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'''King K. Rool''' is a [[newcomer]] fighter in ''[[Super Smash Bros. Ultimate]]''. He was confirmed during the August 8th Smash direct.
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'''King K. Rool''' is a [[newcomer]] fighter in ''[[Super Smash Bros. Ultimate]]''. He was confirmed during the August 8th Smash direct.<nowiki/>
 
== Attributes ==
 
When unlocked, he is fought at [[DK Island: Jungle Japes|Jungle Japes]].
 
 
==Attributes==
 
   
 
===Strengths===
 
===Strengths===
  +
*Excellent [[Super Armor]] when performing belly attacks.
 
  +
*Possesses [[Super Armor]] on many attacks, including forward tilt, up smash, down smash, dash attack, and neutral aerial.
*Second heaviest character in the game, only behind [[Bowser (Super Smash Bros. Ultimate)|Bowser.]]
+
*Second heaviest character in the game, only behind [[Bowser (Super Smash Bros. Ultimate)|Bowser]], giving him high survivability.
*Is a combination of a close combat tank and a mid-ranged zoner, making him a flexible fighter.
 
  +
*High launch power on many attacks.
  +
*Down aerial and back aerial can meteor smash.
  +
*Down tilt and down throw can bury opponents in the ground, leaving them open to attack.
  +
*Has the best recovery of any Super Heavyweight and Heavyweight character, being able to recover from the edge of the stage all the way to the edge of a platform without any problems. His recovery can also send opponents upwards if the make direct contact with it, giving K. Rool the opportunity to gain an advantage.
   
 
===Weaknesses===
 
===Weaknesses===
  +
*Is vulnerable to [[punishment]].
 
**Super Armor is indicated by cracks on K. Rool's belly. If K. Rool does nothing, these cracks will quickly repair itself. However if K. Rool's belly takes too much damage it will stun him, similarly to a shield break.
+
*Tanking enemy attacks with Super Armor too often can break K. Rool's armour. K. Rool's armour health is indicated by cracks on K. Rool's belly. Over time, these cracks will repair themselves, as long as attacks that have Super Armor are not being used. If K. Rool's belly takes too much damage it will stun him, similarly to a shield break.
**Some moves have significant ending-[[lag]].
+
*Some moves have significant start-up or end lag.
 
*Super Armor does not resist grabs.
 
*Super Armor does not resist grabs.
*Projectiles are relatively slow: making them ineffective at long ranges.
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*Projectiles are relatively slow, making them ineffective at long ranges.
  +
*Large hurtbox makes him easy to hit, susceptible to combos and juggling.
*Large hitbox.
 
  +
*Rather slow on the ground and in the air.
*Low agility.
 
  +
*Despite K. Rool's superb recovery, with enough precision, one is able to spike our crocodile friend and send him back where he came from.
   
 
==Summary==
 
==Summary==
  +
  +
King K. Rool is a Super Heavyweight character, with strong super armour on a lot of his moves. His side blunderbuss and crownmerang are projectile based, and has a very style-focused playstyle, with his meteor-smashing back air and down air, and his "K. Roolicide" where he sucks his opponent into his neutral special and launch them out to the blast zone (even though K. Rool can possibly still recover from it).
   
 
== Moveset ==
 
== Moveset ==
  +
Certain belly-based moves in King K. Rool's moveset grant armor. However, taking damage with these moves cracks his stomach armor, with K. Rool getting dazed upon it breaking completely after three armored hits. The armor regenerates when not using belly attacks.
+
Certain belly-based moves in King K. Rool's moveset grant armour. However, taking damage with these moves cracks his stomach armour, with K. Rool getting dazed upon it breaking completely after three armoured hits. The armour regenerates when not using belly attacks.
   
 
=== Ground Attacks ===
 
=== Ground Attacks ===
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==== Normal ====
 
==== Normal ====
 
*'''Neutral Attack''': A palm strike, then a claw swipe and then a kick.
 
*'''Neutral Attack''': A palm strike, then a claw swipe and then a kick.
*'''Forward Tilt''': Claps his hand together. Can be angled and has super armor.
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*'''Forward Tilt''': Claps his hand together. Can be angled and has super armour.
 
*'''Up Tilt''': An uppercut.
 
*'''Up Tilt''': An uppercut.
 
*'''Down Tilt''': Stomps downward. Can bury when sweetspotted.
 
*'''Down Tilt''': Stomps downward. Can bury when sweetspotted.
*'''Dash Attack''': A belly charge with super armor.
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*'''Dash Attack''': A belly charge with super armour. Deals 14% damage.
   
 
==== Smash Attacks ====
 
==== Smash Attacks ====
*'''Forward Smash''': Punches while using his boxing glove from ''Donkey Kong 64''. Can be angled.
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*'''Forward Smash''': Punches while using his boxing glove from ''Donkey Kong 64''. Can be angled. Deals 20% uncharged.
*'''Up Smash''': Headbutts up, then falls to the ground. Has super armor.
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*'''Up Smash''': Headbutts up, then falls to the ground. Has super armour. Deals 12% uncharged.
*'''Down Smash''': Belly-flops on the ground. Has super armor.
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*'''Down Smash''': Belly-flops on the ground. Has super armour. Deals 29% uncharged.
   
 
==== Other attacks ====
 
==== Other attacks ====
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*'''Floor Attack (Back)''':
 
*'''Floor Attack (Back)''':
 
*'''Floor Attack (Trip)''':
 
*'''Floor Attack (Trip)''':
*'''Ledge Attack''':
+
*'''Ledge Attack''': Fast horizontal swipe of his claw.
   
 
=== Aerial Attacks ===
 
=== Aerial Attacks ===
*'''Neutral aerial''': Extends his body, having a hitbox all around. Has super armor. Deals 12% damage.
+
*'''Neutral aerial''': Extends his body, having a hitbox all around. Has super armour. Deals 12% damage.
 
*'''Forward aerial''': A dropkick with a large amount of knock back. Deals 14% damage.
 
*'''Forward aerial''': A dropkick with a large amount of knock back. Deals 14% damage.
 
*'''Back aerial''': A slow arm swing behind him, like Ganondorf's forward air. Can meteor smash if sweetspotted. Deals 19% damage.
 
*'''Back aerial''': A slow arm swing behind him, like Ganondorf's forward air. Can meteor smash if sweetspotted. Deals 19% damage.
*'''Up aerial''': A quick headbutt upwards. Also gains a little height upwards.
+
*'''Up aerial''': A quick headbutt upwards. Also gains a little height upwards. Has super armour. Deals 13% damage.
*'''Down aerial''': A strong stomp downward which meteor smashes.
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*'''Down aerial''': A strong stomp downward which meteor smashes. Has super armour. Deals 13% damage.
   
 
=== Grabs and Throws ===
 
=== Grabs and Throws ===
 
*'''Pummel''': Headbutts the enemy.
 
*'''Pummel''': Headbutts the enemy.
*'''Forward Throw''': Slams the opponent on the ground.
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*'''Forward Throw''': Slams the opponent on the ground. Deals 10% damage.
 
*'''Back Throw''': K. Rool drags his opponent across the ground and throws them backwards. Deals 11% damage.
 
*'''Back Throw''': K. Rool drags his opponent across the ground and throws them backwards. Deals 11% damage.
*'''Up Throw''': K. Rool heaves the opponent on his back and jumps high and comes back down, sending the enemy with vertical knockback. Deals 16% damage.
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*'''Up Throw''': K. Rool heaves the opponent on his back and jumps high and comes back down, sending the enemy with vertical knockback. Deals 16% damage. This is the strongest up throw damage-wise.
*'''Down Throw''': Slams the opponent on the ground so hard it buries them.
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*'''Down Throw''': Picks up the opponent and slams them with enough power to bury them in the ground. Deals 5% damage.
   
 
===Special Moves===
 
===Special Moves===
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===[[Taunts]]===
 
===[[Taunts]]===
*Up Taunt: K. Rool slaps his belly.
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*Up Taunt: K. Rool slaps his belly. Has super armour.
*Down Taunt: K. Rool does a sumo-esque stomp.
+
*Down Taunt: K. Rool does a sumo-like stomp.
 
*Side Taunt: K. Rool viciously snaps forward, similar to Bowser's side taunt.
 
*Side Taunt: K. Rool viciously snaps forward, similar to Bowser's side taunt.
   
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=== Idle Poses ===
 
=== Idle Poses ===
  +
* Stands up on his toes and snarls while banging his belly.
 
  +
* Looks around with a rather angry face and snaps to his left and snaps to the right.
 
 
=== Victory Poses: ===
 
=== Victory Poses: ===
 
* Spins around, flips his cape and points forward.
 
* Spins around, flips his cape and points forward.
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==In competitive play==
 
==In competitive play==
  +
King K. Rool is currently called a low-skill, powerful character. Despite that, King K. Rool still has not even made top 8 at any A or S-tier tournaments.
''To be added''
 
   
 
==Palette Swaps==
 
==Palette Swaps==
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== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
SSBUKingK.RoolSplash.jpg
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SSBUKingK.RoolSplash.jpg|King K. Rool's splash screen. King K. Rool Comes Aboard!
 
K_Rool_6.jpg|Screenshot featuring two of K. Rool's palette swaps, a purple and blue variation.
 
K_Rool_6.jpg|Screenshot featuring two of K. Rool's palette swaps, a purple and blue variation.
B4D7EC49-D004-43B1-8635-0A445611369E.gif|King K. Rool using his Up Throw
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B4D7EC49-D004-43B1-8635-0A445611369E.gif|King K. Rool using his Up Throw on [[Mewtwo (Super Smash Bros. Ultimate)|Mewtwo]].
 
F68792FD-9F07-4697-88B4-382819AED93A.gif|King K. Rool throwing his Crown then [[Villager (SSBU)|Villager]] pocketing it.
 
F68792FD-9F07-4697-88B4-382819AED93A.gif|King K. Rool throwing his Crown then [[Villager (SSBU)|Villager]] pocketing it.
 
1A87815E-CBE2-44AE-BCCB-619EE131355F.gif|King K. Rool using his Up Special.
 
1A87815E-CBE2-44AE-BCCB-619EE131355F.gif|King K. Rool using his Up Special.
  +
LuigiSSBUCongrats.png|[[Luigi]], [[Incineroar]], [[Ridley]], and King K. Rool on [[Spirit Train]].
 
  +
IncineroarSpiritBoardChallenge.png|[[Bowser]], [[Incineroar]], [[Ridley]], King K. Rool, [[Ganondorf]], and [[Wolf]] on [[Midgar]].
 
</gallery>
 
</gallery>
   
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** This is reflected in K. Rool's trailer; where King Dedede (voiced by Masahiro Sakurai) trolls DK and Diddy (and the audience) with a fake reveal; only to be ambushed by the real K. Rool.
 
** This is reflected in K. Rool's trailer; where King Dedede (voiced by Masahiro Sakurai) trolls DK and Diddy (and the audience) with a fake reveal; only to be ambushed by the real K. Rool.
 
* In King K. Rool's trailer, [[King Dedede]] disguising himself as King K. Rool is similar to the ''Donkey Kong Country'' episode "Just Kidding", in which Diddy Kong and Candy Kong make Donkey Kong use a King K. Rool costume to pull a prank on Cranky on All Fool's Day, but backfire when they accidentally bring the real King K. Rool to Cranky's house and the Crystal Coconut.
 
* In King K. Rool's trailer, [[King Dedede]] disguising himself as King K. Rool is similar to the ''Donkey Kong Country'' episode "Just Kidding", in which Diddy Kong and Candy Kong make Donkey Kong use a King K. Rool costume to pull a prank on Cranky on All Fool's Day, but backfire when they accidentally bring the real King K. Rool to Cranky's house and the Crystal Coconut.
  +
* King K. Rool is the second fighter in the series whose back-aerial meteor-smashes the opponent, with the first being [[Lucas]].
   
 
==External links==
 
==External links==

Revision as of 23:00, 10 September 2019

This article is about King K. Rool's appearance in Super Smash Bros. Ultimate. For other uses, see King K. Rool.
With long-distance special moves like the Blunderbuss, and counter moves like Stomach Attack, he is a versatile fighter. His Final Smash, Blast-O-Matic, was apparently a weapon created to destroy DK Island...
—Description from the Super Smash Blog.

King K. Rool is a newcomer fighter in Super Smash Bros. Ultimate. He was confirmed during the August 8th Smash direct.

Attributes

Strengths

  • Possesses Super Armor on many attacks, including forward tilt, up smash, down smash, dash attack, and neutral aerial.
  • Second heaviest character in the game, only behind Bowser, giving him high survivability.
  • High launch power on many attacks.
  • Down aerial and back aerial can meteor smash.
  • Down tilt and down throw can bury opponents in the ground, leaving them open to attack.
  • Has the best recovery of any Super Heavyweight and Heavyweight character, being able to recover from the edge of the stage all the way to the edge of a platform without any problems. His recovery can also send opponents upwards if the make direct contact with it, giving K. Rool the opportunity to gain an advantage.

Weaknesses

  • Tanking enemy attacks with Super Armor too often can break K. Rool's armour. K. Rool's armour health is indicated by cracks on K. Rool's belly. Over time, these cracks will repair themselves, as long as attacks that have Super Armor are not being used. If K. Rool's belly takes too much damage it will stun him, similarly to a shield break.
  • Some moves have significant start-up or end lag.
  • Super Armor does not resist grabs.
  • Projectiles are relatively slow, making them ineffective at long ranges.
  • Large hurtbox makes him easy to hit, susceptible to combos and juggling.
  • Rather slow on the ground and in the air.
  • Despite K. Rool's superb recovery, with enough precision, one is able to spike our crocodile friend and send him back where he came from.

Summary

King K. Rool is a Super Heavyweight character, with strong super armour on a lot of his moves. His side blunderbuss and crownmerang are projectile based, and has a very style-focused playstyle, with his meteor-smashing back air and down air, and his "K. Roolicide" where he sucks his opponent into his neutral special and launch them out to the blast zone (even though K. Rool can possibly still recover from it).

Moveset

Certain belly-based moves in King K. Rool's moveset grant armour. However, taking damage with these moves cracks his stomach armour, with K. Rool getting dazed upon it breaking completely after three armoured hits. The armour regenerates when not using belly attacks.

Ground Attacks

Normal

  • Neutral Attack: A palm strike, then a claw swipe and then a kick.
  • Forward Tilt: Claps his hand together. Can be angled and has super armour.
  • Up Tilt: An uppercut.
  • Down Tilt: Stomps downward. Can bury when sweetspotted.
  • Dash Attack: A belly charge with super armour. Deals 14% damage.

Smash Attacks

  • Forward Smash: Punches while using his boxing glove from Donkey Kong 64. Can be angled. Deals 20% uncharged.
  • Up Smash: Headbutts up, then falls to the ground. Has super armour. Deals 12% uncharged.
  • Down Smash: Belly-flops on the ground. Has super armour. Deals 29% uncharged.

Other attacks

  • Floor Attack (Front):
  • Floor Attack (Back):
  • Floor Attack (Trip):
  • Ledge Attack: Fast horizontal swipe of his claw.

Aerial Attacks

  • Neutral aerial: Extends his body, having a hitbox all around. Has super armour. Deals 12% damage.
  • Forward aerial: A dropkick with a large amount of knock back. Deals 14% damage.
  • Back aerial: A slow arm swing behind him, like Ganondorf's forward air. Can meteor smash if sweetspotted. Deals 19% damage.
  • Up aerial: A quick headbutt upwards. Also gains a little height upwards. Has super armour. Deals 13% damage.
  • Down aerial: A strong stomp downward which meteor smashes. Has super armour. Deals 13% damage.

Grabs and Throws

  • Pummel: Headbutts the enemy.
  • Forward Throw: Slams the opponent on the ground. Deals 10% damage.
  • Back Throw: K. Rool drags his opponent across the ground and throws them backwards. Deals 11% damage.
  • Up Throw: K. Rool heaves the opponent on his back and jumps high and comes back down, sending the enemy with vertical knockback. Deals 16% damage. This is the strongest up throw damage-wise.
  • Down Throw: Picks up the opponent and slams them with enough power to bury them in the ground. Deals 5% damage.

Special Moves

King K. Rool's Special Moves
Ultimate
Standard Special Blunderbuss
Side Special Crownerang
Up Special Propellerpack
Down Special Gut Check
Final Smash Blast-O-Matic

Taunts

  • Up Taunt: K. Rool slaps his belly. Has super armour.
  • Down Taunt: K. Rool does a sumo-like stomp.
  • Side Taunt: K. Rool viciously snaps forward, similar to Bowser's side taunt.

On-Screen Appearance

  • Drops from the sky with his arms crossed before chuckling.

Idle Poses

  • Stands up on his toes and snarls while banging his belly.
  • Looks around with a rather angry face and snaps to his left and snaps to the right.

Victory Poses:

  • Spins around, flips his cape and points forward.
  • Shifts his eyes left and right before ending with a triumphant pose.
  • Belly-flops on screen and rebounds with a backflip before successfully landing on his feet and slapping his belly with pride.

In competitive play

King K. Rool is currently called a low-skill, powerful character. Despite that, King K. Rool still has not even made top 8 at any A or S-tier tournaments.

Palette Swaps

King K. Rool Palette (SSBU)

Gallery

Videos

Trivia

  • Outside of minor cameos, Ultimate marks King K. Rool's first physical appearance in a decade, as he last appeared in 2008's Mario Super Sluggers.
  • King K. Rool is the third playable Smash Bros. character to have been created outside Japan, following Diddy Kong, also created as part of the Donkey Kong Country series by the British developer Rare, and Dark Samus, who was created by the Texas-based Retro Studios.
  • According to Masahiro Sakurai, King K. Rool's inclusion in Ultimate was a result of his popularity in the Super Smash Bros. Fighter Ballot.[1]
    • This is reflected in K. Rool's trailer; where King Dedede (voiced by Masahiro Sakurai) trolls DK and Diddy (and the audience) with a fake reveal; only to be ambushed by the real K. Rool.
  • In King K. Rool's trailer, King Dedede disguising himself as King K. Rool is similar to the Donkey Kong Country episode "Just Kidding", in which Diddy Kong and Candy Kong make Donkey Kong use a King K. Rool costume to pull a prank on Cranky on All Fool's Day, but backfire when they accidentally bring the real King K. Rool to Cranky's house and the Crystal Coconut.
  • King K. Rool is the second fighter in the series whose back-aerial meteor-smashes the opponent, with the first being Lucas.

External links

References

Smash Ultimate logo glow  · Fighters
Veterans Bayonetta  · Bowser  · Bowser Jr.  · Captain Falcon  · Cloud  · Corrin  · Dark Pit  · Diddy Kong  · Donkey Kong  · Dr. Mario  · Duck Hunt  · Falco  · Fox  · Ganondorf  · Greninja  · Ice Climbers  · Ike  · Jigglypuff  · King Dedede  · Kirby  · Link  · Little Mac  · Lucas  · Lucario  · Lucina  · Luigi  · Mario  · Marth  · Mega Man  · Meta Knight  · Mewtwo  · Mii Fighters (Mii Brawler  · Mii Gunner  · Mii Swordfighter)  · Mr. Game & Watch  · Ness  · Olimar  · Pac-Man  · Palutena  · Peach  · Pichu  · Pikachu  · Pit  · Pokémon Trainer (Charizard  · Ivysaur  · Squirtle)  · R.O.B.  · Robin  · Rosalina & Luma  · Roy  · Ryu  · Samus  · Sheik  · Shulk  · Snake  · Sonic  · Toon Link  · Villager  · Wario  · Wii Fit Trainer  · Wolf  · Yoshi  · Young Link  · Zelda  · Zero Suit Samus
Newcomers Banjo & Kazooie  · Byleth  · Chrom  · Daisy  · Dark Samus  · Hero  · Incineroar  · Inkling  · Isabelle  · Joker  · Kazuya  · Ken  · King K. Rool  · Min Min  · Piranha Plant  · Pyra/Mythra  · Richter  · Ridley  · Sephiroth  · Simon  · Sora  · Steve  · Terry
DKSymbol Donkey Kong universe
Characters Donkey Kong (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Diddy Kong (Brawl  · 3DS/Wii U  · Ultimate)
King K. Rool (Ultimate)
Side Characters Boss Giant Donkey Kong
Assist Trophy Klaptrap
Mii Fighter Costumes King K. Rool  · Dixie Kong
Background characters Cranky Kong
Stage Hazards Klaptrap  · Donkey Kong
Enemies Kritter  · Tiki Buzz
Other Funky Kong
Stages Kongo Jungle  · Kongo Falls  · Jungle Japes  · Rumble Falls  · 75m  · Jungle Hijinxs
Items Hammer  · Barrel Cannon  · Spring  · Peanut
Music List List of Music (Donkey Kong series)
Song "Gang-Plank Galleon"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Donkey Kong series)
Spirits List of spirits (Donkey Kong series)
Masterpiece Donkey Kong
Related universes Mario  · Yoshi  · Wario  · Wrecking Crew