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 and  demonstrate the unique animation for the Home-Run Bat in Brawl.

Link and Mario demonstrate the unique animation for the Home-Run Bat in Brawl.

Home-Run Bat (ホームランバット hōmu ran batto?) is an item used in all five Smash Bros. games and is best known for its instant KO potential.

Operation[]

In battles[]

While the Home-Run Bat functions like regular battering items, it has the unusual property of completely altering the character's forward smash. Upon performing a forward smash, the character winds up and uses an extremely powerful attack that can potentially KO opponents in a single hit. The attack always takes a set amount of time and cannot be charged, making it the only such item to alter this mechanic in players. With that being said, Super Smash Bros. has the fastest wind-up time. In Super Smash Bros. and Melee, characters use their standard item swinging animation, however Brawl and 3DS/Wii U changed the animations so that all characters wind up like actual baseball players. This altered wind-up, however, causes the actual attack to be considerably slower than in previous games. In 3DS/Wii U, the smash attack swing is comparably faster than in Brawl, and the user in addition gains super armor at the very moment he or she swings the bat, making it more difficult to interrupt compared to previous games. The Home-Run Bat deals most of its damage at the tip of the bat instead of the centre; the extreme knockback in both of these hitboxes, however, makes this point relatively moot against other players. The Bat is also powerful when thrown, dealing 30% damage and high knockback. The bat swing can also reflect projectiles, like the one used by Ness in his forward smash.

The bat is also an item in Smash Tour: when its trophy is selected, the user starts the battle wielding a Home-Run Bat.

In Home-Run Contest[]

In the Home-Run Contest, the player is given a Home-Run Bat to assist in sending the Sandbag as far away from the starting platform as possible. While acting as a primary way to hit Sandbag, some attacks can potentially send it farther than the actual weapon at certain damages, including throwing the Home-Run Bat itself.

Damage[]

Action SSB Melee Brawl 3DS/WiiU
Standard Attack 7% 7% 7% 7%
Side Tilt 12% 12% 12% 13%
Dash Attack 16% 16% 15% 16%
Dash Attack (Mewtwo) N/A 14% N/A 16%
Dash Attack (Zelda) N/A 23% (16%+7%) 14% 16%
Dash Attack (Peach) N/A 30% (16%+14%) 16% 16%
Side Smash Attack 10% 20% 30% 30%
Side Smash Attack (Captain Falcon) 10% 30% (8%+22%) 30% 30%
Side Smash Attack (Ganondorf) N/A 20% 30% 30%
Side Smash Attack (Sheik) N/A 23% (8%+15%) 30% 30%
Side Smash Attack (Sourspot) N/A 8% 15% N/A
Drop 6% 10% 17% 11%
Side Tilt throw 18% 19% 18% 16%
Up Tilt throw 17% 20% 20% 23%
Down tilt throw 15% 17% 17% 17%
Dash attack throw 23% 21% 21% 21%
Side Smash Attack throw 23% 22% 22% 21%
Up Smash Attack Throw 23% 23% 20% 22%
Down Smash Attack Throw 23% 25% 21% 20%
Air Drop 19% 14% 18% 18%
Air Side Tilt Throw 20% 19% 19% 19%
Air Up Tilt Throw 21% 20% 20% 20%
Air Down Tilt Throw 22% 21% 20% 20%
Air Side Smash Attack Throw 23% 19% 19% 18%
Air Up Smash Attack Throw 24% 20% 20% 20%
Air Down Smash Attack Throw 24% 21% 20% 20%

Moves that can hit farther[]

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Super Smash Bros. Melee[]

Hits farther than the bat at 120% or more damage.
Does 32 or 33%
Peach can harvest a Bob-omb approximately every 1/300 times she uses down B.
Hits farther than the bat at about 90% or more
Does 38%
Hits farther than the bat at any % for Captain Falcon (due to his Home-run swing sending the sandbag up.
Does 27% if right next to Sandbag
Hits farther than the bat when the Sandbag is at 175% or more.
Does 30%
Hits farther than the bat when the Sandbag is at 154% or more.
Does 30%
Hits farther than the bat when the Sandbag is at 95% or more.
Does 39%
Hits farther than the bat when the Sandbag is at 69% or more.
Does 28%
Hits farther than the bat when the Sandbag is at 138% or more.
Does 32%
Hits farther than the bat when the Sandbag is at 18% or more.
Does 50%
  • Roy's Flare Blade at 41% damage
Hits farther than the bat when the Sandbag is at 28% or more. Hits farther than the full Flare Blade at 120% or more.
Does 41%

Super Smash Bros Brawl[]

Hits further than the bat at (?) %
Does 32%
This is somewhat odd, as #9 Judgement was intended to emulate a swing from the bat.
  • Mr. Game and Watch's fully-charged Forward Smash.
Hits further than the bat at (?) %
Hits further than the #9 Judgement Hammer at ~200%
Does 25%
Hits further than the bat at around 105%
Does 32%
Generally performed after smash-throwing the bat upwards then charging the Smash facing AWAY from the Sandbag.
  • Ike's almost fully charged Eruption. (released in the exact frame)
Hits farther than the bat at (?) %
Does 39.5 %
Hits further than the bat at (?) %
Does 29%
Generally performed after smash-throwing the bat upwards, waiting a little, then charging the Smash.
  • Donkey Kong's fully charged Down Smash. (from hands, not arms)
Hits further than the bat at (?) %
Hits farther than his Forward Smash at ~267%
Does 25 %
Generally performed on the ground, since it has almost the same knockback in the air and on the ground.
Hits further around 200+%
Does 29%
Goes farther when hit with the body of the punch, facing left.
  • Luigi's fully charged Forward Smash, aimed upward.
Hits further than the bat at ~180%
Does 23%
Generally performed after lightly throwing the bat upwards then charging the Smash, but has same knockback in the air and on the ground.
Hits further than the bat at (?) %
Does 35%
Generally performed after smash-throwing the bat upwards then charging the smash facing AWAY from the Sandbag
Hits further at 195 %
Does 29%
Aerial hit [1]
Hits further than the bat at about 85%
Does 36%
Generally performed after smash-throwing the bat upwards then performing the Reverse Warlock Punch
  • Ganondorf's fully-charged Forward Smash, angled up

Hits further than the bat at about 145%

Does 35%

Not used due to the Warlock Punch being more powerful

Hits further than the bat at around 220 %
Does 28%
Generally performed after lightly throwing the bat upwards then performing the Reverse Falcon Punch
Hits farther than the bat at (?) %
Generally smash-throwing the bat up, then charging the Smash.
Does 48%
Hits farther than the bat at 270%
Does 25%
Hits further than the bat at (?) %
Does 38%

Hits further than the bat at (?) %

Does 38%

  • Mario's Cape multiplies the distance by about 1.5x
Only used in Co-op and BMO
Equal to +30% w/ regular hit

Super Smash Bros. for Nintendo 3DS/Wii U[]

  • Ganondorf's Reverse Warlock Punch can launch sandbag at distances over 6000 feet at 160% or higher
  • Bowser's Forward Smash.
  • King Dedede's Forward Smash.
  • Roy's Flare Blade.

Trophy descriptions[]

The Home-Run Bat Trophy

The Home-Run Bat Trophy

Super Smash Bros. Melee[]

Smash an enemy with this slugger, and you'll send them flying out of sight; hence the name Home-Run Bat. The sound of the bat being swung immediately strikes fear into the hearts of the opponents and can turn the tide of a battle. It's slightly risky to use, though; it has a very limited range, and it takes a little time to wind up for your swing.

The Home-Run Bat Trophy

The Home-Run Bat Trophy

Super Smash Bros. Brawl[]

A battering item. Smash a foe with this and be rewarded with the distinctive "KREEEEENG!" sound of a home run as your foe goes flying. The sound echoes with what's surely the timbre of supreme bliss. For the character being hit, though, it must be one of the scariest sounds ever. But it's not easy to use-- it swings slowly and has a limited range. High risk, high reward.

Super Smash Bros. for Nintendo 3DS/Wii U[]

Combine this black bat with a side smash to try for a home run, using an opponent as the ball! Unfortunately, the reach on the bat is not all that impressive, so it takes some real skill to line up a hit. Keep your chin up, though--the loud "KREEENG" of a hit makes it all worthwhile.

Gallery[]

Trivia[]

  • Ness uses a very similar bat for his side smash attack. In Melee it made the same ping sound (but lower pitched), but the sound was changed in Brawl.
  • Strangely, when the bat is countered, it actually deals less Knockback than it usually does.
  • Shulk can use his Monado Arts to change the Home-Run Bat's damage output and knockback.
SmashBrosSymbol Super Smash Bros. universe
Playable Characters Mii Fighter (3DS/Wii U  · Ultimate)
Mii Brawler (3DS/Wii U  · Ultimate)  · Mii Swordfighter (3DS/Wii U  · Ultimate)  · Mii Gunner (3DS/Wii U  · Ultimate)
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Stages Battlefield (Duel Zone  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Final Destination (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Big Battlefield (for Wii U  · Ultimate)
Meta Crystal  · Small Battlefield  · Home-Run Stadium  · Training stage ultimate
Items Assist Trophy  · Banana Gun  · Barrel  · Beam Sword  · Beastball  · Black Hole  · Blast Box  · Bumper  · Capsule  · CD  · Coins / Coins and Bills  · Cracker Launcher  · Crate  · Custom Part  · Drill  · Fake Smash Ball  · Fan  · Food  · Gooey Bomb  · Healing Field  · Healing Sprout  · Home-Run Bat  · Key  · Motion-Sensor Bomb  · Party Ball  · Rage Blaster  · Ray Gun  · Rolling Crates  · Sandbag  · Smash Ball  · Smoke Ball  · Sticker  · Stock Ball  · Team Healer  · Timer  · Trophy  · Trophy Stand
Music Lists List of Music (Super Smash Bros. series)  · List of Music (Adventure Mode)
Songs "Super Smash Bros. Brawl Main Theme"  · "Lifelight"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Spirits List of spirits (Super Smash Bros. series)