Jump Cancel Throw (JCT) is an advanced technique in Super Smash Bros Brawl that allows the player to throw an item while sliding a little bit forward, similar to a Glide Toss. It can be performed by any character in the game. First, have an item in hand, then dash. Jump and cancel it into a throw. There are different frame limits for each character. Basically, this tech is performed by transferring the jump momentum into the toss, which is how the character slides forward.

It's applications are similar to a glide toss because the player can perform a forward, backward, forward reverse, and a Backward Reverse JCT. There is a slight difference between the two. Note that the player won't gain any invincibility frames like a glide toss does. Characters with a poor glide toss can use this to gain some distance.

This technique can be performed in Super Smash Bros. for Nintendo 3DS and Wii U as well. In addition, Mega Man is able to use it in sucessive times by using his Metal Blades.


The following characters have the ability to create items that they can use to perform a Jump Cancel Throw:

In Super Smash Bros. Brawl:

In Super Smash Bros. for Nintendo 3DS and Wii U:

  • Bowser Jr.: Mechakoopas created by Down Special.
  • Diddy Kong: Banana Peels created by Down Special.
  • Link and Toon Link: Bombs created by Down Special.
  • Mega Man: Metal Blades Mega Man has thrown and recovered can be glide tossed. Created by Neutral Special.
  • Peach: Vegetables created by Down Special.
  • R.O.B.: Gyros R.O.B. has thrown and recovered can be glide tossed. Created by Down Special.
  • Robin: Levin Sword and Tomes after he/she discards them when reaching maximum use.
  • Villager: Sometimes when chopping down the tree from his Timber (Down Special), a small piece of wood will remain, which can be picked and thrown.
  • Wario: Wheels created by destroying Wario Bike (created by Side Special).

External Links

J.C. The technique in action

Community content is available under CC-BY-SA unless otherwise noted.