- Note: Click on the title to listen to the song.
This is a list of Music that originates from the F-Zero series that have appeared throughout the Super Smash Bros. series.
Tracklist[]
Note: All songs that appear in Super Smash Bros. Ultimate play on all F-Zero and Smash Bros. stages.
Title | Description | Details | Game of Origin | Appears In |
---|---|---|---|---|
Mute City (Original) | The theme for the Mute City racetrack. Directly ripped from F-Zero. This song is used in Mute City SNES and Port Town Aero Dive in Super Smash Bros. for Nintendo 3DS and Wii U. |
Composition and Arrangement: Nintendo | F-Zero | |
Mute City (Melee) | A full band rock arrangement of the theme to the Mute City racetrack. The remix is primarily based on the version heard in F-Zero X. This song is used in Mute City in Super Smash Bros. Melee, in Big Blue in Brawl, and in Port Town Aero Dive in for Wii U. |
Arrangement Supervisor: Takuto Kitsuta Composition: Nintendo Arrangement: HAL Laboratory, Inc. |
F-Zero | |
Mute City (Brawl) | Another rock remix of the Mute City theme. The instrumentation incorporates more electronic elements, such as at the beginning of the track. A guitar solo is also added in the song's second half. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. |
Arrangement Supervisor: Yasufumi Fukuda Composition and Arrangement: Nintendo |
F-Zero | |
Mute City (for 3DS/Wii U) | A third remix of the Mute City theme; unlike the previous two, this version takes a more electronic approach with a synth and guitar solo in the second half of the song. This song is used in Mute City SNES and Port Town Aero Dive in Super Smash Bros. for Nintendo 3DS and Wii U. |
Arrangement Supervisor: Kenji Ito Composition and Arrangement: Nintendo |
F-Zero | |
Big Blue (Original) | The theme for the Big Blue racetrack. Directly ripped from F-Zero. | Composition and Arrangement: Nintendo | F-Zero | |
Big Blue (Melee) | A synth-rock remix of the theme to the Big Blue racetrack. Much like the "Mute City" remixes, this is based on the version heard in F-Zero X. This song is used in Big Blue in both Super Smash Bros. Melee and Brawl, and in Port Town Aero Dive in for Wii U. In Melee's Adventure Mode, it plays in the F-Zero Grand Prix level. |
Arrangement Supervisor: Hirokazu Ando Composition: Nintendo Arrangement: HAL Laboratory, Inc. |
F-Zero | |
Big Blue (Ultimate) | A second remix of the Big Blue theme, now in a trance-inspired remix. The first half is a faithful rendition of the original song while the second half features original melodies. | Arrangement Supervisor: Takeshi Kuramochi Composition: Nintendo Arrangement: INSPION Inc. |
F-Zero | |
Sand Ocean (Original) | The theme for the Sand Ocean racetrack. Directly ripped from F-Zero. | Composition and Arrangement: Nintendo | F-Zero | |
Sand Ocean (Remix) | An electronic drum-and-base-influenced remix of the Sand Ocean theme. Elements of the original song in its original soundfont can be heard in the first half of the song. | Arrangement Supervisor: Hirokazu Tanaka. ex Composition and Arrangement: Nintendo |
F-Zero | |
Death Wind | The theme for the Death Wind racetrack. Directly ripped from F-Zero. | Composition and Arrangement: Nintendo | F-Zero | |
F-ZERO Medley | A techno and vocal medley of various tracks from F-Zero. It consists of the "Life Lost" jingle, "White Line", "Fire Field", and "Port Town", all of which have been given new and original lyrics. Samples of "Death Wind", "Mute City", and "Red Canyon" can also be heard throughout. The lyrics are sung by the medley's composer, Takenobu Mitsuyoshi, who is perhaps best known for his work on the soundtrack to Daytona USA (its songs also heavily featuring his singing). This song was previewed on the official website for Super Smash Bros. Ultimate. See below for lyrics. |
Arrangement Supervisor: Takenobu Mitsuyoshi Lyrics and Vocals: Takenobu Mitsuyoshi Composition: Nintendo Arrangement: SEGA Interactive Co., Ltd. |
F-Zero | |
Silence | The theme for the Silence racetrack. Directly ripped from F-Zero. | Composition and Arrangement: Nintendo | F-Zero | |
Port Town | The theme for the Port Town racetrack. Directly ripped from F-Zero. | Composition and Arrangement: Nintendo | F-Zero | |
Red Canyon | The theme for the Red Canyon racetrack. Directly ripped from F-Zero. This song is used in Port Town Aero Dive in Super Smash Bros. for Wii U. |
Composition and Arrangement: Nintendo | F-Zero | |
White Land (Original) | The theme for the White Land I racetrack. Directly ripped from F-Zero. | Composition and Arrangement: Nintendo | F-Zero | |
White Land II | The theme for the White Land II racetrack. Directly ripped from F-Zero. | Composition and Arrangement: Nintendo | F-Zero | |
White Land (Remix) | A synth-rock remix that combines the songs "White Land" and "White Land II". A new bridge is added into the composition. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. |
Arrangement Supervisor: Arata Iiyoshi Composition: Nintendo Arrangement: GAME ARTS Co., Ltd. |
F-Zero | |
Fire Field (Original) | The theme for the Fire Field racetrack. Directly ripped from F-Zero. | Composition and Arrangement: Nintendo | F-Zero | |
Fire Field (Remix) | A hard rock remix of the theme to the Fire Field racetrack. A guitar solo is added at the end of the track. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. In The Subspace Emissary, it plays in the second half of Outside the Ancient Ruins. |
Arrangement Supervisor: Yusuke Takahama Composition: Nintendo Arrangement: TARGET ENTERTAINMENT INC. |
F-Zero | |
Car Select | The theme for the main menu as well as when selecting a racer and vehicle. Directly ripped from F-Zero X. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. |
Composition and Arrangement: Nintendo | F-Zero X | |
Dream Chaser | The theme for the Silence racetrack, as well as on a few tracks in the X-Cup. Directly ripped from F-Zero X. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. |
Composition and Arrangement: Nintendo | F-Zero X | |
Devil's Call in Your Heart | The theme for the Devil's Forest racetrack. Directly ripped from F-Zero X. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. |
Composition and Arrangement: Nintendo | F-Zero X | |
Climb Up! And Get the Last Chance! | The theme for the White Land and Big Hand racetracks. Directly ripped from F-Zero X. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. In The Subspace Emissary, it plays in the first segment of The Subspace Bomb Factory (Part II). |
Composition and Arrangement: Nintendo | F-Zero X | |
Brain Cleaner | The theme that plays when viewing replays. Directly ripped from F-Zero GX / F-Zero AX. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. |
Composition and Arrangement: Nintendo / SEGA Games Co., Ltd. | F-Zero GX / F-Zero AX | |
Shotgun Kiss | The theme for the Casino Palace racetracks. Directly ripped from F-Zero GX / F-Zero AX. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. |
Composition and Arrangement: Nintendo / SEGA Games Co., Ltd. | F-Zero GX / F-Zero AX | |
Planet Colors | The theme for the Green Plant racetracks. Directly ripped from F-Zero GX / F-Zero AX. This song is used in Port Town Aero Dive in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U. |
Composition and Arrangement: Nintendo / SEGA Games Co., Ltd. | F-Zero GX / F-Zero AX |
"F-ZERO Medley" Lyrics[]
F-ZERO!
F-ZERO!
[Fire Field section]
He steps right out on the dangerous track
Stunning skyscrapers lining the perilous path
Endless Horizon above the sea and deserts
Silent, impressive, going fast as a valiant horse
For the first to win the Queenโs Distress
The silent city that fades away into darkness
Certain to taste fevered kinetic energy
Sonic booms rip through the rest of the scenery
Flashing white! (Flashing white) Worlds asleep! (Worlds asleep)
From the left to the right, let me first fighting you
Who lets you do the fighting that we need to burst right through
Go towards the promise to rock and roll!
[Port Town section]
The kingโs majesty broker in the silk city (in the silk city)
Dwarf enemies, ride the wind with no pity (the wind with no pity)
Once more the sea spreads itself before us
Cowering the monsters, the heavens up above
The rider up on the burning horizon (the burning horizon)
The monsters of F-Zero warp into real (into real)
Fight to the ending, but donโt let up at speed of sound (the speed of sound)
Pass the power, then grasp the power granted by the gods (granted by the gods)
Trivia[]
- F-Zero is the only major universe in Smash to have its directly ripped tracks be partially owned by a third-party company: the songs taken from F-Zero GX and F-Zero AX are co-owned with Sega, who developed both games.
[]
F-Zero universe | ||
---|---|---|
Characters | Captain Falcon (64 ยท Melee ยท Brawl ยท 3DS/Wii U ยท Ultimate) | |
Side Characters | Assist Trophy | Samurai Goroh |
Mii Fighter Costume | Captain Falcon | |
Stage Hazards | F-Zero Racers | |
Miscellaneous | Blue Falcon ยท Falcon Flyer | |
Stages | Mute City ยท Big Blue ยท Port Town Aero Dive ยท Mute City SNES F-Zero Grand Prix | |
Music | List of Music (F-Zero series) | |
Collectibles | Trophies | Melee Trophies ยท Brawl Trophies ยท 3DS Trophies ยท Wii U Trophies |
Stickers | List of Stickers (F-Zero series) | |
Spirits | List of spirits (F-Zero series) | |
Masterpieces | F-Zero |