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Slap

Hand Slap is Donkey Kong's Down B move. When performing it, Donkey Kong delivers an earth-shaking blow to the ground, sending nearby enemies skyward. Because of its considerable power, consistent and repetitive damage, and large hitbox, the move is often used against CPU Teams to clear them out with little trouble. In recent hands-on gamplay, this move can hold enemies in place while it is in action. It is unknown if they will be able to release themselves.

This move is used extensively in Multi-Man Melee and Brawl to quickly kill numerous opponents without fear of attack, as Wire Frames/Alloys have no projectile attacks. The only downside is that because items appear in this mode, a DK that is immobile due to using the move is open to various traps such as a Bob-omb walking into him.

An interesting note is that as long as you keep pressing B after a hand slap, you do not have to hold down for it to continue.

Origin

In the Donkey Kong Country series Donkey Kong was able to do this move, it was rarely used but was done the same way, by holding down and pressing attack.

Infinite Handslap Combo

The Infinite Handslap Combo is a technique performable only by Donkey Kong. To do it, get both you and your opponent in an area with a flat, low-hanging ceiling (for example, Hyrule Temple). Use Hand Slap repeatedly.
This allows you to rack up damage quickly. However, it can be teched out of. It does not count as a combo by Training Mode's Combo meter since the opponent lands on the ground momentarily.

Donkey Kong's Special Moves
64 Melee Brawl 3DS/Wii U Ultimate
Standard Special Giant Punch
Side Special Headbutt
Up Special Spinning Kong
Down Special Hand Slap
Final Smash Konga Beat Jungle Rush
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