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:''This article is about Kirby's appearance in [[Super Smash Bros. Melee]]. For other uses, see [[Kirby]].''
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:''This article is about Kirby's appearance in ''[[Super Smash Bros. Melee]]''. For the character in other contexts, see [[Kirby]].''
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{{cquote|''A puff ball that floats through the sky and boasts a variety of moves.''|cite=Description from ''Melee's'' manual.
  +
}}
 
{{Infobox Character
 
{{Infobox Character
 
|name = Kirby
 
|name = Kirby
|image = [[File: Kirbymeleeclear.png‎|Kirby]]
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|image = [[File:Kirbymeleeclear.png‎|Kirby]]
|caption = [[Image:KirbySymbol.svg|50px]]
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|caption = [[File:KirbySymbol.svg|50px]]
|universe = ''[[Kirby (universe)|Kirby]]''
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|universe = {{uv|Kirby}}
|games = ''[[Super Smash Bros.]]''<br>''[[Super Smash Bros. Melee]]''<br>''[[Super Smash Bros. Brawl]]''<br>''[[Super Smash Bros. (Wii U and 3DS)]]''
 
 
|firstgame = ''[[Kirby's Dream Land]]'' (1992)
 
|firstgame = ''[[Kirby's Dream Land]]'' (1992)
  +
|games = ''[[Kirby (SSB)|SSB]]''<br/>''[[Kirby (SSBB)|Brawl]]''<br/>''[[Kirby (SSBWU/3DS)|SSBWU/3DS]]''<br/>''[[Kirby (SSBU)|Ultimate]]''
|availability = [[Starter character|Starter]]
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|availability = [[Starter]]
|tier = G
 
|ranking = 25}}
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|tier = G
 
|ranking = 26
Announced at [[E3]] 2001, {{nihongo|'''Kirby'''|カービィ|Kābī}} is a character in all three games of the ''Super Smash Bros.'' series. Although tier-wise he was the second-to-top character in [[Super Smash Bros.|the original]], beaten only by Pikachu and Fox, in ''[[Super Smash Bros. Melee]]'', he was severely [[nerfed]].
 
  +
|jnumber = 6
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|walljump = No
  +
|voiceactor = Makiko Ōmoto
  +
}}
 
Announced at [[E3]] 2001, '''Kirby''' ({{ja|カービィ|Kābī}}, ''Kirby'') is a [[starter]] character in ''Super Smash Bros. Melee''. Although tier-wise, he was the second-to-top character in ''[[Super Smash Bros.]]'' topped only by {{SSB|Pikachu}}, in ''[[Super Smash Bros. Melee]]'', he has been severely [[nerfed]].
   
  +
Currently, Kirby is ranked 26th in the G tier at the very bottom, a huge drop from his 2nd position in ''Smash 64''. While he has some interesting throw options and a decent edge-guarding game, Kirby's approach and KO ability are among the worst in the game; slow attacks, slow air speed, an ineffective projectile, and numerous other flaws both on the ground and in the air prevent Kirby from easily approaching enemies, and he struggles against almost all characters as a result of this. Kirby currently has terrible overall matchups, with seven matchups that are near unwinnable, and only two positive matchups (against {{SSBM|Bowser}} and {{SSBM|Roy}}), and even these can be disputed at length.
Currently, Kirby is ranked 26th, last place in the bottom of F tier, due to his very large nerf in attack power, speed, range, and combo ability from the original, which have all-in-all resulted in abysmal overall stats and match-ups (none are in his favor).
 
   
 
==Attributes==
 
==Attributes==
  +
[[Image:Kirby SSBM.png|right|150px]]
Kirby's signature move is [[Swallow]], which allows him to use his opponents' [[Neutral Special Move]]s. Kirby is also known for having five [[midair jump]]s (although the last couple of jumps barely give any height) and floaty descent, which gives him good recovery distance. However, his recovery is still slow and predictable. His multiple jumps also allow for good edgeguarding abilities and good midair evasion, due to slow falling speed when normal and fast falling speed when using [[Stone]], especially with mid-air transformation.One of his most rage inducing moves is Kirbyside, where Kirby sucks in the openent, walks off the edge with him, then uses his multi-jump to fly back up to the top.
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Kirby's signature move is [[Swallow]], which allows him to use his opponents' [[Neutral Special Move]]s. Kirby is also known for having five [[midair jump]]s (although the last couple of jumps barely give any height) and floaty descent, which gives him good recovery distance. However, his recovery is still slow and predictable. His multiple jumps also allow for good edgeguarding abilities and good midair evasion, due to slow falling speed when normal and fast falling speed when using [[Stone]], especially with mid-air transformation.One of his most rage inducing moves is Kirbycide, where Kirby sucks in the openent, walks off the edge with him, then uses his multi-jump to fly back up to the top.
   
 
Kirby's small size, quick dodges, and low crouch (one of the lowest in the game) enable him to have good evasion. He also has a large shield in relation to body size, which makes him difficult to shield stab. Kirby is arguably most famous for his [[sacrificial KO]]s, the [[Kirbycide]]s. These are extremely useful in certain scenarios, but his Back and Forward Throws can be intercepted. When Kirby is in Stone form, he does not take damage, but he can be grabbed out of it.
 
Kirby's small size, quick dodges, and low crouch (one of the lowest in the game) enable him to have good evasion. He also has a large shield in relation to body size, which makes him difficult to shield stab. Kirby is arguably most famous for his [[sacrificial KO]]s, the [[Kirbycide]]s. These are extremely useful in certain scenarios, but his Back and Forward Throws can be intercepted. When Kirby is in Stone form, he does not take damage, but he can be grabbed out of it.
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To win as Kirby, one will need to be very careful with most of his attacks which, like stated above, almost all of them have sweetspots, making those attacks unreliable. Kirby's Throws, Side Smash and Up Smash are his reliable KOing attacks, but warning with Throws, as sometimes Kirby will let go of the opponent and KO only himself. In tournaments, Kirby won very few, if any.
 
To win as Kirby, one will need to be very careful with most of his attacks which, like stated above, almost all of them have sweetspots, making those attacks unreliable. Kirby's Throws, Side Smash and Up Smash are his reliable KOing attacks, but warning with Throws, as sometimes Kirby will let go of the opponent and KO only himself. In tournaments, Kirby won very few, if any.
   
 
==Changes from ''Smash 64'' to ''Melee''==
===Moveset===
 
  +
Kirby was overwhelmingly nerfed in his transition from ''Smash 64'' to ''Melee''. He is unarguably the most severely downgraded character from ''Smash 64'' to ''Melee'', and possibly the most severely nerfed character in all of the series. Kirby's nerfs primarily damaged his excellent finishers and good approach, with his various buffs failing to address his lack of reliable combos or significant survivability issues from the previous game; on the contrary, his nerfs downgraded his combo potential and made him easier to KO in ''Melee''.
{{cleanup|Need Damages and Other Attacks}}
 
====Normal====
 
=====Ground Attacks=====
 
*Neutral Attack - Vulcan Jab attack from the Fighter ability. Kirby jabs forwards with his hand, followed by a short series of fast punches. Each punch does around 1%-2%.
 
*Dash Attack - Burning Attack. Kirby runs forwards, on fire. Based on his Burning ability in his games, though unlike in the games Kirby will not fly straight forward if used near the ledge.
 
*Down Tilt - Kirby kicks forwards while crouching. Fast, decent ranged.
 
*Forward Tilt - Kirby does a quick roundhouse kick forwards. Decent range.
 
*Up Tilt - Kirby thrusts his back leg upwards. Infamous for its shield damage.
 
   
=====Smash Attacks=====
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===Attributes===
  +
*{{nerf|Kirby generally is slower, weaker, and easier to combo, while he also has largely reduced combo ability and less [[range]].}}
*Forward Smash - Kirby jumps forwards in a turn, kicking. Has high [[knockback]]. Resembles the Leg Sweep move from the Fighter ability.
 
  +
*{{nerf|His already low [[air speed]] has been decreased even more, making his [[recovery]] much easier to [[gimp]].}}
*Up Smash - Kirby does a backflip, kicking upwards. Has high knockback.
 
*Down Smash - Kirby spins as he does the splits, hitting on both of his sides. Has decent knockback.
 
   
====Aerial Attacks====
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===Ground attacks===
  +
*{{buff|[[Forward tilt]] deals 1% more damage.}}
*Neutral Aerial - Spins around, hitting with his limbs. Long lasting hitbox.
 
  +
*{{nerf|[[Up tilt]] is slower, has less range, is a less reliable [[juggling]] and [[combo]] move, and can no longer be used for [[shield break combo]]s.}}
*Forward Aerial - Kirby kicks forward three times, similar to the Spin Kick move from the Fighter ability. Last hit has medium knockback.
 
  +
*{{nerf|[[Dash attack]] has a new animation which is much more laggy, easier to [[punish]], and no longer does extra [[shield damage]].}}
*Back Aerial - Kirby does a no-look kick backwards. Can be used in a Fence of Pain. Good knockback.
 
  +
*{{nerf|[[Forward smash]] has much more [[startup]] and [[ending lag]], no longer being the fastest in the game, and is drastically weaker, going from the strongest forward smash in ''Smash 64'' to among the weakest in ''Melee''. It also no longer deals extra shield damage.}}
*Up Aerial - Kirby flips in midair, kicking upwards. Great knockback, possibly Kirby's best KO move.
 
  +
*{{buff|[[Up smash]] is a more reliable KO move.}}
*Down Aerial - Kirby spins around, drilling downwards with his feet. Can [[Spike]].
 
  +
**{{change|Sweetspotted up smash has a [[slash]] effect.}}
   
====Grabs & Throws====
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===Aerial attacks===
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*{{change|His up aerial animation from ''Smash 64'' has been moved to his [[neutral aerial]].}}
*Pummel - Kirby slaps the foe.
 
  +
*{{nerf|[[Forward aerial]] has a new animation that has less damage potential if all hits connect.}}
*Down Throw - Kirby throws the opponent on the ground, then stomping-stands on the opponent with his toes, hitting the enemy with his feet. Kirby then finishes with one powerful stomp. Based on one of his Fury Stomp from the Suplex ability.
 
  +
*{{nerf|[[Back aerial]] has different animation and no longer contains a hitbox in front of Kirby.}}
*Back Throw - Kirby flips backwards, hitting the opponent on the ground. Can be used to Kirbycide. Escapable. Based on one of his moves from the Suplex/Backdrop ability.
 
  +
*{{buff|[[Up aerial]] has a new animation which is much more powerful.}}
*Forward Throw - Kirby does a suplex, hitting the opponent on the ground. Can be used to Kirbycide. Escapable. Based on one of his moves from the Suplex/Backdrop ability.
 
  +
*{{nerf|[[Down aerial]]'s animation has been tweaked, now containing a landing hitbox that makes it more difficult to combo with. The attack is also slower, making the [[meteor smash]] less reliable for [[edge-guarding]], and the first few hits also no longer have high power, meaning the last hit must be landed to properly utilize the meteor smash.}}
*Up Throw - Kirby jumps high up into the air, and comes back down, ramming the opponent to the ground. Can be used to Kirbycide on certain stages. Based on one of the Ninja abilities' moves, and is known as Air Drop in the games or Mizu no Otoshi (Drop of Water) in the anime.
 
   
===Special Moves===
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===Grab and throws===
  +
*{{buff|[[Back throw|Back]] and [[forward throw]]s can [[Kirbycide]].}}
{{Kirby Special Moves}}
 
  +
*{{nerf|Both his [[forward throw|forward]] and [[back throw]]s can be escaped.}}
  +
*{{change|His forward throw from ''Smash 64'' has been moved to his up throw.}}
  +
  +
===Special attacks===
  +
*{{buff|Kirby can now walk after [[Inhale|Inhaling]] an opponent.}}
  +
*{{change|Kirby has a new side special move [[Hammer (move)|Hammer]], which is a powerful horizontal swing on the ground and a vertical spinning attack in midair.}}
  +
*{{buff|[[Final Cutter]] can now grab edges even if Kirby is facing the opposite direction.}}
  +
**{{nerf|Final Cutter gains a shorter distance, which along with Kirby's lower air speed, further hampers Kirby's recovery. Both the hitbox while dropping and the wave are also weaker, and the wave no longer deals extra shield damage.}}
 
*{{change|[[Stone]] can change Kirby into five objects as opposed to one.}}
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  +
===PAL differences===
  +
Like other characters, Kirby received some changes in the [[PAL]] version of ''Melee'', which slightly buffed him overall, but are not enough to heavily affect his tournament results.
  +
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*{{buff|[[Weight]] has been increased (70 → 74).}}
  +
*{{buff|[[Dashing]] speed has been increased (1.4 → 1.5).}}
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*{{buff|Dash attack deals 1% more damage.}}
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*{{buff|Forward aerial has 2 frames less of [[landing lag]] (1 frame less of [[L-cancel]]led landing lag).}}
  +
*{{nerf|Dash attack's knockback growth has been decreased (66 → 50).}}
  +
 
==Moveset==
  +
{{Moveset Table
  +
|game=SSBM
  +
|neutralimage=Kirby Neutral attack SSBM.png
  +
|neutralcount=2
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|neutralinf=y
  +
|neutralname=&nbsp;
  +
|neutral1dmg=3%
  +
|neutral2dmg=2%
  +
|neutralinfdmg=1% (loop)
  +
|neutraldesc=Kirby performs two quick jabs, followed by a series of rapid jabs. Based on the Vulcan Jab from the Fighter ability in his games.
  +
|ftiltimage=Kirby Forward tilt SSBM.png
  +
|ftiltangles=1
  +
|ftiltname=&nbsp;
  +
|ftiltdmg=11%
  +
|ftiltdesc=Kirby spins and performs a horizontal kick. Has decent range. This attack can be aimed up or down.
  +
|utiltimage=Kirby Up tilt SSBM.png
  +
|utiltname=&nbsp;
  +
|utiltdmg=8% (clean), 6% (late)
  +
|utiltdesc=Kirby bends forward and kicks one leg vertically upwards. Most useful if the opponent is behind Kirby.
  +
|dtiltimage=Kirby Down tilt SSBM.png
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|dtiltname=&nbsp;
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|dtiltdmg=10%
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|dtiltdesc=Kirby crouches low and performs a leg sweep. Fast with decent range.
  +
|dashimage=Kirby Dash attack SSBM.png
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|dashname=&nbsp;
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|dashdmg=8% (clean), 5% (late)
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|dashdesc=Kirby dashes forward with a fiery spiraling headbutt. Based on the Burning ability in his games. Uniquely, this attack can fall off ledges and platforms.
  +
|fsmashimage=Kirby Forward smash SSBM.png
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|fsmashangles=1
  +
|fsmashname=&nbsp;
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|fsmashdmg={{ChargedSmashDmgSSBM|15}} (clean), {{ChargedSmashDmgSSBM|13}} (late)
  +
|fsmashdesc=Kirby slides forwards, delivering a very large jump kick. This attack can be aimed up or down.
  +
|usmashimage=Kirby Up smash SSBM.png
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|usmashname=&nbsp;
  +
|usmashdmg={{ChargedSmashDmgSSBM|15}}/{{ChargedSmashDmgSSBM|13}} (clean), {{ChargedSmashDmgSSBM|14}}/{{ChargedSmashDmgSSBM|12}} (mid), {{ChargedSmashDmgSSBM|13}}/{{ChargedSmashDmgSSBM|12}} (late)
  +
|usmashdesc=Kirby jumps and performs a flipkick attack.
  +
|dsmashimage=Kirby Down smash SSBM.png
  +
|dsmashname=&nbsp;
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|dsmashdmg={{ChargedSmashDmgSSBM|14}} (clean), {{ChargedSmashDmgSSBM|10}} (late)
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|dsmashdesc=Kirby spins, attacking with his feet. Both of Kirby's feet are invincible during the early part of the animation.
  +
|nairimage=Kirby Neutral aerial SSBM.png
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|nairname=&nbsp;
  +
|nairdmg=10% (clean), 8% (mid), 6% (late)
  +
|nairdesc=Kirby spins vertically multiple times in the air. Has a long-lasting hitbox.
  +
|fairimage=Kirby Forward aerial SSBM.png
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|fairname=&nbsp;
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|fairdmg=5% (hits 1-2), 8% (hit 3), 3% (landing)
  +
|fairdesc=Kirby does three spinning kicks forward. If not [[L-cancel]]led, it also has a landing hitbox that can stack up with the three kicks if timed perfectly.
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|bairimage=Kirby Back aerial SSBM.png
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|bairname=&nbsp;
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|bairdmg=14% (clean), 10% (late)
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|bairdesc=Kirby performs a reverse dropkick that deals solid damage. Can be used in the Fence of Pain technique.
  +
|uairimage=Kirby Up aerial SSBM.png
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|uairname=&nbsp;
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|uairdmg=15%
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|uairdesc=Kirby performs a midair flipkick.
  +
|dairimage=Kirby Down aerial SSBM.png
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|dairname=&nbsp;
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|dairdmg=3% (hits 1-6), 2% (landing)
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|dairdesc=Kirby spins around, drilling downwards with both his feet. Has a somewhat long start-up, but acts as a weak [[meteor smash]]. It also has a landing hitbox that has horizontal knockback, and can stack up with the six hits.
  +
|grabimage=Kirby Grab SSBM.png
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|grabname=&nbsp;
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|grabdesc=&nbsp;
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|pummelimage=Kirby Pummel SSBM.png
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|pummelname=&nbsp;
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|pummeldmg=3%
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|pummeldesc=Kirby delivers a quick jab to the opponent. Has more ending lag than most pummels.
  +
|fthrowimage=Kirby Forward throw SSBM.png
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|fthrowname=&nbsp;
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|fthrowdmg=8%
 
|fthrowdesc=Kirby does a suplex, slamming the opponent on the ground. Can be used to [[Kirbycide]]. Escapable during the throw.
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|bthrowimage=Kirby Back throw SSBM.png
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|bthrowname=&nbsp;
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|bthrowdmg=8%
 
|bthrowdesc=Kirby flips backwards, hitting the opponent on the ground. Can be used to [[Kirbycide]]. Escapable during the throw.
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|uthrowimage=Kirby Up throw SSBM.png
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|uthrowname=&nbsp;
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|uthrowdmg=10%
 
|uthrowdesc=Kirby jumps high up into the air and comes back down, ramming the opponent to the ground that generates an explosion. Can be used to Kirbycide on certain stages. During the fall, Kirby will pass through soft platforms.
  +
|dthrowimage=Kirby Down throw SSBM.png
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|dthrowname=&nbsp;
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|dthrowdmg=1% (hit 1), 7% (throw)
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|dthrowdesc=Kirby repeatedly stomps the opponent on the floor before launching away them with a final kick.
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|floorfimage=Kirby Floor attack (front) SSBM.png
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|floorfname=&nbsp;
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|floorfdmg=6%
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|floorfdesc=Kirby gets up and does a spin kick.
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|floorbimage=Kirby Floor attack (back) SSBM.png
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|floorbname=&nbsp;
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|floorbdmg=6%
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|floorbdesc=Kirby gets up, quickly kicking on one side, then the other.
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|edgefimage=Kirby Edge attack (fast) SSBM.png
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|edgefname=&nbsp;
  +
|edgefdmg=6%
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|edgefdesc=Kirby returns to the stage and delivers a kick.
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|edgesimage=Kirby Edge attack (slow) SSBM.png
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|edgesname=&nbsp;
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|edgesdmg=6%
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|edgesdesc=Kirby steadily climbs up and does a spinning split kick attack that looks similar to his down smash.
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|nsimage=Swallow (SSBM).png
  +
|nsname=Swallow
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|nspage=Inhale
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|nsdmg=8% (copy), 10% (spit), 8-19% (star collision)
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|nsdesc=Kirby sucks his opponent into his mouth. He can copy the opponent's neutral special move by pressing the B button, or spit them back out as a star by pressing the A button. The star Kirby spits out acts as a projectile and hurts nearby foes. Damage of the star depends on the character's [[weight]].
  +
|ssimage=Hammer (SSBM).png
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|ssname=Hammer
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|sspage=Hammer (move)
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|ssdmg=Ground: 23% (sweetspot), 16% (sourspot)<br/>Air: 4% (loop early), 2% (loop late)
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|ssdesc=Kirby swings his hammer. The sweetspot is located on the head of the hammer, while the sourspot is on the handle. In the air, Kirby does a vertical spinning attack that hits multiple times.
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|usimage=Final Cutter (SSBM).png
  +
|usname=Final Cutter
  +
|usdmg=8% (rise), 2% (drop), 6% (wave)
  +
|usdesc=Kirby swings his sword upwards and does a leap into the air before striking downward to the ground, emitting a shockwave upon landing. The downward strike of the move can meteor smash enemies with set knockback. You can move left or right while Kirby is attacking.
  +
|dsimage=Stone (SSBM).png
  +
|dsname=Stone
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|dsdmg=18%
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|dsdesc=Kirby transforms into a heavy object and drops to the ground. While transformed, Kirby does not flinch or take damage, but he can still be grabbed. The transformation ends whenever a certain amount of time has passed or if the object takes too much damage.
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}}
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  +
===[[Taunt]]===
  +
*Waves and says his signature elongated "Hi!". The taunt's animation differs slightly, depending on what direction Kirby is facing. This taunt also allows Kirby to lose his current Copy Ability.
  +
  +
===Idle pose===
  +
*Hops a bit to look back, then hops again returning to normal position.
   
 
==[[Character matchups (SSBM)|Matchups]]==
 
==[[Character matchups (SSBM)|Matchups]]==
 
{{SSBMMatchupTable|kirby=yes}}
 
{{SSBMMatchupTable|kirby=yes}}
 
==Changes from N64 to Melee==
 
Kirby was unarguably the most severely [[nerfed]] character from ''Super Smash Bros.'' Below are the changes:
 
* Now has a Side Special: [[Hammer_(move)|Hammer]]
 
* New Dash Attack (Burning attack from ''Kirby's Adventure'')
 
* New Forward Throw (The old is now his Up Throw)
 
* [[Stone]] can change Kirby into 5 objects, as opposed to one.
 
* Can walk around after inhaling someone.
 
* New Up Aerial.
 
* His Old Up Aerial is now his Neutral Aerial.
 
* Huge decrease in air speed makes recoveries now very easy to gimp. (In ''Super Smash Bros.'', he had the fastest air speed tied with [[Jigglypuff]]. Now, he has the fourth slowest air speed tied with [[Ganondorf]].)
 
* New Forward Aerial.
 
* Forward Smash has much more starting and ending lag (no longer fastest in the game)
 
* Up Tilt has had a decrease in speed.
 
* Back Aerial has a slightly different animation, which means there is almost no hitbox on Kirby's front now.
 
* Down Aerial lands differently and gives a small hit, even when L-cancelled. This makes it difficult to combo with.
 
* Up B is shorter.
 
* Slower, weaker, much worse combo ability, and worse priority overall.
 
* Back Throw can [[Kirbycide]].
 
* His Side Tilt increased damage by 1%.
 
   
 
==Trophy descriptions==
 
==Trophy descriptions==
Kirby is the single most represented character in trophy format in ''Super Smash Bros. Melee''. Being a playable character, Kirby has his own set of "gameplay" trophies that are acquirable by completing any of the three Regular Match modes in the single-player modes with Kirby: Classic, Adventure, and All-Star.
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In addition to the normal trophy about Kirby as a character, there are two trophies about him as a fighter, unlocked by completing both [[Adventure]] and [[All-Star]] modes respectively with Kirby on any difficulty:
   
 
:'''Kirby'''
 
:'''Kirby'''
 
:''A denizen of the far-off, peaceful planet Pop Star, Kirby became a citizen of Dream Land after defeating King Dedede. Even though he's only about eight inches tall, Kirby is an extremely skilled technician. He has the unique ability to absorb the powers of his enemies, and his elastic body makes him a versatile adventurer.''
[[File:GALE01-70.png|thumb|The Kirby Trophy]]
 
 
:*''[[Kirby's Dream Land]]'', 08/92
:''A denizen of the far-off, peaceful planet Pop Star, Kirby became a citizen of Dream Land after defeating King Dedede. Even though he's only about eight inches tall, Kirby is an extremely skilled technician. He has the ability to absorb the powers of his enemies, and his elastic body makes him a versatile adventurer.''
 
:*''Kirby's Dream Land'', 08/92
 
   
 
:'''Kirby''' (''Smash Red'')
 
:'''Kirby''' (''Smash Red'')
[[File:GALE01-r.png|thumb|The Kirby (Smash Red) Trophy]]
 
 
:''Kirby's small size lets him dodge many attacks, but his light weight makes him fly far when struck. Using his ability to inflate, he can jump five times. His Swallow attack creates wild combos; not only can he copy foes' moves, but he'll also put on special hats and mimic their voices. His Hammer is unwieldy but powerful.''
 
:''Kirby's small size lets him dodge many attacks, but his light weight makes him fly far when struck. Using his ability to inflate, he can jump five times. His Swallow attack creates wild combos; not only can he copy foes' moves, but he'll also put on special hats and mimic their voices. His Hammer is unwieldy but powerful.''
 
:*B: [[Swallow]]
 
:*B: [[Swallow]]
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:'''Kirby''' (''Smash Blue'')
 
:'''Kirby''' (''Smash Blue'')
 
:''Because of his light weight, Kirby is always in danger of being sent flying, but his ability to puff up and fly allows him to come back from amazing distances. His Final Cutter strikes on the way up and on the way down, and it sends out a beam of force upon landing. Kirby transforms into various objects and crashes down when he uses his Stone technique.''
[[File:GALE01-k.png|thumb|The Kirby (Smash Blue) Trophy]]
 
:''Because of his light [[weight]], Kirby is always in danger of being sent flying, but his ability to puff up and fly allows him to come back from amazing distances. His Final Cutter strikes on the way up and on the way down, and it sends out a beam of force upon landing. Kirby transforms into various objects and crashes down when he uses his Stone technique.''
 
 
:*Up & B: [[Final Cutter]]
 
:*Up & B: [[Final Cutter]]
 
:*Down & B: [[Stone]]
 
:*Down & B: [[Stone]]
   
 
<center>
 
<center>
  +
<gallery captionalign="center" bordercolor="accent" orientation="none">
<gallery>
 
 
Kirby trophy (SSBM).jpg|Character Trophy
 
Kirby trophy (SSBM).jpg|Character Trophy
 
Kirby smash trophy (SSBM).jpg|Smash Red
 
Kirby smash trophy (SSBM).jpg|Smash Red
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Finally, the character Kirby himself is depicted on some other trophies not related to gameplay: [[Ball Kirby]], [[Fighter Kirby]], and [[Fire Kirby]].
 
Finally, the character Kirby himself is depicted on some other trophies not related to gameplay: [[Ball Kirby]], [[Fighter Kirby]], and [[Fire Kirby]].
   
==Palette Swaps==
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==[[Palette Swap_(SSBM)#Kirby|Alternate Costumes]]==
[[image:alt-kirby2.jpg|center|700px|Kirby's palette swaps in SSBM]]
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[[Image:KirbyColorsMelee.png|frame|center|Kirby's alternate costumes in ''[[Super Smash Bros. Melee]]''.|700x160px]]
   
 
==Trivia==
 
==Trivia==
*A compacted version of Kirby's moveset in ''Melee'' are used in the game [[Kirby & the Amazing Mirror]], through the use of the ability called ''Smash''. The moves he gets are Twinkle Star (Neutral Aerial from ''Melee'', although in this game it has much more range), Hammer, Final Cutter, Stone, and Vulcan Jab. He gets the ability from [[Master Hand]], who is a boss in the game.
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*A compacted version of Kirby's moveset in ''Melee'' are used in the game ''[[Kirby & the Amazing Mirror]]'', through the use of the ability called ''Smash''. The moves he gets are Twinkle Star (Neutral Aerial from ''Melee'', although in this game it has much more range), Hammer, Final Cutter, Stone, and Vulcan Jab. He gets the ability from [[Master Hand]], who is a boss in the game.
 
*Kirby has the shortest taunt, followed by {{SSBM|Mr. Game & Watch}}.
*Surprisingly, Kirby has the second highest matchups with Sheik despite being a bottom tier, along with [[Dr. Mario (SSBM)|Dr. Mario]], [[Samus (SSBM)|Samus]], and [[Peach (SSBM)|Peach]]. Only [[Fox (SSBM)|Fox]], [[Falco (SSBM)|Falco]], and [[Ice Climbers (SSBM)|Ice Climbers]] surpass this (all of them having 60:40).
 
  +
*As the first nine hits of Kirby's down throw are meteor smashes, KO'ing an opponent with the move will earn the Meteor Smash [[List of Bonuses|bonus]], even though neither the last hit nor the throw itself are meteor smashes.
*If a CPU Kirby swallows [[Jigglypuff]], it will never charge [[Rollout]] when using it.
 
*Kirby has the shortest taunt, followed by Mr. Game & Watch.
 
 
== Gallery ==
 
<gallery>
 
Fox Kirby.jpg
 
</gallery>
 
   
 
==External Links==
 
==External Links==
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*[http://www.youtube.com/results?search_query=kirby+%2Bomni&search=Search YouTube]
 
*[http://www.youtube.com/results?search_query=kirby+%2Bomni&search=Search YouTube]
 
*[http://www.youtube.com/results?search_query=kirby+t%21mmy&search=Search YouTube]
 
*[http://www.youtube.com/results?search_query=kirby+t%21mmy&search=Search YouTube]
* [http://smashboards.com/showthread.php?t=87939 Kirby Video Archive]
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*[http://smashboards.com/showthread.php?t=87939 Kirby Video Archive]
* [http://www.smashboards.com/showthread.php?t=62115 The Competitive Kirby] - [[Smasher:t1mmy|t!mmy]]'s Kirby Guide.
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*[http://www.smashboards.com/showthread.php?t=62115 The Competitive Kirby] - [[Smasher:t1mmy|t!mmy]]'s Kirby Guide.
   
 
{{SSBMCharacters}}
 
{{SSBMCharacters}}
 
{{Kirby universe}}
 
{{Kirby universe}}
[[Category:Characters (SSBM)]]
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[[Category:Starters (SSBM)]]
[[Category:Kirby universe]]
 
[[Category:Trophies (SSBM)]]
 
[[Category:Kirby Trophies]]
 
[[Category:Playable Characters]]
 
[[Category:Starters]]
 
 
[[Category:Veterans]]
 
[[Category:Veterans]]
[[Category:Characters]]
 

Revision as of 23:39, 28 November 2018

This article is about Kirby's appearance in Super Smash Bros. Melee. For the character in other contexts, see Kirby.
A puff ball that floats through the sky and boasts a variety of moves.
—Description from Melee's manual.

Announced at E3 2001, Kirby (カービィ, Kirby) is a starter character in Super Smash Bros. Melee. Although tier-wise, he was the second-to-top character in Super Smash Bros. topped only by Pikachu, in Super Smash Bros. Melee, he has been severely nerfed.

Currently, Kirby is ranked 26th in the G tier at the very bottom, a huge drop from his 2nd position in Smash 64. While he has some interesting throw options and a decent edge-guarding game, Kirby's approach and KO ability are among the worst in the game; slow attacks, slow air speed, an ineffective projectile, and numerous other flaws both on the ground and in the air prevent Kirby from easily approaching enemies, and he struggles against almost all characters as a result of this. Kirby currently has terrible overall matchups, with seven matchups that are near unwinnable, and only two positive matchups (against Bowser and Roy), and even these can be disputed at length.

Attributes

Kirby SSBM

Kirby's signature move is Swallow, which allows him to use his opponents' Neutral Special Moves. Kirby is also known for having five midair jumps (although the last couple of jumps barely give any height) and floaty descent, which gives him good recovery distance. However, his recovery is still slow and predictable. His multiple jumps also allow for good edgeguarding abilities and good midair evasion, due to slow falling speed when normal and fast falling speed when using Stone, especially with mid-air transformation.One of his most rage inducing moves is Kirbycide, where Kirby sucks in the openent, walks off the edge with him, then uses his multi-jump to fly back up to the top.

Kirby's small size, quick dodges, and low crouch (one of the lowest in the game) enable him to have good evasion. He also has a large shield in relation to body size, which makes him difficult to shield stab. Kirby is arguably most famous for his sacrificial KOs, the Kirbycides. These are extremely useful in certain scenarios, but his Back and Forward Throws can be intercepted. When Kirby is in Stone form, he does not take damage, but he can be grabbed out of it.

However, Kirby has several significant problems. Many of his moves are slow, weak (almost all of his moves have tiny sweetspots), and short-ranged. He is easily KOd due to being light and floaty, and he can't escape most combos despite this due to having a high amount of hitstun when hit. He has poor combo ability, his SHFFL'd aerials are slow, and his Up Special Move, Final Cutter, does not have good horizontal range. Also, his grab game is very limited because, as aforementioned, his Back and Forward Throws can easily be intercepted, due to them being easily shaken out of and leave Kirby to die, and only his Down Throw can be used to land another move. Kirby has a very small wavedash, making Wavesmashing hard. Lastly, Kirby's hammer is extremely weak and punishable if not sweetspotted, which is hard to do as the sourspot is much larger.

To win as Kirby, one will need to be very careful with most of his attacks which, like stated above, almost all of them have sweetspots, making those attacks unreliable. Kirby's Throws, Side Smash and Up Smash are his reliable KOing attacks, but warning with Throws, as sometimes Kirby will let go of the opponent and KO only himself. In tournaments, Kirby won very few, if any.

Changes from Smash 64 to Melee

Kirby was overwhelmingly nerfed in his transition from Smash 64 to Melee. He is unarguably the most severely downgraded character from Smash 64 to Melee, and possibly the most severely nerfed character in all of the series. Kirby's nerfs primarily damaged his excellent finishers and good approach, with his various buffs failing to address his lack of reliable combos or significant survivability issues from the previous game; on the contrary, his nerfs downgraded his combo potential and made him easier to KO in Melee.

Attributes

  • Nerf Kirby generally is slower, weaker, and easier to combo, while he also has largely reduced combo ability and less range.
  • Nerf His already low air speed has been decreased even more, making his recovery much easier to gimp.

Ground attacks

  • Buff Forward tilt deals 1% more damage.
  • Nerf Up tilt is slower, has less range, is a less reliable juggling and combo move, and can no longer be used for shield break combos.
  • Nerf Dash attack has a new animation which is much more laggy, easier to punish, and no longer does extra shield damage.
  • Nerf Forward smash has much more startup and ending lag, no longer being the fastest in the game, and is drastically weaker, going from the strongest forward smash in Smash 64 to among the weakest in Melee. It also no longer deals extra shield damage.
  • Buff Up smash is a more reliable KO move.
    • Notice Sweetspotted up smash has a slash effect.

Aerial attacks

  • Notice His up aerial animation from Smash 64 has been moved to his neutral aerial.
  • Nerf Forward aerial has a new animation that has less damage potential if all hits connect.
  • Nerf Back aerial has different animation and no longer contains a hitbox in front of Kirby.
  • Buff Up aerial has a new animation which is much more powerful.
  • Nerf Down aerial's animation has been tweaked, now containing a landing hitbox that makes it more difficult to combo with. The attack is also slower, making the meteor smash less reliable for edge-guarding, and the first few hits also no longer have high power, meaning the last hit must be landed to properly utilize the meteor smash.

Grab and throws

Special attacks

  • Buff Kirby can now walk after Inhaling an opponent.
  • Notice Kirby has a new side special move Hammer, which is a powerful horizontal swing on the ground and a vertical spinning attack in midair.
  • Buff Final Cutter can now grab edges even if Kirby is facing the opposite direction.
    • Nerf Final Cutter gains a shorter distance, which along with Kirby's lower air speed, further hampers Kirby's recovery. Both the hitbox while dropping and the wave are also weaker, and the wave no longer deals extra shield damage.
  • Notice Stone can change Kirby into five objects as opposed to one.

PAL differences

Like other characters, Kirby received some changes in the PAL version of Melee, which slightly buffed him overall, but are not enough to heavily affect his tournament results.

  • Buff Weight has been increased (70 → 74).
  • Buff Dashing speed has been increased (1.4 → 1.5).
  • Buff Dash attack deals 1% more damage.
  • Buff Forward aerial has 2 frames less of landing lag (1 frame less of L-cancelled landing lag).
  • Nerf Dash attack's knockback growth has been decreased (66 → 50).

Moveset

  Image Name Damage Description
Neutral attack Kirby Neutral attack SSBM   3% Kirby performs two quick jabs, followed by a series of rapid jabs. Based on the Vulcan Jab from the Fighter ability in his games.
2%
1% (loop)
Forward tilt Kirby Forward tilt SSBM   11% Kirby spins and performs a horizontal kick. Has decent range. This attack can be aimed up or down.
Up tilt Kirby Up tilt SSBM   8% (clean), 6% (late) Kirby bends forward and kicks one leg vertically upwards. Most useful if the opponent is behind Kirby.
Down tilt Kirby Down tilt SSBM   10% Kirby crouches low and performs a leg sweep. Fast with decent range.
Dash attack Kirby Dash attack SSBM   8% (clean), 5% (late) Kirby dashes forward with a fiery spiraling headbutt. Based on the Burning ability in his games. Uniquely, this attack can fall off ledges and platforms.
Forward smash Kirby Forward smash SSBM   15% (clean), 13% (late) Kirby slides forwards, delivering a very large jump kick. This attack can be aimed up or down.
Up smash Kirby Up smash SSBM   15%/13% (clean), 14%/12% (mid), 13%/12% (late) Kirby jumps and performs a flipkick attack.
Down smash Kirby Down smash SSBM   14% (clean), 10% (late) Kirby spins, attacking with his feet. Both of Kirby's feet are invincible during the early part of the animation.
Neutral aerial Kirby Neutral aerial SSBM   10% (clean), 8% (mid), 6% (late) Kirby spins vertically multiple times in the air. Has a long-lasting hitbox.
Forward aerial Kirby Forward aerial SSBM   5% (hits 1-2), 8% (hit 3), 3% (landing) Kirby does three spinning kicks forward. If not L-cancelled, it also has a landing hitbox that can stack up with the three kicks if timed perfectly.
Back aerial Kirby Back aerial SSBM   14% (clean), 10% (late) Kirby performs a reverse dropkick that deals solid damage. Can be used in the Fence of Pain technique.
Up aerial Kirby Up aerial SSBM   15% Kirby performs a midair flipkick.
Down aerial Kirby Down aerial SSBM   3% (hits 1-6), 2% (landing) Kirby spins around, drilling downwards with both his feet. Has a somewhat long start-up, but acts as a weak meteor smash. It also has a landing hitbox that has horizontal knockback, and can stack up with the six hits.
Grab Kirby Grab SSBM    
Pummel Kirby Pummel SSBM   3% Kirby delivers a quick jab to the opponent. Has more ending lag than most pummels.
Forward throw Kirby Forward throw SSBM   8% Kirby does a suplex, slamming the opponent on the ground. Can be used to Kirbycide. Escapable during the throw.
Back throw Kirby Back throw SSBM   8% Kirby flips backwards, hitting the opponent on the ground. Can be used to Kirbycide. Escapable during the throw.
Up throw Kirby Up throw SSBM   10% Kirby jumps high up into the air and comes back down, ramming the opponent to the ground that generates an explosion. Can be used to Kirbycide on certain stages. During the fall, Kirby will pass through soft platforms.
Down throw Kirby Down throw SSBM   1% (hit 1), 7% (throw) Kirby repeatedly stomps the opponent on the floor before launching away them with a final kick.
Floor attack (front) Kirby Floor attack (front) SSBM   6% Kirby gets up and does a spin kick.
Floor attack (back) Kirby Floor attack (back) SSBM   6% Kirby gets up, quickly kicking on one side, then the other.
Edge attack (fast) Kirby Edge attack (fast) SSBM   6% Kirby returns to the stage and delivers a kick.
Edge attack (slow) Kirby Edge attack (slow) SSBM   6% Kirby steadily climbs up and does a spinning split kick attack that looks similar to his down smash.
Neutral special Swallow (SSBM) Swallow 8% (copy), 10% (spit), 8-19% (star collision) Kirby sucks his opponent into his mouth. He can copy the opponent's neutral special move by pressing the B button, or spit them back out as a star by pressing the A button. The star Kirby spits out acts as a projectile and hurts nearby foes. Damage of the star depends on the character's weight.
Side special Hammer (SSBM) Hammer Ground: 23% (sweetspot), 16% (sourspot)
Air: 4% (loop early), 2% (loop late)
Kirby swings his hammer. The sweetspot is located on the head of the hammer, while the sourspot is on the handle. In the air, Kirby does a vertical spinning attack that hits multiple times.
Up special Final Cutter (SSBM) Final Cutter 8% (rise), 2% (drop), 6% (wave) Kirby swings his sword upwards and does a leap into the air before striking downward to the ground, emitting a shockwave upon landing. The downward strike of the move can meteor smash enemies with set knockback. You can move left or right while Kirby is attacking.
Down special Stone (SSBM) Stone 18% Kirby transforms into a heavy object and drops to the ground. While transformed, Kirby does not flinch or take damage, but he can still be grabbed. The transformation ends whenever a certain amount of time has passed or if the object takes too much damage.

Taunt

  • Waves and says his signature elongated "Hi!". The taunt's animation differs slightly, depending on what direction Kirby is facing. This taunt also allows Kirby to lose his current Copy Ability.

Idle pose

  • Hops a bit to look back, then hops again returning to normal position.

Matchups

Super Smash Bros. Melee Character Matchups
  Fox Head 01 (SSBM) Falco Head 01 (SSBM) Marth Head 01 (SSBM) Sheik Head 01 (SSBM) Jigglypuff Head 01 (SSBM) Peach Head 01 (SSBM) Ice Climbers Head 01 (SSBM) Captain Falcon Head 01 (SSBM) Pikachu Head 01 (SSBM) Samus Head 01 (SSBM) Dr. Mario Head 01 (SSBM) Yoshi Head 01 (SSBM) Luigi Head 01 (SSBM) Ganondorf Head 01 (SSBM) Mario Head 01 (SSBM) Young Link Head 01 (SSBM) Donkey Kong Head 01 (SSBM) Link Head 01 (SSBM) Mr. Game & Watch Head 01 (SSBM) Roy Head 01 (SSBM) Mewtwo Head 01 (SSBM) Zelda Head 01 (SSBM) Ness Head 01 (SSBM) Pichu Head 01 (SSBM) Bowser Head 01 (SSBM) Kirby Head 01 (SSBM) Avg.
Kirby -3 -3 -3 -3 -2 -1 -2 -3 -2 -2 -3 -1 -2 -3 -2 -2 -2 ±0 -2 +1 -2 -1 -1 ±0 +1 Mirror match -2

Trophy descriptions

In addition to the normal trophy about Kirby as a character, there are two trophies about him as a fighter, unlocked by completing both Adventure and All-Star modes respectively with Kirby on any difficulty:

Kirby
A denizen of the far-off, peaceful planet Pop Star, Kirby became a citizen of Dream Land after defeating King Dedede. Even though he's only about eight inches tall, Kirby is an extremely skilled technician. He has the unique ability to absorb the powers of his enemies, and his elastic body makes him a versatile adventurer.
Kirby (Smash Red)
Kirby's small size lets him dodge many attacks, but his light weight makes him fly far when struck. Using his ability to inflate, he can jump five times. His Swallow attack creates wild combos; not only can he copy foes' moves, but he'll also put on special hats and mimic their voices. His Hammer is unwieldy but powerful.
Kirby (Smash Blue)
Because of his light weight, Kirby is always in danger of being sent flying, but his ability to puff up and fly allows him to come back from amazing distances. His Final Cutter strikes on the way up and on the way down, and it sends out a beam of force upon landing. Kirby transforms into various objects and crashes down when he uses his Stone technique.

Kirby is also the subject of five trophies that can be considered its own trophy series: The Kirby Hat series, with information about the powers Kirby gains when he uses Swallow on each opponent. The first three are "normally collectible" trophies that can be found during normal play and in the Trophy Lottery, but the last two are awarded once all the playable characters involved on those trophies have been unlocked.

Finally, the character Kirby himself is depicted on some other trophies not related to gameplay: Ball Kirby, Fighter Kirby, and Fire Kirby.

Alternate Costumes

KirbyColorsMelee

Kirby's alternate costumes in Super Smash Bros. Melee.

Trivia

  • A compacted version of Kirby's moveset in Melee are used in the game Kirby & the Amazing Mirror, through the use of the ability called Smash. The moves he gets are Twinkle Star (Neutral Aerial from Melee, although in this game it has much more range), Hammer, Final Cutter, Stone, and Vulcan Jab. He gets the ability from Master Hand, who is a boss in the game.
  • Kirby has the shortest taunt, followed by Mr. Game & Watch.
  • As the first nine hits of Kirby's down throw are meteor smashes, KO'ing an opponent with the move will earn the Meteor Smash bonus, even though neither the last hit nor the throw itself are meteor smashes.

External Links

KirbySymbol Kirby universe
Characters Kirby (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Meta Knight (Brawl  · 3DS/Wii U  · Ultimate)
King Dedede (Brawl  · 3DS/Wii U  · Ultimate)
Side Characters Boss Marx
Assist Trophies Knuckle Joe  · Nightmare  · Chef Kawasaki
Mii Fighter Costumes Meta Knight  · Marx
Background characters King Dedede
Stage Hazards Whispy Woods
Enemies Bonkers  · Bronto Burt  · Gordo  · Parasol Waddle Dee  · Plasma Wisp  · Shotzo  · Tac  · Waddle Dee  · Waddle Doo
Stages Dream Land  · Fountain of Dreams  · Green Greens  · Halberd  · Dream Land GB  · The Great Cave Offensive
Items Bomber  · Dragoon  · Maxim Tomato  · Parasol  · Star Rod  · Superspicy Curry  · Warp Star
Music List List of Music (Kirby series)
Song "Gourmet Race"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Kirby series)
Spirits List of spirits (Kirby series)
Masterpieces Kirby's Dream Land  · Kirby's Adventure  · Kirby Super Star