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Revision as of 11:52, 3 September 2008

File:Capsule.jpg

The Capsule item from SSBM.

For the CPU Mode, see ITEM (CPU Mode).

An item is an object that appears on stage that characters can use or throw. Items are a large part of the gameplay of the Smash Bros. series. They may appear at any time in designated spawning areas during a match.


List of items

The items that appear during regular gameplay and are listed under Item Switch may be broken down into several different types of items based on how they are used and their effects.

Container items

Container items can be broken if thrown or hit and will release other items when broken. Opponents hit by thrown container items will be damaged. Container items have a 25% chance of exploding, dealing greater damage than normal but at the same time not releasing any items.

Item appearance
Item SSB SSBM SSBB
Party Balls NO YES YES
Capsules YES YES YES
Crates YES YES YES
Barrels YES YES YES
Eggs YES YES NO
Sliding Boxes NO NO YES
Sandbags NO NO YES

Note: Sandbag is not considered one of the other Containers in Brawl's Item Switch and thus has a separate switch. In addition, it has no chance of explosion.

Battering items

Battering items change each character's neutral A, forward tilt, dash attack, and forward smash into a damaging item swipe. They can be thrown, tilt-thrown, or smash-thrown with Z and the C-stick as well and may also have certain special effects.

Item appearance
Item SSB SSBM SSBB
Beam Swords YES YES YES
Home-run Bats YES YES YES
Fans YES YES YES
Star Rods³ YES YES YES
Parasols NO YES NO
Lip's Sticks NO YES YES
Golden Hammers4 NO NO YES
Hammers²4 YES YES YES

Shooting Items

Shooting items are items that can fire projectiles a certain distance.

Item appearance
Item SSB SSBM SSBB
Ray Guns² YES YES YES
Super Scopes NO YES YES
Fire Flowers YES YES YES
Star Rods³ YES YES YES
Cracker Launchers NO NO YES

In Super Smash Bros. Brawl, characters are able to move while shooting, the C-Stick can be used to fire while moving in the direction it's tilted, or throw the shooting item if it is out of ammo.

Projectile Items

Projectile items thrown at enemies, and are often explosives. They may stick to characters or surfaces, or even hang midair, but are always used by simply pressing A.

Item appearance
Item SSB SSBM SSBB
Green Shells YES YES YES
Red Shells YES YES NO
Flippers NO YES NO
Freezies NO YES YES
Mr. Saturns NO YES YES
Poké Balls² YES YES YES
Bob-ombs YES YES YES
Motion-sensor Bombs YES YES YES
Bumpers² YES NO YES
Barrel Cannons¹ NO YES NO
Gooey Bombs NO NO YES
Pitfalls NO NO YES
Soccer Balls NO NO YES
Banana Peels NO NO YES
Smart Bombs NO NO YES
Uniras NO NO YES
Smoke Balls NO NO YES
Deku Nuts NO NO YES
Hotheads NO NO YES
Springs NO NO YES
Blast Boxes NO NO YES

Performance Items

These items take effect the instant a character picks them up and increase or change his or her natural abilities. They wear off after several seconds, depending on the item. Some affect the user, and others work on opponents.

Item appearance
Item SSB SSBM SSBB
Starman YES YES YES
Franklin Badges NO NO YES
Warp Stars NO YES YES
Lightning Bolts NO NO YES
Dragoons NO NO YES
Super Mushrooms NO YES YES
Poison Mushrooms NO YES YES
Screw Attacks¹² NO YES YES
Metal Boxes NO YES YES
Bunny Hoods NO YES YES
Cloaking Devices NO YES NO
Superspicy Curry NO NO YES
Timers NO NO YES
Smash Balls NO NO YES

Recovery Items

Recovery items will reduce the damage of the character who picks them up. In Super Smash Bros., a character may not pick up a healing item while holding another item; this was changed in Super Smash Bros. Melee.

Item appearance
Item SSB SSBM SSBB
Food NO YES YES
Maxim Tomatoes² YES YES YES
Heart Containers² YES YES YES
Team Healers NO NO YES

Assist Trophies

Assist Trophies (called "assist figures" in Japan) are very much like Poke Balls (called "monster balls" in Japan) in that they summon random characters, however, instead of throwing them, they are automatically activated upon pickup. They only activate when standing; a character will continue to hold an assist trophy and he can even be knocked away if an opponent hits him before it takes effect.

Item appearance
Item SSB SSBM SSBB
Assist Trophies NO NO YES

Collectibles

Collectibles are items that can only be picked up in the course of game play. They do not cause any direct or immediate change to a match. Stickers can be used during The Subspace Emissary to enhance a character's abilities. CDs add to the list of songs playable during matches. Trophies (called "figures" in Japan) give some background information about various elements in the game.

Item appearance
Item SSB SSBM SSBB
CDs NO NO YES
Stickers NO NO YES
Trophies NO YES YES

Adventure Mode: The Subspace Emissary

These items are only available in the Adventure Mode of Super Smash Bros. Brawl. Trophy stands (called "smash plates" in Japan) are thrown at an enemy to transform it into a trophy ("figure" in Japan) after greatly weakening it.

Item appearance
Item SSB SSBM SSBB
Trophy Stands NO NO YES
Keys NO NO YES
Stock Balls NO NO YES

Other

Other items can be produced only by certain characters, stages, or other items. These include:

Item appearance
Item SSB SSBM SSBB
Bombs² YES YES YES
Turnips NO YES YES
Peanuts NO NO YES
Apples NO YES YES
Electrodes¹ YES YES YES
Hammer heads NO YES YES
Walking or flashing Bob-ombs YES YES YES
Yoshi's Eggs NO YES YES
Birdo's Eggs NO YES NO
Invisible Bombsº YES NO NO
Peaches NO NO YES
Coins and Bills NO YES YES
Power Suit Pieces NO NO YES
Grenades NO NO YES
Cardboard Boxes NO NO YES

Enemies

The following enemies appear in Melee and will sometimes come out of containers. Some of them also appear in Brawl but they will not come out of containers.

Footnotes

1: Appears in Super Smash Bros., but not as an item.
2: Differs significantly in SSB and Super Smash Bros. Melee/Super Smash Bros. Brawl.
3: Can function both as a gun (by inputting forward tilt or forward smash) or a clobbering item (by inputting neutral A)
4: Unlike other Battering Items, these only perform one type of attack constantly and cannot be thrown.
º: Only appears as a glitch.

Reflection

This chart shows if an item itself can be reflected by the following characters. That means smashing Forward+Z to throw the item, not to shoot or batter. YES if it can reflect and NO if it cannot reflect.

Item reflection
Item Fox/Falco/Wolf Zelda Mario/Dr. Mario Mewtwo Ness Lucas Pit R.O.B.
Attack Reflector (down B) Nayru's Love (neutral B) Cape/Super Sheet (forward B) Confusion (forward B) Bat swing (forward smash) Stick (forward smash) Mirror Shield (down B) Angel Ring (forward B) Arm Rotor (forward B)
Ray Gun YES YES YES YES YES ? YES ? ?
Super Scope YES YES YES YES YES ? YES YES ?
Fire Flower YES YES YES YES NO ? ? ? ?
Beam Sword YES YES YES YES YES ? ? ? ?
Home-run Bat YES YES YES YES YES ? ? ? ?
Fan NO NO NO NO NO ? ? ? ?
Star Rod NO NO NO NO NO ? ? ? ?
Parasol YES NO YES YES ? ? ? ? ?
Lip's Stick NO NO NO NO ? ? ? ? ?
Green Shell YES YES YES YES YES ? YES ? ?
Red Shell YES YES YES YES YES N/A N/A N/A N/A
Flipper YES YES YES YES ? N/A N/A N/A N/A
Freezie YES YES YES YES YES ? ? ? ?
Mr. Saturn YES YES YES YES YES ? ? ? ?
Poké Ball YES YES YES YES YES ? ? ? ?
Bob-omb YES YES YES YES YES ? ? ? ?
Motion-sensor Bomb/Proximity Mine YES YES YES YES ? ? ? ? ?
Screw Attack YES YES YES YES YES N/A N/A N/A N/A
Hammer Head YES YES YES ? YES ? ? ? ?
Party Ball YES YES YES YES YES ? ? ? ?
Capsule YES YES YES YES YES ? ? ? ?
Crate YES YES YES YES YES ? ? ? ?
Barrel YES YES YES YES YES ? ? ? ?
Egg ? ? ? ? ? ? ? ? ?
  • Mario/Dr. Mario explode the Bob-omb with the Cape/Super Sheet (Forward+B), but it doesn't reflect or hurt them.
  • When Mewtwo reflects with Confusion (Forward+B), it still counts as the thrower's item and doesn't hurt them. For example, if a character throws a Poké Ball at Mewtwo and Mewtwo reflects it, the Poké Ball will not hit the thrower when reflected. When it lands, the thrower gets the Pokémon and not Mewtwo. This applies to all items that Mewtwo can reflect (but explosives can still hurt the thrower if they land at the thrower's feet).
  • All of the question marks have not been tested yet.
  • When Fox reflects a Poké Ball in Super Smash Bros., the original thrower of the Poké Ball gets it.
  • Egg will always break when it gets reflected by anything, or explode if it was boobytrapped for that matter.