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Smashpedia
Note: If you want to listen to the songs, just click on the title.

This is a list of Music that originates from the Kirby series that have appeared throughout the Super Smash Bros. series.

Tracklist

Note: All songs that appear in Super Smash Bros. Ultimate play on all Kirby and Smash Bros. stages.

Title Description Details Game of Origin Appears In
Green Greens (Melee) An orchestral brass-and-strings-heavy arrangement of the Kirby series' recurring "Green Greens" motif, which usually serves as the main theme for the level of the same name.

This song is used in Green Greens in both Super Smash Bros. Melee and Brawl, as well as The Great Cave Offensive in Super Smash Bros. for Wii U.

Arrangement Supervisor: Hirokazu Ando

Composition and Arrangement: HAL Laboratory, Inc.

Kirby's Dream Land SSBM Icon.png SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Green Greens (for 3DS/Wii U) A second remix of "Green Greens"; this version has more of an emphasis on woodwinds and percussion that have been layered on top of the brass and strings.

This song is used in Dream Land GB and The Great Cave Offensive in Super Smash Bros. for Nintendo 3DS and Wii U.

This song was previewed on the official website for Super Smash Bros. for Nintendo 3DS and Wii U.

Arrangement Supervisor: Masashi Hamauzu

Composition and Arrangement: HAL Laboratory, Inc.

Kirby's Dream Land SSB4 Icon.png SSBU Icon.png
Kirby Retro Medley A medley of five songs ("Green Greens", "Castle Lololo", "Float Islands", "Bubbly Clouds", and "Mt. Dedede"), all directly ripped from Kirby's Dream Land.

This song is used in Dream Land GB; if played on the stage, the appropriate song will play to match the level the battle is currently in.

In Super Smash Bros. for Nintendo 3DS and Wii U, all songs in the medley are available individually. This is no longer the case in Ultimate, where it can only occur in certain Spirit battles.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby's Dream Land SSB4-3 Icon.png SSBU Icon.png
King Dedede's Theme (Brawl) An electronic remix of the recurring boss battle theme that plays whenever fighting against King Dedede.

This song is used in Halberd in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Arrangement Supervisor: Yoko Shimomura

Composition: HAL Laboratory, Inc.

Arrangement: Midiplex Co., Ltd.

Kirby's Dream Land SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
King Dedede's Theme (for 3DS/Wii U) Another remix of "King Dedede's Theme", though now in a Feudal-era Japanese style, being played on both shakuhachi and shamisen. The "Lose a Life" jingle plays at the end of the song.

This song is used in The Great Cave Offensive in Super Smash Bros. for Wii U.

Arrangement Supervisor: Hirokazu Ando

Composition and Arrangement: HAL Laboratory, Inc.

Kirby's Dream Land SSB4-U Icon.png SSBU Icon.png
Staff Credits - Kirby's Dream Land A synth-heavy pop remix of the end credits theme to Kirby's Dream Land. Samples of the "Sparkling Star", "1-Up", and "Warp Star" sound effects can be heard throughout. Arrangement Supervisor: MASAKI (ZUNTATA)

Composition: HAL Laboratory, Inc.

Arrangement:

TAITO CORPORATION

Kirby's Dream Land SSBU Icon.png
Boss Theme Medley - Kirby Series An upbeat synth-based medley of the boss battle themes from Kirby's Adventure, Kirby's Dream Land 2, and Kirby Super Star, the mini-boss battle theme from Kirby 64: The Crystal Shards, "The Arena" from Kirby's Adventure, and the boss battle theme from Kirby: Squeak Squad.

This song is used in Halberd in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Arrangement Supervisor: Kentaro Ishizaka

Composition and Arrangement: HAL Laboratory, Inc.

Kirby's Adventure

Kirby's Dream Land 2

Kirby Super Star

Kirby 64: The Crystal Shards

Kirby: Squeak Squad

SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Ice Cream Island Despite the name, this song is actually a medley of songs from Kirby's Adventure arranged in a chiptune-style remix. It consists of "Ice Cream Island", the boss battle theme, the Sparkling Star theme, and the "Kirby Dance" theme.

This song is used in Dream Land in Super Smash Bros. for Nintendo 3DS and Wii U.

Arrangement Supervisor: Yoshihito Yano

Composition: HAL Laboratory, Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Kirby's Adventure SSB4 Icon.png SSBU Icon.png
Butter Building (Brawl) A pop rock-influenced remix of the theme to the Butter Building levels. It features prominent use of acoustic and electric guitars. Samples of "Green Greens" and the title theme from Kirby's Dream Land can also be heard.

This song is used in Halberd in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Arrangement Supervisor: Jun Fukuda

Composition and Arrangement: HAL Laboratory, Inc.

Kirby's Adventure SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Butter Building (for 3DS/Wii U) Another remix of "Butter Building" though this version is much lighter. Samples of "Vegetable Valley" and "Ice Cream Island" are also incorporated into the mix.

This song is used in The Great Cave Offensive in Super Smash Bros. for Wii U.

Arrangement Supervisor: Tsukasa Masuko

Composition: HAL Laboratory, Inc.

Arrangement: M’s Factory Inc.

Kirby's Adventure SSB4-U Icon.png SSBU Icon.png
Dream Land Stage / Gourmet Race (64) An upbeat polka-inspired faithful rendition of the "Gourmet Race" sub-game theme from Kirby Super Star.

The song is used in Dream Land in the original Super Smash Bros., Melee, and 3DS/Wii U.

Arrangement Supervisor: Hirokazu Ando

Composition and Arrangement: HAL Laboratory, Inc.

Kirby Super Star SSB64 Icon.png SSBM Icon.png SSB4 Icon.png SSBU Icon.png
Fountain of Dreams / Gourmet Race (Melee) A much slower orchestral arrangement of the "Gourmet Race" theme.

This song is used in Fountain of Dreams in Super Smash Bros. Melee, Green Greens in Brawl, and Dream Land in for Wii U.

Arrangement Supervisor: Tadashi Ikegami

Composition and Arrangement: HAL Laboratory, Inc.

Kirby Super Star SSBM Icon.png SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Gourmet Race (Brawl) A speed metal remix of the "Gourmet Race" theme.

This song is used in Halberd in Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays when fighting False Kirby, False Meta Knight, False King Dedede, and False Olimar in The Great Maze.

Arrangement Supervisor: Motoi Sakuraba

Composition and Arrangement: HAL Laboratory, Inc.

Kirby Super Star SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
The Great Cave Offensive An orchestral arrangement that combines "Crystal Field Area" (which itself is a remix of "Green Greens") and "Sub-Tree Area", the two themes of The Great Cave Offensive subgame.

This song is used in The Great Cave Offensive in Super Smash Bros. for Wii U.

Arrangement Supervisor: Hideki Sakamoto

Composition: HAL Laboratory, Inc.

Arrangement: noisycroak Co., Ltd.

Kirby Super Star SSB4-U Icon.png SSBU Icon.png
Meta Knight's Revenge A fast-paced jazz remix that combines "Boarding the Halberd" and "Havoc Aboard the Halberd", the two themes of the Revenge of Meta Knight subgame.

This song is used in Halberd in Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays in The Battlefield Fortress, The Battleship Halberd Exterior, and certain sections of The Great Maze.

This song was previewed on the official website for Super Smash Bros. Brawl.

Arrangement Supervisor: Hirokazu Ando

Composition and Arrangement: HAL Laboratory, Inc.

Kirby Super Star SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Vs. Marx An orchestral rock remix of Marx's boss battle theme from the Milky Way Wishes subgame. A sample of "Kirby's Triumphant Return" can be heard in the final section of the song.

This song is used in Halberd in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

In World of Light, it will play in the boss battle against Marx.

Arrangement Supervisor: Yasunori Mitsuda

Composition: HAL Laboratory, Inc.

Arrangement: PROCYON STUDIO

Kirby Super Star SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Planet Popstar The theme for the first level of Pop Star, Kirby's home planet. Directly ripped from Kirby 64: The Crystal Shards.

This song is used in Dream Land in Super Smash Bros. for Wii U.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby 64: The Crystal Shards SSB4-U Icon.png SSBU Icon.png
0² Battle An energetic synth-rock remix of the secret boss battle theme when fighting 0², the main antagonist of Kirby 64: The Crystal Shards.

This song is used in Halberd in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Arrangement Supervisor: Koji Hayama

Composition and Arrangement: HAL Laboratory, Inc.

Kirby 64: The Crystal Shards SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Forest Stage The alternate song for the Celestial Valley racetrack, which itself is a remix of the theme for forest levels in Kirby's Adventure. Directly ripped from Kirby Air Ride.

This song is used in Dream Land in Super Smash Bros. for Wii U.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby Air Ride SSB4-U Icon.png SSBU Icon.png
Celestial Valley The default song for the Celestial Valley racetrack. Directly ripped from Kirby Air Ride.

This song is used in The Great Cave Offensive in Super Smash Bros. for Wii U.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby Air Ride SSB4-U Icon.png SSBU Icon.png
Frozen Hillside The song for the Frozen Hillside racetrack. Directly ripped from Kirby Air Ride.

This song is used in Halberd in Super Smash Bros. Brawl and in The Great Cave Offensive in Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays in The Glacial Peak and in a certain area in The Great Maze.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby Air Ride SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
City Trial An orchestral rock remix of the theme to City Trial mode, though it is much slower than the original song. The solo originally played on mandolin is now played on electric guitar.

This song was previewed on the official website for Super Smash Bros. Ultimate.

Arrangement Supervisor: Noriyuki Iwadare

Composition and Arrangement: HAL Laboratory, Inc.

Kirby Air Ride SSBU Icon.png
The Legendary Air Ride Machine A remastered version of the Dragoon and Hydra theme, now played with a live orchestra. This song was arranged by its original composer, Shogo Sakai. A brass sample of "Green Greens" and "Gourmet Race" can be heard in the interlude.

This song is used in Halberd in Super Smash Bros. Brawl and Super Smash Bros. for Wii U. It can also be played in Smash Run in for 3DS.

Arrangement Supervisor: Shogo Sakai

Composition and Arrangement: HAL Laboratory, Inc.

Kirby Air Ride SSBB Icon.png SSB4 Icon.png SSBU Icon.png
Checker Knights The main theme for the Checker Knights racetrack. Directly ripped from Kirby Air Ride, though in actuality, the song originated from the anime series Kirby: Right Back at Ya!.

This song is used in Halberd in Super Smash Bros. Brawl.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby Air Ride SSBB Icon.png
Forest/Nature Area (Original) The theme for several forest-based levels in Kirby & The Amazing Mirror and Kirby: Squeak Squad. This particular version is directly ripped from The Amazing Mirror.

This song is used in Halberd in Super Smash Bros. Brawl.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby & The Amazing Mirror SSBB Icon.png
Forest/Nature Area (Remix) A chiptune/orchestral-hybrid remix of "Forest/Nature Area". The brief intro of the track is based on the City theme from Kirby Air Ride. The second half of the song transitions to a rendition of "Flame/Lava Area".

This song is used in The Great Cave Offensive in Super Smash Bros. for Wii U.

Arrangement Supervisor: Yasunori Mitsuda

Composition: HAL Laboratory, Inc.

Arrangement: PROCYON STUDIO

Kirby & The Amazing Mirror SSB4-U Icon.png SSBU Icon.png
Squeak Squad Theme / Mouse Attack Theme A fast-paced synth-rock remix of the theme song for the Squeaks (more specifically associated with their leader, Daroach).

This song is used in Halberd in both Super Smash Bros. Brawl and in The Great Cave Offensive in Super Smash Bros. for Wii U.

The song is titled "Mouse Attack Theme" in PAL versions to match the game's title in Europe and Australia.

Arrangement Supervisor: Hirokazu Tanaka. ex

Composition and Arrangement: HAL Laboratory, Inc.

Kirby: Squeak Squad SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
The Adventure Begins The theme to the Cookie Country level. Directly ripped from Kirby's Return to Dream Land.

This song is used in The Great Cave Offensive in Super Smash Bros. for Wii U.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby's Return to Dream Land SSB4-U Icon.png SSBU Icon.png
Through the Forest The theme to the forest levels, directly ripped from Kirby's Return to Dream Land.

This song is used in The Great Cave Offensive in Super Smash Bros. for Wii U.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby's Return to Dream Land SSB4-U Icon.png SSBU Icon.png
Sky Tower The theme of the Nutty Noon levels. Directly ripped from Kirby's Return to Dream Land. Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby's Return to Dream Land SSBU Icon.png
Dangerous Dinner The theme when viewing the map to the Dangerous Dinner world. Directly ripped from Kirby's Return to Dream Land. Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby's Return to Dream Land SSBU Icon.png
CROWNED The boss battle theme that plays during the second phase against Magolor. Directly ripped from Kirby's Return to Dream Land. Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby's Return to Dream Land SSBU Icon.png
Floral Fields The theme to the first stage of Fine Fields. Directly ripped from Kirby: Triple Deluxe.

This song is used in The Great Cave Offensive in Super Smash Bros. for Wii U.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby: Triple Deluxe SSB4-U Icon.png SSBU Icon.png
Fatal Blooms in Moonlight The boss battle theme of the second phase against Queen Sectonia. Directly ripped from Kirby: Triple Deluxe. Its alternate title is "Moonstruck Blossom". Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby: Triple Deluxe SSBU Icon.png
The World to Win The boss battle theme that plays during the final phase against Queen Sectonia. Directly ripped from Kirby: Triple Deluxe.

This song is used in Dream Land in Super Smash Bros. for Wii U.

Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby: Triple Deluxe SSB4-U Icon.png SSBU Icon.png
CROWNED: Ver. 2 A remix of "CROWNED" from Kirby's Return to Dream Land. Directly ripped from Dedede's Drum Dash Deluxe. Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Dedede's Drum Dash Deluxe SSBU Icon.png
Venturing into the Mechanized World The theme to the first stage of Patched Plains. Directly ripped from Kirby: Planet Robobot. Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby: Planet Robobot SSBU Icon.png
Pink Ball Activate! The song that plays whenever Kirby operates the Robobot Armor. Directly ripped from Kirby: Planet Robobot. Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby: Planet Robobot SSBU Icon.png
Kirby Battle Royale: Main Theme Directly ripped from Kirby Battle Royale, this is the song that plays during the game's opening cinematic. Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby Battle Royale SSBU Icon.png
A Battle of Friends and Bonds 2 The boss battle theme that plays during the game's later boss fights. Directly ripped from Kirby Star Allies. Composition and Arrangement: HAL Laboratory, Inc. / Nintendo Kirby Star Allies SSBU Icon.png

Trivia

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