Gravity is a measure of how fast a falling character or object reaches their maximum falling speed; this may otherwise be expressed as their gravitational acceleration, though unlike in reality these values are not uniform. A character with high gravity does not necessarily have a fast falling speed; they simply reach their top falling speed faster.
The knockback suffered by characters is based on both their weight and their gravity, with higher-gravity characters taking slightly more knockback. This is an attempt to balance the ability to combo various characters, although the effect of gravity on knockback is minor.
Gravity also affects how high a character is able to jump; two characters with the same jump force will not jump the same height if they have different gravity.
Gravity values in Super Smash Bros.[]
Source: [1]
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Gravity values in Super Smash Bros. Melee[]
Rank | Character | Gravity |
---|---|---|
1 | Fox | 0.23 |
2 | Falco | 0.17 |
3-5 | Bowser | 0.13 |
3-5 | Ganondorf | 0.13 |
3-5 | Captain Falcon | 0.13 |
6 | Sheik | 0.12 |
7 | Roy | 0.114 |
8-11 | Link | 0.11 |
8-11 | Young Link | 0.11 |
8-11 | Pikachu | 0.11 |
8-11 | Pichu | 0.11 |
12-13 | Donkey Kong | 0.1 |
12-13 | Ice Climbers | 0.1 |
14-16 | Mario | 0.095 |
14-16 | Dr. Mario | 0.095 |
14-16 | Mr. Game & Watch | 0.095 |
17 | Yoshi | 0.093 |
18 | Ness | 0.09 |
19 | Marth | 0.085 |
20 | Mewtwo | 0.082 |
21-22 | Peach | 0.08 |
21-22 | Kirby | 0.08 |
23 | Zelda | 0.073 |
24 | Luigi | 0.069 |
25 | Samus | 0.066 |
26 | Jigglypuff | 0.064 |
Notes[]
- Wireframes have gravity values of 0.09 (Male) and 0.073 (Female).
- Giga Bowser has a gravity value of 0.25.
- Sandbag has a gravity value of 0.05.
Gravity values in Super Smash Bros. Brawl[]
Rank | Character | Gravity |
---|---|---|
1 | Fox | 0.175 |
2 | Sheik | 0.1409 |
3 | Wolf | 0.13 |
4 | Falco | 0.112 |
5 | Squirtle | 0.1067 |
6-8 | Bowser | 0.1027 |
6-8 | Ganondorf | 0.1027 |
6-8 | Captain Falcon | 0.1027 |
9 | Meta Knight | 0.0956 |
10 | Diddy Kong | 0.092 |
11 | Lucas | 0.09 |
12 | Link | 0.089 |
13 | Zero Suit Samus | 0.0884 |
14 | Pikachu | 0.087 |
15-16 | Charizard | 0.085 |
15-16 | Sonic | 0.085 |
17 | Wario | 0.0842 |
18-19 | King Dedede | 0.0837 |
18-19 | Ike | 0.0837 |
20 | Donkey Kong | 0.081 |
21 | Snake | 0.08 |
22 | Ice Climbers | 0.077 |
23 | Mr. Game & Watch | 0.07505 |
24-25 | Mario | 0.075 |
24-25 | Pit | 0.075 |
26 | Yoshi | 0.07347 |
27 | Ness | 0.0711 |
28-29 | Toon Link | 0.07 |
28-29 | Ivysaur | 0.07 |
30 | Marth | 0.06715 |
31 | Zelda | 0.067 |
32-33 | Luigi | 0.065 |
32-33 | R.O.B. | 0.065 |
34 | Peach | 0.0632 |
35 | Lucario | 0.0625 |
36 | Kirby | 0.061 |
37 | Olimar | 0.06 |
38 | Samus | 0.058 |
39 | Jigglypuff | 0.05056 |
Notes[]
- The Fighting Alloys all share Mario's gravity value of 0.075, just as they share his weight.
- In Melee and Brawl, Captain Falcon, Ganondorf, and Bowser have all shared the same gravity values.
- Giga Bowser and Wario-Man have gravity values of 0.1975 and 0.09 respectively.
Gravity values in Super Smash Bros. for Nintendo 3DS/Wii U[]
Rank | Character | Gravity |
---|---|---|
1 | Fox | 0.19 |
2 | Greninja | 0.18 |
3 | Sheik | 0.15 |
4 | Falco | 0.13 |
5-8 | Captain Falcon | 0.12 |
5-8 | Zero Suit Samus | 0.12 |
5-8 | Ryu | 0.12 |
5-8 | Bayonetta | 0.12 |
9 | Roy | 0.114 |
10-12 | Bowser | 0.11 |
10-12 | Meta Knight | 0.11 |
10-12 | Charizard | 0.11 |
13 | Ganondorf | 0.10784 |
14 | Mega Man | 0.1071 |
15-16 | Diddy Kong | 0.105 |
15-16 | Palutena | 0.105 |
17 | Mii Brawler | 0.1 |
18 | Cloud | 0.1 |
19-20 | Mii Swordfighter | 0.096 |
19-20 | Link | 0.096 |
21 | Pikachu | 0.095 |
22-25 | Wario | 0.092 |
22-25 | Ike | 0.092 |
22-25 | Bowser Jr. | 0.092 |
22-25 | Corrin | 0.092 |
26-29 | Sonic | 0.09 |
26-29 | R.O.B. | 0.09 |
26-29 | Wii Fit Trainer | 0.09 |
26-29 | Lucas | 0.09 |
30 | Robin | 0.089 |
31 | King Dedede | 0.08788 |
32-34 | Mario | 0.08715 |
32-34 | Dr. Mario | 0.08715 |
32-34 | Mii Gunner | 0.08715 |
35 | Donkey Kong | 0.08505 |
36 | Shulk | 0.085 |
37 | Lucario | 0.084 |
38 | Mewtwo | 0.082 |
39-40 | Pit | 0.081 |
39-40 | Dark Pit | 0.081 |
41-43 | Yoshi | 0.08 |
41-43 | Mr. Game & Watch | 0.08 |
41-43 | Little Mac | 0.08 |
44 | Toon Link | 0.079 |
45 | Villager | 0.078 |
46 | Ness | 0.077 |
47 | Duck Hunt | 0.076 |
48-51 | Samus | 0.075 |
48-51 | Luigi | 0.075 |
48-51 | Marth | 0.075 |
48-51 | Lucina | 0.075 |
52 | Pac-Man | 0.072 |
53 | Zelda | 0.071 |
54-55 | Peach | 0.068 |
54-55 | Olimar | 0.068 |
56 | Kirby | 0.06405 |
57 | Rosalina | 0.062 |
58 | Jigglypuff | 0.05309 |
Notes[]
- The Fighting Mii Team has gravity values of 0.09 (Brawler), 0.096 (Swordfighter), and 0.087 (Gunner).
- The gravity values for all Final Smash-related transformations are 0.198 (Giga Bowser), 0.12 (Giga Mac), 0.1071 (Wario-Man), and 0.084 (Mega Lucario).
Trivia[]
- Not counting Giga Bowser, Fox holds the distinction of having the highest gravity value of any character in all games.
- Lucas is the only veteran in SSBWU/3DS to keep the same gravity value from Brawl.
- Sheik is the only veteran from Melee to have her gravity value increased in each future installment.