The Green Missile (Japanese: Luigi Rocket - ルイージロケット, Ruiji Roketto) is Luigi's Side Special Move in Super Smash Bros. Melee and Super Smash Bros. Brawl. It can be charged for about four seconds, and once let go, Luigi is launched sideways like a rocket, the distance and damage being based on how long he charged.


There is a 1 out of 8 (12.5%) chance that the move will be a "misfire"; a large explosion is produced and Luigi is launched much farther than normal, with more power. It's not always beneficial, however. One possibility is Luigi charging the Green Missile and aiming at an opponent, who is standing near the edge of the stage. He fires, but the misfire activates and the opponent dodges. This can very often prove hard to recover from. It also leaves the Luigi exposed to edgeguarding. For Brawl, the misfire distance was reduced from the previous game, lowering the chance of an SD.

For some reason, computer-controlled Luigi's in Melee will always use Green Missile to recover, instead of Super Jump Punch. This may be related to the fact that Luigi's Super Jump Punch is completely vertical, with no horizontal movement, but the computer-controlled Luigi's will even use Green Missile when directly below a ledge. In Brawl, lower level CPU Luigi's will always use the Super Jump Punch to recover (since it can gain more horizontal distance), but the higher level CPUs will use Green Missile to recover from far away and combine it with their double jump and Super Jump Punch.

Super Smash Bros. Brawl allows Luigi to hold this move at full charge indefinitely, and if a partially charged one hits a wall, occasionally, Luigi will get stuck for a brief moment and have to pull himself free. Also, he makes a spring noise as his body bobs up and down. Something not very well known about Luigi's Green Missile in Brawl is that it gives Luigi a slight vertical boost if used right after a jump. It's unknown why this occurs, but it could have something to do with Luigi's falling speed, which is normally slow. If this trick is used when Luigi is metal or is wearing a Bunny Hood (both of which increase a character's falling speed), that boost will be much higher.

In SSB4, The moved is slightly nerfed since charging so much can cause overcharge the move, failing the use.

Luigi's Special Moves
SSB Melee Brawl SSBWU/3DS Ultimate
Standard Special Fireball
Side Special Green Missile
Up Special Super Jump Punch
Down Special Luigi Cyclone
Final Smash Negative Zone Poltergust 5000 Poltergust G-00

Custom Variations

Floating Missile

Floating Missile

Green Missile can be customized to become Floating Missile in Super Smash Bros. 3DS/Wii U. It charges up quickly and goes in a straight line, but does less damage.

Quick Missile

Quick Missile is Green Missile's other customization. Luigi can fly faster and farther than normal, but will slide across the ground if he fails to hit anything.

Luigi's Custom Special Moves
Custom 1 Custom 2
Standard Special Bouncing Fireball Iceball
Side Special Floating Missile Quick Missile
Up Special Fiery Jump Punch Burial Header
Down Special Mach Cyclone Clothesline Cyclone

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