Kirby's ability to copy fighters is totally unique! While he is light and can be launched easily, he can also jump up to five times in the air, so he has great recovery. Look for his new Stone transformation, too.
Excellent recovery, with 6 jumps, tied with Jigglypuff and Meta Knight.
Small hurtbox makes him difficult to hit.
Very low crouch.
Slightly above-average dash speed.
Can do Up Tilt combos on fast-falling characters at low percents.
Has two Sex Kicks with Neutral Aerial and Back Aerial.
Inhale allows him to copy the opponent's Neutral Special, granting him versatility and helping to cover weaknesses.
Both Hammer Flip and Final Cutter have Transcending Priority in their hitboxes.
Hammer Flip can lead to low percentage KO's if fully charged. It also inflicts considerable shield damage.
Final Cutter grants him an additional jump and a projectile, being also a decent tool for combos.
Stone has strong Super Armor and invincibility frames at the start, and inflicts considerable shield damage. It cannot be cancelled by opponents, allowing easy hits on enemies below you and can be manually cancelled in mid-air to confuse enemies.
Down Aerial and the second hit of Final Cutter can both Meteor Smash.
Light, making him easy to KO.
Poor defense against projectiles.
Very low multijump height.
Somewhat weak neutral attacks, making it hard to launch opponents. He also has limited KO moves.
Very slow air speed and falling speed.
Low range on most attacks.
Predictable and linear recovery.
Low priority on many attacks.
Very few moves that are safe on shield.
Hammer Flip deals recoil damage to Kirby the longer it is charged after reaching full charge. It is also very predictable and has considerable lag.