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* Users can also be knocked off their feet that way, allowing time to quickly hit again. If you manage to be [[invincible]], usually the one granted for re-spawning, you can easily hit the user hard. If near the edge, you can [[grab]] them while being completely invulnerable, and [[throw]] them off the edge. Anyone wielding a Hammer cannot recover in anyway possible.
 
* Users can also be knocked off their feet that way, allowing time to quickly hit again. If you manage to be [[invincible]], usually the one granted for re-spawning, you can easily hit the user hard. If near the edge, you can [[grab]] them while being completely invulnerable, and [[throw]] them off the edge. Anyone wielding a Hammer cannot recover in anyway possible.
 
* Most of the ranged grabs are long enough that with good timing, one can grab someone wielding a hammer without getting hit by it.
 
* Most of the ranged grabs are long enough that with good timing, one can grab someone wielding a hammer without getting hit by it.
  +
* It is possible to (manually) drop a Hammer, but this can only be done while one is getting hit. In Melee, a bonus is awarded for dropping a Hammer this way.
 
 
==Trophy Info==
 
==Trophy Info==
 
''An item that, once grabbed, makes you swing nonstop. It's a powerful attack item that does terrific damage and sends opponents sailing. Once in a great while, the hammer's head will fall off, leaving you nothing but the handle. Of course, you can't tell whether the head is securely fastened just by looking. Hammer heads that fall off can be picked up and thrown as weapons.''
 
''An item that, once grabbed, makes you swing nonstop. It's a powerful attack item that does terrific damage and sends opponents sailing. Once in a great while, the hammer's head will fall off, leaving you nothing but the handle. Of course, you can't tell whether the head is securely fastened just by looking. Hammer heads that fall off can be picked up and thrown as weapons.''

Revision as of 19:05, 1 July 2008

Ssbmitemshammer

Hammer.

For Kirby's Side B, see Hammer (move).

The Hammer is a close-range item that sends whoever grabs it into a clobbering frenzy for 7.5 seconds. It is one of the most "feared" weapons in the game, as it often KO's a player instantly. It originates from the Mario series, or the original Donkey Kong series. There is a chance in Melee and Brawl that the hammer head will fall off. This forces the character to walk around swinging the hammer stick like normal, but without doing any damage. The hammer head can be picked up and thrown for a very strong projectile attack.

More Information

  • Characters cannot do anything except move and single jump while holding the Hammer.
  • The Hammer does 22% damage every hit.
  • In SSB, it has even more knockback and deals 30%, as well as no worries about the head falling off. Also, the Hammer will glow an orange color just before the time for its use runs out.
  • When King Dedede grabs the hammer, he will also swing his own Hammer back and forth. In spite of this, he will not do damage if the Hammer head comes off.
  • Explosion-based projectile or thrown item attacks can disrupt someone with a hammer, such as Link's bombs or Zelda's Din's Fire, enabling characters with such attacks or items to thwart a foe with a hammer from afar, and possibly knock it out of their hands. Hammers can also be countered.
  • Users can also be knocked off their feet that way, allowing time to quickly hit again. If you manage to be invincible, usually the one granted for re-spawning, you can easily hit the user hard. If near the edge, you can grab them while being completely invulnerable, and throw them off the edge. Anyone wielding a Hammer cannot recover in anyway possible.
  • Most of the ranged grabs are long enough that with good timing, one can grab someone wielding a hammer without getting hit by it.
  • It is possible to (manually) drop a Hammer, but this can only be done while one is getting hit. In Melee, a bonus is awarded for dropping a Hammer this way.

Trophy Info

An item that, once grabbed, makes you swing nonstop. It's a powerful attack item that does terrific damage and sends opponents sailing. Once in a great while, the hammer's head will fall off, leaving you nothing but the handle. Of course, you can't tell whether the head is securely fastened just by looking. Hammer heads that fall off can be picked up and thrown as weapons.

  • Donkey Kong (1981)
DKSymbol Donkey Kong universe
Characters Donkey Kong (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Diddy Kong (Brawl  · 3DS/Wii U  · Ultimate)
King K. Rool (Ultimate)
Side Characters Boss Giant Donkey Kong
Assist Trophy Klaptrap
Mii Fighter Costumes King K. Rool  · Dixie Kong
Background characters Cranky Kong
Stage Hazards Klaptrap  · Donkey Kong
Enemies Kritter  · Tiki Buzz
Other Funky Kong
Stages Kongo Jungle  · Kongo Falls  · Jungle Japes  · Rumble Falls  · 75m  · Jungle Hijinxs
Items Hammer  · Barrel Cannon  · Spring  · Peanut
Music List List of Music (Donkey Kong series)
Song "Gang-Plank Galleon"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Donkey Kong series)
Spirits List of spirits (Donkey Kong series)
Masterpiece Donkey Kong
Related universes Mario  · Yoshi  · Wario  · Wrecking Crew