this strange little man is single at 35, isn't it? In The Legend of Zelda: The Wind Waker, he was locked up for causing trouble. In Smash Bros., he'll appear on the scene, shout "Kooloo-Limpah!" and unleash all sorts of madness. Single. 35 years old. Dressed head-to-toe in green. In The Legend of Zelda: The Wind Waker, this wannabe fairy gets locked up for being a "troublemaker". And he's one in this game, too! His magic incantation, "Kooloo-limpah!", causes all sorts of madness that'll really shake up your battle. | |
Midna | TBA | Midna is a descendant of the Twili and comes from the Twilight World. She doesn't mind getting a bit bossy with Link, and though she offers to help him, her motives are unclear. Try to ignore her dismissive attitude—maybe she just has trouble showing her true self. A girl from the Twilight Realm who seems to look down on the world from a very high horse. She helps Link while he's a wolf, but it's clear she has some kind of ulterior motive. Still, there's more to her than meets the eye, and she and Link eventually come to understand one another. | |
Ghirahim | TBA | Link encounters Ghirahim repeatedly during his adventure. Extremely confident, he encourages Link to use his title, Lord Ghirahim, when they first meet. Is he truly powerful, or does he use eloquent words to distract you and gain an advantage? No one has a higher opinion of Ghirahim than Ghirahim himself. You may call him Lord Ghirahim, by the way. Link is the thorn in this Demon Lord's otherwise flawless side, and though he might seem calm and collected, he'll start to lose his cool if he doesn't get his own way. | |
Octorok | TBA | This monster looks kinda like an octopus, but it shoots rocks out of its mouth. They've been around since the very first Legend of Zelda game, and the Octorok from Skyward Sword appears in this version of Smash Bros. They'll hide underground, emerging to fire at nearby fighters. If you're quick, you can run forward and pluck them out. Since the very first Legend of Zelda game, these monsters have been popping up to pelt Link with rocks, and in Smash Run, they'll do the same to you if you get close. Stand right next to them, though, and they'll hide again. Use moves like Reflector to send the rocks back, or close in quickly and try to throw them. | |
Peahat | TBA | These flying plants have been in Legend of Zelda games since the very beginning. If they sense a fighter nearby, they'll spawn Peahat Larvae that won't give up the chase. Peahats like to spin rapidly at nearby enemies. If you can defeat one, the rewards will be worth the trouble you went through. These floating plants have been part of the Legend of Zelda series since it began. If they detect you, they'll spawn Peahat Larvae to chase you down. They'll also spin rapidly if you get too close, cutting you like a knife. Yep, they're powerful foes indeed, but the rewards for taking them down are great. | |
Stalfos | TBA | These powerful enemies from the Legend of Zelda series block attacks with their shields, even while they're attacking, making them very difficult to deal with. However, when their attention is focused in front, they're very vulnerable to attacks from behind... These powerful enemies from the Legend of Zelda series block attacks with their shields, even while they're attacking, making them very difficult to deal with. They're vulnerable to attacks from behind while defending, though, so try to hit them there while they're shielding to take them down! | |
Bubble | TBA | A skull wreathed in flames. If that wasn't hardcore enough for you, in Brawl they'd leave a curse on anyone who touched them. In Smash Run, the red ones attack with shocks and are weak against ice, and the blue ones attack with ice and are weak against fire. Just keep that in mind when you're taking them on, and you'll be fine. A skull wreathed in flames. If that wasn't hardcore enough for you, in many Zelda games, they'll leave a curse on anyone who touches them. In Smash Run, the red kind attacks with shocks and is weak to ice, and the blue kind attacks with ice and is weak to fire. Just keep that in mind while taking them on and you'll be fine. | |
Darknut | TBA | These heavily armored, bulky enemies often seen in the Legend of Zelda series are slow but powerful and can use their swords to block attacks and projectiles. When you're faced with one, you'll need to slowly cut away its armor. Once it's gone, the Darknut will become more agile, but it'll also be more vulnerable! These heavily armoured, bulky enemies often seen in the Legend of Zelda series are slow but powerful, and can use their swords to block attacks and projectiles. When you're faced with one, you'll need to slowly cut away its armour. Once it's gone, the Darknut will become more agile, but it'll also be exposed enough to be beaten. | |
Cucco | TBA | Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, the chickens will come home to roost—by body-slamming you over and over...and over... A pretty fowl tactic if you ask us. It's almost futile to fight back, and eventually they'll lose interest and stop driving you Cucco. Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, it'll call on all its little bird friends for help – a pretty fowl tactic if you ask us. However, just let them get on with body-slamming you and don't fight back, and eventually they'll lose interest and stop driving you Cucco. | |
ReDead | TBA | These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit difficult to describe. Don't bother—just get rid of them! These creatures may look like zombies, but unlike the walking dead, ReDeads have never been human. They just seem to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, making spine-chilling noises that are hard to describe with words alone. Best not to try – just get rid of them! | |
Engineer Link | TBA | Link is well known for his green clothing, a look he has sported throughout time. But in Spirit Tracks, he dons a blue uniform with a red cap instead. The cap is decorated with a dove, the symbol of the Royal Engineers. Playing the Song of Birds will call a dove to roost! Ask 100 people what colour Link's outfit is, and they'll all say "green", guaranteed. However, in The Legend of Zelda: Spirit Tracks, he also sports a dark-blue engineer's uniform. Train-driving and world-saving are two skills that should be on every hero's CV! | |
Spirit Train | TBA | The Spirit Train from The Legend of Zelda: Spirit Tracks. You'll travel the lovely Forest Land as you fight, but be careful where you're standing—the last car can come uncoupled from time to time. You may see Linebeck III's shop, and Alfonzo drives if Link or Toon Link are busy fighting. The Spirit Train from The Legend of Zelda: Spirit Tracks takes you on a picturesque tour of the Forest Land while you, um... battle. Stay on your toes – the last car has a habit of decoupling and recoupling itself. Linebeck's shop also makes the odd appearance, and Alfonzo will drive the train if Link or Toon Link are busy with the brawl. | |
Dark Train | Play Target Blast with all fighters | Dark Trains barrel down the tracks, blocking the way and threatening the Spirit Train. Link's cannon can stun them with five shots, though. On the Smash stage, they may explode or even leap onto the train. It is possible for fighters to attack and detonate them, creating yet another rail hazard. Dark Trains are evil trains that set themselves on a collision course with Link in The Legend of Zelda: Spirit Tracks. When one appears in a battle on the Spirit Train stage, it might suddenly explode, or jump up and fall onto the train. If you're feeling daring, you can attack them to make them explode quicker. It's up to you! | |
Armored Train Armoured Train |
TBA | These invincible trains really have it in for Link, even changing course if they need to. The Spirit Train can't outrun them, so the only option is to let loose with Tears of Light and destroy them. When they appear on the Spirit Train stage, they get in the way and change the speed of the train. Armoured Trains are possessed trains that never stop chasing Link...until their tracks veer off in a different direction. They're just as fast as the Spirit Train, so there's no outrunning them. When one appears in the Spirit Train stage in this game, it'll make the train jolt, speed up and slow down suddenly. | |
Like-Like | TBA | These tube-shaped monsters have been in almost every Legend of Zelda game since the very beginning, and they've developed quite a taste for Link in that time. They'll even take his shield and clothes! You can get them back nowadays, but when Like Likes first appeared, if you didn't take Link's Magical Shield back quickly, they'd consume it! These tube-shaped monsters have been in almost every Legend of Zelda game from the very beginning, and they've developed quite a taste for Link in that time. They'll even take his shield and clothes! You can get them back, but when Like Likes first appeared, if you didn't take Link's Magical Shield back quickly, it was gone for good! | |
Adult Link (Ocarina of Time) | TBA | The children from Kokiri Forest never seem to grow into adults. Just a young boy, Link is entrusted with a quest by the Great Deku Tree. He leaves the forest and eventually finds the Master Sword in the Temple of Time. When he awakes, he is seven years in the future and an adult! Link was once a carefree lad living with the Kokiri in Kokiri Forest, but one day, the Great Deku Tree entrusted him with an important task and he had to leave. His quest led him to find the Master Sword, and when he took it, seven years passed in the blink of an eye. Before he knew it, Link had grown into a young man! | |
Young Zelda (Ocarina of Time) | TBA | The Princess of Hyrule chosen by the goddesses. Zelda dreams of a darkness descending on Hyrule and tells Link where he must travel next. Fleeing Ganondorf, she gives Link the Ocarina of Time. It is seven long years before he is heard from again... The Princess of Hyrule. Having dreamt of the world being engulfed by darkness, she asks Link for his help and tells him the secret to entering the Sacred Realm. Later, while fleeing from Ganondorf, she frantically throws the Ocarina of Time for Link to take. Seven long years pass before the two meet again... | |
Adult Zelda (Ocarina of Time) | TBA | In the seven years following Link's disappearance, Hyrule falls under the rule of the evil Ganondorf and Zelda grows into a young woman. To help Link in his quest to find the seven Sages, she takes on the guise of a young man named Sheik. The real identity of this mysterious helper is just one of the surprises awaiting Link. In the seven years after Link's vanishing, Hyrule falls under the rule of the evil Ganondorf, and Zelda grows into a young woman. To help Link in his quest to find the seven Sages, she takes on the guise of a young man and becomes Sheik. The real identity of this mysterious helper is just one of the surprises awaiting Link. | |
Ganondorf (Ocarina of Time) | TBA | The Great King of Evil who plots to steal the Triforce from the Sacred Realm and rule Hyrule. When Link reveals the secret entrance to the Sacred Realm, Ganondorf gains entry and acquires the Triforce of Power. With it literally in hand, his only concern is Link and Zelda stopping him. A demonic thief who plots to gain unlimited power by stealing the Triforce from the Sacred Realm. When Link reveals the secret entrance to the realm, Ganondorf is free to enter and acquires the Triforce of Power. With it literally in hand, he conquers Hyrule, leaving Zelda and Link as the only ones who can stop him. | |
Saria | TBA | A Kokiri girl and lifelong friend to Link, she gives him the Fairy Ocarina when he sets out on his quest. She also teaches him a song to remember her by. Long after he has gone, her song continues to echo throughout Kokiri Forest as Saria thinks of her friend. A Kokiri girl and Link's childhood friend. She gives Link the Fairy Ocarina as a token of their friendship, and teaches him a special song. When he returns years later, the melody can be heard echoing throughout the woods: a sign that Saria still thinks of her old friend. | |
Impa (Ocarina of Time) | TBA | The headwoman of Kakariko Village and attendant to Princess Zelda. She is also the last remaining member of the Sheikah. Link learns "Zelda's Lullaby" from her, and when he returns seven years later, he finds Impa and awakens her as the Sage of Shadows. Seeing how he has grown, she decides Zelda is in capable hands. Leader of Kakariko Village and the last remnant of the Sheikah. She's also Princess Zelda's attendant, and teaches Link how to play Zelda's Lullaby on his ocarina. When Link returns seven years later and awakens her as the Sage of Shadow, she feels reassured that Zelda is in capable hands. | |
Malon | TBA | Talon's daughter, Malon, works on their ranch and loves to sing to the animals. When Link proves worthy of Epona, she teaches him "Epona's Song." She is more serious than her father, but a certain source of gossip reveals that she dreams of a knight sweeping her off her feet. A girl who works at Lon Lon Ranch and loves singing. When Link visits her as a young man, she teaches him a song to call Epona to him, and lets him take the horse. She's steadfast (unlike her father!) but the romantic in her still dreams of a prince coming to sweep her off her feet. | |
Epona | Clear All-Star on Easy Mode | Epona is a gorgeous, spirited sorrel who allows only two people to ride her: Malon, daughter of the owner of Lon Lon Ranch, and Link. To win Epona's favor, Link must play the song Malon teaches him. Forever after, this lovely song will carry across the wind and summon Epona. Epona, a splendid chestnut horse with a wild soul, will only let two people ride her: Malon, the red-headed girl from Lon Lon Ranch, and Link, once he has grown up. To call her to you, just play Epona's Song on the ocarina, and the beautiful melody will ride the wind to reach her ears. | |
Gorons | TBA | Led by Darunia, the Gorons are a race of rocklike people who live a peaceful life in Goron City, inside Death Mountain. They often enjoy a good roll around, and their diet consists mainly of the gourmet rocks that they mine from Dodongo's Cavern. They also enjoy the music of a certain Kokiri girl. Led by Darunia, the Gorons are a race of rock-like people who live a peaceful life in Goron City, inside Death Mountain. They often enjoy a good roll around, and their diet consists mainly of the gourmet rocks that they mine from Dodongo's Cavern. Yes, you could say the Goron lifestyle is very much rock and roll. | |
Zoras | TBA | A race of merfolk who protect Zora's Fountain, they are led by King Zora. They worship a giant fish, Jabu-Jabu, and it is the job of the strong-willed Princess Ruto to tend to him. Unlike some rather hostile Zora in Link's past, these Zora are quite friendly and helpful. A race of merfolk who guard Zora's Fountain. King Zora rules over them, and his daughter, Princess Ruto, tends to Jabu-Jabu, their patron deity. The Zora might not have been so friendly to Link in other games, but these ones are happy to help him on his quest. | |
Skulltula | TBA | These spidery foes from the Legend of Zelda series have skull-like abdomens. In Ocarina of Time, there are 100 Gold Skulltulas to be found in Hyrule's towns and dungeons. Link can collect tokens by defeating them, and a man in Kakariko Village's House of Skulltula will happily trade rewards for the tokens. These spidery foes from the Legend of Zelda series have abdomens that look rather like skulls. In Ocarina of Time, there are 100 Gold Skulltulas to be found in Hyrule's towns and dungeons. Link can defeat them to collect the tokens they drop, which the man in Kakariko Village's House of Skulltula will swap for rewards. | |
Twinrova | TBA | Koume and Kotake are twins who can merge to form Twinrova. They have about 800 years between them, but as Twinrova they appear young and alluring. It is best to remember that Twinrova possesses the magical powers of both sisters, making her a very dangerous foe, even to herself... Koume, the Sorceress of Flame, and Kotake, the Sorceress of Ice. Despite having a combined age of 800, when they fuse together, they turn into the youthful, bewitching beauty Twinrova. This gigantic, powerful form attacks with both fire and ice magic, so watch out! | |
Ciela | TBA | A fairy who tags along with Link on his Phantom Hourglass adventure. Ciela is the one who finds Link after he tries to save Tetra and falls into the ocean. The evil being known as Bellum has erased some of Ciela's most important memories. A fairy who accompanies Link on his quest. When our hero's attempt to follow Tetra onto the Ghost Ship goes awry, he gets washed ashore, and it's Ciela who finds him and makes sure he's OK. She's lost some rather important memories, which later turns out to be the result of the last time she saw the Evil Phantom Bellum... | |
Linebeck | TBA | A sailor who hunts for the Ghost Ship and its fabled treasure. Islanders speak of him with admiration, but he is more often cowardly and stingy. And he can't even swim! Despite this, he joins Link's ocean venture and finally finds his courage when it's really needed! A cowardly, stingy and obsequious treasure-hunter who can't swim for toffee, despite being the captain of a ship. Link's strong conviction and can-do attitude rub off on him, though, and in the end, he even manages to build up enough courage to help Link out of a sticky situation. | |
Link (Spirit Tracks) | TBA | You might feel sorry for this version of Link, what with him living a life on fixed rails rather than exploring the seas or the skies. But, like the smoke from his train, that feeling will soon disappear when you see that after leaving Aboda Village, the young engineer's quest to restore the Spirit Tracks is filled with adventure. You might feel sorry for this version of Link, what with him living a life on fixed rails rather than exploring the seas or the skies. But, like the smoke from his train, that feeling will soon disappear when you see that, after leaving Outset Village, the young engineer's quest to restore the Spirit Tracks is filled with adventure. | |
Zelda (Spirit Tracks) | TBA | This Princess Zelda lives a suitably peaceful royal existence in Hyrule Castle. "Existence," however, is relative, and her life gets turned upside down after something awful happens along the way to the Tower of Spirits with Link. What will this spirited young woman do as only a spirit?! This Princess Zelda lives a suitably peaceful royal existence in Hyrule Castle. "Existence", however, is relative, and her life gets turned upside-down when she heads to the Tower of Spirits with Link and something awful happens along the way. What will this spirited young woman do without her body?! | |
Zelda's Spirit (Spirit Tracks) | TBA | In The Legend of Zelda: Spirit Tracks, Chancellor Cole casts Zelda out of her body, so she agrees to join Link on his quest in her spirit form. On the plus side, Link (and you!) can still see and hear her as you explore temples together. She'll even possess a Phantom or two if it helps Link get the job done! In The Legend of Zelda: Spirit Tracks, Chancellor Cole casts Zelda out of her body, so she agrees to join Link on his quest in her spirit form. On the plus side, Link (and you!) can still see and hear her as you explore temples together. She'll even possess a Phantom or two if it helps get the job done quicker! | |
Alfonzo | TBA | He may look like a pirate on shore leave, but Alfonzo is actually a respected engineer and was known as the greatest swordsman in Hyrule. By the way, did you know he's the grandson of Gonzo from the Phantom Hourglass game? Even their names sound similar! You'd be forgiven for thinking this fellow was just some sort of washed-up pirate. In fact, Alfonzo is a respected engineer, Link's mentor, and he even used to be Hyrule's greatest swordsman! When villains show up and threaten Princess Zelda, he bravely steps in to protect her. | |
Byrne Staven |
TBA | A henchman for the evil Chancellor Cole, Byrne defeats Alfonzo and helps separate Zelda's spirit from her body. He isn't evil through and through, but he doesn't show his true colors until the Demon King, Malladus, is nearly resurrected... The nefarious Chancellor Cole's right-hand man. He defeats the great swordsman Alfonzo and carries Zelda's body away after her spirit has been cast out of it. He's not evil deep down, and even joins Link later on. But by then, Zelda's body is already being used to resurrect the Demon King... | |
Anjean | TBA | An ancient wisewoman and guardian of the spirit tower. She is the leader of the Lokomo and was once Byrne's teacher. Anjean provides guidance to the young hero and engineer, Link, as he tries to stop Chancellor Cole's plot to resurrect the Demon King. Protector of the Tower of Spirits, Lokomo elder, and Staven's former master. Sadly, Staven gets led astray by Chancellor Cole, who plots to revive the Demon King. Only Link, a young engineer, can take on the mantle of a true hero and stop her apprentice's evil deeds. | |
Stagnox | TBA | The fast, heavily armored boss of the Forest Temple, Stagnox isn't your everyday beetle boss. Not only can she fly and attack with her horn, she releases poison gas and exploding larvae! Even if you wanted to take her home, she is gigantic—way too big for any terrarium! This is the boss of the Wooded Temple. What, you want more details? All right. It has four legs, its wings make a cute sound but its groan is horrible, it releases poisonous gas and exploding larvae called Blastworms, and there's no way you'll be able to catch this big beastie in a jam jar! | |
Demon Train | TBA | A powerful boss that tests Link's skills as a train engineer. The Demon Train isn't afraid to hog the tracks as it battles Link. That face on the front looks oddly familiar, though...and ominous too! I doubt even the bravest train-spotter would stick around for a picture! The Demon Train might have a face, but there's no resemblance whatsoever to a certain other villain in the series. This evil locomotive packs such a punch as it charges along the tracks, not even the most dedicated trainspotter would hang around long enough to take a photo! | |
Demon King Malladus | TBA | More than 100 years ago, the Demon King was defeated by the spirits of good and imprisoned in the Tower of Spirits. Chancellor Cole and Byrne extract Zelda's spirit, planning to use her body to revive Malladus. Can she do anything but watch events unfold? 100 years ago, the Spirits of Good sealed Malladus away in the Tower of Spirits. Chancellor Cole plots to free him, but he needs a body for Malladus's spirit to take. And whose should he pick but...Zelda's! In her spirit form, can she do anything more than just watch as events unfold? |
Notes[]
- Bubble's trophy claims that the enemy appeared in Brawl, and even lists a supposed action it could perform on players. Bubbles, however, did not appear in any capacity in Brawl, and they do not even have unused data within the game. This stems from a mistranslation of the original Japanese line, which actually referred to their role in the original The Legend of Zelda: 原作では、触れると剣が抜けなくなる等、呪われたような状態になる。, meaning "In the original game, when you touched them, you'd be placed under a curse where you couldn't take your sword out." The reference to Brawl is amended to refer to the Zelda series in the European version.
- The trophy also shows green and white Bubbles, which do not appear in Smash Run at all.
- Despite appearing in Zelda's moveset in both 3DS and Wii U, the Phantom trophy is a 3DS exclusive trophy. It also uses its original model from Spirit Tracks rather than the one appearing in Phantom Slash.
- Despite appearing in the Spirit Train stage, the Alfonzo trophy is classified as "Series Related" rather than "Stage".