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Note: If you want to listen to the songs, just click on the title.

This is a list of Music that originates from the Fire Emblem series that have appeared throughout the Super Smash Bros. series.

Tracklist

Note: All songs that appear in Super Smash Bros. Ultimate play on all Fire Emblem and Smash Bros. stages.

Title Description Details Game of Origin Appears In
Fire Emblem Theme An operatic and orchestral arrangement of the Fire Emblem theme. Much like the "Super Smash Bros. Brawl Main Theme", the lyrics are in Latin. The track sounds similar to the version of the theme that played in advertisements for Fire Emblem: Shadow Dragon and the Blade of Light and Fire Emblem: The Binding Blade.

The lyrics were written by Masahiro Sakurai and translated by Taro Yamashita. The vocals were performed by Ken Nishikiori (Tenor) and Oriko Takanashi (Soprano). This song is used in Castle Siege in Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

This song was previewed on the official website for Super Smash Bros. Brawl.

Arrangement Supervisor: Shogo Sakai

Lyrics Supervisor: Masahiro Sakurai

Composition: INTELLIGENT SYSTEMS

Arrangement: HAL Laboratory, Inc.

Lyrics: Sora Ltd.

Fire Emblem: Shadow Dragon and the Blade of Light SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Fire Emblem / Story 5 Meeting An upbeat trumpet-heavy arrangement that combines the recruitment theme (known as "Come, Join Us" or "Together, We Ride!") and the main Fire Emblem theme.

This song is used in Temple in Super Smash Bros. Melee, in Castle Siege in both Brawl and for Wii U, and in Arena Ferox in for 3DS.

In Melee's Adventure Mode, it can play in the Underground Maze.

This song is also used in Lucina and Robin's reveal trailer for Super Smash Bros. for Nintendo 3DS and Wii U.

Arrangement Supervisor: Shogo Sakai

Composition: INTELLIGENT SYSTEMS

Arrangement: HAL Laboratory, Inc.

Fire Emblem: Shadow Dragon and the Blade of Light SSBM Icon.png SSBB Icon.png SSB4 Icon.png SSBU Icon.png
Code Name: F.E. An upbeat rock remix that combines the Fire Emblem theme and "Winning Road - Roy's Hope" from Fire Emblem: The Binding Blade. Directly ripped from Code Name: S.T.E.A.M., where it plays on the title screen after scanning in Fire Emblem amiibo. Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Code Name: S.T.E.A.M. SSBU Icon.png
Lords-A Chance Encounter A rock remix of "Story 2: The Beginning of Each Map" from Shadow Dragon and the Blade of Light. Directly ripped from Code Name: S.T.E.A.M., where it plays whenever one or three of the Fire Emblem amiibo characters are on the field. Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Code Name: S.T.E.A.M. SSBU Icon.png
Fire Emblem Theme (Heroic Origins) An orchestral rock remix of the Fire Emblem theme, directly ripped from Fire Emblem Heroes. It plays on the game's title screen. Arrangement Supervisor: Hideki Sakamoto

Composition: INTELLIGENT SYSTEMS

Arrangement: noisycroak Co., Ltd.

Fire Emblem Heroes SSBU Icon.png
Shadow Dragon Medley A techno/orchestral-hybrid medley of tracks from Fire Emblem: Shadow Dragon and the Blade of Light. It consists of "Battle Map 2: CP Slide's Attack" (the enemy-phase map theme), "Story 2: The Beginning of Each Map" (the theme for the chapter's intro cutscene), and "Battle Map 1: Player Side's Attack" (the player-phase map theme).

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Arrangement Supervisor: Keigo Ozaki

Composition: INTELLIGENT SYSTEMS

Arrangement: GAME ARTS CO., Ltd.

Fire Emblem: Shadow Dragon and the Blade of Light SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Coliseum Series Medley A drum-and-bass-influenced medley of the Coliseum themes throughout the series. It consists of "Arena (Match)" from Genealogy of the Holy War, "Arena - Battle" from The Binding Blade, and "Arena Battle" from The Blazing Blade.

This song is used in Coliseum in Super Smash Bros. for Wii U.

Arrangement Supervisor: Akari Kaida

Composition and Arrangement: INTELLIGENT SYSTEMS

Fire Emblem: Genealogy of the Holy War

Fire Emblem: The Binding Blade

Fire Emblem: The Blazing Blade

SSB4-U Icon.png SSBU Icon.png
March to Deliverance The theme for the player-phase map whenever the player can command Alm's army. Directly ripped from Fire Emblem Echoes: Shadows of Valentia. Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Echoes: Shadows of Valentia SSBU Icon.png
With Mila's Divine Protection (Celica Map 1) A flamenco-influenced remix of the song that plays when commanding Celica's army. It makes heavy use of trumpets, acoustic guitar, and castanets.

This song is used in Castle Siege in Super Smash Bros. Brawl and Super Smash Bros. for Wii U. It can also play in Smash Run.

In The Subspace Emissary, it plays in The Wilds (Part I).

Arrangement Supervisor: Noriyuki Iwadare

Composition and Arrangement: INTELLIGENT SYSTEMS

Fire Emblem Gaiden SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Fight 1 - Fire Emblem Gaiden An orchestral rendition of the player-phase battle theme from Fire Emblem Gaiden. It also plays in the Coliseum in Fire Emblem: The Sacred Stones.

This song is used in Coliseum in Super Smash Bros. for Wii U.

Arrangement Supervisor: Michiru Yamane

Composition and Arrangement: INTELLIGENT SYSTEMS

Fire Emblem Gaiden SSB4-U Icon.png SSBU Icon.png
Those Who Challenge Gods The player-phase battle theme from Act 5 and onwards. The song itself is a more dramatic and intense version of "Fight 1". Directly ripped from Fire Emblem Echoes: Shadows of Valentia. Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Echoes: Shadows of Valentia SSBU Icon.png
Lord of a Dead Empire The theme that plays during the battle between Alm's army and Emperor Rudolf at the Attack on Rigel Castle. Directly ripped from Fire Emblem Echoes: Shadows of Valentia. Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Echoes: Shadows of Valentia SSBU Icon.png
The Scions' Dance in Purgatory The theme that plays during the final battle in Act 5 against Berkut. Directly ripped from Fire Emblem Echoes: Shadows of Valentia. Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Echoes: Shadows of Valentia SSBU Icon.png
Lords-Showdown A rock remix that combines "Fight 1" from Fire Emblem Gaiden and "Story 5 Meeting" from Shadow Dragon and the Blade of Light. Directly ripped from Code Name: S.T.E.A.M., where it plays whenever all Fire Emblem amiibo characters are on the field. Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Code Name: S.T.E.A.M. SSBU Icon.png
Under This Banner A marching-style orchestral remix of the player-phase map theme that plays during the entirety of Book 1 of Fire Emblem: Mystery of the Emblem. A choir can be heard in the song's instrumentation. Arrangement Supervisor: Takeshi Kuramochi

Composition: INTELLIGENT SYSTEMS

Arrangement: INSPION Inc.

Fire Emblem: Mystery of the Emblem SSBU Icon.png
Advance A marching-style orchestral remix of the player-phase map theme that plays in Book 2 of Fire Emblem: Mystery of the Emblem. Much like "Under this Banner", a choir is incorporated into its instrumentation. Arrangement Supervisor: Takeshi Kuramochi

Composition: INTELLIGENT SYSTEMS

Arrangement: INSPION Inc.

Fire Emblem: Mystery of the Emblem SSBU Icon.png
Fire Emblem: Mystery of the Emblem Medley An upbeat rock medley of songs from Fire Emblem: Mystery of the Emblem. It consists of "Advance", "Attack" and "Defense" (the in-battle themes from Book 2), and the Fire Emblem theme.

This song is used in Coliseum in Super Smash Bros. for Wii U.

Arrangement Supervisor: Jesham

Composition: INTELLIGENT SYSTEMS

Arrangement: BANDAI NAMCO Studios Inc.

Fire Emblem: Mystery of the Emblem SSB4-U Icon.png SSBU Icon.png
Meeting Theme Series Medley An orchestral medley of songs from throughout the series that plays whenever the player recruits new allies. It consists of "Story 5 Meeting" from Shadow Dragon and the Blade of Light, "Comrades" from The Sacred Stones, "Recruitment" from Genealogy of the Holy War, and "In the Chapter ~ Joining a Group" from Tharcia 776.The medley was arranged by Yuka Tsujiyoko, a composer of several Fire Emblem titles.

This song is used in Coliseum in Super Smash Bros. for Wii U.

Arrangement Supervisor: Yuka Tsujiyoko

Composition and Arrangement: INTELLIGENT SYSTEMS

Fire Emblem: Shadow Dragon and the Blade of Light

Fire Emblem: The Sacred Stones

Fire Emblem: Genealogy of the Holy War

Fire Emblem: Tharcia 776

SSB4-U Icon.png SSBU Icon.png
Edge of Adversity A dramatic extended arrangement of the standard cutscene theme of Genealogy of the Holy War. It also plays in the end of Chapter 5. It was arranged by its original composer, Yuka Tsujiyoko. Arrangement Supervisor: Yuka Tsujiyoko

Composition and Arrangement: INTELLIGENT SYSTEMS

Fire Emblem: Genealogy of the Holy War SSBU Icon.png
Beyond Distant Skies - Roy's Departure An orchestral marching-style remix of the player-phase map theme from Chapters 1-8 and Chapters 15-16 of Fire Emblem: The Binding Blade, which were set in Lycia and Etruria respectively. Arrangement Supervisor: Takeshi Kuramochi

Composition: Yuka Tsujiyoko

Arrangement: INSPION Inc.

Fire Emblem: The Binding Blade SSBU Icon.png
Winning Road - Roy's Hope An orchestral remaster of the song that plays when there are three or fewer enemy units on the map in both The Binding Blade and The Blazing Blade, essentially guaranteeing victory.

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

This song is also used in the beginning of Roy's reveal trailer for Super Smash Bros. for Nintendo 3DS and Wii U.

Arrangement Supervisor: Kentaro Ishizaka

Composition: Yuka Tsujiyoko

Arrangement: HAL Laboratory, Inc.

Fire Emblem: The Binding Blade SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Attack - Fire Emblem An orchestral rock arrangement that combines the two battle themes of Fire Emblem: The Blazing Blade, "Strike" and "Rise to the Challenge".

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays in the third section of The Battlefield Fortress.

This song is also used in Roy's reveal trailer for Super Smash Bros. for Nintendo 3DS and Wii U.

Arrangement Supervisor: Kenji Ito

Composition and Arrangement: Yuka Tsujiyoko

Fire Emblem: The Blazing Blade SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Preparing to Advance An orchestral remaster of "Preparing to Advance" from Fire Emblem: The Sacred Stones. In the game, this song would play when preparing for a new level by organizing units and items and performing auguries.

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays in the first section of The Battlefield Fortress.

Arrangement Supervisor: Yuka Tsujiyoko

Composition and Arrangement: Yoshihiko Kitamura

Fire Emblem: The Sacred Stones SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Crimean Army Sortie The map theme that plays during Chapters 18 - 25. Directly ripped from Fire Emblem: Path of Radiance, where it is known as "Crimea Attacks".

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays in the fourth section in The Battlefield Fortress.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Path of Radiance SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Against the Dark Knight The theme that plays whenever the player engages in a battle against the Black Knight. Directly ripped from Fire Emblem: Path of Radiance.

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays when fighting False Marth and False Ike in The Great Maze.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Path of Radiance SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Power-Hungry Fool A harpsichord and violin song that plays during cutscenes that feature minor antagonist Oliver, which can be considered his theme song. Directly ripped from Fire Emblem: Path of Radiance.

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Path of Radiance SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Victory is Near Much like "Winning Road". this song plays when there are very few enemy units on the map, thus guaranteeing victory. Directly ripped from Fire Emblem: Path of Radiance.

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Path of Radiance SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Ike's Theme / Eternal Bond The theme commonly associated with Ike and the Greil Mercenaries, as it plays in their scenes in Chapter 4 and the Endgame. Directly ripped from Fire Emblem: Radiant Dawn.

This song is used in Castle Siege in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays in the fifth section of The Battlefield Fortress.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Radiant Dawn SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
The Devoted The battle theme for the Greil Mercenaries and the Laguz Alliance. Directly ripped from Fire Emblem: Radiant Dawn.

This song is used in Coliseum in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Radiant Dawn SSB4-U Icon.png SSBU Icon.png
Time of Action The battle theme that plays when engaging in combat against Apostle Sanaki's Army. Directly ripped from Fire Emblem: Radiant Dawn.

This song is used in Coliseum in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Radiant Dawn SSB4-U Icon.png SSBU Icon.png
Prelude (Ablaze) A rock remix of the player-phase battle theme that plays during the Prologue and early chapters of Fire Emblem Awakening. Arrangement Supervisor: Tetsuya Shibata

Composition: INTELLIGENT SYSTEMS

Arrangement: Unique Note Co., Ltd.

Fire Emblem Awakening SSBU Icon.png
Duty (Ablaze) The player-phase battle theme during the duel between Chrom and "Marth" in Arena Ferox in Chapters 3 and 4. It also plays in the DLC chapter "Anna on the Run". Directly ripped from Fire Emblem Awakening.

This song is used in Coliseum in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Awakening SSB4-U Icon.png SSBU Icon.png
Destiny (Ablaze) A Celtic-influenced arrangement of the regular player-phase battle theme. It makes prominent use of the fiddle, tin whistle, and violin.

This song was previewed on the official website for Super Smash Bros. Ultimate.

Arrangement Supervisor: Akihiro Honda

Composition: INTELLIGENT SYSTEMS

Arrangement: Cygames, Inc.

Fire Emblem Awakening SSBU Icon.png
Conquest (Ablaze) The player-phase battle theme for skirmishes outside of the main story, such as fending off Risen outbreaks or engaging against StreetPass challengers. Directly ripped from Fire Emblem Awakening.

This song is used in Coliseum in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Awakening SSB4-U Icon.png SSBU Icon.png
Id (Purpose) (Original) The theme for the Endgame chapter as well as a variation of Robin's "Id" leitmotif. Directly ripped from Fire Emblem Awakening, though it has been heavily abridged to omit the entire middle section of the song.

This song is used in Arena Ferox and Coliseum in Super Smash Bros. for Nintendo 3DS and Wii U.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Awakening SSB4 Icon.png SSBU Icon.png
Id (Purpose) (Remix) An arrangement that sounds similar to the original version of "Id (Purpose)", though this version includes a new intro and a new remix of the Fire Emblem theme section. Unlike the direct rip, this version retains the middle section of the song.

This song is used in Chrom's reveal in the first Ultimate Nintendo Direct. It was also previewed on the official website for Super Smash Bros. Ultimate.

Arrangement Supervisor: Takeshi Kuramochi

Composition: INTELLIGENT SYSTEMS

Arrangement: INSPION Inc.

Fire Emblem Awakening SSBU Icon.png
Lost in Thoughts All Alone (Original) [JP] The Japanese version of "Lost in Thoughts All Alone", the main theme of Fire Emblem Fates. Directly ripped from Fates, though heavily abridged to omit the entire middle section of the song, thus cutting the original 6-minute song to two and a half minutes. The vocals are performed by Renka (蓮花).

This song comes bundled with the Corrin DLC for Super Smash Bros. for Nintendo 3DS and Wii U, where it can be played on Coliseum and Castle Siege, as well as in Smash Run. See below for lyrics.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Fates SSB4 Icon.png SSBU Icon.png
Lost in Thoughts All Alone (Original) [ENG] The English version of "Lost in Thoughts All Alone". the main theme of Fire Emblem Fates. Directly ripped from Fates, though heavily abridged to omit the entire middle section of the song, thus cutting the original 6-minute song to two and a half minutes. The vocals are performed by Rena Strober.

This song comes bundled with the Corrin DLC for Super Smash Bros. for Nintendo 3DS and Wii U, where it can be played on Coliseum and Castle Siege, as well as in Smash Run. See below for lyrics.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem Fates SSB4 Icon.png SSBU Icon.png
Lost in Thoughts All Alone (for 3DS/Wii U) A faster orchestral rock remix of the instrumental version of "Lost in Thoughts All Alone".

This song is used in Corrin's reveal trailer for Super Smash Bros. for Nintendo 3DS and Wii U, which came bundled with them as DLC. Once downloaded, it can be played on Coliseum and Castle Siege, as well as in Smash Run.

Arrangement Supervisor: Junichi Nakatsuru

Composition: INTELLIGENT SYSTEMS

Arrangement: BANDAI NAMCO Studios Inc.

Fire Emblem Fates SSB4 Icon.png SSBU Icon.png
Lost in Thoughts All Alone (Ultimate) A second remix of "Lost in Thoughts All Alone", now done in an orchestral dramatic arrangement. The second half incorporates a section of "End of All", the final boss theme. It was arranged by one of the composers of Fire Emblem Fates, Masato Coda. Arrangement Supervisor: Masato Coda

Composition: INTELLIGENT SYSTEMS

Arrangement: designwave co., ltd.

Fire Emblem Fates SSBU Icon.png
Gear Up For... A remix of the menu theme from Fire Emblem Heroes. It starts off in its original tempo but then quickly speeds up into an energetic arrangement. It was arranged by its original composer, Hiroki Morishita.

This song was previewed on the official website for Super Smash Bros. Ultimate.

Arrangement Supervisor: Hiroki Morishita

Composition and Arrangement: INTELLIGENT SYSTEMS

Fire Emblem Heroes SSBU Icon.png
Fire Emblem: Three Houses Main Theme (JP) An energetic orchestral/hard rock-hybrid remix of the theme to Fire Emblem: Three Houses that combines "The Edge of Dawn" with the Fire Emblem theme. The Japanese vocals are performed by Caro.

This song is used in Byleth's Japanese reveal trailer for Super Smash Bros. Ultimate and is included in their Challenger Pack as a part of Fighters Pass Volume 1. See below for lyrics.

Arrangement Supervisor: Akihiro Honda

Vocals: Caro

Composition: INTELLIGENT SYSTEMS

Arrangement: Cygames, Inc.

Fire Emblem: Three Houses SSBU Icon.png
Fire Emblem: Three Houses Main Theme (ENG) An energetic orchestral/hard rock-hybrid remix of the theme to Fire Emblem: Three Houses that combines "The Edge of Dawn" with the Fire Emblem theme. The English vocals are performed by Buttercup.

This song is used in Byleth's English reveal trailer for Super Smash Bros. Ultimate and is included in their Challenger Pack as a part of Fighters Pass Volume 1. See below for lyrics.

Arrangement Supervisor: Akihiro Honda

Vocals: Buttercup

Composition: INTELLIGENT SYSTEMS

Arrangement: Cygames, Inc.

Fire Emblem: Three Houses SSBU Icon.png
Fódlan Winds The map theme that plays during the Prologue and Chapters 1-5. Directly ripped from Fire Emblem: Three Houses.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png
Blue Skies and a Battle The map theme that plays during the Chapter 7 mission, "Battle of the Eagle and Lion". Directly ripped from Fire Emblem: Three Houses.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png
Tearing Through Heaven The map theme that plays during Chapters 8-10. Directly ripped from Fire Emblem: Three Houses.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png
Chasing Daybreak The map theme that plays during Chapters 13-16 (or Chapters 13-15 in the Crimson Flower route). Directly ripped from Fire Emblem: Three Houses.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png
Between Heaven and Earth The map theme during the Chapter 17 mission, "To War at Gronder", in the Azure Moon and Verdant Wind routes. It is a somber rearrangement of "Blue Skies and a Battle" as it is a darker revisiting of the "Battle of the Eagle and Lion" mission. Directly ripped from Fire Emblem: Three Houses.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png
Paths That Will Never Cross The battle theme that plays in missions during Part II when fighting characters Byleth did not recruit or who had left the roster during Part I. Directly ripped from Fire Emblem: Three Houses.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png
The Apex of the World The map theme that plays during the final missions of the Crimson Flower (Chapter 18 - "The Fight for Fhirdiad") and Azure Moon (Chapter 22 - "Clash at the Imperial Capital") routes during the final battles against Rhea and Edelgard, respectively. The song itself is a dramatic medley of "The Edge of Dawn", "The Crest of Flames", and "Fódlan Winds". Directly ripped from Fire Emblem: Three Houses.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png
The Edge of Dawn (Seasons of Warfare) [JP] The main theme of the game, sung from the perspective of Edelgard von Hresvelg, directly ripped from Fire Emblem: Three Houses. The Japanese vocals are performed by Caro.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1. See below of lyrics.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png
The Edge of Dawn (Seasons of Warfare) [ENG] The main theme of the game, sung from the perspective of Edelgard von Hresvelg, directly ripped from Fire Emblem: Three Houses. The English vocals are performed by Buttercup.

It is included in Byleth's Challenger Pack as a part of Fighters Pass Volume 1. See below for lyrics.

Composition and Arrangement: Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Three Houses SSBU Icon.png

Lyrics

Lost in Thoughts All Alone (Japanese Romaji)

Yurari yurureri

Utakata omoi meguru hakari

Tsutau minasuji

Sono te ga hiraku asu wa


Hikari e te o nobasu

Kegarenaki gin no tsurugi

Madoromi

Omoi o tachikirite


Utau seihitsu

Suishou yawaku hikari chirite

Yami no sariiku akatsuki

Hitori omou


Yukusue ni mayoi tsukare sasurai

Ibara o sono mi ni kizamu mo mata kitto


Musubu ketsu ei

Nakigara umore kuri hatete

Minamo ni utsuru

Wa ga i o dare ga shiru ya


Yurari yurureri

Utakata omoi meguru hakari

Tsutau minasuji

Sono te ga hiraku asu wa


Yurureri yurari

Lost in Thoughts All Alone (English)

You are the ocean's gray waves, destined to seek

Life beyond the shore just out of reach,

Yet the waters ever change, flowing like time

The path is yours to climb.


In the white light, a hand reaches through;

A double-edged blade cuts your heart in two

Waking dreams fade away,

Embrace the brand-new day.


Sing with me a song of birthrights and love

The light scatters to the sky above.

Dawn breaks through the gloom, white as a bone

Lost in thoughts all alone


Life is not just filled with happiness, nor sorrow

Even the thorn in your heart, in time it may become a rose.


Sing with me a song of silence and blood

The rain falls, but can't wash away the mud

Within my ancient heart dwells madness and pride

Can no one hear my cry?


You are the ocean's gray waves, destined to seek

Life beyond the shore just out of reach,

Yet the waters ever change, flowing like time

The path is yours to climb.


You are the ocean's gray waves.

Fire Emblem: Three Houses Main Theme (Japanese Romaji)

Sutendo gurasu wo tooru hikari

Gin no shokudai kirameite

Naranda egao wa minna mobushikute

Jibun no ibasho ni hodasaneru


Yoake no te wo tori takaku habataku hi made

Yasuragi no yosuga ni mi wo azukete furueteiru

Fire Emblem: Three Houses Main Theme (English)

Faint lights pass through colored glass in this beloved place

Silver shines, the world dines, a smile on each face

As joy surrounds, comfort abounds, and I can feel I’m breaking free

For just this moment lost in time, I am finally me


Reach for my hand, I’ll soar away into the dawn, oh, I wish I could stay

Here in cherished halls, in peaceful days, I fear the Edge of Dawn knowing time betrays

The Edge of Dawn (Seasons of Warfare) [Japanese Romaji]

Yoake no te wo tori takaku habataku hi made

Yasuragi no yosuga ni mi wo azukete furueteiru


Sutendo gurasu wo tooru hikari

Gin no shokudai kirameite

Naranda egao wa minna mobushikute

Jibun no ibasho ni hodasaneru

Chikara no shirushi ni kogasareta

Sugao wa kamen de kakushita mama de


Na mo naku sakiyuku chiisana hana no yōni

Anata no yokogao itsumo miagetetakatta


Ame ni utareru ishidatami

Nureta senaka wo oikakeru

Furimuku hitomi ni tomadotte

Tsugekaketa uso nomikomu

Kanau hazu no nai yakusoku wa

Kanashii shoujo no negai dakara


Hakanaku kieyuku hitohira no yuki no you ni

Kasukana omoi ga anata ni tsutawaru you ni


Suzu no ne hibiku youna

aoi tsukiakari ni terasarete

Terasu wo wataru kazu ga hoo no hoteri

samasu made wa kono mama de


Kokoro wo irodoru itooshii kono toki no

Subete wo kowasu tame ni tobira wo akete


Yoake no te wo tori takaku habataku hi made

Yasuragi no yosuga ni mi wo azukete furueteru

The Edge of Dawn (Seasons of Warfare) [English]

Reach for my hand, I’ll soar away into the dawn, oh, I wish I could stay

Here in cherished halls, in peaceful days, I fear the Edge of Dawn knowing time betrays


Faint lights pass through colored glass in this beloved place

Silver shines, the world dines, a smile on each face

As joy surrounds, comfort abounds, and I can feel I’m breaking free

For just this moment lost in time, I am finally me

Yet still I hide behind this mask that I have become

My blackened heart, scorched by flames, a force I can’t run from


I look to you like a red rose seeking the sun no matter where it goes

I long to stay where the light dwells to guard against the cold that I know so well


As the rain falls on the path, I chase your shadow

I don’t feel a single drop, or the ground below

Then you turn to me and I stop before I know

And the lie upon my lips I let it go

Cross my heart, making vows I know will be betrayed

A sad girl’s pleas live only for a breath and then they fade


My dearest wish is that you’ll know these tender thoughts that only seem to grow

They are as snow, melting away, yet seeking your warmth if only for a day


The blue moonlight cuts across our sight

As pure and clear as a ringing bell, reaching for us in the night

As the wind calms my thoughts, I have strung on this terrace

I feel at peace, carried away by the wind’s song


Open the door and walk away, never give in to the call of yesterday

Memories that made those days sublime, these ruined halls entomb stolen time


Reach for my hand, I’ll soar away into the dawn, oh, I wish I could stay

Here in cherished halls, in peaceful days, I fear the Edge of Dawn knowing time betrays

Trivia

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