Smashpedia
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[[Category:Kirby universe]]
 
[[Category:Kirby universe]]
 
[[Category:Side Special Moves]]
 
[[Category:Side Special Moves]]
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[[Category:Super Smash Bros. Melee]]
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[[Category:Super Smash Bros. Brawl]]
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[[Category:Super Smash Bros. 3DS/Wii U]]

Revision as of 01:34, 15 December 2013

For the item, see Hammer. Not to be confused with King Dedede's move, Jet Hammer.

The Hammer is Kirby's Side Special Move, introduced in Super Smash Bros. Melee. Kirby swings the hammer he gains from his Hammer ability in the Kirby series.

Overview

On the ground, he swings it horizontally (as opposed to in the games, where he swings it vertically over his head to the ground in front of him), but in mid-air, he swings it vertically, more like in the games. This is altered in Super Smash Bros. Brawl; while being used in the air, he swings the same way, and is useful for racking up damage with difficulty in punishing it. The grounded version move is much better in Brawl, because it's as fast and has no sourspot, unlike Melee, where the sweetspot was tiny and the sourspot was very weak and punishable. When the move hits an enemy, it gives very high knockback, making it a good finisher, and one of Kirby's best KO moves in Brawl.

Kirby's Special Moves
64 Melee Brawl 3DS/Wii U Ultimate
Standard Special Inhale
Side Special Hammer Hammer Flip
Up Special Final Cutter
Down Special Stone
Final Smash Cook Kirby Ultra Sword
Fighter Ability Copy Abilities

Origin

Hammer Kirby

Hammer Kirby (Kirby Superstar)

Hammer is one of Kirby's many copied abilities from his various adventures. Kirby acguired this ability almost always from a gorilla-like miniboss called Bonkers. It is often one of the most powerful abilities. The hammer is almost identical in appearance to King Dedede's.

The attack Kirby's using with the Hammer is based on Hammer Flip from Kirby Superstar,[1] complete with fire-like aura bursting off when Kirby performs it in Brawl. Unlike in Kirby Super Star, Kirby doesn't swing it upwards, instead he swings swings the hammer horizontally on front.

The Double Hammer could be based on Hammer Swing from Kirby Super Star. Kirby wasn't able to use this move in the air in his games, though.[2]

Usually in the Kirby games, Kirby would swing the hammer vertically when using on the ground, but when Kirby would use it in the air, he would perform Giant Swing. This makes Kirby spin while holding the hammer out and twirling it around his body. In Melee, when Kirby uses the Hammer in the air, he would perform a weaker but quicker Ultra Giant Swing from Kirby Super Star. This, along with Hammer Flip, seem to refer at the simple controls of Hammer from Kirby's Adventure.[3]

Double Hammer

In Brawl, while being used in mid-air, Kirby spins twice instead of once, and the hammer appears to be set aflame, akin to one of Kirby's attacks as Hammer Kirby. He also gains horizontal distance using Hammer. Of the two mid-air swings, the first does mainly vertical knockback and the second has great horizontal knockback. This is particularly useful against bosses like Ridley, as it can stall his fall time, allowing him to use Double Hammer again for a total of four hits. This is capable of taking out up to a third of Master Hand's HP.

Trivia

  • In the E3 2006 movie of Brawl, Kirby was seen using the Hammer move in mid-air, using it in the same fashion as in Melee, so the attack must have been modified later in development.

References