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{{Infobox Special Move
[[Image:Homing_attack_1.jpg|thumb|Homing Attack]]
 
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|image=[[File:Sonic_The_Hedgehog_SSB4_(9).jpg|250px]]
The '''Homing Attack''' is an attack used by [[Sonic the Hedgehog]] and is his most basic attack in many games. It originated in Sonic Adventure.
 
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|user=[[Sonic]]
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|games=''[[Super Smash Bros. Brawl]]''<br>''[[Super Smash Bros. 3DS/Wii U]]''
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}}
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The '''Homing Attack''' is [[Sonic]]'s [[Neutral Special Move]]. When used, Sonic curls up into a ball, rises into the air, then dashes towards the opponent closest to him.
   
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==Overview==
In ''[[Super Smash Bros. Brawl]]'', the Homing Attack is [[Sonic (SSBB)|Sonic's]] [[Standard Special Move]]. When used, Sonic curls up into a ball, rises into the air, then dashes towards the opponent closest to him. This move can also be used an unlimited amount of times, the air, thus allowing him to recover if opponents try to edge guard him. If Homing Attack is used when no opponent is nearby, Sonic dashes forward at a downward diagonal angle. If Sonic does not hit anybody with it and hits the ground,he will stall for a second, leaving him open.As a side note, if two Sonics (or [[Kirby (SSBB)|Kirby]]('s) with Sonic's ability) attack one another with this move, they will slowly jump upwards until they reach the top of the screen, in a manner similar to the [[Luigi Ladder]]. Sonic may aim his homing attack, once performed. It also possesses a unique quality in that it tries to hit the opponent's side facing away from sonic by traveling over them. This property means that it only hits effectively when the opponent is moving away from him on the ground, or traveling towards them in the air, making it a effective recovery gimping, and combined with his naturally good recovery gives sonic a large edgeguarding potential, opening him up for upward their movement possibility
 
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This move can also be used an unlimited amount of times in the air, thus allowing him to recover if opponents try to edgeguard him. If Homing Attack is used when no opponent is nearby, Sonic dashes forward at a downward diagonal angle. If Sonic does not hit anybody with it and hits the ground, he will stall for a second, leaving him open. Sonic may aim his Homing Attack once performed. Also, pressing the attack button will make him use the attack faster. It will, however, slightly decrease its accuracy.
   
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It also possesses a unique quality, in that it tries to hit the opponent's side facing away from Sonic by traveling over them. This property means that it only hits effectively when the opponent is moving away from him on the ground, or traveling towards them in the air, making it an effective recovery gimping, and combined with his naturally good recovery, it gives Sonic a large edgeguarding potential, giving him the chance to disrupt their movement possibility.
It should be noted that the homing attack can be used to stall indefinitely and/or travel underneath stages by jumping into the ceiling of an impenetrable platform, then using this ability to ricochet off of it at will.
 
When you are about to use Homing Attack tap the control stick left or right, depending on the way you want to go, and then press neutral B. Sonic will change his direction, and attempt to home on an enemy in that direction, or, if there is no enemy in range, dash downwards at a diagonal angle.
 
   
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<gallery>
== Trivia ==
 
 
Homing_attack_1.jpg|Homing Attack
* On [[Home-run Contest]], this attack does not home on the [[Sandbag]] because in ''Brawl'' it is functionally an item, not a character like in ''Melee''.
 
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</gallery>
* While Sonic is preparing for Homing Attack, press the attack button and he'll use the attack faster. It will, however, slightly decrease its accuracy.
 
*In Shadow the Hedgehog's and Sonic Heroes' 2 player mode, if both characters continue to homing attack each other, they will slowly ascend, much in the way that happens with Sonic's own Homing Attack.
 
* Mr. Game and Watch's Up A and Mario's Side B both have interesting effects on Sonic's Homing Attack.
 
 
==References==
 
*http://www.smashbros.com/en_us/gamemode/various/various38.html
 
   
 
{{Sonic Special Moves}}
 
{{Sonic Special Moves}}
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==Custom Variations==
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In ''[[Super Smash Bros. 3DS/Wii U]]'', Homing Attack can be customized into '''Stomp''' or '''Surprise Attack'''.
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===Stomp===
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'''Stomp''' has Sonic jump into the air before slamming straight down. The move is a Meteor Smash if it connects, and is very similar to the [[Mii Brawler]]'s [[Head-On Assault]].
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===Surprise Attack===
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'''Surprise Attack''' is a faster version of Homing Attack, but it has less range and power.
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{{Sonic Custom Special Moves}}
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==Origins==
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The Homing Attack's origins go back to early ''Sonic the Hedgehog'' games, wherein Sonic would need a Fire Shield to use it, but it originally appeared in Sonic 3-D Blast. The attack has become more frequent in 3D Sonic games like ''Sonic Adventure'' and ''Sonic Heroes'' and has been given a "lock-on" feature, which is used in ''Brawl'', wherein Sonic homes in on whomever is nearest, hence its name.
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==Stalling==
 
It should be noted that the Homing Attack can be used to stall indefinitely and/or travel underneath stages by jumping into the ceiling of an impenetrable platform, then using this ability to ricochet off of it at will. This is done by tapping the control stick left or right when Sonic is about to use Homing Attack, depending on the way desired to go, and then pressing B. Sonic will change his direction, and attempt to home on an enemy in that direction, or, if there is no enemy in range, dash downwards at a diagonal angle. Repeatedly using this technique under a stage is banned in most tournaments.
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==Trivia==
 
*In [[Home-Run Contest]], this attack does not home on the [[Sandbag]] because in ''Brawl'' it is functionally an [[item]], not a character like in ''Melee''.
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*If two Sonics (or [[Kirby (SSBB)|Kirby]]/ies with Sonic's ability) continue to use Homing Attack against each other, they will slowly jump upwards until they reach the top of the screen, in a manner similar to the [[Luigi Ladder]].
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**This can also be seen in [[w:c:sonic:Shadow the Hedgehog (game)|''Shadow the Hedgehog''<nowiki>'</nowiki>s]] and [[w:c:sonic:Sonic Heroes|''Sonic Heroes''<nowiki>'</nowiki>]] 2 Player mode.
 
*[[Mr. Game & Watch (SSBB)|Mr. Game and Watch's]] [[Up Tilt]] and [[Mario (SSBB)|Mario's]] [[Cape]] both have interesting effects on Sonic's Homing Attack.
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*This is Sonic's only [[special move]] not to start with a letter "S".
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==External links==
 
*http://www.smashbros.com/en_us/gamemode/various/various38.html
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Sonic the Hedgehog universe]]
 
[[Category:Sonic the Hedgehog universe]]
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[[Category:Neutral Special Moves]]
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[[Category:Third Party Universes]]
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[[Category:Super Smash Bros. Brawl]]
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[[Category:Super Smash Bros. 3DS/Wii U]]
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[[Category:Super Smash Bros. Ultimate]]

Revision as of 18:47, 28 December 2018

The Homing Attack is Sonic's Neutral Special Move. When used, Sonic curls up into a ball, rises into the air, then dashes towards the opponent closest to him.

Overview

This move can also be used an unlimited amount of times in the air, thus allowing him to recover if opponents try to edgeguard him. If Homing Attack is used when no opponent is nearby, Sonic dashes forward at a downward diagonal angle. If Sonic does not hit anybody with it and hits the ground, he will stall for a second, leaving him open. Sonic may aim his Homing Attack once performed. Also, pressing the attack button will make him use the attack faster. It will, however, slightly decrease its accuracy.

It also possesses a unique quality, in that it tries to hit the opponent's side facing away from Sonic by traveling over them. This property means that it only hits effectively when the opponent is moving away from him on the ground, or traveling towards them in the air, making it an effective recovery gimping, and combined with his naturally good recovery, it gives Sonic a large edgeguarding potential, giving him the chance to disrupt their movement possibility.

Sonic's Special Moves
Brawl 3DS/Wii U Ultimate
Standard Special Homing Attack
Side Special Spin Dash
Up Special Spring Jump
Down Special Spin Charge
Final Smash Super Sonic

Custom Variations

In Super Smash Bros. 3DS/Wii U, Homing Attack can be customized into Stomp or Surprise Attack.

Stomp

Stomp has Sonic jump into the air before slamming straight down. The move is a Meteor Smash if it connects, and is very similar to the Mii Brawler's Head-On Assault.

Surprise Attack

Surprise Attack is a faster version of Homing Attack, but it has less range and power.

Sonic's Custom Special Moves
Custom 1 Custom 2
Standard Special Stomp Surprise Attack
Side Special Hammer Spin Dash Burning Spin Dash
Up Special Double Spring Springing Headbutt
Down Special Auto-Spin Charge Gravitational Charge

Origins

The Homing Attack's origins go back to early Sonic the Hedgehog games, wherein Sonic would need a Fire Shield to use it, but it originally appeared in Sonic 3-D Blast. The attack has become more frequent in 3D Sonic games like Sonic Adventure and Sonic Heroes and has been given a "lock-on" feature, which is used in Brawl, wherein Sonic homes in on whomever is nearest, hence its name.

Stalling

It should be noted that the Homing Attack can be used to stall indefinitely and/or travel underneath stages by jumping into the ceiling of an impenetrable platform, then using this ability to ricochet off of it at will. This is done by tapping the control stick left or right when Sonic is about to use Homing Attack, depending on the way desired to go, and then pressing B. Sonic will change his direction, and attempt to home on an enemy in that direction, or, if there is no enemy in range, dash downwards at a diagonal angle. Repeatedly using this technique under a stage is banned in most tournaments.

Trivia

External links