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{{Infobox Special Move
[[File:Ice Climbers Ice Shot SSBB.png|right|thumb|Ice Shot in ''Brawl''.|270px]]
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|image=[[File:Ice Climbers Ice Shot SSBB.png|250px]]
'''Ice Shot''' is the [[Neutral B]] move of the [[Ice Climbers]]. The controlled Ice Climber summons a small stalagmite of ice and hits it with a hammer so that it slides off along the ground, damaging whatever it hits. This move is mimicked by the CPU Ice Climber if it is with the human-controlled one, so two shots at a time can be shot along the floor.
 
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|user=[[Ice Climbers]]
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|games=''[[Super Smash Bros. Melee]]''<br>''[[Super Smash Bros. Brawl]]''
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}}
 
'''Ice Shot''' is the [[Ice Climbers]]' [[Neutral Special Move]]. The Ice Climbers summon one small stalagmite of ice each and hit it with a hammer so that it slides off along the ground, damaging whatever it hits.
   
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==Overview==
Although this attack only does around 2% damage, it can be very useful in attacking and defending if used correctly. With both Climbers, you'll shoot out two Ice Shots. If used in mid-air, the Ice Shots fall fast until they hit the ground, and they travel very fast down slopes. If one gets reflected, the other can cancel it out. In Brawl, if the CPU Climber is present, using Blizzard then immediately using Ice Shot may result in both Climbers facing different directions, shooting an Ice Shot left and right simultaneously.
 
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This move is mimicked by the CPU Ice Climber if it is with the human-controlled one, so two shots at a time can be shot along the floor. Unfortunately, it shrinks in size as it slides, making long range Ice Shots undesirable.
   
 
Although this attack only does around 2% damage, it can be very useful in attacking and defending if used correctly. With both Climbers, two Ice Shots will be shot out. If used in midair, the Ice Shots fall fast until they hit the ground, and they travel very fast down slopes. If one gets reflected, the other can cancel it out. In ''Brawl'', if the CPU Climber is present, using [[Blizzard]] or [[Squall Hammer]], then immediately using Ice Shot may result in both Climbers facing different directions, shooting an Ice Shot left and right simultaneously. If used immediately after a jump, Ice Shot will send the Ice Climbers up a small distance up, like Mario's [[Cape]].
It is possible for a high-damage opponent to be frozen by Ice Shot, but the chances are slim.
 
   
Using Ice Shot at very close range can catch enemies with both the ice blocks and the hammers.
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It is possible for a highly damaged opponent to be frozen by Ice Shot, but the chances are slim. Using Ice Shot at very close range can catch enemies with both the ice and the hammers.
   
In Brawl, shielding will send the Ice Shot back at the Climbers, but not do any damage to them.
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In ''Brawl'', shielding will send the Ice Shot back at the Climbers, but none of them will do any damage to the Climbers who shot it.
   
 
In ''Melee'', the projectile was able to absorbed by [[Ness]]' [[PSI Magnet]] to replenish his energy, but in ''Brawl'' it works as a solid item (meaning it has no energy properties and thus can not be absorbed by the magnet) and breaks through it (and [[Lucas]]'s). Also in ''Melee'', the hammers laid physical damage to those to close to the Ice Climbers while executing the attack (upward [[knockback]]). This as well is not in ''Brawl''.
   
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<gallery>
In ''Melee'', the projectile was able to absorbed by [[Ness|Ness's]] [[PSI Magnet]] to replenish his energy, but in ''Brawl'' it works as a solid item (meaning it has no energy properties and thus can not be absorbed by the magnet) and breaks through it (and [[Lucas]]'s). Also in Melee, the hammers laid physical damage to those to close to the Ice Climbers while executing the attack (upward [[knockback]]). This as well is not in Brawl.
 
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Ice_Climbers_Ice_Shot_Melee.jpg|Ice Shot in ''Melee''.
== Origin ==
 
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</gallery>
   
 
{{Ice Climbers Special Moves}}
This move seems to be unique to Melee and Brawl. It is likely based on the enemies named Topi. They could push a piece of ice, to block gaps. Of course, these pieces of ice where harmful to the Ice Climbers and would die when in contact with it.
 
   
===Trivia===
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==Origin==
 
While this move seems to be unique to ''Melee'' and ''Brawl'', it is likely based on the enemies named [[Topi]] in [[Ice Climber (game)|Ice Climber]]. They could push a similar piece of ice, to block gaps. Of course, these pieces of ice were harmful to the Ice Climbers, and they would lose a life if they come into contact with the ice.
*If the player, presses B straight after the spinning ends, the ICs will shoot an ice block in different directions.
 
   
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==Trivia==
 
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*If the following Ice Climber is sent flying out of the stage, he or she will use Ice Shot to recover.
{{Ice Climbers Special Moves}}
 
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Ice Climber universe]]
 
[[Category:Ice Climber universe]]
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[[Category:Neutral Special Moves]]
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[[Category:Super Smash Bros. Melee]]
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[[Category:Super Smash Bros. Brawl]]
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[[Category:Projectile Attacks]]
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[[Category:Super Smash Bros. Ultimate]]

Revision as of 19:47, 28 December 2018

Ice Shot is the Ice Climbers' Neutral Special Move. The Ice Climbers summon one small stalagmite of ice each and hit it with a hammer so that it slides off along the ground, damaging whatever it hits.

Overview

This move is mimicked by the CPU Ice Climber if it is with the human-controlled one, so two shots at a time can be shot along the floor. Unfortunately, it shrinks in size as it slides, making long range Ice Shots undesirable.

Although this attack only does around 2% damage, it can be very useful in attacking and defending if used correctly. With both Climbers, two Ice Shots will be shot out. If used in midair, the Ice Shots fall fast until they hit the ground, and they travel very fast down slopes. If one gets reflected, the other can cancel it out. In Brawl, if the CPU Climber is present, using Blizzard or Squall Hammer, then immediately using Ice Shot may result in both Climbers facing different directions, shooting an Ice Shot left and right simultaneously. If used immediately after a jump, Ice Shot will send the Ice Climbers up a small distance up, like Mario's Cape.

It is possible for a highly damaged opponent to be frozen by Ice Shot, but the chances are slim. Using Ice Shot at very close range can catch enemies with both the ice and the hammers.

In Brawl, shielding will send the Ice Shot back at the Climbers, but none of them will do any damage to the Climbers who shot it.

In Melee, the projectile was able to absorbed by Ness' PSI Magnet to replenish his energy, but in Brawl it works as a solid item (meaning it has no energy properties and thus can not be absorbed by the magnet) and breaks through it (and Lucas's). Also in Melee, the hammers laid physical damage to those to close to the Ice Climbers while executing the attack (upward knockback). This as well is not in Brawl.

Ice Climbers' Special Moves
Melee Brawl Ultimate
Standard Special Ice Shot
Side Special Squall Hammer
Up Special Belay
Down Special Blizzard
Final Smash - Iceberg

Origin

While this move seems to be unique to Melee and Brawl, it is likely based on the enemies named Topi in Ice Climber. They could push a similar piece of ice, to block gaps. Of course, these pieces of ice were harmful to the Ice Climbers, and they would lose a life if they come into contact with the ice.

Trivia

  • If the following Ice Climber is sent flying out of the stage, he or she will use Ice Shot to recover.